Items

Items are various HP-restoring or status-healing possessions that have many different uses and are held in the character's item pocket. It should be noted that in hand-held Fire Emblem games, each character can hold only five weapons and items combined, but in the console Fire Emblem games, each character can hold up to five weapons and five items. Items can only be used a certain amount of times like weapons, and they disappear completely when used up. Also, lesser healing items (such as Vulneraries) have more uses than more potent healing items (such as Elixirs). Some items have no uses; instead they have an effect when held (such as negating enemy critical attacks). A few items can only be used by certain classes like Lockpicks which can only be used by thieves, rogues, or assassins to open chests and doors. Items can be obtained by opening chests on the battlefield, standing on certain squares in a map (there is a higher chance of finding these with a higher Luck factor, and this mostly happens on desert maps). Thieves and rogues can also steal unequipped items from enemy units (including staves in the console Fire Emblems), and some enemies drop items when defeated, as indicated in red when viewing their items. Items can also be bought from various armories and shops either on the field or in the battle preparation menu for certain amounts of Gold depending on the quality of the item.