—Arthur, talking to Tine in her recruitment conversation
Arthur is a playable child character from Fire Emblem: Genealogy of the Holy War. He is the son of Tailtiu and the brother of Tine.
His substitute character is Amid, who is incidentally his cousin.
Profile[]
Separated from his mother and sister from a young age, Arthur grew up in Silesse alone, mastering the art of Wind Magic. He later meets and travels with Fee to search for Tine, who at the time is in Ulster, which leads to the events of Chapter 6. He initially holds a grudge towards his uncle, Bloom, for wrenching his family away from him, but later develops a deep hatred for his aunt, Hilda, as well, as he learns from Tine that she is directly responsible for inflicting the most amount of pain, abuse, and suffering to his mother and sister.
Personality[]
Arthur seems to be rude and harsh on the outside, but in actuality is kind and sensitive on the inside, as shown in a battle conversation with Fee. Arthur is also cool-headed, logical and sharp in his responses to quips made towards him by Fee.
Arthur's vulnerable side is revealed upon his learning of his mother Tailtiu's tragic fate and the suffering his surviving sister Tine endured. This results in him being concerned, and protective over Tine, as he resolves to never be separated from her ever again.
In-Game[]
Genealogy of the Holy War[]
Base Stats[]
Note: Parent characters are assumed to be at Level 30 by the end of the First Generation.
Father:
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 32 | 3 | 8 | 8 | 8 | 9 | 4 | 5 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Vantage | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud Fjalar | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 30 | 0 | 10 | 8 | 10 | 9 | 2 | 6 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Pursuit | Fire - B Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 30 | 2 | 8 | 10 | 9 | 10 | 3 | 5 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Pursuit Nihil | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud Bragi | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 28 | 0 | 10 | 8 | 9 | 11 | 2 | 8 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 31 | 3 | 7 | 8 | 9 | 10 | 3 | 5 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Adept Charge | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 27 | 2 | 8 | 10 | 10 | 12 | 3 | 6 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Bargain | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 31 | 3 | 8 | 9 | 8 | 10 | 3 | 5 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Critical Charge | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 30 | 2 | 8 | 10 | 10 | 12 | 3 | 5 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Pursuit Miracle | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 31 | 3 | 7 | 10 | 9 | 9 | 2 | 5 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Pursuit Charge | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud Od | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 33 | 2 | 8 | 11 | 9 | 9 | 3 | 6 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 30 | 2 | 8 | 9 | 10 | 9 | 3 | 5 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Pursuit Charge | Fire - C Thunder - B Wind - C | Wind Inherited Items |
Starting Class | Holy Blood | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mage | Thrud Forseti | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
2 | 31 | 0 | 10 | 10 | 11 | 10 | 2 | 6 | 5 | 0 | Varies |
Skills | Weapon | Starting Items | |||||||||
Wrath Adept Critical | Fire - C Thunder - B Wind - | Wind Inherited Items |
Growth Rates[]
Note: Holy Blood bonuses have already been taken into consideration.
Father:
Promotion Gains[]
Promoted Class | ||||||
---|---|---|---|---|---|---|
Mage Knight | ||||||
+5 | +3 | +1 | +1 | +4 | +2 | +4 |
Weapon Levels | ||||||
B +1 +1 +1 * |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Arthur is one of the characters most dependent on his father. Due to his nature as a magic unit who natively lacks the Pursuit skill, but also joins early and possesses Wrath, he can hugely vary in his playstyle depending on his parentage. In all incarnations, however, he will have the advantages of a mount upon promotion and rather high damage if he can activate Wrath, which enables him to clear the arena fairly easily and reach his promotion quickly. He also has exceptional Skill due to his Thrud blood, making him very accurate. His base Magic is not very high, meaning he prefers fathers that can provide him with a good Magic growth or synergistic skills.
The best paring for Arthur is Lewyn, as Arthur will inherit Forseti from the start of the game and will be a consistent powerhouse for most of the second generation thanks to Forseti's natural power and his high Speed growth. This makes Arthur the first character in the second generation to join with a Holy Weapon, placing a massive amount of power in the player's hands at a very early stage. He is very effective against two Thunder-wielding bosses in chapter 7 who are otherwise very difficult, Ishtore and Bloom. Consequently, it is common in playthroughs prioritizing speed and efficiency. While Arthur will lack Pursuit and will not double as consistently, he still will be one of the most solid second-generation characters. A Pursuit Ring should be considered, but is ultimately optional: the Forseti's boosts to Skill and Speed will allow him to trigger the otherwise unreliable Adept and Critical skills more often. While this is Arthur's most powerful pairing, it can be somewhat tricky to obtain, and Ced, though joining later and with less mobility, is the better combatant of the two. It will also make Tine weaker - though she can inherit Elwind and later obtain Tornado, her combat power certainly suffers without Pursuit and without any reliable way to trigger Adept or Critical.
If Lewyn is off the table, the next-best father for Arthur is Azelle. Instead of the raw power of Forseti, Arthur instead gains Pursuit, which turns him into a reliable damage-dealer who can one-round or two-round most opponents. With Fjalar blood, Arthur sports a hefty 50% Magic growth, giving him good future prospects, and his Speed becomes very high. It will also allow him to inherit Azelle's tomes, including Elfire, helping him out in the early game - while Fire Tomes have high weight, Arthur should have enough Speed to still Pursue. Pursuit and Wrath is an excellent combination, as it means that if Arthur can activate Wrath, only the rare Nihil-users have even a hope of survival. The pairing is easy to obtain, as Azelle is in fairly low demand as a father, and results in an Arthur that is, effectively, a significantly better version of Azelle; not a spectacular unit, but an effective one.
If dipping into non-magical fathers, a common choice is one with Vantage, especially Lex (who further adds Paragon to the mix). This is due to the interaction between Vantage and Wrath, since the two skills activate simultaneously: not only will he always Critical when at reduced health, but he will always attack first, potentially letting him wipe out the opponent before they can even attack him, turning him into an effective cleaner capable of wiping out large groups of enemies on enemy phase. However, this runs into some problems - both Lex and Arden as fathers would largely tank his Magic growth. Even passing down a Magic Ring, the meager Wind tome just isn't enough to one-shot a significant portion of the game's enemies, even with Wrath and Vantage both triggered. In order to fully take advantage of this combo, let Arthur defeat Ishtore. Once he Promotes, the mighty Thoron tome boasts 20 mt, +5 from the Magic Ring, and around 13-14 Magic, meaning 76-78 base power on one his Critical hits. For this reason, Lex is a far more useful father thanks to his Paragon skill to push Arthur towards that promotion. Further, Lex grants less Strength growth than Arden, but more Defense, Skill, and Luck, which are all more important than Strength for both Arthur and Tine. Tine also will rely heavily on Paragon, considering how much later she joins your army and at such a low level compared to the rest of your units.
Claud is the last significant option, and offers the least of the magic-oriented fathers: he possesses no skills, and Arthur cannot use the staves that are Claud's selling point. Claud is effectively a worse version of Azelle, lacking Pursuit and the ability to pass down tomes above C-rank. On the other hand, Claud is also the only father who passes down a significant Resistance growth, and a good one in Luck as well, giving Arthur the ability to tank or dodge magic fairly effectively.
In Chapter 6, Arthur may speak to Seliph, but nothing will result of it.
In Chapter 7, Arthur can recruit Tine by speaking to her.
In Chapter 8, Arthur may speak to Fee, and she will gain three points of HP and 100 love points with him.
In the Final Chapter, if neither Arthur nor Tine has a lover, he may speak to her, and she will gain one point of luck.
In the Final Chapter, after Friege is captured, if Arthur and Fee are lovers, she may speak to him, and he will gain three points of Skill (though he has most likely already capped his Skill at this point).
Love Growths[]
Original and replacement characters have the same love growths, unless stated otherwise.
Character | Bonus |
---|---|
Julia |
0+0 |
Altena |
N/A |
Lana/Muirne |
0+2 |
Larcei/Creidne |
0+2 |
Nanna/Jeanne |
0+2 |
Fee/Hermina |
100+1 |
Lene/Laylea |
0+2 |
Patty/Daisy |
0+2 |
Tine |
Not possible, since they are siblings |
Fire Emblem Awakening[]
SpotPass[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Mage | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
9 | 27 | 6 | 10+2 | 13 | 11 | 8 | 11 | 5 | 5 |
Skills | Weapon | Starting Items | |||||||
Magic +2 Wrath | Tome - D | Elwind* |
*Enemy only, joins unequipped
Fire Emblem Heroes[]
- Furious Mage
- Raised alone in Silesse, separated from his sister and mother at a young age, he harbors resentment toward House Friege. Appears in Fire Emblem: Genealogy of the Holy War..
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Furious Mage | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 11/12/13 39/42/46 | 10/11/12 38/41/45 | 5/6/7 27/30/33 | 2/3/4 15/18/21 |
Skills | Weapon | ||||
Gronnvulture+ Night Sky | Tome |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Wind | - | - | - | |
Elwind | - | - | - | |
Gronnvulture | - | - | - | |
Gronnvulture+ | - | |||
Night Sky | - | - | - | |
Glimmer | Night Sky | - | - | |
A | Atk Spd Ideal 1 | - | - | |
Atk Spd Ideal 2 | Atk Spd Ideal 1 | - | ||
Atk Spd Ideal 3 | Atk Spd Ideal 2 | |||
C | Threaten Res 1 | - | - | |
Threaten Spd Res 1 | Threaten Res 1 | - | ||
Threaten Spd Res 2 | Threaten Spd Res 1 | - | ||
Spd Res Menace | Threaten Spd Res 2 | - |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Counters[]
Skill Inheritance[]
Meet Some of the Heroes[]
Furious Mage Arthur | |||
---|---|---|---|
Arthur is a mage who was brought up in the remote countryside of Silesse. He's Tailtiu's son, and a descendant of Thrud, one of the crusaders who saved Jugdral from the threat of Loptr! | |||
Arthur once lived peacefully with his family, until one day when his mother and his sister, Tine, were taken away by House Friege of the Grannvale Empire. | |||
Time passed, and once Arthur had grown into a young man, he left Silesse on a journey to find Tailtiu and Tine. | |||
During his search, he met Seliph and joined his liberation army…only to finally encounter Tine in the ranks of the opposing army! On the battlefield, he managed to convince Tine to join him, and brother and sister were finally reunited! | |||
Closely Associated Characters | |||
Tailtiu | A noblewoman from Friege and descendant of the crusader Thrud. She appears cheerful but is hiding her troubles. Arthur's mother. | ||
Tine | Niece of Bloom, ruler of Ulster and duke of Friege. Reuniting with her older brother, Arthur, she joins the liberation army. |
Quotes[]
Genealogy of the Holy War[]
—Arthur's battle quote versus Tine
—Arthur's battle quote versus Bloom
—Arthur's battle quote versus Hilda
—Arthur's death quote
Awakening[]
—Arthur's SpotPass parley quote
—Arthur's SpotPass battle quote
—Arthur's SpotPass recruitment quote
—Arthur's battle quote as an enemy, in Lost Bloodlines 1
—Arthur's battle quote versus Ricken in Lost Bloodlines 1
—Arthur's death quote as an enemy, in Lost Bloodlines 1
—Arthur's battle quote as an enemy, in Lost Bloodlines 3
—Arthur's battle quote versus Ricken in Lost Bloodlines 3
—Arthur's death quote as an enemy, in Lost Bloodlines 3
Heroes[]
Non-Canon Appearances[]
Fire Emblem: Light Inheritors[]
Fire Emblem: Genealogy of the Holy War (Mitsuki Oosawa Manga)[]
Fire Emblem: Genealogy of the Holy War (Nattsu Fujimori Manga)[]
Fire Emblem: Genealogy of the Holy War Gag Paradise[]
Fire Emblem: Genealogy of the Holy War - Sigurd's Tale[]
Fire Emblem: Genealogy of the Holy War - Last of the Earth Dragons[]
Fire Emblem: Genealogy of the Holy War - Forest and Lake Country[]
Fire Emblem 0 (Cipher)[]
Arthur is illustrated in the trading card game with the following cards:
Choose Your Legends Placement History[]
Round | Placement | Character Version | Votes |
---|
CYL1 | 290 | Genealogy of the Holy War |
707 |
CYL2 | 378 ↓88 |
Genealogy of the Holy War |
483 ↓224 |
CYL3 | 283 ↑95 |
Genealogy of the Holy War |
747 ↑264 |
CYL4 | 219 ↑64 |
Genealogy of the Holy War |
682 ↓65 |
CYL5 | 172 ↑47 |
Genealogy of the Holy War |
566 ↓116 |
CYL6 | 185 ↓13 |
Genealogy of the Holy War |
524 ↓42 |
CYL7 | 340 ↓165 |
Genealogy of the Holy War |
93 ↓431 |
CYL8 | 337 ↑3 |
Genealogy of the Holy War |
105 ↑12 |
Etymology[]
Arthur was a mythical king of England who wielded the Excalibur and was aided by his Knights of the Round Table, as well as Merlin and his wife Guinivere. He met a morbid end, due to wounds suffered from his nephew/son Mordred.
Trivia[]
- Since Tailtiu arrives in the game together with Claud, they are often paired together by beginner players. While this will lead to Arthur joining Seliph's army with the Valkyrie Staff in his inventory, he will be unable to use it due to class restrictions. This phenomenon has been adapted into a running gag amongst the creators of the Fire Emblem: 4-koma Manga, where Arthur's attempts to call upon the powers of the staff often result in him either utilizing it in an unskillful manner, or even harming his allies with offensive magic.
- Arthur was one of the scrapped characters in Thracia 776. His in-game portrait can still be seen.
- The notes from Shouzou Kaga expanded a bit on Arthur's childhood. After being separated from Tailtiu and Tine, Arthur was fortunate that a kind old woman from a neighboring village adopted him and gave him shelter. A traveling merchant (actually Lewyn) later visited him and Arthur learned Wind magic from him before eventually departing to Manster.[1]
- According to ingame information, Arthur must have been born between Gran 758 and Gran 760.
- Assuming that Genealogy of the Holy War’s first three chapters took place over a single day at the start of Gran 757, there is a gap of six months between Chapters 2 and 3 (when his mother joins and can first fall in love), so he couldn’t have been born before the end of the year and the start of Gran 758.
- While talking to his sister in Chapter 7. Arthur states she was born soon after the Battle of Belhalla (as she was a newborn when their family fled to Silesse). Tine has to be at least nine months younger than her brother, so he must have been born by the end of Gran 760.
Gallery[]
- See main article: Arthur (Genealogy)/Gallery.