Archetype/Rejected

This is a sub-page of the Archetype page for the purpose of defining characters that are commonly mistaken or believed to qualify for one of the Archetypes. Thus these are Rejected candidates for the Archetype page.

All Rejected Archetype candidates are listed with the reasonings for their rejection.

Merric
A Merric is a young, energetic Mage who appears early, usually excels in Wind magic, and are usually the first mage recruited in game. Merrics are also noted to have been trained by a skilled Sage or other individuals whom they credited as their main mentor. Their mentor is often the Wendell of the game. Some have forged friendships with the main Lord character long before the story.

Rejected Merrics are:
 * Lugh (FE6) - Lugh is the first mage recruited in game. However, he does not have a Wind Tome, has no noted mentor, and does not have an established friendship or relationship to the main lord.
 * Ricken (FE13) - Ricken is the first male mage recruited in game and has a Wind Tome. He does not have an established mentor and is not the first mage recruited overall.

Navarre
Named after the sword fighter Navarre from Fire Emblem: Shadow Dragon and the Blade of Light, the Navarres generally join early or somewhat early in the game as a recruitable enemy. They often carry a Killing Edge or a similar weapon with a high critical rate. They tend to have high skill and speed growths, but poor strength growths. Lorewise, they usually have some relationship with the Lena or Julian character and have a warrior's spirit, hold some kind of code or policy, and are known to take chances. Before they join the player's party, they may have served as a mercenary for bandits. Like Ogmas, they usually fade into obscurity after the war is over.

Rejected Navarres are:
 * Lon'qu (FE13) - Lon'qu is the first Myrmidon of Awakening and holds similar stats. However, he is not recruited during a map as an enemy, a key trait of the archetype, as he is recruited at the end of a chapter without actually engaging him. He does not fade into obscurity after the war and the nature of Awakening supports do not give canon confirmation of a relationship to the Julian and/or Navarre equivalents.

Lena
Lena is a cleric who is recruited at the beginning of the game after being rescued from the enemy. They always have good magic growths, but sometimes poor starting magic. Some have a relationship with either a Julian or Navarre character.

Rejected Lenas are:
 * Lissa (FE13) - Lissa is the first Cleric recruited in Awakening and hold similar stats to a majority of the Archetype's members. She is not, however, required to be rescued from an enemy and the nature of Awakening supports do not give canon confirmation of a relationship to the Julian and/or Navarre equivalents.
 * Sakura (FE14) - Sakura is the first Cleric recruited in Fates during the Birthright and Revelation stories and holds similar stats to the majority of the archetypes. She is not, however, required to be rescued to recruit and the nature of Fates supports do not give canon confirmation of a relationship to the Julian and/or Navarre equivalents.

Pegasus Sisters/Trio
The Pegasus Sisters, comprised of Palla, Catria, and Est, are sister Pegasus Knights. They are well known for their ability to perform a Triangle Attack, a team attack that requires the three sisters to surround an enemy that results in an automatic Critical Hit-like damage. The Pegasus Sisters archetype are generally comprised of three Pegasus Knight sisters in each game who can perform this move. Some are not sisters, but rather teammates who serve in a guard.

Rejected Pegasus Sisters/Trio are:
 * Sumia/Cordelia/Phila/Cynthia(FE13) - The first three are of the Pegasus Knight class units who have a past relationship, Phila being Sumia and Cordelia's mentor. However, Phila's canon death in the story, inability to be recruited and the lack of a Triangle Attack move in Awakening does not qualify those three as the Archetype. Cynthia, while recruitable, has the only trait of being the fourth recruitable starting Pegasus Knight and, similarly, still does not have a Triangle Attack move with the other two and only really has a relationship with Sumia.

Gharnef
Named after the Bishop Gharnef from Fire Emblem: Shadow Dragon and the Blade of Light, Gharnefs are generally Dark Magic users or Bishops who manipulate the events of the game, being responsible for the main conflict. They are usually defeated just before the final boss.

Rejected Gharnefs are:
 * Iago (FE14) - Iago does serve as a manipulator of certain evens in Birthright and Conquest as well as some events in the first half of Revelations. However, he does not play as large of a role as most other members of the Archetype.

Camus
Named after the Paladin Camus from Fire Emblem: Shadow Dragon and the Blade of Light, Camuses are generally enemy generals who hold no ill will towards the player's army, and may even have loved ones or friends in that army, but continue to fight out of loyalty to their nation or lord, despite being fully aware that their nation or lord is in wrong and knowing full well that they will perish in battle. Unlike other enemy commanders, they care about the well being of their subordinates, to the point where they even allow any soldier who does not want to fight to leave the battlefield.

Rejected Camus' are:
 * Mustafa (FE13) - Mustafa does play the role of an enemy general who holds no ill will towards the player's army and, when recruited later after his death, has somewhat of a past with Henry. However, members of the Camus archetype play a moderate role in the story, appearing several times before they are fought while Mustafa appears in one chapter alone. While he does know that his nation is wrong like most other members, he fights against the Shepherds not out of loyalty to Plegia, but out of fear of the repercussions of turning tailcoat.

Julian
Julian is a low level Thief who joins early in the game alongside Lena, and also had minor ties to the swordsman Navarre. They are generally not very strong, but are useful for their ability to pick locks.

Rejected Julians are:
 * Colm (FE8) - While Colm does join the party accompanied with another person, Neimi is not a Lena.
 * Gaius (FE13) - Gaius does not join the party accompanied with another person and does not have an canon established relationship with the Navarre and Lena equivalents of the game.

Minerva
A Dragon Knight, usually female, that initially appears as an enemy. A Minerva often has red armor: the first Minerva even had her own title of "Red Dragon Knight". After being recruited, they typically find themselves fighting against their own nation or even family. While most Minervas tend to be females clad in red, several are males clad in blue/black.

Rejected Minervas are:
 * Cherche (FE13) - Cherche is never engaged as an enemy and does not wear red armor. While fighting against her home nation technically, she had already been against the nation rather than having to be persuaded to fight for the player's army.
 * Scarlet (FE14, Birthright and Revelation) - Scarlet does wear red armor and does fight against her home nation of Nohr. However, in Birthright, she is never engaged as an enemy and is already fighting against her home nation long before meeting the player. In Revelation while she is encountered as an enemy, she is not fighting her homeland as much in that route as the main enemy is Valla.