A Grim Reunion

Initial Enemy

 * 2 Soldier
 * 1 Mercenary
 * 1 Myrmidon

Reinforcements
(If your unit or the enemy unit are already on top of a fortress, then enemy reinforcement from that fortress will not show up.)


 * 1 Archer, 1 Soldier, 1 Cavalier, 3 Brigand (every fortress) after your 1st turn
 * 1 Archer, 1 Soldier, 1 Cavalier, 3 Brigand (every fortress) after your 2nd turn
 * 1 Archer, 1 Soldier, 1 Cavalier, 3 Brigand (every fortress) after your 3rd turn
 * 1 Soldier, 1 Brigand (the top left and bottom left fortress) after your 4th turn

Village

 * Torch

Shops
None