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A Guiding Wind is chapter 13 in the game Fire Emblem: Path of Radiance. If a Raven manages to get to a chest before you, you can still get the item if you kill the raven before they leave the map or they go to a different treasure chest.

The boss of the chapter is Norris a sniper working for Daein. Naesala appears talking to Norris but doesn't face Ike and his Mercenaries until later in the game, he sends in some of the Kilvas ravens to steal the treasure from the Begnion ship and the Daein ship because they aren't looking after it and their right to it was over.

  • Enemy starting units: 23
  • TIP: Kill the ravens first, they will seize if they have the chance, and there ability to fly across the ships and obstacles makes them very dangerous.

Items

Chest Items

Dropped Items

Enemy Reinforcements

  • Some Ravens will arrive to take the treasure, they will also seize the defend spot if they are within range.

Gallery


Previous chapter:
A Strange Land
A Guiding Wind Next chapter:
Training


Template:PoR

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