User:Funds/FE Fates Sandbox

Sandbox so errors are most likely to be made from translating. Place Fates chapters here so they can be revised by anyone.

Chapter 23
Prince Takumi of Hoshido is Chapter 23 of Fire Emblem: Fates' Nohr route.

Chapter 27
King Garon of Nohr is Chapter 27 of Fire Emblem: Fates' Nohr route.

The Avatar meets up with their siblings and discuss that if Iago was going to kill them, the orders would most likely come from Garon himself. They plan to kill Garon, although Xander has doubts since he believes that Garon is a good person. As they open the door to Garon, they find that he really isn't what they thought he would be; instead they find something that they never thought he would be.

Strategy
Even though there are only 17 enemy units in this chapter, the promoted units should NOT be underestimated, as they are very powerful in their own right and easily kill your units if left unattended. For your unit placement, 10 units will be placed in the hallway, and six in the six side rooms on that hallway.

The demonic Soldiers should not be underestimated, as they carry both Counter and Magic Counter, which will force you to either take their effects or attack them with physical ranged weapons, such as Xander's Siegfried. Unfortunately, there are three of these units in the hallway. The demonic units in the side rooms consist of one Trueblade, Elite Ninja, Holy Bowman, Berserker, Sorcerer and Holy Lancer, each with a powerful weapon and a Priestess alongside them to recover any wounds they take. However, if you manage to defeat them, the door behind them will open and reveal a staircase which will drop you slightly north of the four units in the middle.

Garon himself is no pushover either; his axe will decimate any unit he can attack. He also carries Dragonskin, which will cut damage he gets by half. To make matters worse, he also has Diamond Strike and Mirror Strike; it reduces physical attacks by 10 and magical attacks by 20 whenever he starts the fight, and combined with Dragonskin will ensure that your units will hit in the single-digits or deal no damage at all.

Endgame
Darkness Illuminated is the Endgame of Fire Emblem: Fates' Nohr route.

The demonic Takumi appears after Garon's defeat, and attacks all the royals in the room, the Avatar being hit the most. They get knocked unconscious by his attacks, and end up in an hallucination. They meet Ryoma, Mikoto and Takumi, although the latter has no idea how he died. Despite this, they give their support to the Avatar and they wake back up in the real realm. With new resolve in their hearts, it's time to end the battle once and for all.

Strategy
The Hoshido Palace will have suffered tremendous damage from Takumi's attack; the side rooms will have collapsed into pools of demonic energy. As such, only demonic units can move freely in those areas. There will be 22 enemy units opposing you initially; eight in the side rooms, and fourteen in the hallway (including the clone Takumi supporting the real one). There will also be Dragon's Vein spots that can be used.

Although there is no limit to killing Takumi, endless enemy reinforcements will be appearing from the demonic pools as each turn passes. Takumi will not be carrying his usual Fuujin Bow, but instead a different bow. Despite this, he shouldn't be underestimated as his clone will provide Guard Stance and additional stat boosts to make him hit harder and accurately. The bow also carries a range of 1-4 so if you plan to use all your units on him, they should be out of his attack range so none of them will die too early.