List of Skills in Fire Emblem: Genealogy of the Holy War


 * Great Shield: This skill causes the character to block any enemy attack, including Holy Weapons and magic, with a chance of (Level) %. It is restricted to promoted heavy-armored characters.
 * Wrath: The character's attacks are always critical hits when he or she is lower than half on HP. Tailto and Linda of Freege have this skill.
 * Pursuit: This skill lets the character attack twice, or four times if he or she has a Heroes weapon. Most playable characters have this skill, or acquire it when promoted. Cuan of Lenster, and Noish and Arden of Chalphy do not have this skill.
 * Continue: This skill lets the character to attack twice if he or she is faster than the enemy. Ira and Lakche of Isaac get this skill upon promotion to Swordmaster class.
 * Steal: This skill lets the character steal money after attacking the enemy. This skill is restricted to the Thief and Thief Fighter classes. Dew and Patty have this skill.
 * Charisma: The characters surrounding a character with this skill earn an extra 10% hit accuracy increase.
 * Awareness: This skill nullifies enemy critical attacks. It also nullifies sword-related skills, which are Meteor Hit, Moonlight Hit, and Solar Strike. It also seems to have a chance of nullifying extra-attack skills such as Pursuit and Continue. Alec of Chalphy, Ira of Isaac, and Diadora of Barhara have this skill. Alec passes this skill onto his children. Diadora passes it onto Celice. Ira passes it onto Lakche and Skasaher. Enemies with this skill occur in Chapter 9 and Final Chapter. Mikiri skill does not stop Shanan, with the Balmunc, from slaying the enemy. Yurius has this skill in Final Chapter only, but it is remotely possible for Shanan to beat him in Final Chapter with the Balmunc.
 * Prayer: The character's chances of evading an enemy attack greatly increases if he or she is critically low on HP. Fin of Lenster and Sylvia the Dancer have this skill.
 * Critical: This skill randomly lets a character perform a critical attack. This skill does not work if the enemy has Awareness skill.
 * Ambush: The character gets to attack first if he or she is low on HP. Lex of Dozel, Arden of Chalphy, and Roddlevan of Isaac have this skill.
 * Duel: This skill has a chance of activating several rounds of extra combat. You must beware that enemy gets to attack as well. Noish of Chalphy, Midayle of Jungby, and Beowolf have this skill.
 * Shooting Star Sword: This skill randomly lets a character attack five times in a row, or ten times with a Heroes Sword. The higher the skill the higher the chance this skill works. This skill does not work against an enemy with Awareness skill. Ira, Shanan, Lakche, and Skasaher have this skill.
 * Moonlight Sword: If this skill works, it will penetrate all the enemy's defense. This skill does not work if the enemy has Awareness skill. Holyn has this skill.
 * Sun Sword: If this skill works, it recovers the character's HP when hitting the enemy. This skill does not work if the enemy has Awareness skill. Dew from Siglud's tale has this skill. Ira, Sylvia, and Brigid let him pass this skill onto Celice's generation.
 * Life: It recovers HP at the beginning of every turn. Only enemies in Final Chapter have this skill.
 * Elite: This skill doubles the experience points the character receives. Lex of Dozel, Sharlow, and Linda of Freege have this skill.
 * Bargain: This skill grants the character a 50% discount in the shops. Dew has this skill.
 * Dance: Adds the extra "Dance" command. After dancing, the grayed-out, or "moved" units adjacent to the dancer get activated. However, you get only one dancer per generation.