—Ashnard, to Reyson in Path of Radiance.
Ashnard, also known as the Mad King, is the 13th King of Daein and the main antagonist of Fire Emblem: Path of Radiance. He wields the wicked sword Gurgurant, and his mount is the twisted body of Rajaion, the Black Dragon prince of Goldoa. He is unlocked by completing fifteen playthroughs of the game.
Ashnard appears as a Trophy and a Sticker in Super Smash Bros. Brawl, and as a Spirit in Super Smash Bros. Ultimate.
Profile[]
The 13th King of the nation of Daein, Ashnard wages war on Crimea in an effort to ignite a continent-wide conflict. His goal is to obtain Lehran's Medallion, the Fire Emblem, which holds the spirit of a dark god that thrives on chaotic energies. Although he obtains the medallion and makes numerous efforts to sow the seeds of war across Tellius, he is ultimately defeated at the end of the game despite being able to use the medallion to gain god-like power. Ashnard's wyvern mount is in fact not a wyvern at all, but the warped form of Rajaion, the prince of Goldoa, a Black Dragon laguz, and Ena's fiancé as well as the brother of Ashnard's de facto wife, Almedha. Before becoming king, he was a great warrior who was able to almost single-handedly grant victory to Daein in a minor conflict between Daein and Begnion. His rise to power was considered highly unlikely, because a long list of other relatives stood ahead of him in line for the throne. Although it is publicly believed that a major illness led to the deaths of the other potential rulers, in reality, they were all killed by Ashnard.
In Fire Emblem: Radiant Dawn, it is revealed through Almedha that Ashnard had tricked his father, the king into signing a blood pact. When the king unknowingly broke it, many citizens of Daein perished under the blood pact's plague. Ashnard ended the blood pact by killing his father and destroying the document. One year after the plague subsided and all of the Daein royal family in succession for the throne were dead, Ashnard was crowned King of Daein. His coronation occurred 18 years before Path of Radiance. It is also revealed that Ashnard is the father of Soren.
Personality[]
Ashnard is the very personification of a tyrant. War-obsessed and power-thirsty, his main goal in life is to destroy the society and build a new one based on power. He strongly believes that the weak should bow to the strong and has no problem showing it, both to his enemies and to his allies.
He is also shown to be uncaring of his soldiers, not bothering to remember their names, not even of strong and rather respected generals such as Shiharam. Rather, he shows no concern into threating Petrine into feeding her to his wyvern should she not follow his orders.
Ashnard is also completely blinded by his thirst for conflict since the main reason he started the war was to awaken the dark god inside Lehran's medallion, fully knowing that it would cast judgement on the people of Tellius. He even laughs at his death, shortly lamenting that the conflict created wasn't enough to awaken the dark god.
Ashnard cares exclusively for himself and his objectives, going as far as to have several Daein citizens die and even killing his own father. Even Bryce admits that he sees no future for Daein with Ashnard on the throne.
Ashnard believes that the current society, based on Begnion's hierarchy, is wrong. He believes that one's lot in life should be solely based on their power; he tells Reyson that class and species will not matter in his world, that the strong will ultimately rule the weak. This likely explains Daein's system, where those who display great levels of might, particularly in combat, have the ability to gain much power within Daein society, regardless of class or social standing.
In-Game[]
Path of Radiance[]
Help Description: The Mad King of Daein. He desired to remake the world by releasing the chaos of Lehran's medallion, so that strength would dictate authority. He lost the war and his life to Crimea.
Base Stats[]
*Only Ragnell, Dragon Breath, Giffca, Naesala, Tibarn, and certain S-Rank weapons can hurt him in both forms.
*The Second Battle commences right after you kill Normal Ashnard.
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Ashnard can be a difficult boss on Hard mode and above. While on Easy or Normal difficulty, Ike is often capable of besting Ashnard on his own but having help from Giffca and Elixirs does help quite a bit as the former can inflict more damage and the latter is helpful in case Aether hasn't been activating. But on Hard Mode, Ike is often the only character who can match him reliably during the first battle, and the second battle has him grow stronger to the point where he can kill maxed stats Ike in two hits. It is important to come prepared for the final chapter with some good healing utility and Ike may need to rely on enemy phase combat to be safe from getting one turn killed.
Fire Emblem Awakening[]
SpotPass[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Wyvern Lord | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
20 | 78 | 44+2 | 25 | 35 | 30 | 10 | 39 | 29 | 8 |
Skills | Weapon | Starting Items | |||||||
Strength +2 Tantivy | Lance - B Axe - A | Brave Axe* |
*Enemy only; joins unequipped
Fire Emblem Heroes[]
- Mad King
- The thirteenth ruler of Daein. Plotting to wield his power to rule without opposition, he plunges the whole continent of Tellius into war. Appears in Fire Emblem: Path of Radiance.
Base Stats[]
Rarity:Title | |||||
---|---|---|---|---|---|
Mad King | |||||
Group | |||||
Flying | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 15/16/17 36/39/42 | 7/8/9 30/33/36 | 4/5/6 15/18/21 | 7/8/9 28/31/34 | 7/8/9 24/27/30 |
Skills | Weapon | ||||
Steel Sword | Sword |
Title | |||||
---|---|---|---|---|---|
Mad King | |||||
Group | |||||
Flying | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 15/16/17 37/40/43 | 8/9/10 32/35/38 | 4/5/6 16/19/22 | 8/9/10 30/33/36 | 7/8/9 25/28/31 |
Skills | Weapon | ||||
Silver Sword Dragon Gaze | Sword |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Sword | - | - | - | |
Steel Sword | - | - | - | |
Silver Sword | - | - | - | |
Gurgurant | - | - | ||
Dragon Gaze | - | - | ||
Dragon Fang | Dragon Gaze | - | ||
A | Distant Def 1 | - | ||
Distant Def 2 | Distant Def 1 | |||
Distant Def 3 | Distant Def 2 | |||
C | Even Atk Wave 1 | - | - | |
Even Atk Wave 2 | Even Atk Wave 1 | - | ||
Even Atk Wave 3 | Even Atk Wave 2 |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Base Set[]
Counters[]
Skill Inheritance[]
Meet Some of the Heroes[]
Mad King Ashnard | |||
---|---|---|---|
The Kingdom of Daein is the most powerful military state in all of Tellius. Ashnard is its thirteenth king, and he's a brave and mighty leader who is said to have been a match for an entire troop of pegasus knights! | |||
The sight of Ashnard riding his black wyvern, his sword Gurgurant in hand, is enough to strike fear in the hearts of all who oppose him. But there's something even more terrifying about him… | |||
That something is the wicked power contained in the medallion he carries! Normally, it imbues people with supernatural strength, driving them berserk, but Ashnard's willpower is so strong that he can control it! | |||
Ashnard was a powerhouse even without the medallion's strength, but now he's practically unstoppable. Is there anyone in this world who could possibly defeat him? | |||
Closely Associated Characters | |||
Black Knight | One of Daein's Four Riders. An enigmatic knight encased in pitch-black armor. Serves Ashnard. |
Quotes[]
Path of Radiance[]
Awakening[]
Engage[]
—Ashnard's defeat quote
Heroes[]
Non-Canon Appearances[]
Super Smash Bros. Series[]
Super Smash Bros. Brawl[]
Brawl Trophy Profile[]
Sticker Info[]
Name | Image | Artwork from | Effect in The Subspace Emissary |
---|---|---|---|
Ashnard | Path of Radiance | [Slash] - Resistance +34 Usable by: Marth, Ike |
Super Smash Bros. Ultimate[]
Spirit Info[]
No. | Name | Image | Type | Class | Slots | Effect |
---|---|---|---|---|---|---|
663 | Ashnard | Support | ★★☆☆ (Advanced) | 1 | Toss & Meteor |
Spirit Battle[]
Fire Emblem 0 (Cipher)[]
Ashnard is illustrated in the trading card game with the following cards:
Choose Your Legends Placement History[]
Round | Placement | Character Version | Votes |
---|
CYL1 | 366 | Path of Radiance |
465 |
CYL2 | 237 ↑129 |
Path of Radiance |
983 ↑518 |
CYL3 | 187 ↑50 |
Path of Radiance |
1,336 ↑353 |
CYL4 | 149 ↑38 |
Path of Radiance |
1,027 ↓309 |
CYL5 | 383 ↓234 |
Path of Radiance |
130 ↓897 |
CYL6 | 417 ↓34 |
Path of Radiance |
105 ↓25 |
CYL7 | 349 ↑68 |
Path of Radiance |
84 ↓21 |
Trivia[]
- Ashnard is one of the several final bosses in the series to move. The others are Idunn, Fomortiis, Duma, Garon and Nemesis. That said, Ashnard moves only on Hard Mode.
- Despite being the main antagonist of the game, Ashnard himself never appeared in any of the game's numerous cutscenes.
- Ashnard shares his title of "Mad King" with Gangrel.
- He's one of the few final bosses to only fight as a human. Most other final bosses, on the other hand, are either dragons or supernatural-powered beings, and tend to transform into monstrous creatures after being defeated as humans. While he has a dragon, he never uses it in battle and only attacks with his sword.
- Ashnard's armor is blessed by the goddess in a similar manner to the armor worn by Black Knight, who was the person who originally gifted the armor to Ashnard in the first place.
- Ashnard makes a cameo appearance during the Royal Repatriation Lost Lore event in Heroes.
Gallery[]
- See main article: Ashnard/Gallery.