The Heart of Crimea

� "Greil Mercenaries! Looks like we have our old job back! Protect Queen Elincia!"

-Ike before battle

Information
The Heart of Crimea is Chapter 3-10 of Fire Emblem: Radiant Dawn. The chapter takes place in a relatively big map with the Greil Mercenaries starting southwest, the� Crimean Royal Knights nortwest,� Begnion's troops mainly in northeast and an unarmed Queen Elincia� in the center of the map.� The boss is a level 15 Bow Paladin called Sergei.

This is considered a slightly difficult chapter because of the Royal Knights stupidity and the fact Elincia maneges to put herself into deadly situations.
 * Map Affinity: Water

Victory

 * Rout Enemy

Defeat
�
 * Ike or Ranulf dies
 * Elinicia or Geoffrey dies

Story
Before the chapter, the Laguz Alliance arrives at Castle Gallia after a long march through the Kauku Caves and Goldoa. Meanwhile, Senator Valtome takes command of Begnion's Central Army and asks for supplies and troops to Crimea. When Queen Elinica refuses, Valtome orders his troops to take whatever they need anyway. The Royal Knights move and defeats Begnion's troops in a coutryside town.

�

Before battle, Queen Elincia says Crimea will still remain neutral and leaves her sword Amiti on the floor. General Zelgius sees this as an act of nobility and retreats most of the troops, however, Valtome stays with mainly cavalry units.

Armory

 * Bronze Sword
 * Iron Sword
 * Steel Sword
 * Iron Blade
 * Steel Blade
 * Wind Edge
 * Bronze Lance
 * Iron Lance
 * Steel Lance
 * Iron Greatlance
 * Steel Greatlance
 * Javelin
 * Bronze Axe
 * Iron Axe
 * Steel Axe
 * Iron Poleax
 * Steel Poleax
 * Hand Axe
 * Bronze Bow
 * Iron Bow
 * Steel Bow
 * Bowgun
 * Bronze Knife
 * Iron Knife
 * Steel Knife
 * Bronze Dagger
 * Iron Dagger
 * Steel Dagger
 * Fire
 * Elfire
 * Thunder
 * Elthunder
 * Wind
 * Elwind
 * Light
 * Ellight

Shop Bargains

 * Olivi Grass (7)
 * Daemon Card

Info Items

 * Giffca: Satori Sign

Items Obtained

 * Silver Bow (Boss drop)

Bonus Experince

 * 6500 Clear (Easy/Normal)
 * 3250 Per clearing before 10 Turns
 * 200 Per surviving Crimean Knight