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{{Quote|Careful, love. Prices aren't the only things I can cut in half!|Anna in ''[[Fire Emblem: Awakening]]''}} |
{{Quote|Careful, love. Prices aren't the only things I can cut in half!|Anna in ''[[Fire Emblem: Awakening]]''}} |
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− | '''Anna''' (アンナ, ''Anna'') is a recurring character in the [[Fire Emblem (series)|Fire Emblem series]]; she features in every game in the [[Fire Emblem (series)|Fire Emblem series]], except for ''[[Fire Emblem Gaiden]]'', which does not use shops. She appears as a red haired female and is rarely seen without her trademark pose (of her resting her pointer finger on her face) or her sly smile. Anna appears to be able to travel between the worlds of each title; ''[[Fire Emblem: Awakening]]'' reveals there are |
+ | '''Anna''' (アンナ, ''Anna'') is a recurring character in the [[Fire Emblem (series)|Fire Emblem series]]; she features in every game in the [[Fire Emblem (series)|Fire Emblem series]], except for ''[[Fire Emblem Gaiden]]'', which does not use shops. She appears as a red haired female and is rarely seen without her trademark pose (of her resting her pointer finger on her face) or her sly smile. Anna appears to be able to travel between the worlds of each title; ''[[Fire Emblem: Awakening]]'' reveals there are a multitude of Annas, one managing the [[Outrealm Gate]] and another a recruitable [[Trickster]]. |
She is voiced by Saori Seto in ''Awakening'' [http://www.nintendo.co.jp/3ds/afej/characters/chara24.html] in the Japanese version and by [[wikipedia:Karen Strassman|Karen Strassman]] in the English version. |
She is voiced by Saori Seto in ''Awakening'' [http://www.nintendo.co.jp/3ds/afej/characters/chara24.html] in the Japanese version and by [[wikipedia:Karen Strassman|Karen Strassman]] in the English version. |
Revision as of 19:49, 20 June 2013
—Anna in Fire Emblem: Awakening
Anna (アンナ, Anna) is a recurring character in the Fire Emblem series; she features in every game in the Fire Emblem series, except for Fire Emblem Gaiden, which does not use shops. She appears as a red haired female and is rarely seen without her trademark pose (of her resting her pointer finger on her face) or her sly smile. Anna appears to be able to travel between the worlds of each title; Fire Emblem: Awakening reveals there are a multitude of Annas, one managing the Outrealm Gate and another a recruitable Trickster.
She is voiced by Saori Seto in Awakening [1] in the Japanese version and by Karen Strassman in the English version.
Profile
Anna is traditionally a non-playable character who appears throughout various Fire Emblem games as a guide, cameo, prompt for suspending map data, or merchant in one of the Secret Shops. In the GBA games she also appears in the Link Arena and also in the prompt before game data is erased. In Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, she hosts the in-game tutorial and is depicted as a Pegasus Knight, although she never attacks. This is the first time she appears as a unit. She also appears in the beginning of Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~, guiding the player in the creation of the Avatar.
In Awakening, for the first time in the series, Anna is playable, joining as a Trickster in Paralogue 4. Curiously, Awakening reveals that there can be more than one Anna. Anna appears in both Paralogue 2 as a Merchant and Paralogue 4 as a recruitable Trickster, but if the player plays Paralogue 2 after 4, Anna will still appear in Paralogue 2. At the end of the chapter, Anna explains that the other Anna is one of her many sisters, all of which look exactly the same. The existence of multiple Annas also explains the variety of jobs run by Anna in the same game, including acting as an Outrealm guide and a traveling merchant. As a merchant, she is friendly and polite, especially towards wealthy customers. As a Trickster, she is fixated on making money and is always looking for a new way to earn more. Her birthday is June 11th and she has the most private savings in the army.
In EXPonential Growth, the Anna who serves as a guide for the chapter speaks with a fake French accent. The Merchant version of Anna appears as a boss in Apotheosis.
During Harvest Scramble in Awakening, while talking to Tiki, Anna reveals that her family keeps a detailed log of everything they've each experienced, made from letters that they've each written about their journey. From a young age, each Anna is required to read the log in order to acquire all the information and knowledge contained.
Anna appears in dialogue in Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, its remake Fire Emblem: Shadow Dragon, Shin Monshō no Nazo, Fire Emblem: Genealogy of the Holy War, Fire Emblem: Rekka no Ken, and Awakening. In most of these games, she appears to have a close relationship with another recurring character, Jake.
In Game
As a Playable Unit
Base Stats
Note: Anna only appears as a playable unit in Awakening.
Starting Class | Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Move |
---|---|---|---|---|---|---|---|---|---|---|
{{{image}}} | {{{Level}}} | {{{HP}}} | {{{Str}}} | {{{Mag}}} | {{{Skl}}} | {{{Spd}}} | {{{Lck}}} | {{{Def}}} | {{{Res}}} | {{{Move}}} |
Skill | Weapon | Starting Items | ||||||||
{{{Skills}}} | {{{Weapon}}} | {{{Item}}} |
|File:Anna Trickster FE13 Map Icon.pngTrickster
|1
|36
|12
|17
|23
|22
|26
|8
|10
|6+1
|Movement +1
Locktouch
|Sword - C
Staff - D
|Steel Sword
Heal
Concoction
|}
Growth Rates
HP | Str | Mag | Skl | Spd | Luk | Def | Res |
---|---|---|---|---|---|---|---|
80% | 40% | 45% | 60% | 55% | 80% | 35% | 40% |
Supports
Class Sets
- Thief - Promotes to Assassin or Trickster
- Archer - Promotes to Sniper or Bow Knight
- Mage - Promotes to Sage or Dark Knight
- Bride - Requires Wedding Bouquet
Overall
Base Class
Anna is essentially a utility unit, possessing Trickster class. When compared to Gaius, her closest counterpart, Anna trails behind Gaius in several stats, though she has better defensive stat growths over him and a modest magic growth, making her a decent Trickster healer. Her main quirk is that she has an incredible amount of Luck growth, on top of a decent speed and skill growths to make her a tricky unit to hit. These traits usually make her more durable and more well suited for the Trickster class. It is recommended to give her Levin Swords to build off of her decent magic stat. She starts off with the Thief set of skills so she can pick locks right away and have a decent movement range with Movement +1.
Reclassing
Anna's two reclassing sets are the Archer and Mage lines. As a Mage and Sage, Anna is lacking the magical potency of Miriel and Ricken but is a bit sturdier and much harder to hit. Same going with the Dark Knight classes aside from Magic and Luck, Anna's caps are similar to Ricken in all other stats. Anna can grab Focus, Slow Burn, and Lifetaker from these classes for her to use in her Trickster base as well as Magic +2 for some extra healing potency and Levin Sword damage.
The Archer class may seem tempting, but Virion has higher strength, skill, and speed growths, allowing him to hit harder and faster. Aside from some of the skills offered in that class, Anna really plays best in her other classes.
As a Boss
All Difficulties
Starting Class | Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Move |
---|---|---|---|---|---|---|---|---|---|---|
{{{image}}} | {{{Level}}} | {{{HP}}} | {{{Str}}} | {{{Mag}}} | {{{Skl}}} | {{{Spd}}} | {{{Lck}}} | {{{Def}}} | {{{Res}}} | {{{Move}}} |
Skill | Weapon | Starting Items | ||||||||
{{{Skills}}} | {{{Weapon}}} | {{{Item}}} |
|Merchant
|30
|99
|60
|50
|70
|70
|65
|55
|55
|5
|Aether
Counter
Dragonskin
Rightful God
Vantage+
|Lance - A
|Brave Lance*
Spear*
|}
*Forged
Quotes
Recruitment
- Anna: Hello there, handsome! Am I being rescued?
- Chrom: Well, that was the plan, but you seem to be holding up just fine. Can you still fight?
- Anna: I could stand to open a few more rogues, sure. Or locks, for that matter.
- Chrom: A thief, is it?
- Anna: Locksmith, thank you very much! But yes. Door or chest, I'll have it smiling wide in a trice. And it looks like these bandits have quite the hoard built up.
- Chrom: ...Huh. Well then, I think we're in business.
Event Tiles
- What's this? Well, well, it'll look great in my shop. (item)
- Who knew you could meet suppliers in a place like this? Dang, I'm good! (exp)
- "I snuck in some practice. I need to be able to slash brigands AND prices!" (weapon exp)
Relationship Tiles
Asking
- "Hey, you look cheery! Find a nice weapon on sale?" (happy)
- "Well, we've got a tough battle ahead. Can I count on you?" (team up)
- "Take my word for it - the world is full of big dreamers. So what do you dream about?" (dreams)
- "Hey, what do you do in your spare time? ...Shop, I hope?" (free time)
Replying
- "Actually, I just go some hot new items in. Are you in a spending mood?" (happy)
- "Sure. But let's not do anything reckless. A dead shopkeeper earns no profits." (team up)
- "Me? I dream of big profits, obviously. So drop by my shop and help a girl out!" (dreams)
- "Me? I do inventory. Want to watch? I'm a whiz at counting vulneraries." (free time)
Asking - Married
- "Please be careful out there, Avatar. We're supposed to open a store together!" (promise)
- "Hey, handsome! You're nicer to look at with each passing day, you know that?" (compliment)
- "Avatar, you're second to nothing except gold. ...Kidding! You're number one." (love)
- "What have you got there, Avatar? Is it rare? Is it marketable? Let me see!" (gift)
Replying - Married
- "What? I would never leave my shop behi... Er, I mean, I'd never leave YOU behind." (promise)
- "Ha ha! Thanks, that's sweet. You're looking pretty studly yourself today!" (compliment)
- "Thanks, baby. I love you too. Want to go in the back room and...count gold?" (love)
- "Oh, this? I was about to put it on the sale rack. Want to buy it off me?" (gift)
Asking - Child
- "Wow, kiddo, you are fast at stocking the store shelves. Want to race sometime?" (train)
- "Hey, are you okay? You were up all night reading." (concern)
- "Is there anything you need? You know Mom runs the best store around." (gift)
- "Sooo, what's popular in the future? I need to stay ahead of the trends." (story)
Replying - Child
- "Sure, but go easy on me. I'm not the spring chicken I used to be!" (train)
- "Really? Don't worry about me. I feel fine! Never better, in fact." (concern)
- "Nah, my suppliers have got me covered. That's nice of you to offer, though!" (gift)
- "I've been traveling and selling as long as I can remember. Oh, the lands I've seen! Which reminds me, I need to introduce you to my sisters. You have a LOT of aunts! ...You might say you were born into discounts." (story)
Level Up
- "If only my profits grew this fast!" (6-7 stats up)
- "This sure beats gold! ...Wait, no it doesn't." (4-5 stats up)
- "I wonder just how much I can branch out." (2-3 stats up)
- "I think someone forgot to give me my change." (0-1 stat up)
- "Minds are like wallets. They only hold so much." (0-1 stat up, most stats capped)
Class Change
- "Everything must go!"
Armory
- "Hmph. Not much of a selection, is there?" (buying)
- "Think you can get a good price? At my shop you can." (selling)
- "Perhaps I should start my own upgrading service." (forging)
Barracks
Alone
- "The enemy sure had some nice weapons. I should look into their suppliers." (misc)`
- "Holy smokes! Is this my lucky day? My performance AND my profits are up!" (surge)
Greetings - Normal
- "Morning, Avatar! I smell a big day ahead for business!" (morning)
- "Heya, Avatar! If you've got time, can I interest you in my wares?" (midday)
- "Evening, Avatar! Ready to call it a day?" (evening)
- "*Yawn* How do you manage to stay up so late, Avatar?" (night)
Greetings - Married
- "Hello, Avatar. How did you sleep?" (morning)
- "Hello, Avatar. Hope you have a productive day!" (midday)
- "Hello, Avatar. You should see my earrings today!" (evening)
- "Hello, Avatar. Don’t stay up too late, okay?" (night)
Roster
An enigmatic merchant with a bevy of identical sisters—more than she can count. Like most merchants, she is a smooth talker who loves both gold and rich customers. The one with the fattest nest egg. Born on June 11th.
Confession
—Anna's confession quote.
Final Chapter
—Anna's final chapter quote.
—Anna's quote after Grima was defeated by Chrom
—Anna reassuring the Avatar's choice is she is his wife
—Anna's quote after the Avatar's sacrifice of killing Grima
DLC Pre-Battle
The Golden Gaffe Pre-Battle
—Anna's pre-battle quote.
EXPonential Growth Pre-Battle
—Anna's pre-battle quote.
Infinite Regalia Pre-Battle
—Anna's pre-battle quote.
Death's Embrace Pre-Battle
—Anna's pre-battle quote.
Five-Anna Firefight Pre-Battle
—Anna's pre-battle quote.
Summer Scramble Pre-Battle
—Anna's pre-battle quote.
Hot-Spring Scramble Pre-Battle
—Anna's pre-battle quote.
In Battle
Dual Support
- "Go! Go!"
- "Welcome!"
- "Take 'em out!"
- "Open for business!"
- "We're on commission!"
- "I'm right here."
- "Here it comes!"
- "I'm not worried!"
- "You can do it!"
- "We've got this!"
Dual Strike
- "Here's a freebie!"
- "Violence is on sale today!"
- "Half off!"
- "Two for one!"
- "Can I help you?"
Dual Guard
- "You all right?"
- "Not gonna happen!"
Defeated Enemy
- "Another happy customer!"
- "Come again!"
- "Next in line?"
- "Huh..."
Partner Defeated Enemy
- "You get a discount!"
- "Thanks!"
- "Ooh! Nice weapon!"
Critical
- "Sold!"
- "Cha-ching!"
- "Ready to get gouged?"
- "I make deep cuts!"
Defeated By Enemy
- "This can't be, ungh..."
Defeated as "Merchant"
- "Ahh!"
Death/Retreat Quote
—Anna's death quote (classic mode)
—Anna's retreat quote (casual mode)
Possible Endings
- Anna - Secret Seller
- With nary a word, Anna left the others and returned to her free-spirited merchant life. She was later sighted across the continent, haggling with suppliers and beating down the cost of goods.
- Anna and the Avatar
- Many wrote of Avatar's legendary exploits, but accounts of his origins and character varied. Scholars, poets, and bards agreed on one thing alone—he loved his wife, Anna, above all else.
Trivia
- An unnamed character, visually identical to Anna, runs the secret shop and the game suspension feature in TearRing Saga: Utna Heroes Saga, complete with her trademark pose.