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“A book that increases a unit's weapon level for the currently equipped weapon or magic.”
—In-game description, Shin Monshō

The Arms Scroll (武術書 Bujutsu sho, lit. Martial Arts Manual) is a Stat booster that debuts in Fire Emblem: Path of Radiance. When used, the Arms Scroll increases the Weapon Level by one rank, depending on the type of weapon that they have currently equipped.

Caution should be exercised before using the Arms Scroll, as one could potentially upgrade an unintended weapon level by accident, simply because the wrong type of weapon is equipped at the time of use.

In Fire Emblem Awakening and Fire Emblem Fates, the Arms Scroll grants an immediate weapon level up to all weapons the character is capable of equipping; for example, a Tactician character will gain one level in both Tomes and Swords when they expend an Arms Scroll.

Item Information[]

Fire Emblem: Path of Radiance[]

Name Uses Worth Effect(s) / Note(s)
FE9Armsscroll.gif Arms Scroll 1 8,000 Increases the weapon level of the equipped weapon's type by 1 rank.

Fire Emblem: Radiant Dawn[]

Name Uses Worth Effect(s) / Note(s)
Armsscroll.png Arms Scroll 1 8,000 Increases the weapon level of the equipped weapon's type by 1 rank.

Fire Emblem: Shadow Dragon[]

“An item that increases a unit's weapon level for whatever weapon or magic is equipped.”
—In-game description, Shadow Dragon
Name Uses Worth Effect(s) / Note(s)
FE11armsscroll.png Arms Scroll 1 2,500 Increases the weapon level of the equipped weapon's type by 1 rank.

Fire Emblem: New Mystery of the Emblem[]

Name Uses Worth Effect(s) / Note(s)
FE11armsscroll.png Arms Scroll 1 2,500 Increases the weapon level of the equipped weapon's type by 1 rank.

Fire Emblem Awakening[]

Name Uses Worth Effect(s) / Note(s)
Arms Scroll FE13.png Arms Scroll 1 2,500 Increases the weapon level of all weapons that its user can possibly equip by 1 rank.

Item Locations[]

Fire Emblem: Path of Radiance[]

Method Location
Dropped Kotaff (Ch. 9) • Enemy Raven* (Ch. 12) • Enemy Raven (Reinforcement)** (Ch. 12)

*Easy/Normal/Hard Mode only.
**Maniac Mode only.

Fire Emblem: Radiant Dawn[]

Method Location
Bargains Part 1: Ch. 5Ch. 7Ch. 9Endgame
Part 3: Ch. 2Ch. 3Ch. 5Ch. 8
Part 4: Rebirth 1 (x5)
Treasure Part 1: Ch. 6-1 - Hidden in the corresponding map.
Ch. 8 - Hidden in the corresponding map.
Part 2: Ch. 3 - Hidden in the corresponding map.
Endgame - Hidden in the corresponding map.
Part 4: Prologue - Hidden in the corresponding map.
Ch. 1 - Hidden in the corresponding map.
Ch. 2 - Hidden in the corresponding map.

Fire Emblem: Shadow Dragon[]

Method Location
Treasure Ch. 12 - Chest
Secret Shop Ch. 24

Fire Emblem: New Mystery of the Emblem[]

Method Location
Dropped Enemy General (Ch. 8)
Treasure Ch. 11 - Hidden in the sand.
Ch. 18 - Hidden in the space above the cave.
Secret Shop Ch. 21

Fire Emblem Awakening[]

Method Location
Dropped Para. 9
Treasure Para. 4 - Chest
Visit Ch. 15 - Village
Event Para. 11 - End of chapter (provided that at least two Villagers survive). Saving a merchant from Risen
Merchants All locations. (Higher chance in Mount Prism, Origin Peak, Sea-King's Throne, Conqueror's Whetstone, Mountain Village, Warriors' Tomb, Wellspring of Truth and Garden of Giants)

Fire Emblem Fates[]

Method Location
Skirmishes Drop from enemy commanders of Outlaw, Adventurer and Master Ninja classes.
Event Xeno. 10 - first completion only
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