From Pain, Awakening

"A Blood Pact? A piece of parchment forced you into this hopeless war?"

- Nailah

Information
From Pain, Awakening is the final chapter of Part 3 from Fire Emblem: Radiant Dawn. The chapter takes place in a big, snow-covered map where the Daein army and the Laguz tribes clash. The objective of the map is to rout the enemy; however, a blue 0 will appear at the upper right corner of the screen. This number will go up for every dead unit (it also counts the retreating Daein units) and there will be small cinemas or events at numbers 10, 15, 20 and 25 until it reaches number 80, when depending if Boyd and Mist have a Level A Support, he or Titania will call Ike and tell him to take Mist back to the fortress. If Boyd has the Level A Support he will tell Ike that he will clear a path. The Daein Army starts at the north and central parts of the map, the Phoenicians at south, the Gallians at west and the Greil Mercenaries at southwest.

At the end of this chapter Ike will promote to his Third Tier class, Vanguard.


 * Map Affinity: Water

Defeat

 * Ike or Ranulf dies
 * Tibarn dies
 * Skrimir dies

Armory

 * Bronze Sword
 * Iron Sword
 * Steel Sword
 * Silver Sword
 * Iron Blade
 * Steel Blade
 * Wind Edge
 * Killer Edge
 * Bronze Lance
 * Iron Lance
 * Steel Lance
 * Silver Lance
 * Iron Greatlance
 * Steel Greatlance
 * Javelin
 * Killer Lance
 * Bronze Axe
 * Iron Axe
 * Steel Axe
 * Silver Axe
 * Iron Poleax
 * Steel Poleax
 * Hand Axe
 * Killer Axe
 * Bronze Bow
 * Iron Bow
 * Steel Bow
 * Iron Longbow
 * Killer Bow
 * Bowgun
 * Bronze Knife
 * Iron Knife
 * Steel Knife
 * Silver Knife
 * Bronze Dagger
 * Iron Dagger
 * Steel Dagger
 * Silver Dagger
 * Kard
 * Fire
 * Elfire
 * Arcfire
 * Thunder
 * Elthunder
 * Arcthunder
 * Wind
 * Elwind
 * Arcwind
 * Light
 * Ellight
 * Shine

Bargains

 * Rolf's Bow: 2700g
 * Olivi Grass (x5): 1600g

Bonus Experience

 * Clear: (easy/normal: 10000), (hard: 5000)
 * In 10 turns: (easy/normal: 5000), (hard: 2500)

Hidden Treasure

 * Rescue
 * Coin

Story
Queen Nailah and Prince Rafiel decide to join Micaiah and her forces along with Prince Kurthnaga from Goldoa. They decide to fight for the people they love. Meanwhile, Lehran's Medallion is starting to reach a point in which the galdr won't hold it back and the "Dark God" would be released. The leaders of the Apostle's Army decide to end this fight quickly to head Begnion and avoid the awakening of the "Dark God".

At the end of the chapter, Ashera will wake up and cast her Judgment upon the world, turning everybody but the playable characters and Merchant Convoy into stone. The counterpart to Ashera, Yune, takes over Micaiah's body so she can talk with the survivors. She proposes them to go to the Tower of Guidance to get everybody back to normal, dividing all the survivor characters into three armies: The Silver Army, The Greil Army and The Hawk Army. Each one has forced characters to them, as per the storyline, but you can move almost all other units.