Sword and Shield of Seiros

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Story
Alois and Shamir have heard reports of pirates causing trouble near the Alliance capital of Derdriu. They enlist the help of the new professor and his/her class to assist them in eliminating the threat.

Initial enemies
On Hard difficulty, the archers on the southern boat are replaced by bow knights, and there more bow knights on the small southeastern boat instead of a single fighter.

Reinforcements
Two myrmidons will appear at the rear of the boat located farthest north for several turns. A wyvern rider will appear from the rear of the middle boat several times.

Strategy
The wyvern riders that appear as reinforcements will head directly into the town. It's best to use a strong flying unit to prevent them from landing inside the town's borders so that the villagers don't complain and give you less of a reward. Alternately, have a couple archers stand in the bottom right part of the city to eliminate the flyers that get in.