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Astrid

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Although she is initially somewhat difficult to train, Astrid can very quickly grow to hold her own, and can easily become a rather consistent unit. This is largely due to her [[Paragon]] skill, which doubles the amount of EXP she gets. However, this could be removed at a later level for battle-oriented skills like [[Sol (Skill)|Sol]] or [[Adept]]; removing it is a good idea once Astrid reaches close to par with the rest of the other used units, especially since keeping Paragon on too long could cause Astrid to level up too quickly without gaining enough weapon experience.
 
Although she is initially somewhat difficult to train, Astrid can very quickly grow to hold her own, and can easily become a rather consistent unit. This is largely due to her [[Paragon]] skill, which doubles the amount of EXP she gets. However, this could be removed at a later level for battle-oriented skills like [[Sol (Skill)|Sol]] or [[Adept]]; removing it is a good idea once Astrid reaches close to par with the rest of the other used units, especially since keeping Paragon on too long could cause Astrid to level up too quickly without gaining enough weapon experience.
   
On the whole, Astrid will have relatively balanced stats and will usually cap her skill and speed, with her low [[HP]] being offset by her high [[Defense (stat)|Defense]] and the [[Knight Ward]]. If the player has any spare [[Arms Scroll]]s lying around, he/she may consider giving one to Astrid to boost her proficiency in wielding [[Bow]]s right away, as she tends to hit a B ranking in bows once she becomes a [[Paladin]], rather than as a Bow Knight. Her [[Strength]] and [[Luck]] growths are average, and may either end up being rather high or rather low. These issues may be easily fixed with the usage of bands from the player's second play-through onwards.
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On the whole, Astrid will have relatively balanced stats and will usually cap her skill and speed, with her low [[HP]] being offset by her high [[defense]] and the [[Knight Ward]]. If the player has any spare [[Arms Scroll]]s lying around, he/she may consider giving one to Astrid to boost her proficiency in wielding [[Bow]]s right away, as she tends to hit a B ranking in bows once she becomes a [[Paladin]], rather than as a Bow Knight. Her [[Strength]] and [[Luck]] growths are average, and may either end up being rather high or rather low. These issues may be easily fixed with the usage of bands from the player's second play-through onwards.
   
 
Once Astrid promotes into a Paladin, she can choose to use an additional weapon type of choice. As bows come with the inherent inability to counterattack at close range, it is recommended that she pick up a weapon type with 1-2 range, namely lances or axes. Axes in particular are considered the better choice, since hand axes have more might than javelins.
 
Once Astrid promotes into a Paladin, she can choose to use an additional weapon type of choice. As bows come with the inherent inability to counterattack at close range, it is recommended that she pick up a weapon type with 1-2 range, namely lances or axes. Axes in particular are considered the better choice, since hand axes have more might than javelins.
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