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Atk/Def Gap is a type C passive skill introduced in Fire Emblem Heroes.


Overview[]

Atk/Def Gap functions similarly to an Opening skill, such as Attack Opening. At the start of the turn, the allied units with the highest Attack and Defense stats will receive a boost to those stats of +1/3/5 based off skill level. The unit with this skill is not included in those options.

It is learned without Skill Inheritance by Annette.

Stats[]

Fire Emblem Heroes[]

Name Activation SP
FEH Atk Def Gap 1 Atk/Def Gap 1 Start of turn 60
Effects At start of turn, grants Atk/Def+1 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.)
Users Annette
Notes -

Name Activation SP
FEH Atk Def Gap 2 Atk/Def Gap 2 Start of turn 120
Effects At start of turn, grants Atk/Def+3 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.)
Users Annette
Notes -

Name Activation SP
FEH Atk Def Gap 3 Atk/Def Gap 3 Start of turn 240
Effects At start of turn, grants Atk/Def+5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.)
Users Annette
Notes -

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