Devil Axe

Devil Axes are universally very powerful axes that have appeared in many Fire Emblem games. They are usually very inaccurate, and always a gamble to use. In most games, whenever a Devil Axe strikes a foe successfully, there is a (31-Luck)% chance that whatever damage would be inflicted on that foe is instead inflicted on the wielder. This effect can also trigger when using this axe against cracked walls or other destructible scenery. The chance to inflict self-damage is independent of critical hit chance, so it is possible that a critical hit can backfire on the user, inflicting triple damage to him or her.


 * In FE6, the backfire chance is (21-Level)%, and in FE5 it is (21-Luck)%.

FE5 Stats

 * Weapon Rank: E
 * Worth: 1200
 * Mt: 20
 * Hit: 50
 * Crit: 0
 * Range: 1
 * Wt: 20
 * Uses: 20
 * Effect: May damage user instead

FE6 Stats

 * Weapon Rank: E
 * Range: 1
 * Wt: 18
 * Mt: 18
 * Hit: 55
 * Crt: 0
 * Uses: 20
 * Worth: 900
 * Effects: May damage user

FE7 Stats

 * Weapon Rank: E
 * Range: 1
 * Wt: 18
 * Mt: 18
 * Hit: 55
 * Crt: 0
 * Uses: 20
 * Worth: 800
 * WEXP: 2
 * Effects: May damage user

FE8 Stats

 * Weapon Rank: E
 * Range: 1
 * Wt: 18
 * Mt: 18
 * Hit: 55
 * Crt: 0
 * Uses: 20
 * Worth: 880
 * WEXP: 8
 * Effects: May damage user

FE11 Stats

 * Weapon Rank: D
 * Mt: 17
 * Hit: 100
 * Crit: 0
 * Range: 1
 * Wt: 8
 * Uses: 25
 * WEXP: 2
 * Effect: May damage user

Trivia
Due to a glitch in some copies of FE7, if a unit damages himself with a Devil Axe but does not deal fatal damage, the resulting counterattack will instead send the unit's HP infinitely high, freezing the game.

Its possible to kill yourself by attacking an wall with teh Devil Axe.