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− | '''Attack/Defense Push''' is a [[List of Skills in Fire Emblem Heroes#Type_A|type A]] passive skill introduced in ''[[Fire Emblem Heroes]]'' |
+ | '''Attack/Defense Push''' is a [[List of Skills in Fire Emblem Heroes#Type_A|type A]] passive skill introduced in ''[[Fire Emblem Heroes]]''. |
+ | ==Overview== |
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− | It can be learned without inheriting by: [[Bruno|Bruno (Masked Hare)]]. |
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+ | Attack/Defense Push functions as a dual-phase in-combat stat boost. though one with a restrictive threshold and penalty. The first three tiers of Attack/Defense Push grant an in-combat boost to [[Attack (stat)|Attack]] and [[Defense (stat)|Defense]] as long as the user has full health when combat begins; but inflicts a single point of damage to the user after the combat ends. |
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+ | |||
+ | By contrast, the fourth tier of Attack/Defense Push provides both the greatest boost of +7 to both stats rather than +5 for the preceding level, and activates as long as the user is at or above 25% HP. However, in exchange for the greater range of effectiveness, the skill deals five damage after each combat, rather than 1. |
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+ | |||
+ | By default; this skill is available to [[Bramimond]], [[Bruno|Bruno (Masked Hare)]] and [[Heath]], with only Bramimond able to access the top tier without inheritance. |
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==Stats== |
==Stats== |
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|60 SP |
|60 SP |
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|At start of combat, if unit's HP is at 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat. |
|At start of combat, if unit's HP is at 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat. |
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+ | |[[Bramimond]], [[Bruno|Bruno (Masked Hare)]], [[Heath]]* |
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⚫ | |||
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|120 SP |
|120 SP |
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|At start of combat, if unit's HP is at 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat. |
|At start of combat, if unit's HP is at 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat. |
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+ | |[[Bramimond]], [[Bruno|Bruno (Masked Hare)]], [[Heath]]* |
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− | |- |
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|240 SP |
|240 SP |
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|At start of combat, if unit's HP is at 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat. |
|At start of combat, if unit's HP is at 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat. |
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+ | |[[Bramimond]], [[Bruno|Bruno (Masked Hare)]], [[Heath]]* |
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− | |- |
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⚫ | |||
+ | }} |
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+ | |-|Atk/Def Push 4= |
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+ | {{SkillStat |
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+ | |game = feh |
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+ | |[[File:FEH Atk Def Push 4.png|20px]] Atk/Def Push 4 |
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+ | |Health ≥ 25% |
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+ | |240 SP |
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+ | |At start of combat, if unit's HP ≥ 25%, grants Atk/Def+7, but if unit attacked, deals 5 damage to unit after combat. |
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+ | |[[Bramimond]] |
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Revision as of 09:16, 26 May 2020
Attack/Defense Push is a type A passive skill introduced in Fire Emblem Heroes.
Overview
Attack/Defense Push functions as a dual-phase in-combat stat boost. though one with a restrictive threshold and penalty. The first three tiers of Attack/Defense Push grant an in-combat boost to Attack and Defense as long as the user has full health when combat begins; but inflicts a single point of damage to the user after the combat ends.
By contrast, the fourth tier of Attack/Defense Push provides both the greatest boost of +7 to both stats rather than +5 for the preceding level, and activates as long as the user is at or above 25% HP. However, in exchange for the greater range of effectiveness, the skill deals five damage after each combat, rather than 1.
By default; this skill is available to Bramimond, Bruno (Masked Hare) and Heath, with only Bramimond able to access the top tier without inheritance.
Stats
Name | Activation | SP |
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Atk/Def Push 1 | 100% Health | 60 |
Effects | At start of combat, if unit's HP is at 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat. | |
Users | Bramimond, Bruno (Masked Hare), Heath* | |
Notes | - |
Name | Activation | SP |
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Atk/Def Push 2 | 100% Health | 120 |
Effects | At start of combat, if unit's HP is at 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat. | |
Users | Bramimond, Bruno (Masked Hare), Heath* | |
Notes | - |
Name | Activation | SP |
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Atk/Def Push 3 | 100% Health | 240 |
Effects | At start of combat, if unit's HP is at 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat. | |
Users | Bramimond, Bruno (Masked Hare), Heath* | |
Notes | - |