—Tanith
A Guiding Wind is Chapter 13 of Fire Emblem: Path of Radiance.
The boss of the chapter is Norris, a sniper working for Daein. Naesala appears talking to Norris but doesn't face Ike and his Mercenaries until later in the game, he sends in some of the Kilvas ravens to steal the treasure from the Begnion ship and the Daein ship because they aren't looking after it and their right to it was over.
- Enemy starting units: 23
- TIP: Kill the ravens first. They will seize if they have the chance, and their ability to fly across the ships and obstacles makes them very dangerous. If a Raven manages to get to a chest before you, you can still get the item if you kill the raven before they leave the map or they go to a different treasure chest.
- TIP: You can potentially recruit both Astrid and Gatrie on your first turn. Use 2 units to shove Ike toward Astrid (Remember that Mordecai has Smite), move Ike next to Astrid, recruit her, and use Astrid to recruit Gatrie. You should use Astrid's innate Canto ability to not get hit. You can also place Gatrie on the tile you have to protect, because of his very high defense.
Story[]
Ike and his companions are still aboard the ship when they are approached by Tanith, an envoy from the Theocracy of Begnion. The group discusses the strange situation of a Begnion envoy visiting Princess Elincia of Crimea, especially given the tense political history between the nations. Tanith reveals that the apostle of Begnion, a highly significant figure, wishes to meet the princess.
Tanith's mission is complicated when news comes in that the apostle has disappeared, possibly due to an attack by pirates and ravens. Despite the chaos, Ike and his group decide to assist, driven by both the immediate need to help and Soren's suggestion that this might be a chance to gain favor with Begnion. They join forces with Tanith and the Begnion soldiers, engaging in battle to protect the apostle.
After the battle, it is revealed that the "lost child" Ike found earlier is actually Sanaki, the empress of Begnion. Initially disguised as a frightened child, she reveals her true identity, much to the shock of Ike and his companions. Tanith and Sigrun, a commander of Begnion's holy guard, thank Ike's group for their help and extend an invitation to visit Begnion's capital, Sienne.
Items[]
Dropped Items[]
- Longbow by Norris
Chest Items[]
Middle ship.
- Up left chest: Laguz Axe
- Down left chest: Killer Bow
- Up right chest: Longsword
- Down right chest: Elfire
Top ship.
- Left chest: Occult Scroll
- Middle chest: Energy Drop
- Right chest: Speedwing
Base Conversations[]
| Name | Value | Requirement | Obtain |
| Youth | ** | - | - |
| Woman | ** | - | - |
| Jill | * | Jill recruited and is alive | - |
| 3 Brothers | *** | Oscar, Boyd and Rolf are all alive | Follow-up convo (Ch 19) |
Enemy Reinforcements[]
- Some Ravens will arrive to take the treasure, they will also seize the defend spot if they are within range and the spot is unguarded. These ravens will focus primarily on the treasure (or the defend spot) and although unlikely, it is possible that they will attack units near either target.
