User talk:KhangND/Archive 1

Welcome to my talk page. Feel free to leave a message if you need anything.

Really good work with the 'List of Classes' pages. They're really visually appealing now. Quan of Leonster (talk) 02:32, April 8, 2015 (UTC)
 * Thanks, I'm glad to help ^^ -- Khang talk 02:45, April 8, 2015 (UTC)

Thanks for your reply!
Hi and thanks for answering my question at the talk page of Yotsmungand, I'm glad to be of some help and it could be A LOT of work mentioning all the guys that have this tome but well.

I'll do my best!.

PS: btw Idk how to answer someone's reply at talk pages, could you tell me how to do so?. I was going to reply at there...

Zeb123 (talk) 01:23, April 16, 2015 (UTC)
 * Hello ^^ to reply at the talk page, you just have to click edit on the section and start the line of reply with a colon to move your reply in by one TAB stop. Let's do our best ^^ -- Khang talk 01:33, April 16, 2015 (UTC)

Re:Infobox
I really like the game infobox, and I am surprised we didn't have something like that before. With that said, I am really not liking the gradient, it looks a bit goofy. Instead, is there a way to get the infobox colored with the color scheme used for the other templates associated with each game?--Otherarrow (talk) 06:28, May 22, 2015 (UTC)
 * Hm, yea...I do make bad choice sometimes. Anyway, by other templates, you meant the navigation templates right? If that's so, I'll list the colors here and if you find they're ok, I'll make a template for generating the color corresponding to the game, to make it consistently associated with each game. Here you go (FE1 - 13 starting from left):

 Khang talk 08:34, May 22, 2015 (UTC) 
 * Yeah, pretty much! I also tried to have the CharStat templates fit those colors too. Those seem about right, good.--Otherarrow (talk) 19:17, May 22, 2015 (UTC)
 * Okay, here's the color template: Template:Color =] -- Khang talk 00:52, May 23, 2015 (UTC)
 * That will do! Well, kinda. The thing you have mapped for "12" is...I'm not sure where that's from. The actual FE12, New Mystery, uses a different color (see the colors on the template here. for example. Also, we might need a color for TRS too, don't we? Akaneia Saga?--Otherarrow (talk) 01:21, May 23, 2015 (UTC)
 * Well the color used for FE12 navigation template was the same as FE3 so I had to pick a different one, but now that you have provided me a color, I just have to change it.
 * And yeah, those should have their colors as well. Just provide me the colors and I'll do the rest =] -- Khang talk 01:36, May 23, 2015 (UTC)
 * Well, the template is here, and we don't have the updated Charstat for it yet, so there is that.--Otherarrow (talk) 01:41, May 23, 2015 (UTC)
 * Done! And the Fire Emblem if and...Akaneia Saga's colors? --  Khang talk 04:55, May 23, 2015 (UTC)
 * Akaneia Saga has a template at Template:BSFE, but I think it's shared with New Mystery? (Fair enough, since New Mystery also included a remake of Akaneia Saga). As for if...wow I haven't thought of it. It has the white/black thing going, so maybe that? A gray color? Do you have an idea?--Otherarrow (talk) 04:58, May 23, 2015 (UTC)
 * Hm, yeah, I was also thinking of a dark color, so how's this? --  Khang talk 07:34, May 23, 2015 (UTC)
 * Are you still deciding what color the Fire Emblem if infobox should be? The whole game has a direct black/white feel to it, but I suppose pure black would be too dark and white would be a bit boring compared to the other games. I have a few ideas:


 * The top row is a mixture of the 2 main boxart colors, the second row is a themed color and the third row has grey variations to go with the black/white theme. Alternatively there is that dark grey one you suggested before as well (which would match both boxarts dark Nintendo 3DS banner). I'm not sure if the elusive 'Third Path' is going to have it's own color or not so there's that to keep in mind (though seeing as it's DLC in Japan I'm not sure how much that would count anyway). Hopefully this is the sort of thing you meant when you said you where looking for ideas! Evacino (talk) 18:28, May 26, 2015 (UTC)
 * Oh, nice ^^ I really love the look of mixture 1. I think I'll proceed with it. Thanks for your ideas =] --  Khang talk 23:55, May 26, 2015 (UTC)
 * Awesome, glad I could help! I think the color scheme looks great now it's in place! That's the one I would have personally chosen as well. ;) Evacino (talk) 01:17, May 27, 2015 (UTC)
 * I guess we share the same thought huh xD Let's do our best to grow our "town" ^^ -  Khang talk 01:54, May 27, 2015 (UTC)

Tabber
Hi, can I ask for help how to make this work with tabbers? Preferrably like this, but it turns out I need to manually put in information. This is really cute, too and I like the borders.

...Redesigning this infobox, too. Sorry to bother you. Basically, I just want to be able to put in the table filled with information with tabbers. I don't know what to to with this. :( --The Tomato Fairy (talk) 20:10, May 25, 2015 (UTC)
 * Hi Tomato, um...I'm sorry but don't quite get what you want to achieve. Can you clarify things more so that I can help (if I can)? =] —  Khang talk 00:56, May 26, 2015 (UTC)

Congrats!
It's official, you are an admin now! I was talking it over with my girlfriend, and she told me to just go ahead and do it, since you do a good job. And well, you do! You are a hardworking user and have proven yourself reliable, understanding, and willing to help. Sorry for any trouble, and thanks a lot. (Also, she still wants help with the other wiki if you can)--Otherarrow (talk) 18:15, August 15, 2015 (UTC)


 * Thanks for having faith in me and I'm glad we could talk it out without making the situation worse ^^ And since I'm still considered a new member comparing to you who have been here for ages, please correct me whenever I make any mistakes in editing or using my priviledge. --  Khang  ( talk ) 03:37, August 16, 2015 (UTC)

At last, we have a second admin on hand (and we really need it)!
I dont really know how long Otherarrow has had to run this wikia by himself (maybe 1-2 years?), but at last we have another admin on deck!

User:LittleEngines747 19:24, August 15, 2015 (UTC)LittleEngines747


 * Thank you, I will do as best as I can to be worthy of this responsibility ^^  Khang  ( talk ) 03:37, August 16, 2015 (UTC)

Main Page colors
Hey, Tomato and I noticed right away that the main page colors as they were clashed pretty heavily with the now blue skin, so we set out to give it colors that blended better. I hope you understand what we are doing here.--Otherarrow (talk) 03:17, August 27, 2015 (UTC)


 * I understand, maybe mixing colors is not my field. As long as you know what is best for the community =] Khang (talk ) 03:28, August 27, 2015 (UTC)
 * Speaking of which, do you know how to change the color of the sidebar and top tabs (user page, discussion, etc) in Monobook? They are still white for me so far. Is that something that can be edited easily? Thanks again for all the help.--Otherarrow (talk) 03:53, August 27, 2015 (UTC)
 * I've just edited them to fit the monobook skin as we discussed. It might take a while for the changes to take effect. Khang (talk ) 04:01, August 27, 2015 (UTC)

Hey, sorry to bother you again, but Tomato noticed that the text boxes for the userboxes on user pages in Oasis kinda clash. I think it's a unmodified default gray that doesn't fit the rest of the modified skin? Who knows?--Otherarrow (talk) 16:31, August 28, 2015 (UTC)
 * Err, which ones? Sorry, I really wasn't aware of these userboxes =]
 * Oh btw, regarding the main page, I still cannot say I'm pleased with the colors, they're still not blending well enough and causing eye strain (maybe just me). Anyway, I have an idea in mind which need you guys to judge. Here's what I intend to change to:


 * I removed drop shadow which doesn't look good on dark background, added gradient effect and borders.-- Khang (talk ) 00:20, August 29, 2015 (UTC)
 * We like it. It looks good! Tomato can't remember the exact color she used, but it was one of it's shades. Good thinking on this.--Otherarrow (talk) 02:39, August 31, 2015 (UTC)

Infoboxes
Just dropping by to let you know that I am very impressed by what you have done to improve the aesthetics of the infoboxes. Thank you for all you have done thus far! MoroseLark User - Talk 12:34, September 10, 2015 (UTC)
 * You're welcome! This is the least I can do to pay back for what you guys've done for the past years ^^ Khang (talk ) 13:41, September 10, 2015 (UTC)

Some TRS and Berwick Saga questions
Are the Gladiators in the game, female, because I saw a Female Gladiator picture? Are Marine Fighters present in Berwick Saga, in Kaga's TRS with Berwick mechanics idea, Garo promoted from Marine Fighter to Pirate. Emperor Hardin (talk) 05:15, September 22, 2015 (UTC)


 * Heh, you're probably asking the wrong person ^^ I actually haven't played Berwick Saga, and as for TearRing Saga, I currently only have reached Map 10. Therefore, I'm unable to provide you with proper answers for those questions. Sorry. -- Khang (talk ) 06:41, September 22, 2015 (UTC)
 * No problem at all! Basically there were several female Axe infantry class portraits labeled things like Gladiator, and Hero on a photobucket with Tear Ring saga pictures. As for the page merges, Iron Knight seems to exist with Great Knight in TRS, and the Axe knight in Berwick promotes to Great Knight. Emperor Hardin (talk) 06:45, September 22, 2015 (UTC)

Fun Fact on FE3 Bandits
They're actually just renamed Fighters! Their map animations are the exact same(palette included) their battle graphics are the exactly same as Fighters, and all their player(Unused) and enemy palettes are the exact same as Fighters. This is different from other variation classes such as Dark Mage, or FE3 Berserker! I kinda why they made the disctinction, huh? Emperor Hardin (talk) 08:31, September 28, 2015 (UTC)
 * Oh, yea, I wouldn't notice, if you didn't tell me xD. That's kinda strange. -- Khang (talk ) 12:11, September 28, 2015 (UTC)
 * When I first played it, I didn't figure out they were a different class until much later, I thought Barbarians were the bandit class. Barbarians definitely fit the mold better, being shirtless tough thugs who are associated with the mountains. Barbarians also give a similar amount of EXP to a promoted class(EXP is awarded differently in FE3), so even they don't promote into anything they're the only Axe class to be on par with a Tier 2 Class. Emperor Hardin (talk) 04:13, September 29, 2015 (UTC)
 * I see, that's good to know. I only have played FE from the 5th installment, so I don't know much about its predecessors =] -- Khang (talk ) 04:58, September 29, 2015 (UTC)
 * Another interesting thing is Soldiers have all they need to be playable in the original FE3! In the original game, Soldiers were as powerful as any other class unlike Thracia 776 where they are much weaker then the other classes. They tend to replace Cavaliers, and Paladins during the indoor chapters in the FE1 remake portion of FE3. Also as for the enemy only classes section in Shin Monsho Nazo, all the Dragon classes are enemy only as they're degenerated Dragons. They use breath weapons, which in harder difficulties have 1-2 range. However one carries a  droppable Firestone as well, which he sometimes uses to attack? Maybe he transformed offscreen, huh? Emperor Hardin (talk) 02:30, September 30, 2015 (UTC)
 * If I can make a suggestion, if you get another dismounted Commando Knight/Knight Captain picture, could you show them using a Lance? Emperor Hardin (talk) 07:03, October 3, 2015 (UTC)
 * Oh, sure. I'll put it in the Commando Knight page. -- <font color="#064">Khang (<font color="#064">talk ) 07:08, October 3, 2015 (UTC)
 * Thanks, I feel thats one of the most notable attributes of the Commando Knight class. Emperor Hardin (talk) 07:52, October 3, 2015 (UTC)
 * I wanted to ask, can you use an action replay with Tear Ring Saga? I can link you to the codes for it . I'm kinda curious about unplayable class info. Emperor Hardin (talk) 08:53, October 3, 2015 (UTC)

Thanks for the useful link ^^ I managed to get the codes to work and discovered some interesting things like the Emperor class, which is unused but owns a map sprite or the unused male map sprite of the Priest class, which is supposed to be a female-only class. I'll look into it for more later =] -- <font color="#064">Khang (<font color="#064">talk ) 12:24, October 3, 2015 (UTC)

Your very welcome! Thank you very much for the sprites! I was also thinking maybe you could try Switching a character to an unplayable mounted class such as Lance Knight, and then see if you can dismount them? Emperor Hardin (talk) 21:56, October 3, 2015 (UTC)
 * It seems all enemy mounted units can't be dismounted since there's no "dismount" command. -- <font color="#064">Khang (<font color="#064">talk ) 01:41, October 4, 2015 (UTC)
 * Interesting, what about indoor chapters? Doesn't everyone automatically dismount in those, will enemy only mounted classes still be mounted? I also have another hacking suggestion involving some spoilers, and a dragon ring. Also wanna make a new section on the talk page for our conversatoon? Emperor Hardin (talk) 02:33, October 4, 2015 (UTC)

Sure, go ahead. About the testing mounting/dismounting with indoor chapters, that'll have to wait since the code only allows me to change Runan's class, but I'm still currently with Holmes' party. -- <font color="#064">Khang (<font color="#064">talk ) 04:05, October 4, 2015 (UTC)

Tear Ring Saga Hacking
Sure, the topic says you might be able to change another characters class with "DC" or "D8." We could also find out the class caps of Soldier, Barbarian(is it really in the Merc category?), and some of the monsters even? Emperor Hardin (talk) 04:19, October 4, 2015 (UTC)
 * I don't really get what he meant by "Next Character's Class is +DC or possibly +D8" (maybe replacing the XX with those?) and if you mean to find out the enemy classes' caps, I think they're all already listed on pegasusknight.com. -- <font color="#064">Khang (<font color="#064">talk ) 11:48, October 4, 2015 (UTC)
 * I think its really related to HeX editing, but I don't entirely get it either, so no worries. That Pegasus Knight link is really helpful, thank you very much. We can see: Barbarians are indeed Outlaw type, most Monsters have powerful caps, and Enemy Thieves have very different stat caps. Speaking of which, is the Emperor incomplete class, finished enough to have Stat Caps? Emperor Hardin (talk) 22:29, October 4, 2015 (UTC)

Yes, the Emperor still has stat caps, tho I can't tell the exact numbers for now. More details in case you want to know: the Emperor is armor group, wields sword and all types of magic excluding Light. -- <font color="#064">Khang (<font color="#064">talk ) 00:41, October 5, 2015 (UTC)
 * Thank you for that information, I knew Emperor used Anima and Dark Magic, but I didn't know it was armored, or could use swords! I'm thinking of linking Archopus to Mogall. I'm positive they're related, note Mogall's first appeared in Gaiden which Tear Ring Saga takes alot of inspiration from. Also any other unused class info, I heard something about a gladiator? Emperor Hardin (talk) 04:02, October 5, 2015 (UTC)

Yea, Arch Opus does seem to have a lot in common with the Mogall class, but I suspect it is a promoted version of the Opus, so linking to Arch Mogall may be more appropriate. There's also a bunch of unused classes but most of them don't have a name so... About gladiators, I still haven't encountered any, maybe they're only available in arenas?-- 04:43, October 5, 2015 (UTC)
 * Sure, I'll link Arch Opus to Arch Mogall then. Maybe you can tell me about some of the Unused classes, see if any of them resemble any classic classes? Yeah I heard Gladiator is only in the arena. I know there was a unused female variant for it! Emperor Hardin (talk) 04:51, October 5, 2015 (UTC)

There are King, Queen with map sprites only, unused Dancer class with unused map sprite  and a noname class with both map sprite  and battle model  but no animations. More will come up later =] -- <font color="#064">Khang (<font color="#064">talk ) 05:23, October 5, 2015 (UTC)
 * Thanks that info is rather interesting. I'm going to guess Queen is a NPC, Civilian, class unlike Hilda based off the look. King is an ally NPC class with some fighting ability. Meanwhile the nameless class was a boss class, equivalent to Baron], probably with some magic capability. The Baron looking class Battle Animations appear to be a dismounted King's Knight, definitely a placeholder. Fun fact, early on the TRS character page here linked Duke to Baron, so I was surprised to find out how average their stats were! Emperor Hardin (talk) 05:28, October 6, 2015 (UTC)

Ballistician
Would you be able to get the default portrait for Ballistician from Fates? Are You Serious (talk) 06:57, October 9, 2015 (UTC)
 * Sorry, I can't. I don't even own the game =[ -- <font color="#064">Khang (<font color="#064">talk ) 07:11, October 9, 2015 (UTC)

S Support Conundrum
Hi there! I am a newcomer of sorts to the Fire Emblem series and wanted to know if you could answer a question I had about Fire Emblem: Awakening.

If a character (say, Stahl) achieved S rank Support and got married to Sully, would it be possible for Stahl to achieve S rank with another character like Tharja or Olivia? Would Sully be able to achieve S rank with Frederick or Kellam? (I know it isn't possible to achieve S rank with all of these characters, it's just hypothetical).

Thank you and may the Sacred Stones be with you and all that!

Plasmaster (talk) 03:19, October 17, 2015 (UTC)
 * Hello and welcome to the Fire Emblem world ^^. I, to be honest, haven't played Awakening, so I can't answer your questions, but there are already pages that you might find your answers there: Support and Sully/Supports. If you have any more questions, it should be best that you leave them in the Forum and other wikians coming across can answer them for you.
 * May the Sacred Stones be with you and all that ^^ --<font color="#064">Khang (<font color="#064">talk ) 04:35, October 17, 2015 (UTC)


 * In Awakening, each character can only have one S-Support at a time.  So if Stahl achieves an S-Support with Sully, he can't have one with anyone else in that specific gamefile.  You can, however, have Stahl achieve a S-Support with Tharja or Olivia if you start a new game.  There is also an unlimited amount of A-Supports in the game, so it is possible for Stahl to have a S-Support with Sully and then have him A-Support both Tharja and Olivia.  I hope that helps, and may the the Sacred Stones be with you and all that as well!
 * -Fastesthe1 (talk) 04:59, October 17, 2015 (UTC)

Heads up!
I changed around the games listed in the Spin Off and Related sections on the front page, since, as I noted, I didn't really understand why Advance Wars (a game we don't even cover beyond the one page) got such exposure on the front page compared to the actual full game (as opposed to BSFE, which is only a few maps) crossover. Sorry if I sounded rude or confrontational in my edit comment or here; it was more befuddlement really.--Otherarrow (talk) 23:21, November 1, 2015 (UTC)
 * Don't worry about it, I understand. I didn't pay attention as I did the spruce up for the main page last time. --  K h a n g  ( t a l k  ) 00:28, November 2, 2015 (UTC)

TCG Artwork cropping suggestions
Do you think you could crop one of these three: FE3 pirate, FE3 Galder Pirate, and FE4 Brigand? They seem like class pages that could use a good opening artwork.Emperor Hardin (talk) 01:37, November 8, 2015 (UTC)
 * Sure thing, I was doing the same with other classes as well anyway =] --  K h a n g  ( t a l k  ) 03:41, November 8, 2015 (UTC)
 * Awesome, that'd be great! Also the reason why I added the Galder version, is I like the artwork a little better, the axe wielded is different then the FE3 Fighter, and FE3 Barbarian artwork in the TCG. Emperor Hardin (talk) 05:11, November 8, 2015 (UTC)
 * I'll get the Guardian, and Dark Knight(FE3 version), then maybe you can crop the sprite? Or you can just focus on the TCG art. Emperor Hardin (talk) 03:47, November 20, 2015 (UTC)

Sure, why not! =] --  K h a n g  ( t a l k  ) 04:47, November 20, 2015 (UTC)


 * Thanks, they look really great! I uploaded the Guardian map image, I'll upload  Dark Knight by tomorrow/next morning. Emperor Hardin (talk) 06:36, November 20, 2015 (UTC)

A small problem with class set presentation
Hello there Khang, I have recently created some templates in order to better present the class set information for Fates. While everything has gone well so far, I have run into a little problem; if you were to take a look at the Marriage Sets section on Nyx's page, you will see that in cases where more than one marriage candidate is able to award the same class set to her, their names have been omitted. This is due to me not quite knowing exactly how to align the character names directly under their corresponding portraits; I have tried to troubleshoot the problem, but I am unable to find a solution to fix the issue. Might you have any idea as to how this can be resolved? Thank you very much for your help! MoroseLark User - Talk 05:55, December 20, 2015 (UTC)\
 * Edit: I would also like to mention that I've tried to utilise Wikia's built-in caption option with thumbnail images. While this does get the job done, presentation is not very pretty; this method creates unnecessary spaces around the images, causing them to appear separated. Also, the coding becomes very lengthy and not particularly accessible for the average Wikia editor. MoroseLark User - Talk 05:59, December 20, 2015 (UTC)

2 ideas I came up with, it's your call: --Khang (talk) 07:23, December 20, 2015 (UTC)
 * 1) The easy and simple way, though the names will be removed this way: link the images directly to their pages, like so:
 * 2) Or if you find it necessary to place a name under the portrait, you can edit the template into something like this:
 * Thank you very much for the help! Also, how do I go about integrating that image-resizing code that you posted on my talk page into the template? MoroseLark User - Talk 08:17, December 20, 2015 (UTC)

I've created a separate template for it as I don't think it's a good idea to integrate into the class set template. Check it out and if you think it is useful, feel free to use it. I think it would save much more work than cropping the images using photo editors =]. -- Khang (talk) 14:29, December 20, 2015 (UTC)
 * Your solution is perfectly in line with what I'm looking for; I have, however, taken the harder option of ripping the mini portraits of various Fates characters from the sprite sheets made available on the Spriters Resource before you replied... My apologies for the trouble I've caused you. :( In any case, I can still put your nifty little template to good use for the Avatar and the Awakening children characters. Once again, thank you very much for having been such a tremendous help! MoroseLark User - Talk 14:50, December 20, 2015 (UTC)

````Why did you delete my page?````
I don't mean to pry, but I just want to know, just an answer and I'll get out of your hair


 * I apologize for not leaving a reason earlier. The page you created should be a blog or at least belongs to the Fire Emblem Wiki namespace, not the main namespace. The wiki is meant to provide correct and useful information to readers via the main namespace, not to gather opinions or voting. Hope you understand. (Also, remember to sign your post or message with 4 tildes. Thanks) -- Khang (talk) 07:37, December 30, 2015 (UTC)

Hello!
Quick question; why have you deleted a lot of the weapon stat templates I made?--Aivass Remurias (talk) 14:14, April 28, 2016 (UTC)

I put a lot of thought and work into those and they were well constructed. Actually, I believe you deleted all of them.--Aivass Remurias (talk) 14:16, April 28, 2016 (UTC)


 * Hi, I'm sorry if this bothered you. I didn't delete them tbh, they were a big help while I was creating a centralized template for all games through Lua. In other words, I attempted to improve the templates you put a lot of efforts to make. I also made a forum to go into details why they need changing. Hope you understand ^^ -- Khang (talk) 14:32, April 28, 2016 (UTC)
 * What is "Lua?" Yes, I was very particular about the order of the various categories (which are all not present in every title) and the naming of the templates. What did you mean when you said you didn't delete them, can you clarify? They were deleted, as shown in both the log and the general activity feed. Thanks for the link to the forum, I will certainly check that out soon and give my feedback and suggestions. I'm glad to see that we have multiple admins again, welcome to our wiki. There have been quite a few big changes to the wiki since I've been active, so I hope you'll understand that I'm still in the transition period. I can see you are pretty good with code, and I'm glad we finally have some bots now (I lobbied hard for that way back when), so that's good. FE13 was especially cumbersome because nearly all the legacy characters got official English names and once the pages were moved, all those links had to be changed manually, one at a time lol. I wish we had a change link bot at that time. Anyway, see you around! =)--Aivass Remurias (talk) 17:33, April 28, 2016 (UTC)
 * Lua is an embeded language which is supported by Wikia to build templates.
 * Well yes, I deleted them, after all, they were all replaced with a new template and no longer used on any pages so I'd like to keep our wiki tidy by deleting what is not used. If you find any problems, I'm always willing to restore them.
 * Yep, we have a bot now, if you got some tasks which require a bot to do, please do tell me.
 * And I'd like to say thanks for all the hard works you did for the wiki. I may be considered a recent user who joined late compared to veterans such as yourself, so I'm willing to listen to what you have to share. Looking forwards to working with you ^^ -- Khang (talk) 00:20, April 29, 2016 (UTC)

Template:Protect
I noticed that Template:Protect, a template I created a couple of years ago, is both completely white in background and in text color when viewed in monobook. I remember the background color of the template being light blue and the text color being black; however, I do not remember how to change the colors of these in a template (well, I somewhat know how, but I do not remember the site that can give me the font coding I need in terms of FFFFFF or 000000 or FF0000). Would you mind taking a look at it for me? --Thenewguy34 23:14, May 1, 2016 (UTC) EDIT: Never mind, I managed to figure it out, though it does look a little plain. --Thenewguy34 23:20, May 1, 2016 (UTC)

cipher questions
Hi, i know it not quite your focus, but could you say where the promotional cards should go? I really have no idea on those. plus, should the cipher content be on the respective characters page? aside from the cards images i mean.

Btw, i saw you changed the information content in format and page. Was that practical? Necessary,even?--187.112.114.107 14:59, May 20, 2016 (UTC)
 * The promotional cards for the old TCG got their own page separate from the sets, and this should apply to Cipher as well. (Also, an aside, I don't know which card game we have less coverage on...)--Otherarrow (talk) 16:01, May 20, 2016 (UTC)


 * Beats me. One thing i do know is that the pages of card list on the starter decks are for the booster series, and while it does have some of the cards, it still doesn't make it right.--187.112.114.107 16:11, May 20, 2016 (UTC)

"should the cipher content be on the respective characters page? aside from the cards images" - I don't see any problem.

"Btw, i saw you changed the information content in format and page. Was that practical? Necessary,even?" - Sorry, I don't quite get this part, could you be more specific? -- Khang (talk) 17:20, May 20, 2016 (UTC)

In that case, where it should be placed? It was just so neatly tidy there, to create a whole new page... It just seems a huge effort to the same result.
 * Not sure if I'm talking to the same person, anyways:
 * On the pages themselves, make a section for Cipher? Or create a subpage, like Marth/Cipher? While I prefer the latter choice, to keep Non-FE game content separate, I'd like to hear your thought if you had a good reason.
 * The old format, the table structure with so much information didn't render well enough on oasis skin and even worse on mobile, so I had to find a workaround for it. And with the card images included, the pages got quite long so I think it was best to split. --Khang (talk) 01:34, May 21, 2016 (UTC)


 * i'm not sure what the best option would be, since a while ago there was some character pages with that information, but was deleted, so i don't a have clear answer on this. ALTHOUGH i'd dare say that making a page for a tenth of the code in the card list wouldn't be worth it, and there IS some non-FE content like smash bros.
 * On the layout, are the images in the ideal size, or perhaps a reduction be appropriate?
 * And seriously, look the starter deck page, i very inclined to undo the changes.--186.212.16.207 02:21, May 21, 2016 (UTC)

Alright, sounds good to me. A reduction in the image size or? Okay, if you think something doesn't look fine, go ahead and make changes. -- Khang (talk) 03:08, May 21, 2016 (UTC)

unused dialogue fates
The are some unused endgame quotes for characters exclusive to one route :https://kantopia.wordpress.com/2016/05/21/fe-fates-localization-endgame-character-dialogue-comparisons-all/ should we add to the quote page or not? Another thing, in which should they be on the script page? The used ones, as there are some missing and i have no freakin idea where to put them.--179.178.96.136 05:12, May 22, 2016 (UTC)
 * I see no problem, go ahead. About their placement, I'm not the right person to ask tbh, so do as you think best? -- Khang (talk) 05:46, May 22, 2016 (UTC)
 * Hmm. You could create an "Unused Quotes" section on the individual quote pages and add them in? Do ensure that the chapter(s) that the quotes are derived from are clearly indicated though. MoroseLark User - Talk 05:57, May 22, 2016 (UTC)

I've been tagging unused next to them. That okay with you.--189.115.110.201 02:01, May 24, 2016 (UTC)
 * Ya, looks good. Thank you, keep up the good work =] -- Khang (talk) 02:42, May 24, 2016 (UTC)

Akaneia Map
Sorry for bothering you (I have no idea how to edit the map myself) but I found a problem with the interactive map of Akaneia. I noticed that you included the island of Pyrathi as territory of the kingdom of Akaneia, while it is a independent nation. (This might be due to your borders coming from New Mystery, as Pyrathi's king is slain back in Shadow Dragon).--Otherarrow (talk) 03:06, May 27, 2016 (UTC)