Imprisoner of Magic

Background
''With Uhai's dying words still sounding in their ears, they venture deep into the forest's heart. Lyn moves in utmost silence, cautious not to alert any hidden enemy. However, following on her path, a new Black Fang shadow appears.''

Information
Imprisoner of Magic is chapter 18x (19x in Hector's story.) The boss of this chapter is the powerful sage Aion, who is guarding the entrance to the Dragon's Gate. Although Aion is a very powerful sage, his power is soon negated by the presence of Kishuna, the Magic Seal.

This chapter is obtained by beating The Dread Isle within 15 turns. It is the first of three "Kishuna chapters" in which Kishuna appears (one of which, The Value of Life, only appears in Hector's tale); if all three of the Kishuna chapters (Imprisoner of Magic, Genesis, and The Value of Life) and, in addition, A Glimpse in Time are beaten, Nergal's death quote is expanded, a line from Nils is added between Nergal's defeat and the arrival of the Fire Dragon, and a new CG is used for the FIN picture at the end of the game.

To obtain the side quest of this side quest (i.e. Chapter 19xx), you must be playing Hector's story, have gotten Nils to level 7 or greater in Lyn's story, and have defeated Kishuna in this level. Unfortunately, this can be quite difficult, as Kishuna will disappear from the map the turn after you first attack him and has high HP and evasion.

In Hector´s route,he will also disappear after 15 turns.

Initial Enemies (Total: 23)

 * Aion (Boss): Sage L4 w/ Bolting, Thunder
 * 5 Knight L6 w/ Iron Lance
 * 1 Knight L6 w/ Steel Lance
 * 1 Knight L6 w/ Javelin
 * 1 Mage L5 w/ Fire
 * 4 Mage L6 w/ Fire
 * 2 Mage L6 w/ Thunder
 * 2 Mage L7 w/ Thunder
 * 2 Pegasus Knight L6 w/ Slim Lance
 * 3 Pegasus Knight L6 w/ Iron Lance
 * 1 Shaman L10 w/ Flux

Reinforcements

 * Turn 1, from the southwest corner of the map (Prior to the Player Phase):
 * 1 Brigand L6 w/Iron Axe
 * Turn 3, from the Fort northeast of the castle (Prior to the Player Phase):
 * Kishuna: Magic Seal L1 w/ nothing
 * 2 Knight L15 w/ Silver Lance, Javelin
 * 2 Sniper L15 w/ Silver Bow
 * Turn 9, from the northeast Forts:
 * 1 Mage L6 w/ Fire
 * 1 Mage L6 w/ Thunder

Village

 * Southeast: Goddess Icon