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Attack/Defense Push is a type A passive skill introduced in Fire Emblem Heroes. As long as the unit's health is at 100%, they gain +3/+4/+5 to Attack and Defense during combat, but if the user attacked they suffer 1 damage after the combat ends.

It can be learned without inheriting by: Bruno (Masked Hare).

StatsEdit

Name Activation SP
FEH Atk Def Push 1 Atk/Def Push 1 100% Health 60
Effects At start of combat, if unit's HP is at 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat.
Users -
Notes -

Name Activation SP
FEH Atk Def Push 2 Atk/Def Push 2 100% Health 120
Effects At start of combat, if unit's HP is at 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat.
Users -
Notes -

Name Activation SP
FEH Atk Def Push 3 Atk/Def Push 3 100% Health 240
Effects At start of combat, if unit's HP is at 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat.
Users -
Notes -

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