Canto

Canto (alt. Repeated Movement) is a skill from most Fire Emblems. It allows mounted characters to use up the rest of their movement after performing certain actions.

Repeated Movement was introduced in Fire Emblem: The Genealogy of the Holy War as a hidden skill held by every mounted class. Here it allowed characters to finish moving after attacking, or using a staff, among other things. There was also an item, the Knight Ring, which would give an unmounted unit the capability.

Repeated Movement remained much the same in Fire Emblem: Thracia 776, and meshed well with the new rescue mechanic. Rescue Chains, combining rescuing with mounted units being able to move afterwards, became integral to getting high rankings in the game, as well as just good tactics in general.

Fire Emblem: The Sword of Seals disallowed Repeated Movement after attacking and using staves, as did Fire Emblem: The Blazing Sword and Fire Emblem: The Sacred Stones. They allowed it after most other actions, however.

Fire Emblem: Path of Radiance saw the return of Repeated Movement being effective after attacking, and also the return of the Knight Ring for an unmounted unit.

Fire Emblem: Radiant Dawn, it was turned into a skill and was usable by any flying unit, such as Hawk tribe laguz in addition to mounted units in addition to the official renaming to "Canto".

Trigger Rates & Conditions
FE4: 100%, character is mounted FE5: 100%, character is mounted FE6: 100%, character is mounted FE7: 100%, character is mounted FE8: 100%, character is mounted FE9: 100%, character is mounted FE10: 100%, character is mounted or airborne

Skillholders
FE4 Classes: All mounted FE5 Classes: All mounted FE6 Classes: All mounted FE7 Classes: All mounted FE8 Classes: All mounted FE9 Classes: All mounted FE10 Classes: All mounted, all flying