Staff

Staff
Staffs are items that are equipped like weapons but do not always have hostile uses. Their power, hit percentage and usefulness depend not only on the staff itself, but it also depends on the unit using it.

Healing Staffs
This variety of staff is the type that will recover some or all of the HP of the unit it is being used on, depending on the user and the staff itself. Some healing staffs heal all the allied units in the staff's radius, whereas others heal only one unit in the radius. A staff's radius can vary from one to more squares, thus assuring a variety of handled situations. Most of the staffs used are healing ones.

Hostile Staffs
These are the ones used to put enemies to sleep, to silence their magic spells, make them go into a crazed madness that causes them to attack foes and allies alike, and the list goes on. This variety has a larger attack radius but a lower hit percentage than the majority of staffs.

Other Staffs
Staffs like hammerne, restore, warp, and rescue, among others can be useful but aren't healers or hostile.