FANDOM



Air Orders is a type C passive skill introduced in Fire Emblem Heroes. At the start of the turn, the user applies the Air Orders status condition onto adjacent Flying units; allowing them to move to spaces adjacent to allied unit within 2 spaces. This is similar to Zelgius's Warp Powder.

Air Orders can be learned without inheriting by Hinoka (Relaxed Warrior).

StatsEdit

Fire Emblem HeroesEdit

Name Activation SP
FEH Air Orders 1 Air Orders 1 Start of turn 60
Effects At start of turn, if unit's HP is at 100%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
Users Rarity:
Notes {{{6}}}

Name Activation SP
FEH Air Orders 2 Air Orders 2 Start of turn 120
Effects At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
Users Rarity:
Notes {{{6}}}

Name Activation SP
FEH Air Orders 3 Air Orders 3 Start of turn 240
Effects At start of turn, grants the following status effect to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
Users Rarity:
Notes {{{6}}}

Community content is available under CC-BY-SA unless otherwise noted.