A Distant Voice

"I was here years ago. As I remember, there's a large armory tucked deep inside the building. And if I understand correctly, Begnion soldiers guard valuables they've stolen from rare objects to necessary supplies in that armory."

- Sothe before the battle.

Infomation
A distant voice is the Chapter 4 of Part 1 in the game Fire Emblem: Radiant Dawn.


 * Affinity: Heaven
 * Player's Units: 2 + the characters that you want
 * Enemy Starting units: 8(easy), 13(normal/hard)

Strategy
You'll get a new character before this chapter, Meg, an Armoured Sword. Now, the following is one of the most important things I'll say in this walkthrough; make sure you take all her weapons away from her, remove her skill (and sell it, because it's basically worthless!), and then leave her in a dark, dark, corner, and never look at her again. She's easily the worst character in the game, and you'll only be wasting your time fielding her.

Before this chapter, you'll have your first chance to make support pairings. Nolan with Edward is one of the most effective pairs in the game, as both are front-line beasts, and with Nolan's earth affinity, Edward will get lots of evade as well. Aran's best partner is probably Laura, as it builds quickly and gets both of them decent evade. Leonardo also has a water affinity, so he could give and get good bonuses with Aran; however he isn't that great of a unit and probably won't be being used later on. Leave Micaiah's A support with Sothe intact, as both are always together, and it gives good bonuses as well.

In this chapter, you'll be up against entirely Beast Tribe Laguz, Tigers and Cats. The tigers do extremely high damage, so handle them with extreme caution, and be careful with your less durable units, Edward, Micaiah, Laura and Ilyana. Tigers can probably take Micaiah and Laura in one hit, and Ilyana in two, and possibly Edward in two as well.

Right off the bat, a Tiger will come around and start breaking the breakable wall above you, so keep Edward or Aran or someone there to deal with it. You could also deal with a ranged unit; it's possible that Ilyana has enough speed to double it. Also, there's a tiger you can snipe near your starting location, so you should probably take care of it like that rather than in melee as well.

Make sure you get the hidden Beastfoe tome in the upper-left portion of the map, as it will be extremely useful later on in the game, in Part 3. Also, in the shop before the battle, Aimee is offering a Beast Killer knife for Sothe, which will allow him to make short work of the Laguz in this chapter, and later on as well. Make sure you buy it.

Later on in the chapter in harder difficulties, more laguz will spawn in the top portion of the map. You should have two or so units there to deal with them, probably one of your melee fighters and Ilyana so that both can attack in one turn while allowing only one laguz to attack you at a time.

Armory

 * Bronze & Iron weapons.
 * Tome - Thunder e Light
 * Staves - Heal
 * Itens - Herb

Shop Bargain

 * Javelin - 600g
 * Hand Axe - 625g
 * Beast Killer - 1200g
 * Ellight - 2240g
 * Mend - 1000g

Info

 * In Town: Meg joins to group (***)
 * Merchants: None (**)
 * More Merchants (***)
 * Kurth (*)

Bonus Experience

 * 300 to clear
 * 150 to complete within 10 turns

Items

 * Pure Water (chest)
 * 3000 Gold (chest)
 * Seraph Robe (chest)
 * Chest Key (enemy drop)