The Trap

The Trap (also commenly translated as 'Traps') is the sixth chapter of Fire Emblem: Fuin Noi Tsurugi.

Chaoter 6: The Trap, begins with the World Map scene explaining Roy and company's trip through Tharia, on their way to Ostia, both territories within Lycia. Roy decides that, while passing through Thria he should appeal to Thria's kindly Marquess Orun for a place to rest at Caslte Thria.

At Caslte Thria, Wagner a formerly trusted retainer of Marquess Orun hears of the aproch of Roy and his group. Wagner had previously assassinated Marguess Orun to gain control of Thria and prepare to surrender to Bern. Upon hearing about Roy aproching he discovered that Princess Guinevere of Bern is being escourted by the group, he then forms a plan to ambush Roy's group and capture the Princess and hand her over to Bern to gain the country's favour.

Roy and his group eventually arrive at Castle Thria and are invited inside by Wagner, who says Marquess Orun has fallen ill. After letting them inside Wagner leaves the group in a room and exits briefly to attend to something. While gone Cath a theif who had overheard Wagner describing his plans to his soilders aproches Roy about Marquess Thria's death and Wagner's plan to ambush them.

After hearing this Roy decides to make for the exit with his company. They retreat to the Caslte's front entrance to leave when they are reaproched by Wagner, who asks where they are going. Roy says they are leaving unless they can immdietely see Lord Orun. Upon hearing this, Wagner decides to simply lauch a full on attack on Roy's group with Caslte Thria's forces. Being suuronded on all sides, Roy decides to flat out capture the entire Castle, and the battle ensues.

Terrain
The player's units are deployed in the front entrance of Castle Thria, on the southern most tip of the map in the middle. The entire battle map is basically Caslte Thria, and a courtyard in the middle of it. From the deployment area the plyer can send units froward, through a courtyard in the middle of the map leading into a direct entrance to the Castle, or they can enter through single-spaced entrances to the left or right.

The Caslte as it is layed out at the begining of the battle is simply a courtyard in the middle, with two hallways on either side leading from the two entrances near the southern deployment area. Also at the northern end of the coourtyard is a larger entrance and further north, straight ahead of that is the Throne Room where Wagner is on the Throne. The Castle is completely symetrical.

Along the two hallways on either side of the map is several locked rooms that can only be opened by a theif. The only player controled unit that can open these doors along the hallway is Chad, although Cath will appear later on in the battle as an enemy theif unit. She will not attack player units though but will try to steal the tresure behind in the locked rooms.

Each hallways on either side of the Castle has four locked rooms. On the left the bottom locked room is empty except some Stairs which enemy reinforcements will appear from a few turns after the room is opened. The second locked room from the bottom on the left contains two treasure chests, both of which contain money denominations. The third locked room from the bottom on the left (or second from the top) is where Sue is imprisoned, she can be recruited if Roy talks to her. Finally, on the top-left locked room there is a single chest being gaurded by several enemy units, the tresure chest contains an Unlock Staff, that can unlock doors.

The bottom right locked room is completely simalar to the bottom left locked room, it contains one 'stairs' space which enemy reinfrocements will appear from a few turns after the room is opened. The locked room that is second from the bottom on the right contains two tresure chests, one contains a Silver Lance and the other has 2000g. The locked room, third from the bottom on the right (or second from the top), contains three tresure chests, these contain: a Short Bow, a Godess Icon, and a Killer Axe. Finally the locked room at the top on the right has a group of enemy units, but nothing else.

The entire battle map features very few spaces that can be used for terrain bonuses. So these do not really come into play.