The Berserker/Script

Opening Narration
To the west of Elibe lies an archipelago known as the Western Isles.

Here, a sacred weapon lies waiting, the seal guarding it broken.

However, to retrieve the weapon, one must pass a trial.

Armads, a sacred axe filled the destructive force of thunder.

To wield it, one must prove one's worth.

Hector faces a test unlike any he's ever experienced.

Opening Dialogue
(Hector appears) (Athos appears) (Hector leaves)
 * Hector: Hey, it's pitch black in here! Agh, and it's full of smoke... Hey, Graybeard Athos, you sure this is the right place?
 * Athos: Yes. Armads, the legendary weapon of Durban the Berserker, who took its name as his own. Armads is here.
 * Hector: If I've got that, I can help out Eliwood, can't I?
 * Athos: This battle axe is so tremendous that normal men cannot even lift it. However, it's possible that you might be strong enough.
 * Hector: C'mon, let's go. I want to get my hands on it!
 * Athos: Slow down, you fool! The spirits of the soldiers who once fought at our side against the dragons now guard the legendary weapon even in death.
 * Hector: ...and if I can get through them, I can take the axe, right?
 * Athos: There are more of them than I'd imagined. You can't do this alone. You must have help.
 * Hector: Fine with me, but how many people can come with me?
 * Athos: Too many will simply serve to excite the guardians. Call as few allies as possible.
 * Hector: Bah... I don't get it, but I'll do as you say.
 * Athos: ...Be on guard, Hector. Every act of strength you perform has consequences...
 * Hector: Don't worry. I'll get that axe! Now if we're calling allies, let's call them and get moving!
 * Athos: Hmph... You are a bold one. That is your strength, but also your weakness. Your recklessness may one day be your undoing...