User:Funds/Solenius Ruins

Solenius Ruins 1

 * Units allowed: Avatar + 24
 * Bosses: Riev, Nergal

Human
Note: Riev is still a Bishop while Nergal is a Sorcerer instead.


 * Riev (L20 w/ Aura, Purge, Fortify)
 * Nergal (L20 w/ Mire, Waste, Grima's Truth)

Monsters

 * 4 Cyclops L20 w/ Silver Axe
 * 3 Cyclops L20 w/ Killer Axe
 * 10 Wight L20 w/ Beast Killer, Spear
 * 8 Arch Mogalls L19 w/ Crimson Eye, Shadowshot
 * 14 Gwyllgi L20 w/ Hellfang
 * 10 Maelduin L20 w/ Swordslayer, Blessed Bow
 * 5 Maelduin L20 w/ Brave Axe, Brave Bow
 * 13 Wight L20 w/ Killing Edge
 * 1 Maelduin L25 w/ Helswath
 * 6 Gorgon L18 w/ Demon Surge, Stone
 * 2 Gorgon L20 w/ Shadowshot
 * 12 Deathgoyle L20 w/ Killer Lance, Short Spear
 * 15 Elder Bael L20 w/ Sharp Claw
 * 1 Wight, L25 w/ Audhulma
 * 1 Cyclops, L30 w/ Garm

Risen

 * 8 General L20 w/ Silver Spear, Swordslayer
 * 5 Hero L20 w/ Tomahawk, Lancereaver
 * 5 Swordmaster L20 w/ Lancereaver, Runesword
 * 10 Great Knight L19 w/ Swordreaver, Axereaver, Lancereaver
 * 4 Falcon Knight L20 w/ Silver Spear, Physic
 * 8 Sage L18 w/ Celica's Gale, Restore
 * 4 Dark Flier L20 w/ Thoron, Mire
 * 7 Warrior L20 w/ Silver Axe, Killer Bow
 * 4 Sniper L20 w/ Longbow
 * 1 Sniper L25 w/ Nidhogg
 * 8 Berserker L20 w/ Tomahawk
 * 2 Swordmaster L20 w/ Wo Dao, Elixir

Reinforcements
Reinforcements arrive at the end of the enemy's turns.

At the end of turn 1, these enemies arrive from the north-west area of the map.
 * 1 Draco Zombie L20
 * 4 Trickster L20 w/ Levin Sword, Physic and Runesword

At the end of turn 4 these units arrive from the temple Riev is guarding.


 * 2 Soldier L20 w/ Spear
 * 2 Entombed L30 w/ Lethal Talon.

At the end of turn 10 these units arrive in the mid-western central area.


 * 4 Valkyrie, L15 w/ Divine
 * 2 Assassin L20 w/ Silver Sword, Longbow

At the end of turn 15 these units arrive at the player's starting position.


 * 2 Trickster L20 w/ Silver Blade, Heal
 * 2 Sniper L15 w/ Steel Bow
 * 1 General L15 w/ Steel Sword, Spear


 * 3 Deathgoyle L15 w/ Steel Lance, 3 Dark Fliers L20 w/ Arcfire, Mire or 3 Arch Mogall L20 w/ Crimson Eye.

At the end of turn 20 these units arrive at player's starting position. These units are allies.
 * 4 Swordmaster L20 w/ Shamshir
 * 2 Bow Knight L19 w/ Silver Sword, Silver Bow
 * 1 Trickster L19 w/ Levin Sword, Runesword, Fortify
 * 1 General L15 w/ Javelin, Swordslayer
 * 1 Druid L18 w/ Nosferatu, Waste, Mire
 * 1 Summoner L20 w/ Gleipnir, Eclipse
 * Dozla (L20 Berserker w/ Silver Axe, Tomahawk)
 * Joshua (L20 Swordmaster w/ Shamshir, Wind Sword)

Solenius Ruins 2

 * Units allowed: Avatar, one child character + 23
 * Bosses: Risen Chief, Outrealm Soldier

Risen

 * Risen Chief (L20 Swordmaster w/ Silver Sword, Runesword)
 * 4 Swordmaster L15 w/ Runesword or Light Brand
 * 2 Hero L22 w/ Helswath, Runesword
 * 14 Archer L19 w/ Silver Bow
 * 11 Sniper L20 w/ Silver Bow, Longbow
 * 4 Hero L20 w/ Runesword, Swordslayer
 * 4 War Monk L19 w/ Silver Axe, Physic
 * 5 War Cleric L20 w/ Killer Axe, Recover, Fortify
 * 11 General L18 w/ Spear, Wyrmslayer
 * 5 Trickster L20 w/ Light Brand, Levin Sword
 * 3 Sorcerer L19 w/ Nosferatu

Monsters

 * 14 Revenant L20 w/ Lethal Talon
 * 5 Gwyllgi L20 w/ Hellfang
 * 5 Arch Mogall L19 w/ Crimson Eye, Shadowshot
 * 3 Gorgon L17 w/ Demon Surge, Stone
 * 8 Deathgoyle L20 w/ Spear
 * 4 Maelduin L20 w/ Brave Axe, Brave Bow
 * 14 Wight L20 w/ Killing Edge, Steel Spear
 * 13 Wight L20 w/ Silver Sword, Silver Lance
 * 5 Wight L20 w/ Runesword, Spear
 * 2 Wight L20 w/ Wyrmslayer, Spear
 * 8 Elder Bael L20 w/ Sharp Claw

Human

 * 4 Soldier L15 w/ Spear
 * 7 General L19 w/ Silver Axe, Spear
 * 4 Swordmaster L20 w/ Runesword, Shamshir
 * 4 War Monk L20 w/ Brave Axe, Hammerne

Reinforcements

 * At the end of turn 1, four Griffon Rider L20 w/ Tomahawk or Bolt Axe arrive near the boss.
 * At the end of turn 3, four Wight L14 w/ Horseslayer arrive at the north-east and north-western corners.
 * At the end of turn 7 and up to turn 10, one Dark Flier L20 w/ Mire, Thoron and one Hero L14 w/ Silver Blade arrive from the two staircases near the boss.
 * At the end of turn 10 and up to turn 15, two Swordmasters L20 w/ Wo Dao arrive from the south-western corner of the map.

Solenius Ruins 3

 * Units allowed: Avatar, Inigo + 13
 * Boss: Deathgoyle

Risen

 * 4 Warrior L15 w/ Silver Bow, Tomahawk
 * 3 Sorcerer L20 w/ Nosferatu, Luna
 * 6 Swordmaster L19 w/ Silver Blade
 * 3 Swordmaster L20 w/ Light Brand
 * 4 Trickster L20 w/ Levin Sword, Mend
 * 1 Trickster L25 w/ Runesword, Catharsis
 * 3 Hero L20 w/ Silver Blade, Silver Axe
 * 5 Sniper L20 w/ Silver Bow
 * 3 War Monk L20 w/ Rescue, Tomahawk
 * 4 Trickster L18 w/ Levin Sword, various staves
 * 4 Great Knight L20 w/ various spears and axes from steel-silver
 * 3 Berserker L18 w/ Silver Axe

Monsters

 * 15 Wight L20 w/ Steel Spear, Steel Sword
 * 4 Wight L20 w/ Killing Edge, Spear
 * 4 Wight L20 w/ Runesword
 * 5 Elder Bael L18 w/ Sharp Claw
 * 2 Elder Bael L19 w/ Poison Claw
 * 2 Gwyllgi L16 w/ Hellfang
 * 4 Gwyllgi L20 w/ Hellfang
 * 5 Deathgoyle L14 w/ Horseslayer
 * 3 Deathgoyle L19 w/ Silver Lance, Spear
 * Deathgoyle (L20 w/ Gradivus, Brave Spear

Reinforcements

 * At the end of turn 4 five Bow Knight L20 w/ Silver Bow, Silver Blade arrive from the south-west.
 * At the end of turn 7 to turn 9, one Wight L13 with various weapons (Steel, Killer and Silver) arrive on the ten staircases on the map.
 * At the end of turn 11, three Arch Mogalls L19 w/ Crimson Eye appear from the north-west and south-west.
 * At the end of turn 17, one random monster L15-20 appears from the corridor near the boss.
 * If the players opened a chest, at the end of the enemy's turn one Draco Zombie L20 w/ Wretched Air arrives from the middle of the map.
 * If the players attacked the boss from a distance without the door being opened, four Dark Fliers L20 w/ Mire, Elfire and six Sorcerer L15 w/ Nosferatu, Luna will rush from the next floor to the boss.
 * If players attacked the boss from a distance while the door was opened, two Falcon Knight L14 w/ Spear, Fortify and four Soldier L20 w/ Beast Killer, Spear will rush from the next floor to the boss.

Solenius Ruins 4

 * Units allowed: Avatar +14 Non-flying units
 * Boss: Gorgon

Initial Enemies

 * Gorgon (L20 w/ Shadowshot, Demon Surge)
 * 4 Gorgon L15 w/ Demon Surge, Stone
 * 4 Deathgoyle L19 w/ Silver Lance, Spear
 * 3 Wight L25 w/ Light Brand
 * 4 Wight L17 w/ Steel Sword, Silver Lance
 * 6 Arch Mogall L13-14 w/ Crimson Eye
 * 2 Arch Mogall L19 w/ Evil Eye
 * 17 Cyclops L15-20 w/ Rank C-A Axes
 * 22 Wight L12-19 w/ Rank E-A Swords/Lances
 * 19 Wight L14-17 w/ Rank C-A Bows
 * 10 Gorgon Egg L0

Reinforcements

 * From turns 2-5 one Draco Zombie L20 w/ Wretched Air and two Gwyllgi L15-20 w/ Hellfang arrive from the central west area.
 * For the whole battle, for every one monster killed two Wight L5-20 w/ Rank E-S swords/lances will arrive from the north-western corridor.
 * From turns 5-10 two Wight L19 w/ Silver Bow, Longbow will spawn from one of the gravestones scattered around the map.
 * From turns 6-11 one Maelduin L20 w/ Killer Axe, Brave Bow will arrive from the south.
 * From turns 5-15 one Risen Assassin/Trickster will spawn from all corridors. They will always be L20 w/ Levin Sword and a rank E-A bow/stave.

Solenius Ruins 5

 * Units allowed: Avatar, Anna + 18
 * Boss: Risen War Monk

Risen

 * 4 Swordmaster L18 w/ high-critical swords
 * 8 Swordmaster L16-20 w/ Light Brand or Levin Sword or Runesword
 * 3 Hero L19 w/ Runesword, Tomahawk
 * 6 Dark Knight L20 w/ Thoron
 * 3 Trickster L16 w/ Light Brand or Levin Sword w/ Physic
 * 2 Paladin L20 w/ Silver Lance, Silver Sword
 * 4 General L18 w/ Silver Blade, Silver Axe, Spear
 * 3 Trickster L20 w/ Silver Blade, Runesword, Physic
 * 8 Sage L20 w/ Thoron or Elfire
 * 2 Dark Fliers or Sorcerers with Mire, Waste
 * 4 War Monk L20 w/ Tomahawk, Fortify, Rescue
 * War Monk (L20 w/ Helswath, Rescue, Mend)

Monsters

 * 15 Wight L20 w/ Silver Blade, Silver Lance
 * 12 Wight L20 w/ Silver Bow
 * 8 Maelduin L18 w/ Tomahawk, Longbow
 * 3 Cyclops L20 w/ Swordslayer
 * 5 Gwyllgi L20 w/ Hellfang
 * 9 Arch Mogall L20 w/ Crimson Eye
 * 2 Arch Mogall L25 w/ Crimson Eye, Shadowshot
 * 7 Elder Bael L20 w/ Sharp Claw
 * 15 Entombed L20 w/ Lethal Talon
 * 14 Deathgoyle L19-20 w/ Steel Spear, Javelin
 * 5 Draco Zombie L20 w/ Wretched Air

Chests

 * Northeastern room: Any Silver weapons, C-Rank tomes, 5000-25000 Gold
 * Southwestern room: Gold Gem, White Gem

Reinforcements

 * At the end of turn 2, four Bow Knights L20 w/ Silver Bow, Killing Edge arrive near the southwestern chest room.
 * At the end of turn 4, six War Clerics L15-20 w/ Silver Axe, Rescue and Heal arrive near the southwestern chest room.
 * At the end of turn 10, if the boss has not been killed yet one clone of your best unit will appear, and afterwards more clones continue to spawn until turn 30, with the clones getting weaker over time.
 * At the end of turn 10, if the boss has been killed, four Draco Zombies L25 w/ Wretched Air will appear at the player's starting position for six turns.
 * At the end of turn 15, ten Wights L15-20 w/ rank E-A swords and lances will appear near the northwestern chest room.
 * At the end of turn 20, six Gwyllgis L19-20 w/ Hellfang will appear near the player's starting position.
 * At the end of turn 25, six Elder Baels L17-20 w/ Sharp Claw/Lethal Talon will appear from the southeast.

Solenius Ruins 6

 * Units allowed: Avatar, Chrom, Morgan + 17
 * Bosses: Canis, Outrealm Berserker (if Canis manages to escape)

Risen

 * Canis (L20 Valkyrie w/ Valfalme, Bolting, Rescue, Fortify)
 * 4 L20 Valkyrie w/ Thoron, Physic
 * 5 War Monk L18 w/ Tomahawk, Heal
 * 5 War Cleric L18 w/ Killer Axe, Heal
 * 2 General L20 w/ Silver Axe, Spear
 * 5 Dark Flier L20 w/ Mire, Waste, Silver Lance
 * 4 Sage L19 w/ Celica's Gale
 * 1 Sage L25 w/ Excalibur
 * 1 Sniper L25 w/ Nidhogg
 * 4 Sniper L20 w/ Silver Bow, Longbow
 * 2 Swordmaster L15 w/ Silver Sword
 * 3 Swordmaster L20 w/ Killing Edge, Runesword

Monsters

 * 2 Draco Zombie L20 w/ Wretched Air
 * 5 Cyclops L20 w/ Rank E-A Axes
 * 14 Wight L15-20 w/ Rank E-A Swords/Lances
 * 10 Wight L10-20 w/ Rank E-A Bows
 * 8 Arch Mogall L15-20 w/ Crimson Eye
 * 2 Arch Mogall L20 w/ Crimson Eye, Shadowshot
 * 6 Elder Bael L20 w/ Sharp Claw
 * 8 Gwyllgi L15 w/ Hellfang
 * 4 Gwyllgi L20 w/ Hellfang
 * 8 Deathgoyle L20 w/ Silver Lance, Spear
 * 2 Maelduin L20 w/ Brave Bow, Brave Axe