Anri's Way

Anri's Way is chapter 11 of Fire Emblem: Monshō no Nazo and its remake.

Chapter summary
This chapter is not too difficult you should bring along the newly recruited Ellerean or Merric or you can bring both and Linde will be good too,as this intire chapter is sand so everyone will have a problem moving flying unit`s like Shiida or any others will be good to take along too. Julian or Rickard should always be present here as this chapter is filled with hidden items. After the preperations you should split the group in two one heads up the right side and the other head leaft toward the tower but becarful for the Flying Dragon enemies lure them out with a mage Merric and Excalibur will destroy them Shaver works too,basically this chapter is all about lureing enemies out and moving slowly use any other mage you have to get rid of the Hunters in on the left side.Once at the top there is a Berserker near the bones do not fight him up close as his Critical rate is high due to the Master Sword have Linde,Merric or Ellerean use their strongest magic on him to kill him after that have Julian or Rickard start collecting the hidden items.

item locations

 * Spot A:Silver Axe
 * Spot B:Power Ring
 * Spot CDragonshield
 * Spot D:Arms Scroll
 * Spot E:Secret Book
 * Spot F:Goddess icon
 * Spot G:Angelic Robe
 * Spot H:Silver Axe
 * Spot I:Silver Axe
 * Spot J:Speed Ring