Talk:Runesword

I am insanely confused at the myth that in Sacred Stones, and in Sacred Stones alone, that the magical swords present in all the GBA Fire Emblems always "Cast Magic," implied or directly stated to therefore check against resistance and use that swords respective element (Wind Sword casting a Wind spell and therefore strong against Light, Lightbrand casting a light spell and therefore strong against dark magic, etcetc).

I'm confused because it's easily play tested, and simple math shows that melee attacks are clearly checking against defense, you gain a weapon triangle bonus if you melee/direct attack an axe-wielding enemy (While at a disadvantage, as is shown in this video at 1:53 with assassin Colm attacking with a Light Brand against a Spear wielding enemy, the Heavy Spear wielding Monster clearly having the Up-arrow, denoating triangle advantage, as lances usually have against swords).

Going into the game itself, again, also shows that melee attacks in Sacred Stones check against defense and don't denote advantages or disadvantages if you attack a magic user, or a fellow sword user.

I don't know how this myth got started, but I haven't seen it anywhere else and certainly not at Serenes Forest, which I use on conjunction with this site, and always seems to be more accurate on issues of technicality, such as promotions, effectiveness for specific games, and etc.

We need more testers and fact checkers, because having this much blatantly wrong information splattered all across the site (especially for the GBA fire emblems, which I'm finally getting to after playing almost every other game in the series, and I'm seeing these errors everywhere) is a bit frustrating. I've already corrected the few places I saw the mistake, including the actual Wind Sword page, which was actually leaving out the important information that casting the magic version of the sword halves your strength for the damage calculation.

98.93.25.241 16:32, January 24, 2013 (UTC) Elido