User:Funds/Risen Caverns

Chrom and the Shepherds have heard that Magvel has fallen to Grima's Risen horde. To get rid of them, they must enter the caverns which house horrific monsters and Risen that seem to get along with each other. Once they find the mysterious power creating the Risen, they must destroy it, which will give Magvel's defenders a second chance to wipe out the monsters remaining in the land with their weapons.

Completing the waves for the first time rewards the player with a gift pack.

All enemies carry forged weapons if possible (8+ MT 20+ HIT). They also have various skills that can be picked from most classes, the only exception being Lethality.

Wave 1
Players have the option to select between two caverns: Risen or Monsters.

Cavern A (Risen)

 * Units allowed: Chrom + 11
 * Boss: Risen Chief

Initial Enemies

 * Risen Chief (L20 Trickster w/ Brave Sword, Levin Sword) - skills include Acrobat, Aether, Rightful King, Dragonskin and Hawkeye
 * 2 General L20 w/ Silver Lance, Silver Axe
 * 1 Swordmaster L20 w/ Amatsu
 * 3 Falcon Knight L20 w/ Shockstick, Fortify
 * 1 Falcon Knight L20 w/ Brave Lance
 * 4 Great Knight L20 w/ Silver Sword, Silver Axe
 * 4 Sage L20 w/ Rexcalibur, Physic
 * 1 Sage L20 w/ Forseti, Goddess Staff
 * 4 Paladin L20 w/ Brave Sword, Brave Lance
 * 1 Paladin L20 w/ Mercurius
 * 9 Hero L20 w/ Silver Sword, Silver Axe
 * 7 Bow Knight L20 w/ Levin Sword, Killer Bow
 * 8 Swordmaster L20 w/ Silver Sword, Armourslayer

Cavern B (Monsters)

 * Units allowed: Chrom + 11
 * Boss: Draco Zombie

Initial Enemies

 * Draco Zombie (L20 Draco Zombie w/ Wretched Air)
 * 2 Draco Zombie L20 w/ Wretched Air
 * 10 Arch Mogall L20 w/ Crimson Eye
 * 2 Arch Mogall L20 w/ Shadowshot, Crimson Eye
 * 5 Gorgon L20 w/ Demon Surge, Stone
 * 1 Gorgon L20 w/ Shadowshot
 * 20 Wight L20 w/ Silver Sword, Silver Lance
 * 10 Wight L20 w/ Silver Bow
 * 5 Cyclops L20 w/ Brave Axe, Tomahawk
 * 10 Elder Bael L20 w/ Lethal Talon

Wave 2

 * Units allowed: Chrom + 3
 * Boss: Risen Entombed

Intial Enemies

 * 1 Entombed L30 w/ Blighted Talons - skills include Miracle, Counter, Luna, Dragonskin, Rightful King
 * 2 Entombed L25 w/ Blighted Talons

Wave 3

 * Units allowed: Chrom + 15
 * Boss: Deadlord Tigris

Initial Enemies

 * Tigris (L20 Warrior w/ Helswath) - skills include Dragonskin, Rightful King, Counter, Sol, Aegis
 * 2 Warrior L20 w/ Bolt Axe
 * 4 Griffon Rider L20 w/ Bolt Axe, Brave Axe
 * 1 Griffon Rider L20 w/ Armads
 * 4 Wyvern Lord L20 w/ Shockstaff, Brave Lance
 * 1 Wyvern Lord L20 w/ Luna
 * 15 General L20 w/ Spear, Silver Halberd
 * 15 General L20 w/ Tomahawk, Spear
 * 3 Sage L20 w/ Bolting, Catharsis
 * 4 Hero L20 w/ Tomahawk, Brave Sword
 * 5 Sorcerer L20 w/ Mire, Waste
 * 1 Sorcerer L20 w/ Goetia

Reinforcements

 * At turns 5-10, two Wight L20 w/ Brave Sword/Lance appear near Tigris.
 * At turns 6-9, four Deathgoyle L20 w/ Spear arrive from all corners.
 * At turns 21-25, various monsters appear from all entrances, two to three at a time.

Wave 4

 * Units allowed: Chrom + 19
 * Boss: Maelduin