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==Infomation==
 
==Infomation==
'''A Strange Land''' is chapter 12 in the game [[Fire Emblem: Path of Radiance]].
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'''A Strange Land''' is chapter 12 in the game [[Fire Emblem: Path of Radiance]]. In this chapter, it is best to have a couple of people (archers, [[Ike]] w/[[laguz slayer]], and most of your [[laguz]] the best idea is to keep [[Ike]] in one place and wait for [[Jill]] to come and join you (she talks to [[Ike]] with out the help of [[Ike]])
   
 
==Dropped Items==
 
==Dropped Items==
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{{chap|[[Blood Runs Red]]|[[A Guiding Wind]]}}
 
{{chap|[[Blood Runs Red]]|[[A Guiding Wind]]}}
 
{{Stub}}
 
{{Stub}}
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{{PoR}}
 
{{PoR}}
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[[de:Fremdes Ufer (Kapitel)]]
 
[[de:Fremdes Ufer (Kapitel)]]
 
[[Category:Chapters]]
 
[[Category:Chapters]]

Revision as of 23:34, 26 September 2009

Infomation

A Strange Land is chapter 12 in the game Fire Emblem: Path of Radiance. In this chapter, it is best to have a couple of people (archers, Ike w/laguz slayer, and most of your laguz the best idea is to keep Ike in one place and wait for Jill to come and join you (she talks to Ike with out the help of Ike)

Dropped Items

Enemy Reinforcements

  • 1 raven appears at the bottom right during turn 3.
  • 1 raven appears at the top right and 1 at the bottom right during turn 5.
  • 1 raven appears at the left during turn 7.
  • 1 raven appears at the right during turn 9.
  • 1 raven appears at the bottom right during turn 11.
  • 1 raven appears at the top right during turn 13. A second appears at the bottom left (hard mode only).


Previous chapter:
Blood Runs Red
A Strange Land Next chapter:
A Guiding Wind



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