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For the Genealogy of the Holy War character, see here.

“I am who I've always been: Destroyer of Evil, Champion of the Weak! I am Arthur! The Hero of Justice!”
—Arthur during his C-Support with Elise

Arthur is a playable character in Fire Emblem Fates and an ally on the Conquest and Revelation routes. He is Elise's incredibly unlucky retainer and a self-styled "Hero of Justice". If he achieves an S-Support, he will have a son named Percy.

Profile[]

Arthur's support with Azura reveals that he grew up as a commoner in Nohr to his parents who taught him that justice was acting on what his heart told him to do. More than 10 years before the events of the game he met Azura as a child when she ran away after being mistreated in the castle, and subsequently stood up for her, telling the guards that he had kidnapped her and got punished afterward, when the guards came to take her back. Since that time, he studied martial arts and decided he wanted to protect people on the streets from injustice.

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

Birthright[]

When Elise goes missing in Chapter 23, Arthur and Effie head to the underground area of Nohr where they find Elise with Corrin. Fearing that they are holding her hostage, Arthur and Effie join Camilla's forces to rescue her. Eventually, Arthur is able to meet with Elise where he learns that Corrin is out to stop King Garon's madness and that she is supporting them. Following his liege, Arthur temporarily joins Corrin's army to protect Elise, unfortunately for him and Effie, Elise is tragically killed by Xander after taking a hit from Siegfried meant for Corrin.

However, if Corrin does not talk to Arthur and should he be defeated instead, Arthur will perish alongside a good number of his other allies (except Selena and Beruka).

"End of spoilers. It's a pleasure doing business with you!"

Conquest[]

When Corrin is sent by King Garon to quell the impending rebellion from the Ice Tribe, Xander convinces Elise to disobey their father's orders for Corrin to go alone. Elise brings along Arthur and Effie to help them out, though they arrive slightly later since he lost his map through the Woods of the Forlorn.

Arthur subsequently aids Corrin's effort to put an end to the age old conflict between Hoshido and Nohr. He continues serving Elise thereafter, his luck supposedly improving in his old age.

Revelation[]

When Elise sees King Garon's increasingly apparent insanity, she decides to join Corrin's cause to save both kingdoms. Arthur follows her alongside Effie and joins Corrin's army at Port Dia.

Arthur subsequently aids Corrin's effort to put an end to Anankos' machinations. If he marries Female Corrin, he will become the king of Valla

Paralogue[]

In Paralogue 19, Arthur decides to visit his son Percy's Deeprealm. Upon arriving, Percy labels Arthur as a criminal and hires a group of mercenaries to take him out. The mercenaries believe that Arthur is actually Gazak due to his chin looking similar to his, and after Percy calls him Gazak, the mercenaries attack, resulting in a humorous downward spiral.

After the battle, by either defeating or scaring all of the mercenaries, Arthur apologizes to Percy for having him stay alone with his wyvern Ace in the Deeprealm. Arthur decides to let Percy join the army so that they can bring justice together.

Personality[]

As the self-professed "Hero of Justice", Arthur is known to have made it his life's mission to lend his assistance to one and all who may require it, no matter how trivial or absurd their grievances may be. To this end, he constantly keeps his eyes peeled for people who appear to be in need of help in order to ensure that he is the first person to provide them with the aid they need. This fact is especially explicated through his supports with Elise, where he proclaims his desire to spread happiness to one and all by means of providing aid to everyone who needs it.

Unfortunately, Arthur's good intentions are often hindered or even ruined by his notorious bad luck. Often occurring in unexpected instances, Arthur's bad luck is known to be comically extreme to the point of being detrimental to his overall well-being. His supports with Felicia prove this fact, where a banana peel and a swarm of mosquitoes materialize out of nothingness when he attempts to teach her how not to spill water when carrying it. Occasionally, this bad luck gives good luck to others, as shown in both Mozu and Kagero's supports.

Despite being aware of his bad luck and having developed a disdain for it, Arthur is not known to be resentful and vindictive, choosing instead to maintain a stance of optimism in all that he does. His supports with Setsuna evidence this fact, where he, despite failing to pick up supplies for a party on more than one occasion, persists in maintaining an attitude of positivity to achieve eventual success in his task.

He's the most flashy when falling down out of everyone in the army.

In-Game[]

Fire Emblem Fates[]

Base Stats[]

As an Enemy[]

Birthright Chapter 23 - Camilla[]

Starting Class
FE14 Arthur Hero (Enemy) Map SpriteHero
LevelHPStrMagSklSpdLckDefResMov
7381702117110 (14-4)1 (5-4)6
SkillsWeaponStarting Items
MisfortunateMisfortunate
Sword Expert IconSwordfaire
FE14 Sword Sword - A
FE14 Axe Axe - E
FE14SwordBrave Sword

Starting Class
FE14 Arthur Hero (Enemy) Map SpriteHero
LevelHPStrMagSklSpdLckDefResMov
7382002117110 (14-4)1 (5-4)6
SkillsWeaponStarting Items
MisfortunateMisfortunate
Sword Expert IconSwordfaire
FE14 Sword Sword - A
FE14 Axe Axe - C
FE14SwordBrave Sword

Starting Class
FE14 Arthur Hero (Enemy) Map SpriteHero
LevelHPStrMagSklSpdLckDefResMov
7432002117110 (14-4)1 (5-4)6
SkillsWeaponStarting Items
MisfortunateMisfortunate
Sword Expert IconSwordfaire
FE14 Sword Sword - A
FE14 Axe Axe - B
FE14SwordBrave Sword

Xenologue 20 - End: Lost in the Waves[]

Growth Rates[]

HP Str Mag Skl Spd Lck Def Res
70% 65% 0% 70% 50% 10% 50% 20%

◾ Note: Growth Rates are based on the character in their starting class

HP Str Mag Skl Spd Lck Def Res
80% 70% 0% 70% 50% 5% 45% 20%

◾ Note: Growth Rates as a Berserker

HP Str Mag Skl Spd Lck Def Res
70% 60% 0% 75% 50% 10% 55% 20%

◾ Note: Growth Rates as a Hero

Max Stat Modifiers[]

Str Mag Skl Spd Luk Def Res
+1 0 +3 0 -3 +1 -1

Class Sets[]

Standard Sets[]
Base Classes Promoted Classes
Friendship Sets[]

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Partner Sets[]

Marriage Sets
Possible Candidates Base Classes Possible Promotions
Varies
Varies
Varies

Marriage Sets
Possible Candidates Base Classes Possible Promotions

Special Classes[]
Base Classes Promoted Classes
-
-
-
-
-
-
-
-
-
-
-
-

Supports[]

See also: Arthur (Fates)/Supports

Romantic Supports

Other Supports

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Class[]

Arthur is the first Fighter recruited in both Conquest and Revelation. He has excellent Health, Strength and Skill growths. While his Strength growth is lower than Charlotte's, it is still decent enough to make Arthur a useful unit. His Speed and Defense growths are moderately high, while his Resistance and Luck growths are very poor. However, coming from Arthur's relatively low base Speed, it may be difficult to get his Speed high enough for him to double. True to his character, Arthur has the worst Luck out of every playable character. It will result in him having a relatively low hit, Avoid and critical hit rate, and also allows enemies to land criticals on him more often which makes him useless and a sacrifice unit. This is further dampened by his own Personal Skill, Misfortunate. While it drops enemies Critical evade by 15, he also experiences a 5 point drop in his own Critical evade. Arthur is a good candidate for Goddess Icons as his Luck is extremely hurtful if facing high Critical chance units, thus the large boost from one can reduce the sting of this stat flaw.

Arthur's two promotion classes are Hero and Berserker. While he loses some Strength as a Hero, he gains much more Skill and Defense, making him a good candidate for attacking skills and basic combat fights. He learns Sol at Level 5 to recover some health when he attacks, which is his only means of healing outside of Friendship and Marriage classes. He also learns Axebreaker at Level 15, reducing the impact of Axe wielders, especially Berserkers who have high critical hit rates. Hero keeps a balanced build for Arthur, making him reliable for drawn out battles.

Berserker is much more focused on dealing powerful raw damage, especially when it has an innate 20% critical activation bonus, which can help to relieve his low Luck's decreased chance. Arthur does gain more HP and Strength, but he loses some Defense and reduces his Luck to the point that it will almost never increase, though only just slightly below his Luck growth before. Arthur learns Rally Strength which can help to bolster his allies physical prowess. Complimented by his Personal Skill, enemies can take the critical evade penalty in his zone and be dealt with by an ally within range before attacking. He also learns Axefaire further bolstering his own Axe proficiency. While Arthur has more raw damage, he is not quite as suited for longer battles and is best used for quickly eliminating enemies without getting hit himself.

Secondary Class Set[]

Arthur's secondary class is Cavalier, entailing the Paladin and Great Knight promotions. As an alternative to Fighter, his Speed will be shakier due to the reduced growth rate; however, he gets increased growth rates in Luck, Defense, and Resistance, all of which Arthur can use to address his durability issues. From this class, Arthur can learn Shelter and Elbow Room, although neither will work efficiently later on. As a Paladin, Arthur will be fairly well-rounded except in Luck, which will likely still be very low, and Resistance, though the Paladin has a very strong Resistance base. From Paladin, he can learn Defender to boost his stats when he is paired up with an ally, although this will lose effectiveness later on. He can also learn Aegis to protect himself better, especially from magic users given his good Skill growths. As a Great Knight, Arthur will lose quite a bit of Speed, and will not have the same Luck growth rate as a Paladin, but can capitalize on his physical defenses and already start out with a D rank in Axes to work with. From Great Knight, Arthur can learn an offensive skill, Luna and Armored Blow to take less damage against physical attackers when he initiates a battle.

Friendship Classes[]
  • Benny: Benny provides him with Knight and its promotions, General and Great Knight. Arthur can learn Natural Cover and Defense +2 from Knight, although both skills lose effectiveness later on. From General, he can learn Wary Fighter to prevent himself from being doubled by speedier units (although he will be unable to double slower units also), and Pavise to help him shave off physical damage. Since Arthur has access to Paladin from his secondary class, its signature skill Aegis, and a good Skill growth, he can reasonably reduce damage from most sources of attack.
  • Niles/Keaton: Both Niles and Keaton provide him with Outlaw and its promotions, Bow Knight and Adventurer. From Outlaw, Arthur can learn Movement +1 which will stack with other movement boosters to surprise enemies. Locktouch is not exactly needed as Niles and Kaze can do this for the player. From Bow Knight, Arthur can learn Rally Skill and Shurikenbreaker to help him against Master Ninjas. From Adventurer, Arthur can learn Lucky Seven to get a +20 hit/evasion rating for the first seven turns, although this helps more in PVP considering that most chapters can be completed quickly. Pass can allow him to surprise support units when a physical wall is blocking his way to them.
  • Azama: Azama is exclusive to Revelation and provides him with Monk and its promotions, Great Master and Onmyoji. From Monk, Arthur has nothing special to learn; his poor Luck prevents him from taking advantage of Miracle and Rally Luck is not helpful for him. The same applies to Onmyoji because of his poor Magic and its skills specialize in said stat. Arthur benefits the most from Great Master as Renewal allows healers to focus on other units and Countermagic helps intimidate magic users in battle to cover his poor resistance.
Marriage Classes[]
  • Female Corrin: Female Corrin provides him with whatever class the player chose as her secondary, including classes that he couldn't obtain otherwise, especially Hoshidan ones. She can also help with Arthur's offense depending on their secondary class. If doing so, Oni Savage is a good class for Arthur to use due to its promotion to Oni Chieftain; Death Blow makes him extremely devastating in battle when given a high critical weapon and Counter will punish melee attackers, and when combined with Countermagic will make Arthur dangerous if his defense is good. Alternatively, other classes like Samurai with its promotion Master of Arms can be used to learn Life and Death, which when put in Berserker with Death Blow and other damage boosting skills like Aggressor, should allow Arthur to dispose his opponent with ease, though caution should be exerted if going with Life and Death. In terms of Partner Sealing, the Samurai class line is of fair use to Arthur, as it gives him solid speed and salvageable luck, though admittedly his Luck stat will still be fairly low. Spear Fighter is another option, providing a well-rounded class option with a moderately-powered weapon of choice and useful skills, such as Seal Defense and Seal Speed to cripple enemy units, Rend Heaven to add more damage against physical enemies like Generals, and Quixotic as a risky option to improve Arthur's accuracy. Spear Master also has +10 to Critical Evade by default, which may help Arthur avoid critical hits from enemies with lower critical rates.
  • Setsuna/Mozu: Setsuna, who is exclusive to Revelation, and Mozu provide him with Archer and its promotions, Sniper and Kinshi Knight. As an Archer, Arthur's average Speed may be a point of contention, as if his Speed does not develop quickly enough, he may not be able to double the enemy. However, as an Archer, Arthur needs little effort to put his Strength and Skill growths to work while taking advantage of hard-hitting weapons in bows. In addition, with the Archer's high capacity for high Skill, Arthur can develop enough Skill to consistently critical enemies with a Killer Bow. Skill +2 is not a relatively useful skill, but can be used until he gets more useful skills. Quick Draw adds four extra damage every time Arthur initiates an attack, which is useful given his offensive nature. As a Sniper, Arthur's Skill growth increases, giving him more room to increase his accuracy. Certain Blow can fix his Luck issues in terms of accuracy and can be brought to Berserker or Hero to fix his accuracy issues when wielding Axes. Bowfaire will not see any use except in Bow-wielding classes, which Arthur can use as a Sniper to good effect but not in any of his default classes. Kinshi Knight Arthur is a very high-risk, high reward option, but he has high enough base HP, Attack, and Defense growths to play the risk along with receiving a 15% growth rate in luck to fix the accuracy issues. This can be further abused if Arthur brings over Certain Blow and Bowfaire from Sniper. Air Superiority can help Arthur hit airborne foes, and while many airborne enemies can be KOd by him in the first place, having an extra hit boost never hurts. Amaterasu is a good utility skill given that Arthur will often be on the front lines (except in Kinshi Knight), though he may have difficulties finding space for it.
  • Beruka/Camilla: Beruka and Camilla both provide him with Wyvern Rider and its promotions, Wyvern Lord and Malig Knight. As a Wyvern Rider, Arthur has the needed raw growths in HP, Strength, Skill, and Defense to be a typical Wyvern Rider, but his horrible Luck will still give him issues; in addition, Wyvern Rider has a lower Skill growth than Fighter, which may bog Arthur down until he promotes. Regardless, Strength +2 adds a small amount of power, though Arthur will likely forgo this skill for something else as he levels. Lunge can be used in all sorts of manners to change positioning of enemy units for various setups. If Arthur promotes to Wyvern Lord, his Skill growth rate goes back to what it was as a Fighter while also gaining a noticeable amount of Skill and getting a secondary weapon in Lances to use against Sword users. Rally Defense can be stacked with Berserker's Rally Strength, and as a Wyvern Lord, Arthur has the movement to use it effectively. Swordbreaker is good for him in any Axe-wielding class, allowing him to have an easier time hitting enemy Swordmasters and Heroes, especially with a Dual Club. It is not recommended to make Arthur a Malig Knight, as he lacks the magic growth rate needed to use Tomes effectively; in addition, Malig Knight has the same base Luck as Berserker, meaning it is very likely that as a Malig Knight, Arthur will have 0 Luck. Despite this, the skills are very useful. Savage Blow erases the HP of nearby enemies after he initiates an attack, which can be useful against more durable enemies like Oni Chieftains, Dark Knights, and Generals. Trample adds +5 damage to any non-mounted enemy, which are fairly common in both Conquest and Revelation, making it a fairly reliable damage boost.

Fire Emblem Heroes[]

Hapless Hero
A sworn ally of justice with uncannily bad luck. One of Elise's retainers. Appears in Fire Emblem Fates.

Base Stats[]

Rarity:
✯✯✯
Heroes Arthur Sprite (3*)Title
Hapless Hero
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
36/39/42
6/7/8
25/28/31
5/6/7
22/25/28
6/7/8
23/26/29
3/4/5
18/21/24
SkillsWeapon
FEH skill offense Steel AxeFEH Axe Axe
✯✯✯✯
Heroes Arthur Sprite (4* & 5*)Title
Hapless Hero
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
37/40/43
7/8/9
27/30/33
5/6/7
23/26/29
7/8/9
25/28/31
3/4/5
19/22/25
SkillsWeapon
FEH skill offense Emerald Axe
FEH skill support Swap
FEH Axe Axe
✯✯✯✯✯
Heroes Arthur Sprite (5*)Title
Hapless Hero
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
40/43/46
7/8/9
29/32/35
6/7/8
25/29/32
7/8/9
26/30/33
4/5/6
21/24/28
SkillsWeapon
FEH skill offense Emerald Axe+
FEH skill support Swap
FEH Axe Axe

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Axe---
Steel Axe-FEH Star Rarity 3-
Emerald AxeSteel AxeFEH Star Rarity 4FEH Star Rarity 3
Emerald Axe+Emerald AxeFEH Star Rarity 5FEH Star Rarity 5
Arthur's Axe--FEH Star Rarity 5
FEH skill supportSwap-FEH Star Rarity 4FEH Star Rarity 3
AFEH HP +3 HP +3--
FEH HP +4 HP +4FEH HP +3 HP +3FEH Star Rarity 3
FEH HP +5 HP +5FEH HP +4 HP +4FEH Star Rarity 4
BFEH Lancebreaker 1 Lancebreaker 1-FEH Star Rarity 3
FEH Lancebreaker 2 Lancebreaker 2FEH Lancebreaker 1 Lancebreaker 1FEH Star Rarity 4
FEH Lancebreaker 3 Lancebreaker 3FEH Lancebreaker 2 Lancebreaker 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Arthur has the misfortune of being a rather unassuming Axe Infantry unit. As one of the many Book I units, he suffers from the passage of time as more and more new units receive better skills and weapons in their starting kits. Far from being a terrible unit, Arthur has his perks with solid base stats that give him a rounded offense and defense, making him a somewhat decent duelist unit. 32 Atk and 29 Spd allow him to decently battle most of the middle of the pack units and can take a hit with his decent 73 physical and 67 magical bulk. For the most part, given that he is an easy merge unit as a 3-4 star unit, he can turn into a reliable unit, but he will require much inheritance to get over his lackluster starting kit.
Emerald Axe+ was Arthur's default axe, granting him a 20% damage boost against Blues and a 20% damage reduction against Reds, solidifying himself as a Blue check. While serviceable, Arthur was better off taking another axe that did not entirely dichotomized his damage output. Later, he was blessed enough to gain his own personal Axe, Arthur's Axe. If he has any sort of visible buff to any of his four core stats, he gains an additional +3 to all four core stats during combat, granting him incredible stat totals when he has partners running Hone/Ward/Wave skills or powerful buffing units like Legendary Azura. When refined, if his opponent has a penalty on them, such as a stat reduction or an status like【Isolation】, or if he is not at full health at the start of combat, he gains an additional +5 to his four core stats on top of his Axe's default effect, resulting in a possible +8 boost. While a bit tricky to get right, Arthur can achieve explosive power under the right condition and can become a veritable threat under the right conditions.
Swap allows him to swap places with the unit he uses the skill on, allowing him to place himself in between his ally or the opposite depending on the incoming enemy matchup. HP +5 gives him a flat +5 increase to his HP. A decent option for early Heroes, the skill has fallen out of favor for other skills that provide better boosts to his offense. Lancebreaker solidifies Arthur as an early Lance check and while it still can be useful in certain situations, Arthur has much better options now.

Counters[]

Arthur suffers from being a Book I unit as he lacks the raw stat total that many later units have, especially if he does not invest in Dragonflowers. His Spd is just low enough that most of the problematic, high-offensive Reds can easily double him and while he has decent bulk, he seldom can stand up to these units. Arthur's power also heavily relies on him getting his Axe's full effect off, so units who can inflict debuffs on him, especially Ploy users, given his low Res, can instantly depower him and thus remove his one saving grace.

Skill Inheritance Options[]

Arthur ideally should take Reposition as it is a far superior positioning skill. He works well with specials like Sol as it helps keep him alive thanks to its regeneration effect as can Aether, though the latter's long charge time requires some high investment skills to reap the full benefits. Alternatively, Bonfire works nicely off of his decent Def for a solid 10 additional true damage from his neutral 30 Def. Attack Smoke or Defense Smoke are great addition to him as they are affordable and either increases his bulk or increases his damage.
Arthur can go for an explosive offensive unit with skills like Fury for the flat stat increase. With the added guaranteed recoil, he can actually maintain his axe's effect. This will also pair nicely with Wrath or Desperation, as both effects require him to be injured to activate. The former is preferred to give him special cooldown acceleration, though the latter works well with his deceptive Spd, especially if Arthur has a Spd asset. In tandem with Fury and his Axe's full effect, disregarding any other additional visible Spd buffs, Arthur by himself can reach an impressive 42 Spd or 43 if he has Fury 4.
If going for a defensive build, which is generally expensive, Steady Breath accelerates his special while increasing his physical bulk. Guard slows his enemy's special cooldown. Quick Riposte as his Seal gives him the means to double the faster enemies he will probably encounter, helping to shore up his defensive capabilities.

Meet Some of the Heroes[]

Hapless Hero Arthur
Arthur hapless hero pop01 Look out, evildoers! Here comes Arthur, the axe-wielding retainer to Elise, princess of Nohr!
Arthur hapless hero pop02 Arthur comes from the underground city of the Nohrian capital. His parents instilled in him the value of justice, and so he became a hero of the streets, helping people in need and preserving the peace.
Arthur hapless hero pop03 Unfortunately, despite his well-meaning and valorous nature, Arthur has been cursed with the worst luck imaginable. Calamitous pratfalls are a daily occurrence for him, and at one point, he was even struck right in the head by lightning. Still, he won't be discouraged from doing the right thing!
Arthur hapless hero pop04 And so, Arthur continues to reach a hand out to those in need. He's a Hero in every sense of the word, and with his unwavering dedication to justice, he'll keep the Order of Heroes safe!
Closely Associated Characters
Elise Princess of Nohr who adores her siblings. A bit childish, but has a pure heart and keen eyes. Arthur's liege.
Effie A gentle knight with great strength and devotion. Like Arthur, she is one of Elise's retainers.

Quotes[]

Fates[]

Arthur (Fates)/Fates Quotes

Heroes[]

Arthur (Fates)/Heroes Quotes

Possible Endings[]

Arthur - Hapless Hero (不運なヒーロー, fu'un'na hi-ro-)
Arthur was offered many lofty positions, but he turned them all down in favor of guarding Elise. Scholars say the hero led a happy life of helping others. Rumor has it his luck improved in his old age.
Arthur and Corrin (Conquest)
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Corrin was hailed as a hero, working alongside her spouse to spread peace worldwide.
Arthur and Corrin (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise Queen of Valla. Arthur spent his time among the people, helping those in need. He never hid his identity during his work.
Arthur and Azura
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. There are few records of Azura beyond her marriage. She remains a historical mystery.
Arthur and Beruka
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Beruka was torn about leaving Camilla but enjoyed having enough emotions for them to conflict.
Arthur and Camilla
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. His wife, Camilla, gave up her royal title and spent her days at home doting on her family.
Arthur and Charlotte
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Records show that his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Arthur and Effie
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Effie retired after getting married, but she and Elise remained best friends for the rest of their lives.
Arthur and Elise
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.
Arthur and Felicia
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Felicia gave up her career in the service industry for the military, ultimately becoming a commander.
Arthur and Kagero
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Kagero remained a ninja. It is said that the couple got along, but didn't have much time together.
Arthur and Mozu
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. His wife, Mozu, meanwhile, was a constant source of support and a humanitarian in her own right.
Arthur and Nyx
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. His wife, Nyx, was indispensable with her vast experience and magic abilities.
Arthur and Peri
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Peri eventually learned the difference between right and wrong. It took a while.
Arthur and Selena
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. After marrying, he and his wife, Selena, disappeared from records. They likely lived happily ever after.
Arthur and Setsuna
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Records show his wife, Setsuna, stayed by his side and was a great source of support and happiness.

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Arthur is illustrated in the trading card game with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 159 CYL Arthur Fates Portrait
Fates
1,704
CYL2 385
↓226
CYL Arthur Fates Portrait
Fates
474
↓1,230
CYL3 366
↑19
CYL Arthur Fates Portrait
Fates
435
↓39
CYL4 438
↓72
CYL Arthur Fates Portrait
Fates
177
↓258
CYL5 349
↑89
CYL Arthur Fates Portrait
Fates
169
↓8
CYL6 365
↓16
CYL Arthur Fates Portrait
Fates
165
↓4
CYL7 339
↑26
CYL Arthur Fates Portrait
Fates
94
↓71

CYL8 358
↓19
CYL Arthur Fates Portrait
Fates
84
↓10

Etymology[]

Arthur comes from the Roman clan name Artorius, meaning heroic or courageous.

It could also come from the legend of King Arthur who wielded the sword Excalibur, his son Percy is likely named after Percival, a knight of the Round Table in Arthurian legends.

Harold is an Old English name, from here "army" and weald "rule", meaning "heroic leader", same as the title herald. This leads credence to his character archetype of the stereotype, strong-jawed superhero of western culture.

Trivia[]

  • Arthur shares his English voice actor, Cam Clarke, with Male Corrin, Hinata and Anankos' human form.
  • Arthur's birthday is the same date Fire Emblem Fates was first announced.
  • Arthur was voted the 19th most popular male on Nintendo's official Fates character poll.
  • Arthur has the lowest Luck growth and Luck modifier out of all characters in Fates.
  • Arthur and Effie are the only Nohr retainers that don't have a battle quote against Corrin.
  • Despite having his name changed to Arthur, a name beginning with the letter "A", Arthur's belt has the letter "H" on its buckle, alluding to his original name of Harold.

Gallery[]

See main article: Arthur (Fates)/Gallery.
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