User blog comment:FarEastwood/Probability densities for Mozu's default class growths/@comment-27144707-20161213050204/@comment-26152875-20161218073506

I'm glad you enjoyed the read, man! I agree—Donnel is undeniably the FE big boss underdog; using him is pretty much the hidden Easy mode of Awakening across all difficulties hands down. But I avoided referencing Donnel because, unlike Mozu, he starts out in a trainee / tier zero class. Trainees tend have significantly more room for growth compared to other base class units; while non-trainee underdogs (e.g., Est or Nino) tend to have as much room as a standard base class unit.

In general, I immediately turn Mozu into a Great Lord or Dread Fighter since she can readily use the offensive tools that they have to offer. But when I need a really reliable bowman (like in Conquest), I reclass her to an Archer, grab Amaterasu, and finalize her as a Sniper. In earlier play-throughs, I used to switch her into Spear Fighter through Oboro or Samurai through Ryoma. Also, keep going with the blog posts, dude! I've been keeping up with your cipher posts to learn about the TCG meta even though I don’t play haha; TCGs are too expensive of a hobby for me, but I like to see how it operates.