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Attack/Resistance Oath is a type C passive skill introduced in Fire Emblem Heroes.

Overview[]

Atk/Res Oath acts as a self-buffing Hone-Emblem skill (1, 2, 3, 4, 5), boosting the user's Atk and Resistance by 3/4/5 depending on skill level; as long as they start the turn next to an ally.

Atk/Res Oath is learned without Skill Inheritance by Julia (Crusader of Light), Micaiah (Dawn Wind's Duo), and Arval in which the fourth tier can only be acquired by the latter..

Stats[]

Fire Emblem Heroes[]

Name Activation SP
FEH Atk Res Oath 1 Atk/Res Oath 1 Start of turn 60
Effects At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 for 1 turn.
Users Julia (Crusader of Light), Micaiah (Dawn Wind's Duo)
Notes Only inheritable by infantry and flier units

Name Activation SP
FEH Atk Res Oath 2 Atk/Res Oath 2 Start of turn 120
Effects At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 for 1 turn.
Users Julia (Crusader of Light), Micaiah (Dawn Wind's Duo)
Notes Only inheritable by infantry and flier units

Name Activation SP
FEH Atk Res Oath 3 Atk/Res Oath 3 Start of turn 240
Effects At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 for 1 turn.
Users Julia (Crusader of Light), Micaiah (Dawn Wind's Duo)
Notes Only inheritable by infantry and flier units

Name Activation SP
FEH Atk Res Oath 4 Atk/Res Oath 4 Start of turn 300
Effects At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of any ally, grants Atk/Res+3 to unit during combat.
Users
Notes Only inheritable by infantry and flier units

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