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Armads

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|400
 
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|[[File:FEH Star Rarity 5.png|60px|link=]]
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|✯✯✯✯✯
|If unit's HP ≥ 80% and foe initiates combat,<br>unit makes a guaranteed follow-up attack.
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|Hector makes a guaranteed follow-up attack when attacked at HP ≥ 80%.
|evolve = Beserk Armads
 
|cost = 400, 375, 150
 
 
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}}
 
|-|Beserk Armads =
 
|-|Beserk Armads =
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|[[File:FEH Star Rarity 5.png|60px|link=]]
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|✯✯✯✯✯
|Accelerates Special trigger (cooldown count-1).<br>At start of turn, if unit's HP ≤ 75% and unit's attack<br>triggers Special, grants Special cooldown count-1,<br>and deals +10 damage when Special triggers.
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|Accelerates Special trigger (cooldown count-1).
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If Hector's HP ≤ 75% and Special triggers by attacking, Special cooldown count-1 at start of turn.
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Deals +10 damage when Special triggers.
 
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}}
 
|-|Thunder Armads =
 
|-|Thunder Armads =
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|400
 
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|[[File:FEH Star Rarity 5.png|60px|link=]]
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|✯✯✯✯✯
|Grants Def+3. If the number of allies within 2 spaces<br>(excluding unit) > the number of foes within 2 spaces<br>(excluding target), foe cannot make a follow-up attack.
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|Grants Def+3. If the number of allies within 2 spaces of Hector > the number of foes within 2 spaces (excluding target), foe cannot make a follow-up attack.
 
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