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Attack is a command that appears whenever a player unit is close enough to attack an enemy. The player will be able to choose from a unit's available weapons to attack with. Before attacking an enemy, the combat forecast will be displayed, which shows the hit percentages, damage ratings, and critical chances of the two units. Then, the player can choose to proceed with the attack or cancel it.

Combat Forecast[]

Combat Forecast

The combat forecast in Fire Emblem: Shadow Dragon.

The Combat Forecast, formally introduced in Genealogy of the Holy War, is a window of statistical information that appears when a player selects an enemy for a unit to attack, but before confirming the selection. The forecast window displays information regarding both the attacking and defending unit. Of note, it indicates the amount of health each unit has before the start of combat, the weapons each unit is equipped with, how much damage each unit will do if all of their attacks hit, and the percentage chance of attacks connecting. It is useful not only for determining how much damage the player's units may do to enemies, but how much damage that counterattacking enemies may do to the player's units.

The following information is listed in the combat forecast:

  • The units' names (normally the player's unit in blue and the enemy unit in red).
  • Weapon: the unit's equipped weapon. Note the arrows, indicating the weapons' relations in the weapon triangle.
  • HP: The amount of HP the unit has left.
  • Damage (or Might): The amount of damage the attack will do, if it hits. If a unit can perform a Follow-Up Attack or has Brave weapons equipped, it will show a x2 next to the number. If the unit can perform a Follow-Up Attack while wielding a Brave Weapon, it will show a x4.
  • Hit: The probability that the attack will hit. Subject to errors.
  • Crit: The probability that the unit will perform a critical hit.

In the Game Boy Advance series, the combat forecast can be disabled or set to a detailed mode which splits the Damage field into the following:

  • Attack: The total power of the attack, before Defense or resistance.
  • Defense: The amount by which the attack's damage is reduced by defense or resistance.
  • Attack Speed (AS): The relative speed of the attack. A unit can attack twice if this is a certain amount higher than the enemy's attack speed.
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