Fire Emblem: Seisen no Keifu

Fire Emblem: Seisen no Keifu (ファイアーエムブレム　聖戦の系譜 Faiā Emuburemu: Seisen no Keifu), translated as Fire Emblem: Genealogy of the Holy War, is a Japanese Super Famicom tactical role-playing game developed by Intelligent Systems and published by Nintendo. It was released on May 14, 1996 in Japan. It is the fourth title in the Fire Emblem series, the second Fire Emblem title for the Super Famicom, and the last game produced by the late Gunpei Yokoi. The game has received recognition outside Japan through imports and console emulation, and was unofficially translated into English through emulation. It was released on the Japanese Virtual Console service on January 30, 2007. The game was originally to be titled as Fire Emblem: Light Inheritors.

Gameplay
Many of the gameplay mechanics in Fire Emblem: Seisen no Keifu differ from other Fire Emblem games in the series. The differences are:

Chapter format
Instead of conquering just one castle per chapter, the player must capture several. Also, the player will have a castle in their possession at the start of each chapter that must not be conquered by the enemy. In allied castles, the player can shop, fight in the arena, store items, and repair weapons (see below). The starting castle is the only place in which the player can promote characters.

There is no limit on how many player characters can be deployed; this is balanced by the player receiving fewer controllable units than in other games in the series.

Villages
Villages cannot be destroyed by enemy units in one turn. Enemies can only destroy a portion of a village each turn; however, the more the player allows an enemy to tear down a village, the less gold will be rewarded for rescuing it. An intact village gives you 5000 gold, and for every damage the village sustains you gain 500 less gold. Also, some villages might have items to give to whoever you send to that village.

Arenas
Characters do not die when they have lost an arena battle; instead, they remain alive at 1 hit point. There are only seven arena opponents to fight for each character per chapter, as opposed to infinite opponents in other Fire Emblem games. Also, the arena opponents are predetermined for each level and are always the same, though some of them are different in case the character fighting in the Arena cannot fight at close range (for instance, if he is a Bowfighter or Bow Knight).

Class change
Fire Emblem: Seisen no Keifu is the second Fire Emblem game where the player does not need items to promote a character: the player must reach Level 20 and then return to the home castle of the chapter in order to receive class promotion. Also, rather than being reverted to Level 1, the character will remain at his/her current level and can level up to Level 30.

Death
It is possible to bring back dead units by using the Valkyrie Staff; however, it breaks after only one use, after which it must be repaired, which costs 30,000 gold.

Money and items
Breaking a weapon by wearing out its durability is not an inevitability. By visiting repair shops in castles under the player's control, money can be spent to restore a used weapon before it breaks instead of having to keep a stockpile of spares.

Each individual character in this game has its own money. The only units who can give money to others are thieves and units who are in love (see below).

Characters cannot trade weapons and items or give them to each other. The only way to "give" something to another character is to sell the item or weapon to the pawn shop and have another character buy it for a higher price, therefore losing money in the process of "trading" the item.

Relationship system
The characters in the first half of the game can fall in love. A pair of characters require a certain amount of Lover points to become Lovers. Characters will build Lover points automatically, but they will gain more if the player ends the turn with both characters adjacent to one another, and certain pairs have unique conversations at set points in the game, which give a large amount of Lover points. When two characters are paired, and if the mother survives until a point in Chapter 5, the two parents will pass their weapons and skills on to their children. However, weapons will only be inherited if the child can use it in their first class, unless it is a Holy Weapon, which is always inherited, and only the parents' personal skills are inherited. The children then grow up to become playable units in the second half of the game. The parents also pass on their holy blood and their stat growths, giving the player some manner of control over their units' growth rates. If some of the female player characters in Siglud's tale besides Ethlin or Diadora die or do not fall in love by the end of Chapter Five, substitute player characters appear in their children's place. The children can also fall in love, giving them random criticals when they stand next to their respective lovers (which is also possible in the first generation).

Weapon Triangle
Fire Emblem: Seisen no Keifu is the first installment of the Fire Emblem series to implement the weapon triangle, a system with the same basics as rock-paper-scissors. The weapon triangle is that swords beat axes, axes beat lances, and lances beat swords.

Special skill system
Fire Emblem: Seisen no Keifu is the first installment of the Fire Emblem series to assign special skills to individual characters. Characters may also gain skills by belonging to a certain class. Skills may be activated by command on the field, activated automatically under certain conditions, or activated by chance. If characters in the first half of the game fall in love, they will pass on their individual skills to their children in the second half of Seisen no Keifu. This skill system is also used in Fire Emblem: Thracia 776, Fire Emblem: Path of Radiance, and Fire Emblem: Radiant Dawn. A limited version of this system, where skill is assigned only by unit class, is found in Fire Emblem: The Sacred Stones.

List of Special Skills

 * Great Shield: This skill causes the character to block any enemy attack, including Holy Weapons and magic, with a chance of (Level) %. It is restricted to promoted heavy-armored characters.
 * Wrath: The character's attacks are always critical hits when he or she is lower than half on HP. Tailto and Linda of Freege have this skill.
 * Pursuit: This skill lets the character attack twice, or four times if he or she has a Heroes weapon. Most playable characters have this skill, or acquire it when promoted. Cuan of Lenster, and Noish and Arden of Chalphy do not have this skill.
 * Continue: This skill lets the character to attack twice if he or she is faster than the enemy. Ira and Lakche of Isaac get this skill upon promotion to Swordmaster class.
 * Steal: This skill lets the character steal money after attacking the enemy. This skill is restricted to the Thief and Thief Fighter classes. Dew and Patty have this skill.
 * Charisma: The characters surrounding a character with this skill earn an extra 10% hit accuracy increase.
 * Awareness: This skill nullifies enemy critical attacks. It also nullifies sword-related skills, which are Meteor Hit, Moonlight Hit, and Solar Strike. It also seems to have a chance of nullifying extra-attack skills such as Pursuit and Continue. Alec of Chalphy, Ira of Isaac, and Diadora of Barhara have this skill. Alec passes this skill onto his children. Diadora passes it onto Celice. Ira passes it onto Lakche and Skasaher. Enemies with this skill occur in Chapter 9 and Final Chapter. Mikiri skill does not stop Shanan, with the Balmunc, from slaying the enemy. Yurius has this skill in Final Chapter only, but it is remotely possible for Shanan to beat him in Final Chapter with the Balmunc.
 * Prayer: The character's chances of evading an enemy attack greatly increases if he or she is critically low on HP. Fin of Lenster and Sylvia the Dancer have this skill.
 * Critical: This skill randomly lets a character perform a critical attack. This skill does not work if the enemy has Awareness skill.
 * Ambush: The character gets to attack first if he or she is low on HP. Lex of Dozel, Arden of Chalphy, and Roddlevan of Isaac have this skill.
 * Duel: This skill has a chance of activating several rounds of extra combat. You must beware that enemy gets to attack as well. Noish of Chalphy, Midayle of Jungby, and Beowolf have this skill.
 * Shooting Star Sword: This skill randomly lets a character attack five times in a row, or ten times with a Heroes Sword. The higher the skill the higher the chance this skill works. This skill does not work against an enemy with Awareness skill. Ira, Shanan, Lakche, and Skasaher have this skill.
 * Moonlight Sword: If this skill works, it will penetrate all the enemy's defense. This skill does not work if the enemy has Awareness skill. Holyn has this skill.
 * Sun Sword: If this skill works, it recovers the character's HP when hitting the enemy. This skill does not work if the enemy has Awareness skill. Dew from Siglud's tale has this skill. Ira, Sylvia, and Brigid let him pass this skill onto Celice's generation.
 * Life: It recovers HP at the beginning of every turn. Only enemies in Final Chapter have this skill.
 * Elite: This skill doubles the experience points the character receives. Lex of Dozel, Sharlow, and Linda of Freege have this skill.
 * Bargain: This skill grants the character a 50% discount in the shops. Dew has this skill.
 * Dance: Adds the extra "Dance" command. After dancing, the grayed-out, or "moved" units adjacent to the dancer get activated. However, you get only one dancer per generation.

Setting
Fire Emblem: Seisen no Keifu takes place in the continent of Jugdral (pronounced YOOG-drahl and based on the Norse mythological name Yggdrasil). It is composed of eight kingdoms: the Kingdom of Grandbell, the Kingdom of Verdane, Miletos District, the Manster District, the Kingdom of Thracia, the Lords' Dominion of Agustria, the Kingdom of Silesia, Yied Desert, and the Kingdom of Isaac. They were founded by the 12 crusaders: Baldo, Ulir, Tordo, Fala, Neir, Blaggi, Heim, Noba, Dain, Hezul, Sety, and Odo.
 * Main Article: Jugdral

Jugdral chronology

 * Gran Year 001: Gran Kingdom formed west of Yun River.
 * Gran Year 230: Shift to republican government.
 * Gran Year 310: Territory expansion: Era of prosperity.
 * Gran Year 440: Dark Lord descends to Archbishop Galle; Lopto Sect religious order is formed.
 * Gran Year 447: War of the Twelve Dark Lords; fall of the Gran republic.
 * Gran Year 448: Archbishop Galle takes the throne, and the Lopto Empire is formed.
 * Gran Year 449: The Great Purge: Casualties exceed one hundred thousand.
 * Gran Year 452: Sorrow of Miletos: Numerous human young are burned to death in sacrifice to the Dark Lord Loptous.
 * Gran Year 453: Atrocity at Edda: Casualties are in tens of thousands.
 * Gran Year 535: Mutiny of Maira Imperial family.
 * Gran Year 611: Liberation army disseminates across the Jugdral continent.
 * Gran Year 632: Miracle at Darna Fortress: Gods descend to liberation army, and the Twelve Crusaders emerge.
 * Gran Year 633: Beginning of Holy War.
 * Gran Year 648: Fall of the Lopto Empire: The Twelve Crusaders establish seven dukedoms in Grandbell and five regional kingdoms
 * Gran Year 649: Kingdom of Grandbell formed.
 * Gran Year 757: Grandbell invades Isaac.

Characters
See main article: List of characters in Fire Emblem: Seisen no Keifu

Prologue: Birth of the Holy Knight
The prologue of Fire Emblem: Seisen no Keifu begins with Prince Kurth, the son of King Azmur, making the decision for the Grandbellian army to subdue the Kingdom of Isaac, in response to an invasion of Darna by barbarians of Rivough, a dukedom of Isaac. This was an unforeseen occurrence due to the kingdoms of Grandbell and Isaac being at peace for many years.

Lord Siglud of Chalphy remains in Chalphy castle while his father Vylon was away fighting in Isaac alongside Kurth and Ring of Jungby. He believed he had nothing to fear, because there were no invasions or threats from the other countries in the continent of Jugdral; unfortunately, Siglud's assumption was proven incorrect.

Prince Gandolf of Verdane, and his army invade Grandbell, seizing Jungby Castle, which is the closest castle to the Grandbell-Verdane boundary. Princess Adean, alongside only a few knights that stayed at the castle to protect her, were at Jungby Castle. The Jungby knights were defeated by Gandolf and his army, except for Midayle, the strongest of all Jungby archers, though (despite his skill) he was defeated by Gandolf himself as well. Shortly thereafter, Gandolf left Grandbell for Verdane and took Adean as his hostage, intending to force her to marry him.

Siglud was informed about what has just happened at Jungby and decided to gather the remaining Chalphy knights (Noish, Alec, and Arden), to travel to the Kingdom of Verdane to rescue Adean. While on the road to Jungby Castle, Siglud is joined first by Azel of Velthomer, who snuck out of Barhara Castle and dragged Lex of Dozel into joining Siglud, and then by his sister Ethlin, her husband (Siglud's brother-in-law and best friend) Cuan of Lenster and their loyal and most valuable knight, Fin.

Siglud first met Cuan at the Royal Academy of Barhara, alongside Eltshan of Nodion, a general of the Kingdom of Agustria. Cuan says that he is always with Siglud, especially in times of war. All together, they battle Dimagio, who was left by Gandolf and was guarding Jungby Castle, and retake Jungby. There, Siglud finds Midayle alive and recuperating. He tries to make Midayle rest, but instead, Midayle joins Siglud's conquest to rescue Adean.

Alvis of Velthomer intercepts Siglud, who is now on the road to Evans Castle, which is officially located in the Kingdom of Verdane, and gives him the Silver Sword from King Azmur. He also tells Siglud to look after his half-brother Azel (Alvis and Azel have different mothers; Azel's mother was a servant of Alvis's mother Cigyun).

In Evans Castle, Siglud's armies defeat Gerald, but no trace of Adean was found in the castle. Lord Filat, King Azmur's messenger, arrives to Evans Castle to inform that Siglud has been entitled "Holy Knight of Grandbell" and orders Siglud's forces to go deeper into the Kingdom of Verdane.

Chapter One: Girl of the Spirit Forest
Adean, whom Siglud and Oifey failed to find in Jungby Castle, had already been taken by Gandolf into the Kingdom of Verdane, to Marpha Castle.

King Batou of Verdane was a pacifist. Until he took the throne, the Kingdom of Verdane was a nightmarish land, filled with chaos. He brought peace, order, and freedom to Verdane and it seemed likely to last for many years with his three heirs: Gandolf, Kinbois, and Jamka. Matters degenerated after a mysterious magician, Sandima, showed up. Sandima's influence largely caused King Batou to order Verdane's invasion of Grandbell, and the nation grew more and more aggressive. Gandolf and Kinbois lost their hearts and did whatever Sandima wished; only Jamka did not give into Sandima's influence. The Verdanian people became aware of the loss of peace and the kingdom becoming engulfed in the flames of war and wished to have their pacifist king back.

Siglud and his forces resided in Evans Castle, the north-easternmost castle of Verdane, located on the border of the Kingdoms of Grandbell, Verdane, and Agustria the Lords' Dominion, but officially located in Verdane, with the border of Grandbell to the east and the border of Agustria to the west.

Eltshan came to meet with Lord Siglud to ask him why he was present in Verdane. Siglud said that the Verdanian army took Adean hostage with no signs of releasing her and that he was forced to take up arms. After Siglud talked with Eltshan, Eltshan said that he will watch and protect Evans Castle from Agustrian raids. Therefore, Siglud and his forces left for Genoa Castle, which is located far to the south of Evans Castle, feeling that his back is under the Nodion army's protection.

Meanwhile, in Marpha Castle, located west of Genoa Castle, Gandolf and Jamka stayed in the castle with the kidnapped Adean. However, Jamka was attracted to Adean and decided to free her, to her surprise. He sent her out of Marpha castle with Dew, a teenaged thief whom he caught some days before; Dew agreed with Jamka to convert him and protect Adean until she reached safe haven.

Dew and Adean fled from Marpha Castle and headed to Evans Castle through the deep Verdanian forests. Along the way, they met Siglud's army, and decided to join them. But immediately after they fled Marpha Castle, Gandolf found out that Adean was missing from and sent the Marpha army to hunt down Dew and take her back to Marpha Castle. A division of Siglud's army that was not heading for Genoa easily crushed this army.

In Genoa Castle, Kinbois felt threatened by Siglud's army. He decided to attack Siglud's army with his own. He was so afraid to leave his castle empty that he forced Ira, a mercenary whom he just hired (after she fled from her native country, the Kingdom of Isaac, to escape the conflict with Grandbell) to guard Genoa Castle. Ira was not too willing to do so, but Kinbois threatened to kill his prisoner and Ira's young nephew, Prince Shanan of Isaac, if she shirks her duty. Ira reluctantly agreed, but she told Kinbois that if he double-crossed her, she would impale him on a stick. Then, Kinbois and the Genoa army went after Siglud's army.

After a reunion with Adean, Siglud's army crushed both the Marpha army and Kinbois and his Genoa army. They went south to Genoa, where they met Ira, who fought Siglud et al. alongside the remaining axefighters of Genoa army. Siglud entered Genoa Castle to rescue Shanan, being very much worried about his paternal aunt Ira after hearing the boy's tale; he took little Shanan with him and talked to Ira to convince her to stop fighting.

Seeing that Kinbois was dead and there was no more to fear, Ira reciprocated Siglud's trust, and she said that such was the way of the Isaacian warrior. She still viewed Grandbell as her sworn enemy, and Siglud prayed that Ira would not turn against him. Thus, she decided to join Siglud's army.

Shortly thereafter, Cuan apologized to Ira and discussed with her the political situation between the Kingdoms of Isaac and Grandbell. Cuan's father King Calf of Lenster had a high opinion of Ira's father King Mananan, who had recently been assassinated on the Grandbellian fronts. At the time, Mananan was journeying to Barhara to explain to Prince Kurth about the situation with Rivough.

Meanwhile, right as Eltshan had expected, Elliot of Heirhein and his army attempts to seize Evans Castle. The border guard informs Eltshan of Elliot's invasion. Eltshan argues with Heirhein, telling Elliot that he is running in direct violation of the Agustrian ruler's orders. He and his army of powerful Cross Knights crushes Elliot's army, sending him back to Heirhein. Feeling Nodion Castle may soon be in further danger, Eltshan and his army leave Evans and return to Nodion.

Siglud continues to travel deep south into the Verdane and enters Marpha castle, where Adean had been held hostage. Gandolf was present at Marpha castle to fight Siglud, but only a handful of soldiers were remaining. Therefore, it did not take very long to subjugate Marpha castle. Prince Jamka was not present at the time of the subjugation, and Adean believes that he came to the city of Verdane to attempt to convince his father Batou for one last time to seek peace to Verdane.

As Siglud walked through Marpha, he helped out a young girl named Diadora, who had been harassed by some thugs. She knew his name upon seeing him; this was because she had been held hostage by Gandolf as well, and had spoken to Adean. At first sight, Siglud fell for to the soft-spoken Diadora, but she fled before he was able to ask her name.

An old man stepped in and informed the confused Siglud that Diadora was a maiden of the Spirit Forest, and that she was actually forbidden to associate with anyone outside the forest. He also said that the villagers believe that any man from outside the forest comes too close to her will be greatly cursed. However, Siglud said that he didn't believe in such legends and that he'd attempt to reunite with her.

Meanwhile, Prince Jamka was in Verdane Castle to speak with his father Batou about making a peace treaty with Grandbell. His father, still under Sandima's curse, refused to listen. Sandima then ordered Jamka to depart from Verdane Castle with the remainder of the castle's army and attack Siglud's army. A very disgusted Jamka reluctantly accepted Sandima's orders.

As soon as Jamka left, Sandima assassinated King Batou. Manfroy, Sandima's master and the head of the Lopto Sect, showed up and told Sandima to clean up the mess in the Kingdom of Verdane. He also asked if he has found Cigyun's daughter, whom he needed in order to resurrect the Dark Lord Loptous. Sandima said that he was still searching for her, and this upset Manfroy, who claimed that Cigyun's son Alvis had been already found, but they now need the daughter...

Prince Jamka was still unhappy about attacking Siglud's army. At the battlefield in the forest, he reunited with Adean, and Adean told him that Siglud did not come to Verdane to invade the country, but merely to rescue her. She convinced him that he should listen to his own emotions and do what he believes best. Shortly thereafter, Jamka joined Siglud's army.

On their way to Verdane Castle, Siglud's army traversed a deep forest. Diadora came up to Siglud, saying that she attempted to forget that she ever met him, but that could only make her more miserable. Siglud told her loved her back, and that he didn't believe in the legends of the Spirit Forest.

Diadora joins Siglud's army as they continue northward to Verdane Castle. Sandima had a lethal dark spell called "Fenrir", able to attack at long range; Diadora, however, used her Silence staff to disable Sandima's magic.

As Siglud subjugated the castle, they found a letally injured King Batou. In his last words, King Batou told Siglud that the evil spreading across the continent of Jugdral is the work of the Lopto Sect, a dark sect bent on destroying everything that is good and on accelerating the resurrection of the Dark Lord Loptous. Afterwards, Siglud and his army returned to Evans Castle, and he married Diadora.

Chapter Two: Disturbance in Agustria
King Imuka was mysteriously assassinated. Siglud receives orders from Barhara to resume possession of Evans Castle. There, he marries Diadora. Some months later, Eltshan goes to Agusty Castle to tell King Chagall how cruel war is and how burdensome it is on the citizenry. Chagall casts Eltshan into the Agusty dungeon, accusing him of making him the fool. Then Manfroy arrives, telling him they need the children of Cigyun to resurrect the Dark Lord Loptous. They already have the son (Alvis), but they need the daughter. Chagall also has plans to invade Grandbell.

Meanwhile, in Nodion, Rackesis and her guardian Eve receive word that Eltshan was incarcerated in Agusty. Eltshan left three cross paladins Eve, Eva, and Alva to protect his sister. Eve says that if Heirhein army finds out that Eltshan is apprehended, they would attack Nodion without warning. In Anphony Castle, Macbeth believes they have a free reign now that Chagall has taken the throne. He is excited Heirhein army has taken up arms, and deploys thieves to strip the villages in the central Agustria forest near Mackilly Castle of all their valuables.

In Evans Castle, Siglud receives word that Eltshan is captured, and tells Diadora that he is heading for Nodion. Diadora insists on fighting alongside him. At the arena, Holyn is beaten by a member of the army, most likely Ira. Money was his motivator for being a gladiator, but after his only loss at the arena, it is no longer his motivator. He says that Ira was not in the arena for the money and decides to join Siglud's army, saying that he wants to fight for a greater cause.

A division of the Heirhein army, led by Boldor and his son Elliot, attacks Nodion and attempts to capture Rackesis. However, Siglud and the mounted members of his army rescue and recruit Rackesis. Siglud tells Rackesis that King Azmur approves of the Grandbellian invasion of Agustria and that Azmur is aware of the assassination of King Imuka as well as Chagall's plans to invade Grandbell. Elliot's last words are "Why do things always go Eltosian's way?". Siglud's army moves on to kill the remainder of the Heirhein army, including Boldor's henchman Phillip. After Siglud conquers Heirhein, Chagall goes to Anphony and informs Macbeth, saying that Macbeth's avarice cost him Heirhein. Meanwhile, Levn and Sylvia receive word that Macbeth sent bandits to destroy the villages in central Agustria. Levn intervenes and saves the villages, as Sylvia dances to guide him.

Shortly after Siglud conquers Anphony, Filat arrives and tells Siglud there are rumors going around in the Royal Court of Barhara that Siglud, Cuan, and Eltshan are conspiring against Prince Kurth of Barhara, and that this is why Siglud hides Shanan the Prince of Isaac. Filat tells about the late Victor. Victor was the Duke of Velthomer and the father of Alvis and Azel. He was a reputed womanizer and had several lovers.

At Mackily Castle, a dark mage announces the assassination of Prince Kurth. Manfroy says that it is starting to get interesting. They are still looking for Cigyun's daughter. Ferry comes to Agustria to take Levn back to Silesia, and Chagall tells her that Levn is a prisoner in Evans Castle. Ferry and her squad go to Evans Castle, but Levn arrives and convinces her to join Siglud's army. Siglud's army heads to Mackily Castle and kills Clement.

After Siglud subdues Mackily Castle, Chagall sends Zain and his army after Siglud's army. Rackesis tells Chagall he is not her king and wounds him with her lances. Afterwards, Eve, Eva, and Alva return to Nodion Castle. It is six months before the next chapter begins.

Chapter Three: Lion King Eltshan
Six months have passed since the previous chapter. The leadership that they have been trusted with was broken all too soon. According to the introductory narration, this chapter would well change the history of Jugdral.

Eltshan and his crossknights are stationed in Silvail Castle. The Orgahill pirates start to raid the villages near Madino Castle. At Agusty Castle, Celice is born. This time, Diadora cannot leave the castle, and Shanan is with her and Celice.

The Orgahill pirates start to raid the villages of northern Agustria. By the end of the battle, Siglud seizes Madino, he meets Claud of Edda and Tailto of Freege. Claud suspects that Siglud's father Vylon is accused of assassinating Prince Kurth.

Meanwhile, Diadora leaves Agusty Castle, leaving Celice in Shanan's care, attempting to meet up with Siglud. Before she could reach Siglud at Madino Castle, Manfroy warps him before her eyes. Manfroy then wipes Diadora's mind, captures her, and leaves her for Alvis to find in order to resurrect the dark dragon lord Loptous.

Eltshan is forced by Chagall to fight against his will and betray Siglud. He leads the Silvail cross-knight army against Siglud's army. Rackesis comes to Eltshan and convinces him that betrayal is not the way of a knight. He gives her the Earth Sword as a remembrance of him. Afterwards, Eltshan returns to Silvail, but he is publicly decapitated by the Silvail guardsmen under Chagall's orders, and Rackesis was devastated.

Trabant arrives at Silvail, and Chagall hires the Thracian mercenary army in an attempt to wipe out Siglud's army. However, the mercenaries fail and Trabant flees the country, leaving Chagall to be defeated once and for all, with Holyn finishing him off and winning the Silver Blade from him.

Shortly after Siglud conquers Silvail, Prince Shanan, carrying baby Celice, comes to Siglud at Silvail and informs him of Diadora's fate. At Madino, Ethlin gives Cuan the Gaeborg. However, Cuan gets to use it only for a short time.

Brigid joins Siglud's army, and flees from pirates until a division of Siglud's army fights them off. Adean meets Brigid for the first time since childhood and gives Briggid the Holy Bow Ichii-bal, which she has kept for her.

Claude talks with Siglud and tells that King Mananan, father of Ira and grandfather of her nephew Prince Shanan, was assassinated by none other than Tailto's father Duke Reptor when journeying to tell the truth about the siege on Darna, and hopes that Siglud would clear his name at the time of Chapter 5.

After Siglud conquers Orgahil, Langobalt and his army march to Agusty Castle, and Siglud is deemed a traitor to Grandbell. Ferry's sister Mahnya arrives at Orgahill and takes Siglud and his army to Silesia.

Chapter Four: Dance in the Skies
Siglud and his army arrive with Mahnya to Silesia, a country covered with snow. They arrive at Sailane Castle. Ferry and Levn are suspicious of the skirmish there, and Silesia is engulfed in the flames of warfare.

Cuan, Ethlin, and Fin leave Siglud and return to their home kingdom Manster. Adean professes her love from someone at this point.

Levn's uncles Maios and Daccar protest the idea of him ascending to the Silesian throne. Silesia then falls into civil war. A Loput sectarian marches with a wind mage brigade, while Deet'var travels with her pegasus knight brigade.

Soon after conquering Thove castle and killing Maios, Daccar, another one of Levn's uncles, summons Pamela to launch an attack onto Silesia Castle and hold its Queen as a hostage. However, Mahnya, the older sister of Ferry, gathers her brigade to counter-attack the upcoming attack from Pamela. Andorey, the brother of Adean and Brigid and the father of Scopio, comes with his army of archer knights, and kills off Mahnya and her pegasus knights. The player can do nothing to prevent Mahnya's death, which sends Levn and Ferry into boerderline despair.

Silesia Castle is soon taken over by Daccar. Levn and Ferry then mourn Mahnya, and immediately thereafter, Andorey and his army return to Grandbell. Queen Rahna orders the people of Silesia Castle town to flee to the mountains near Sailane. These civilians are then rescued by a division of Siglud's army.

After Siglud retakes Silesia Castle from Daccar, Levn talks with his mother Rahna and then obtains the holy scroll Holsety. Meanwhile, Daccar hires an all-female mercenary group led by Swordmaster Reimia. After her army is crushed by a division of Siglud's army, Reimia is then killed by Ira. After Siglud seizes Zaxon, they stay for several months in the castle, with their impending fate to come after the showdown ahead.

Chapter Five: Doors of Destiny
Things are getting worse and worse for Siglud and his friends, so he decides that it is time to finish all. He and others, now in Zaxon castle, go stop Langobalt, Lex's father, and the other remaining Dukes. Vylon has travelled there too in order to give Siglud the Holy weapon of Baldo, the Tyrhung. At the moment Langobalt falls, Siglud conquers Lubeck Castle. Shanan and Oifey flee with Celice, along with several other children of the army, to Tilnanogue. Ira informs Siglud that she has finished fulfilling her promise to her late brother Mariccle, and she plans to stay with Siglud (at least until the Battle of Barhara). Afterwards, Cuan and Ethlin return form Lenster. Unfortunately the Thracian Dragon Knights have followed them, and even with the Gaeborg in Cuan's hands, the player can do nothing to prevent their deaths. Even if the player used cheat devices to spare them, as soon as the player takes the next castle, Cuan and Ethlin will be presumed dead and will disappear from the map. This event is mentioned in Fire Emblem: Thracia 776, including the in-game synopsis. After this event, Trabant takes Altenna and the Gaeborg and returns to Thracia. The other members of the Thracian army get slain by Siglud's army. After he conquers Phinora, Siglud hears news about the deaths of Cuan and Ethlin. Then his army ventures across the Yied Desert. Reptor's army stands still until Siglud's army arrives to attack range. Once that happens, the Velthomer army turns against Reptor. The player may use Ferry as the bait to get Reptor's army to move early. Once Reptor is defeated, then the battle is over.

Alvis summons Siglud and his army to perform an assumed victory celebration. However, the Battle of Barhara (aka the Barhara Massacre or the Barhara Incident) commences. Siglud meets his destiny, falling into Alvis's trap. As he is incinerated by Alvis's Falaflame, the picture turns black and white, beginning the intermission. The casualties in the Barhara Incident are unclear. The event is discussed in Fire Emblem: Thracia 776, and that game confirms some of the survivors. Thracia 776 confirms that Adean, Briggid, Ferry, Rackesis, Tailto, and Sylvia survived. It does not say about Ira's fate on the Battle of Barhara.

Adean retired to Tilnagogue Castle sanctuary and conducted church services. She helped raise Celice, Delmud, Skasaher, Lakche, and her own children Lester and Lana. It is rumored that Briggid became Eyvel. Ferry returned to Silesia, but by the time of Celice's tale, she died of natural causes. Rackesis sent her daughter Nanna for Fin's care in Lenster. She was heading to Isaac in search of her son Delmud, but she was captured by the Lopt sect and turned into stone. Tailto fled to Silesia and gave birth to Teeny, Arthur's younger sister, and her children were given necklaces. She suffered post-traumatic stress from the Barhara Incident. She eventually returned to Freege and started crying everyday, unable to withstand the lost of her friends, losing contact with her son Arthur, and she endured abuses from Hilda. Her mind and body could no longer withstand it, and she died of an illness. Sylvia survived the Barhara Incident, but her whereabouts are unknown. Ira's case involving the Barhara Incident is very unclear and highly debated. She is presumed dead during the game ending, but many Fire Emblem fans refuse to believe this. However, many Japanese sources differ on her case, and many Fire Emblem fans believe that she is actually still alive at the time of the game's ending and that she retired to the Isaacian countryside tilling her father's fields.

Intermission
With the death of Siglud, Alvis remained as the sole power of Grandbell and was eventually crowned as Emperor. He successfully created a peaceful regime in Grandbell that lasted for 17 years. He was also blessed with two twin children, Julius (Yurius) and Julia (Yuria), from Diadora. However, after 17 years of peace, things started to change. The events of Fire Emblem: Thracia 776 begin 13 years after Chapter 5 of Fire Emblem: Seisen no Keifu. With the resurrection of Loptous, the Grandbellian Empire became an authoritarian regime.

Chapter Six: Light Inheritors
This chapter begins years after the Battle of Barhara. Alvis is now emperor of Grandbell and the people live in total oppression. The ruler of Issac, King Danan, is talking to his general Harold about a group of rebels. Harold says that he has found the rebels' hideout and has sent an army to capture and execute them. Meanwhile, at the rebels' hideout, Skasaher (Ira's son) sees the army and rushes inside to tell his twin sister, Lakche. Lakche wants to fight the army, but Skasaha is hesitant to fight. Celice comes in and says that Skasaher does want to fight; he's just worried about Celice. Celice says to not worry and the three prepare to go to battle. The priestess Rana wants to come too, but Celice tells her to stay here. However, he changes his mind when he sees how much she wants to come. At turn three, Oifey, Delmud, and Lester arrive and join Celice's cause.

Upon conquering Ganeishire, the group finds king Levn and Princess Julia. Levn leaves Julia with Celice and his companions to attend other matters while Kinga Danan orders his sons Johan and his younger brother Johalva to attack. Neither of them really wants to attack because Lackche fights alongside the rebels. Lackche can convince either one of them to join and have their soldiers as green allies, but the other will get jealous and attack without question. On turn two after conquering Ganeishire, Phee, a pegasus knight, daughter of Ferry, and Arthur, a mage and son of Tiltyu will arrive near Sophara. Phee set out looking for her brother, Sety, and Arthur left to look for his sister Tinny. They both decide to join the rebels and help their cause. The group marches on and defeat King Danan in Rivough. Danan was the son of Langobalt who inherited Major Neir blood. His first son, Brian, also holds this blood, which gives him the ability to use the Holy Axe Swanchinka. The rebels march on to look for their leader, Prince Shanan.

Chapter Seven: Passing the Desert
After Celice liberates the Kingdom of Isaac from Danan's reign, they begin to cross the Yied Desert from Rivough Castle. Meanwhile, Fin, Leaf, and Nanna begin to defend Lenster. Phee flies into Lenster to help them out, while Celice, Lakche, and Skasaher meet with Shanan. At second turn, Shanan and Patty join Celice's liberation army. Patty infiltrates Yied Shrine and seizes the Balmunc, which was transferred from Isaac Castle after the Isaacian-Grandbellian War, and gives it to Shanan.

Chapter Eight: Dragon Knights of Thracia
The chapter starts with Bloom at Conote still mourning the loss of Alster as a key defensive point, and is determined to take it back and defeat Lenster at all costs. He sends one army, commanded by Genneral Muhammad, to retrieve Alster, and another army commanded by Ovo, a Mage Knight. After they depart, he also sends the Mage trio of Vampa, Fetra and Eliu, now equipped with leg rings, to assist Ovo's attack on Lenster. Meanwhile, King Trabant of Thracia waits in Mease, waiting for the outcome of the battle between Celice and Bloom's armies, since he desires the Lenster peninsula for his country. Accompaning him are his son Arion, and Altenna, the very same Altenna who was stolen from Ethlin's arms at the Battle of Barhara, now raised believing to be Trabant's child, and wielding the Gae Bolg. Eventually, Celice and Leaf manage to defeat Ovo, Muhammad and the mage trio, and set out for Conote. Bloom then asks the help of Faval, Patty's brother and wielder of the Ichival. Faval only agrees to help him if Bloom pays him enough to help the poor. However, Patty straightens him up and he joins Celice's army. The last true obstacle between Celice and Conote is Ishtar, Bloom's child, the so called "Goddess of thunder". She asks her father for the Torhammer so that she can defeat all enemies, and she sets out. Yuria even warns Celice not to attack her, for she is a formidable foe. Even so, Celice's army manages to defeat Ishtar. However, before Ishtar can be killed, Prince Yurius appears and orders her to stay at his side. They teleport away, leaving no difficult protection for Conote. Celice manages to defeat Bloom and takes possession of Conote. Now, the stage is set so Trabant can take easy picking of the unguarded territories of Lenster, Conote and Manster. There is a small resistance led by Sety, Phee's brother. Sety orders the villagers of Manster to flee, for he is not to sure of his victory on Trabant's forces alone. Trabant then appoints Altenna as the commander of Thracia's forces, mainly composed of dragon knights in the attack, but she is hesitant to attack innocent people. Regardless, she still sets out to attack. Trabant then leaves Mease, appointing somebody else for the protection of Mease. However, Altenna stops at half's journey and stays alone in the mountains, questioning her "father"'s decision. Without her help, Thracia's army falls to Celice. Sety is so grateful he joins him. If the player paired Fury and Levn, Sety will carry a grudge against Levn for leaving his mother alone. Regardless, Celice defeats the army stationed in Mease. Altenna, after seeing the outcome of the battle, decides to retreat into Thracia.

Chapter Nine: For Whose Sake
This chapter starts in Thracia, where King Trabant has run off to. Protecing him are many armies commanded by: General Hannibal, called the "shield of Thracia", a Dark bishop sent from Grandbell, and Trabant himself, worthy of using the Gungnir. Altenna reaches the main castle and talks to Trabant, wishing for no more bloodshed. However, Trabant orders her back to leading a Dragon knight squadron, and with convincement from her "brother" Arion, she sets out to defeat Celice's army. Meanwhile, General Hannibal ponders the course of the war in a similar fashion to Altenna. Trabant questions his loyalty, and he demands one proof of it: he demands his adoptive child, Corple, to be taken to Luthecia in case Hannibal decides to betray Trabant. While all of this is happening, Fin recalls the face of Altenna in the last battle, and advises Leaf to talk to her, so that he might convince her of joining Celice's army. The battle starts with Hannibal deploying his army and leaving a subordinate to guard Kapathogia, his castle. Also, Altenna rushes to meet Celice's army in battle. However, Leaf encounters her before any casualties may happen, and tells her of her true heritage. Altenna decides to question Trabant about her heritage; however, Arion attacks her for questioning their father. Hannibal's army poses a tough block for Celice, but they defeat his army, and they cut off Hannibal's escape route so that he can't call in for reinforcements. That gives Celice a chance to seize Luthecia and free Corple, who goes inmediately to his father to talk to him. Eventually, Hannibal joins you. New threats appear at this point; Musar, with reinforcements from Grandbell, appears in the northwest to aid Grutia. Also, Trabant decides to enter the battlefield, not without leaving the Gungnir to Arion. Without the aid of the Gungnir, Trabant falls easily. Now, the new king Arion decides to wake Altenna up, who was passed out from Arion's blow. Arion tells her that he only faked his attack on her so that she might leave, and advises her to join Leaf. Not without some regret, Altenna leaves the main castle and reaches Celice to ask him if he wanted her services. Celice gladly accepts, and brother and sister are together again. Musar falls quickly, and without his reinforcements, Grutia falls even quicker. As a last resort, Arion deploys 3 squadrons of Dragon knights, meant to retake Mease, Kaphatogia and Luthecia. He also goes into the field to guard the road to Thracia, wielding the Gungnir. Arion's defensive prowess poses a threat, but eventually Celice's army manages to defeat him and his armies. Like Ishtar before him, Julius appears before him and commands him to follow him. They both warp away, leaving the road open for Celice.

Chapter Ten: Light and Dark
Now Celice finds himself in Miletos, one of the smallest countries in Jugdral. This province hasn't escaped the tyrannical rule of Grandbell, and child hunts are becoming more and more common. Also, Celice reflects on the fact that Miletos's northern coast borders the land of his father, Chalphy. However, to get there, Celice must pass long and ardorous threats. Queen Hilda of Chronos, Ishtar's mother, is the first one, wielding a Bolganone. Second of them is Ridale riding with an army of knights. Also, some Loput Sectarians are in charge of Rados and Miletos. Julius brings Ishtar to Chronos to gather views on Celice's army. After Julius leaves, Hilda comments on the attachment Julius shows for Ishtar. Julius also orders to continue with the child hunts. However, some children escape Chronos. Ridale is deployed mainly to deal with the kids rather than face with Celice. However, both Ridale and Hilda fall, and Chronos and Rados are seized by Celice. This provokes the northern gate to be unsealed allowing Celice passage into northern Miletos, and eventually seize Miletos. However, the whole Lopt sect takes to the field, in hopes of destroying Celice's army. Also, Julius and Ishtar take it to the field trying to play a game on who takes his first victim. However, if you defeat one of either Julius or Ishtar, they will teleport to safety. Before long Miletos falls to Celice, allowing him free passage to Chalphy. However, Chalphy is defended by none other that Emperor Alvis himself, wielding the sacred Falaflame. Before his battle with Celice, Alvis sends a priest to lead others captive children to safety. He also gives this priest, Palmark, the Tyrhung, in hopes that Celice might acquire it. He also talks with Julia, revealing to her that he is her father, and that he regretted letting Julius destroy Diadora and almost killing her. Julia harbors no ill towards her father. However, Manfloy appears and demands Julia. Alvis barely has time to give Julia the Circlet of Diadora, claiming that it will protect her in the future. Manfloy also deploys a squadron of Dark mages to pursue the escaping children. Alvis's army is tough, but eventually Celice's army manages to break lines and attack the dark mages. The priest will give then the Tyrhung to Celice, who then goes to Chalphy to battle Alvis to avenge Siglud's death. If Celice defeats Alvis, he can have a conversation with Siglud and Diadora, who warn him of the trials ahead. Regardless, Chalphy is captured, and Barhara is now in sight.

Final Chapter: The Last Holy War
After Celice reclaimed Chalphy, he had to face the other Dukedoms of Grandbell along with facing the Prince of Darkness Yurius, and Archbishop Manfroy of the Loputo Dark Sect. Meanwhile, Yurius finds out that his father Emperor Alvis was killed, and Manfroy explains that he was too influenced by the Crusader Fala, and would have turned against them anyways, and that Alvis was no longer of use to them. Yurius then talks to his sister Yuria (who was brought to Velthomer by Manfroy), who says how she misses her brother and that Yurius had changed over the past 7 years when Manfroy brought in the Dark tome of Loputous, and denies that it is her brother which she is speaking to. Yurius responds to this by saying that he is the Dark Lord Loptous, and that he has been sent to this world to rule it, and then says he will kill Yuria because she inherits the blood of Loptous's mortal enemy, Naga. Manfroy then interrupts and asks to make use of Yuria (he had planned to use her as a means of dominance over the royal family of Heim), to which Yurius reluctantly agrees. He then teleports back to Barhara, giving orders to the Granbellian Dukedoms to engage Celice's army at Chalphy, while Celice and his army were making preparations for the final battle. Levn explains to Celice that Yurius is the reincarnation of the Dark Lord Loptous and that he is planning on reviving the Lopt Empire. He also gives background information about Bishop Galle and how the Loputo Empire had started and who Loptous really was.

Celice prepares to take action on the Dukedom of Edda first, since Edda, under command of Bishop Rodan and a Lopt Sectarian, had already deployed their priests and mercenary brigades to battle with Celice, and several Dark Mages already deployed on the cliffs near Chalphy to back them up, and Celice eventually ends up facing all the other Dukedoms as well, with each one being guarded by a Dark Bishop under orders from Yurius (possibly as watch guards to ensure the dukedoms follow the Loputo Sect's orders). After conquering Edda (where he and Levn have a discussion about the late Duke Claude), Celice faces the Grauen Ritter along with Duke Burian of Dozel, the eldest son of Danan (whom Celice's army had killed back at Isaac), who swears to avenge his house, who attacks Chalphy, and the Dozellian guard commanded by Fisher, who attacks Edda, and is eventually defeated even though he was in possession of the Holy Swanchika Axe. Burian was surprised that he was defeated with the Swanchika and questions if he was on the right side. When Celice's forces defeated the Dark Bishop at Dozel and subjugated the castle, Levn tells Celice about who the gods (or dragonkin) are, and how the 12 Crusader lineages were created, along with some information and history about the last Holy War. Levn also explains that Yuria is Celice's younger half-sister, and that she was the one who inherited the blood of Naga from the late Empress Diadora.

After Celice had conquered Dozel, his armies went west to attack Freege, and he was caught in an ambush between Freege's Gelber Ritter up north, led by the sinister Duchess Hilda, and Jungby's Beige Ritter down south, led by Andorey's son, Duke Scopio. When Celice had defeated both armies (and the Loputo Sectarians at Freege sent from Barhara) and subjugated Freege, Celice meets someone by the name of Felipe who explains to him that he was an attendant of Emperor Alvis and that he was ordered to protect the children from the child hunts. He also explains that Princess Ishtar of Freege volunteered to help out with the children secretly. Celice was surprised by this and realizes that Ishtar is a caring person and that she had helped the children escape from the start. Celice then asks Levn where Julia is and Levn thinks that she is either in Velthomer or Barhara and that Celice will have to get her himself. After Celice had captured the House of Freege, Ishtar sets out to deploy the Weissen Ritter, the elite imperial guard of Barhara, to engage Celice's army, with assistance from Meng, Maybell, and Bleg, powerful Falconknight sisters and descendants of Holsety who were sent from Silesia to assist the Weissen Ritter. Yurius questions Ishtar's loyalty, asking why she is so eager to go out into the battle, but Ishtar responds and says she is still loyal and loves Yurius all the same, and that she "took great pride in being a warlock of Freege". He reluctantly agrees to Ishtar's request in the end, and the Weissen Ritter engages Celice's army.

Yurius then proclaims that it was "time to wrap this up". He gives orders to have Areone's mercenary squad deploy and attack Chalphy (Areone having been rescued by Yurius back in Thracia), and orders the twelve Dark Warlords to come out and defend Barhara. Manfroy subsequently takes the hint, and deploys his elite Dark Mages around Velthomer, Manfroy himself defending the castle, while he sends the hypnotised Yuria to attack Celice.

After a time, Prince Areone of Thracia and his Dragon Knight squadron appear over a lake south of Edda, and start flying towards Chalphy. Altenna intercepts them, however, and convinces Areone that he was lost in foolish pride, and he decides to fight not for Yurius, not for Celice, but for Altenna, and he and his squad become allied with her. Meanwhile, Celice and his army engaged and defeated Ishtar, the Falcoknight sisters, and the Weissen Ritter after a long and harsh battle, and then made for Barhara and Velthomer. Upon the way, they come in contact with Yuria, under Manfroy's trance. Celice tries to turn her back to normal, but Levn comments that she was under a trance, and the only way to undo it was to kill Manfroy. Celice then charges for Velthomer with his best knights while the rest of his army distract Yuria, defend Freege, and ready for an assault on Barhara. He encounters Manfroy and kills him, subsequently conquering Velthomer. When there, he has a discussion with Levn and Felipe, who say that the Naga Tome was placed in a vault by Emperor Alvis, and that only Empress Diadora's Circlet could open it. Celice then remembers Yuria, and charges towards her. With Manfroy dead, she was able to snap out of her trance, and headed towards Velthomer, where Levn waited, and took possesion of the Naga tome, the only weapon that could counteract the effects of the Loputous tome.

With Ishtar and Manfroy dead, and Areone and Yuria allied with Celice's army, Celice finally attacks the Imperial capital, Barhara. Though the Dark Warlords put up quite a fight, and Yurius gave covering fire with his Meteor spell, the Warlords were defeated, and Celice and Yuria went to attack Barhara on their own, since no one else could stand up to Yurius' abilities. Yurius was defeated by the energies of Naga and Celice's Tyrhung, and Loptous says his last words to Celice through Yurius, saying that as long as evil lies in men's hearts, he shall always return. Yurius dies, and the Dark Dragon Loptous rises up out of his body and returns to the netherworld, bringing all the darkness in the world with him, causing all the remnants of the Loputo Empire to die along with Yurius.

Celice then conquers Barhara, and all the participants in his armies go to their respective homes in Jugdral, their partners or relatives going along with them as well. Celice himself becomes the new ruler of Grandbell, with Yuria his queen (and if he has a partner, she too becomes queen along with Yuria, though it is possible for Yuria to be his partner). If any house had no one to take over its control, then it is given into subjugation by Barhara.

Development
Fire Emblem: Seisen no Keifu was the first Fire Emblem game to be featured in the Fire Emblem Trading Card Game. Fire Emblem: Seisen no Keifu has the largest sound-track ever composed by Yuka Tsujiyoko, composed of one hundred and fourteen tracks. Some songs from the game were reused in the Game Boy Advance Fire Emblem games. Fire Emblem: Seisen no Keifu deviates from traditional Fire Emblem gameplay in some ways. Norse and Irish mythology are the main contributors to names in Fire Emblem: Seisen no Keifu. The battle animations in this game inspired those in Fire Emblem: Path of Radiance. Fire Emblem: Seisen no Keifu was discussed in Nintendo Power: Volume eighty-seven, published around the time of the game's release.

Non-Japanese versions
Fire Emblem: Seisen no Keifu was marketed exclusively in Japan during the early fifth generation console era. Nintendo did not localize any games in the Fire Emblem series to North America or Europe until the sixth generation console era, beginning with Fire Emblem (known in Japan as Fire Emblem: Rekka no Ken).

Fire Emblem: Seisen no Keifu came out late in the life of the Super Famicom, being released on May 14, 1996. It has received recognition outside Japan since the sixth generation console era, when Marth and Roy were introduced to gamers outside of Japan as playable characters in Super Smash Bros. Melee. The exposure of Marth and Roy to foreign gamers led the Fire Emblem series as a whole to gain more attention.

Fire Emblem: Seisen no Keifu has a significant following in North America and Europe through emulation. In the year 2000, J2E Translations started an unofficial English translation project on the game, although the project was discontinued before an initial patch was released. The translation project remained dormant until 2003, when it was picked up by the Fire Emblem forums staff. There are many versions of the fan' translation patch circulating across the Internet. The more recent versions of the patch have the main dialogue fully translated into English and also the battle and death scripts translated, but the game's ending dialogue remains untranslated along with certain castle conversations. The versions of the patch since July 2006 use the dialogue font used in the Game Boy Advance Fire Emblem games.

Since the release of Super Smash Bros. Melee, being influenced by the appearance of Marth and Roy as playable characters during the GameCube days, Fire Emblem: Seisen no Keifu has received international recognition and a very positive reception by non-Japanese gamers and has been receiving a growing following in North America and Europe. Fire Emblem: Seisen no Keifu is not represented in the Super Smash Bros. series at any level. Many Fire Emblem fans nominated the game to be represented in Super Smash Bros. Brawl at some level, but came unfulfilled. However, some fans believe that one of Ike's costumes is based off of Siglud's outfit.

Fire Emblem: Seisen no Keifu was released to the Japanese Virtual Console on January 30, 2007, at a price of 900 Wii Points, but it is highly unlikely for it to be released to the North American or European Virtual Consoles. The first four instances of a Japan-only game being released to western Virtual Consoles required no localization, whereas Fire Emblem: Seisen no Keifu and its predecessor Fire Emblem: Monshou no Nazo do. The strongest example of North American localization on the Virtual Console is Sin and Punishment, a game whose original release was almost entirely in English and required only the options menu and the brief epilogue text to be translated; thus, the possibility of an RPG with thousands of lines of Japanese text receiving a true localization is extremely slim, even with the most optimistic of outlooks.

Pre-release Changes
Fire Emblem: Seisen no Keifu was originally proposed to have some major changes from the final release, but due to development and time constraints they were either changed or dropped. The game was originally announced as Fire Emblem: Light Inheritors, but this name ended up being the name of the sixth chapter of the game. It was originally planned for the game to be divided into three parts, with Celice's story being the second part. The third part was going to explain the parent killings and incest issues. However, due to time constraints, they had to make do with two parts. This was stated in the interview with Shouzou Kaga (the game's director) in the Fire Emblem: Treasure book. There were also a number of plot, character, and classes changes, which are described in more depth here: Pre-Release Changes Overview.

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ファイアーエムブレム 聖戦の系譜