When an Armored Unit with this skill has 100% of his HP at the end of the enemy turn his movement will be increased by one. Armored units with 2 movement won't be held back by Forests but will otherwise have the same movement as an Infantry Unit.
|Effects||If unit's HP is 100% at start of turn, unit can move 1 extra space. (That turn only; does not stack.)|
|Users||Only Armored Units can equip this Seal.