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“Aha ha ha! You damn fool! Not literally... But he did raise me as if I were his own. Taught me everything... I was a poor orphaned wretch with dirt for food, yet Master Validar took me in. He provided when others would have watched me starve. I would never presume that he loves me... But he is everything I know of love. I would gladly die at his command.”
—Aversa to Chrom, Chapter 23

Aversa is an antagonist in Fire Emblem Awakening, later made playable via Spotpass. She is a scheming femme fatale, Validar's right hand woman, and Gangrel's subordinate.

Profile[]

Fire Emblem Awakening[]

Originally a normal girl in her youth, Aversa hailed from an unnamed village where she lived with her loving parents. She possessed innate magical talent, though she herself was unaware of it. By sheer chance one day, Validar came to her village and discovered Aversa's gift. Wanting her power for the Grimleal, he killed anyone who had ties to her, and then erased her memories. To ensure their control over her would not waver, Validar implanted false memories of her being an orphan on the streets who was adopted by him, prompting Aversa to immediately pledge loyalty to him.

Aversa is first seen in Chapter 5 where she accompanies Gangrel to the Border Pass to swap Maribelle for the Fire Emblem. When Chrom kills a Plegian that attempts to charge at Emmeryn, Aversa attempts to kill their hostage, but is abruptly stopped by a powerful wind spell from Ricken, who frees Maribelle from Aversa's grasp. Aversa leaves the scene with Gangrel, believing that their soldiers are more than capable of killing the Ylisseans.

She later accompanies Gangrel to the Plegian Castle courtyard to witness Emmeryn's execution. However, Chrom and his forces surprise the Plegians and just when it seems that Emmeryn is about to be saved by Phila and her Pegasus Knights, Aversa summons a squad of Risen Archers who quickly kill them.

Following Gangrel's "death", Aversa switches allegiance to the new king, Validar, though she had always been loyal to him from the start. She greets Chrom and the others as they negotiate with Validar to obtain ships and funding to invade Valm. While Ylisse and Ferox battle Valm overseas, Validar and Aversa make preparations for Grima's return.

Upon "killing" Walhart, Aversa is seen with Validar as they give them the final Gemstone, though it is revealed to be a ruse as the Fire Emblem is the only thing that would stop Grima. As the Shepherds make their escape, Aversa comments on Robin's tactical prowess. Nonetheless, Validar manages to escape with the Fire Emblem and begins the ritual to summon Grima, tasking Aversa with guarding the entrance to the ritual site with twelve powerful Risen. Though Aversa puts up a good fight, she is forced to retreat. Validar is then killed after a grueling fight inside, and Aversa swears vengeance on his killers.

Aversa arrives at Origin Peak with a large group of Grimleal where she attempts to stop the Shepherds. Like before, she puts up a good fight, but is eventually defeated and seemingly dies at the end of the battle, welcoming death.

An Outrealm Aversa manages to seduce Old Hubba into giving up his Einherjar cards, forcing Chrom and the Shepherds to reclaim the Einherjar in four series of campaigns against them on different Outrealms.

Paralogue[]

In Aversa's Paralogue, she is revealed to have survived her encounter at Origin Peak, and is now seeking the truth behind her past, journeying to the Wellspring of Truth. Robin discovers Aversa in the wellspring and informs Chrom, so they decide to investigate further to ensure she isn't preaching about the Grimleal. Following the destruction of the wellspring's mirages, Aversa looks into the waters and learns about her past and subsequent enslavement by Validar and the Grimleal. Seeking to atone for her actions, Chrom offers Aversa a spot in the Shepherds; she is surprised considering that she had caused them much suffering before, but accepts nonetheless.

After the war, Aversa returns to her hometown where she lived her life as a normal woman, possibly to make up for the time taken away by Validar and the Grimleal.

Tokyo Mirage Sessions ♯FE[]

Aversa is an antagonistic Mirage that took control of Ayaha Oribe after the Mass Disappearance five years earlier. She takes pleasure in controlling Ayaha and seals the outside world from her ears to prevent that control from breaking. At Shibuya 106, she uses Ayaha as part of a large attack on the audience present for a Kiria/Yashiro Tsurugi concert and is subsequently pursued through Illusory 106. On the roof, Aversa loses control of Ayaha when Tsubasa's song breaks through and returns Ayaha to her senses. In the ensuing battle, Aversa is defeated.

Aversa later reappears in Illusory Dolhr, having been revived by the Shadow Dragon.

Personality[]

Aversa is a cruel, manipulative, and cold woman highlighted with her seductive traits. She is fiercely loyal to her superiors, though more so to Validar who supposedly took her in from the streets as an orphan. Due to Validar's brainwashing, she is willing to die for him, and continues serving Grima after his death.

However, after the brainwashing is undone, Aversa's personality changes back to her original one and she is horrified by what she has done and wishes to atone for her actions by destroying the Grimleal. She is wary of others in the army feeling that they may kill her out of spite due to her actions under Grimleal control. She strikes a bond with Robin, either forming a rivalry with female Robin or teasing male Robin.

Aversa cares much about her appearance as shown in her conversations with Tiki in the Hot-Spring Scramble DLC. She is jealous of Tiki because of her Manakete status, as she is over 3,000 years old but is still young in dragon years. Aversa jokes that by the time someone calls Tiki a hag, her grandkids' grandkids would be buried. She is not concerned with eternal life, stating that she is more content with eternal youth. In their conversation, she mentions that she would like to go back to how she looked like 10 years prior to the events of Awakening.

In her supports with Male Robin, she reveals that she feels that no one in the army truly trusts her, is insecure about living her life as a pawn of others, and lives away from camp. Despite this Robin tries to warm up to her only for her to coldly dismiss him. Nevertheless Aversa enjoys teasing Robin, calling him "Big Brother" much to his discomfort. In the end though, she opens up to him and decides to join in with everyone so she won't feel lonely. This can go further if they S-Support, feeling that only Robin gives her hope, Aversa wants to marry him, which he accepts.

In Aversa's supports with Female Robin, the two become overly competitive against each other to try and see who deserves Chrom. In these supports, Aversa shows an attraction to Chrom and reveals that she is eight years older than him. By the end of the support, they decide to duel each other to see who is more fit to serve Chrom, but after they are ambushed by the Risen, they realize that it would be better if they combined their talents instead of fighting each other.

She bathes longer than anyone else in the army and is the fondest of taking long swims.

In-Game[]

Fire Emblem Awakening[]

Base Stats[]

Chapter 22[]

*Dropped when defeated **Lunatic+: Has one random Lunatic+ skill

Chapter 25[]

*Dropped when defeated **Lunatic+: Has one random Lunatic+ skill

Paralogue 22/Playable[]

Growth Rates[]

HP Str Mag Skl Spd Lck Def Res
85% 40% 60% 50% 65% 60% 35% 40%

Max Stat Modifiers[]

Str Mag Skl Spd Luk Def Res
-1 +3 +1 +1 -2 0 0

Supports[]

See also: Aversa/Supports
  • Robin (Can marry Male Robin)
  • Morgan (Only if Aversa is her mother)

Class Sets[]

Base Classes Promoted Classes
-
-

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Class[]

Aversa has a lot of quirks and assets that makes her an interesting unit as both an enemy and ally. She is the only unit whose base class is Dark Flier. Aversa has much stronger Magic growth rates and caps than both Sumia and Cordelia making her the best Dark Flier in the game barring Cynthia with Robin as her father with Magic as his asset. Aversa is a tad slower and less skillful than Cordelia and Sumia, but with her starting stats, there is not much problem with this. At Level 20, she is ready to reclass straight into another second tier class, and she will need to if the player plans on increasing her stats. Starting off as a Level 20 Dark Flier also means that she already has all of the skills from the Pegasus Knight and Dark Flier classes, allowing her to start off with Galeforce to clear maps for training faster. Although Aversa starts out with good stats, she will need to be cautious of Archers mostly due to her subpar defenses.

With Pegasus Knight as her base class, she can also promote or slide reclass into Falcon Knight. Cordelia is the better option for this class, but Aversa is slightly ahead of Sumia in Strength stat for this class. Nevertheless, Aversa does not really have to come into this class unless Rally Speed or Lancefaire is desired, both of which are modestly useful for her. In the end, she is best suited as a Dark Flier.

Aversa's most unique quirk is her exclusive Shadowgift, allowing her to use Dark tomes in other tome wielding classes even if she is not a Dark Mage or a Sorcerer. She can use Shadowgift very well, but she will not be able to fully exploit its potential since only two of her tome-wielding classes can use it without redundancy. Shadowgift is THE skill to pass down to a Morgan mothered by her (even more than Galeforce, which she can obtain on her own), as she can use it in a total of seven non-dark tome wielding classes. Still, for Aversa, this allows her to wield many of the great Dark Tomes like Ruin, Nosferatu, and the strongest tome in the game, Goetia, in her non-Dark Mage classes.

Reclassing[]

Aversa's two reclass options are Dark Mage and Wyvern Rider. Wyvern Rider Aversa is subpar compared to Cherche, as she is slightly faster, skilled, and more resistant to magic than her, but Cherche's stats compliment the class better than Aversa, having better Strength and defenses. Still, her Strength cap as a Wyvern Lord will match her Dark Flier Magic cap, but most likely a few reclassings will be needed in order to achieve this. In the end, Aversa can grab a few skills if she needs to from these classes including Quick Burn, Tantivy, Deliverer, Lancebreaker, and Swordbreaker. The weaponbreaker skills help reduce the hit percentages from classes with high Skill, such as Assassin, and if she uses swords at any point, gives her a good chance to avoid attacks from Lance users.

Aversa as a Dark Mage is probably the best reclassing option, since it compliments her good Magic stat. She either matches or exceeds several stat growths compared to Tharja and Henry, which makes her a great Dark Mage. Sorcerer is fantastic for her, though it will make Shadowgift useless. Aversa's only attacking skill, Vengeance, comes from this class and is a good option if damage piling is needed. This also works well in conjunction with Shadowgift to use Nosferatu in her Dark Flier base class. Tomebreaker is also good for dodging problematic wind mages. Dark Knight Aversa is an interesting option as she can use dark tomes, provided that Shadowgift is in her skill slots. From the class, she can learn Slow Burn, although it is relatively unhelpful due to the fact that the players' units will most likely be powerful enough to clear most DLCs and the final chapter. However, Lifetaker does allow her to ease pressure on healers and restore half her health each time she defeats an enemy on the player's turn.

Tokyo Mirage Sessions ♯FE[]

Boss Stats[]

Starting Class
TMS Pegasus knight icon Pegasus Knight
LevelHPEPStrMagSklSpdLckDefRes
161300????????
GIR Sword IconGIR Lance IconGIR Axe IconGIR Bow IconGIR Fire IconGIR Ice IconGIR Electricity IconGIR Force IconGIR Light IconGIR Dark Icon
Resist----WeakResist--WeakWeak--Resist
SkillsItems
CommandSessionPassiveEnticing Jealousy
GIR Lance Icon Rush
GIR Force Icon Zan
GIR Ice Icon Bufu
GIR Support Icon Dark Envy
----

Starting Class
TMS Pegasus knight icon Pegasus Knight
LevelHPEPStrMagSklSpdLckDefRes
57?????????
GIR Sword IconGIR Lance IconGIR Axe IconGIR Bow IconGIR Fire IconGIR Ice IconGIR Electricity IconGIR Force IconGIR Light IconGIR Dark Icon
Resist----WeakResist--WeakWeak--Resist
SkillsItems
CommandSessionPassive--
GIR Lance Icon Rush
GIR Ice Icon Mabufudyne
GIR Dark Icon Lullaby Song
GIR Support Icon Dark Envy
----

Fire Emblem Heroes[]

Dark One
A wily mage who serves Gangrel of Plegia. Excels at using her charms to disarm and then destroy her foes. Appears in Fire Emblem Awakening.

Base Stats[]

Rarity:
✯✯✯
Heroes Aversa Sprite (Fenrir)Title
Dark One
Group
Heroes Flying Flying
LevelHPAtkSpdDefRes
1
40
17
38
6
29
7
30
3
14
6
21
SkillsWeapon
FEH skill offense RuinFEH Fire Tome Tome
✯✯✯✯
Heroes Aversa Sprite (Fenrir)Title
Dark One
Group
Heroes Flying Flying
LevelHPAtkSpdDefRes
1
40
17
39
7
31
8
32
3
15
6
22
SkillsWeapon
FEH skill offense Fenrir
FEH skill special Dragon Gaze
FEH Fire Tome Tome
✯✯✯✯✯
Heroes Aversa Sprite (Night)Title
Dark One
Group
Heroes Flying Flying
LevelHPAtkSpdDefRes
1
40
18
42
7
33
4
34
8
17
7
24
SkillsWeapon
FEH skill offense Aversa's Night
FEH skill special Dragon Fang
FEH Fire Tome Tome
Resplendent ✯✯✯✯✯
Resplendent Aversa Heroes spriteTitle
Dark One
Group
Heroes Flying Flying
LevelHPAtkSpdDefRes
1
40
20
44
9
35
6
36
10
19
9
26
SkillsWeapon
FEH skill offense Aversa's Night
FEH skill special Dragon Fang
FEH Fire Tome Tome

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseFlux---
Ruin-FEH Star Rarity 3-
FenrirRuinFEH Star Rarity 4FEH Star Rarity 3
Aversa's NightFenrir-FEH Star Rarity 5
FEH skill specialDragon Gaze-FEH Star Rarity 4FEH Star Rarity 3
Dragon FangDragon Gaze-FEH Star Rarity 4
AFEH HP +3 HP +3-FEH Star Rarity 3
FEH HP Spd 1 HP/Spd 1FEH HP +3 HP +3FEH Star Rarity 4
FEH HP Spd 2 HP/Spd 2FEH HP Spd 1 HP/Spd 1FEH Star Rarity 5
CFEH Odd Res Wave 1 Odd Res Wave 1--
FEH Odd Res Wave 2 Odd Res Wave 2FEH Odd Res Wave 1 Odd Res Wave 1-
FEH Odd Res Wave 3 Odd Res Wave 3FEH Odd Res Wave 2 Odd Res Wave 2FEH Star Rarity 4

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Aversa is a Red Tome Flying unit available to all players as a Grand Hero Battle unit. She is particularly unique in that she is the only Red Tome Flyer that is not Summonable, and thus is relatively easy to acquire copies of using Heroic Grails. She has decent starting stats for a Book II unit, sitting on a neutral 33 Atk and 34 Spd for some solid offense. Her mixed bulk is on the lower side, with her physical bulk sitting at a low 59 due to her 17 Def, and her magical bulk sitting at a workable, but not particularly high, 66. Her 42 HP is particularly useful given the nature of her skills as it serves the main purpose of what makes Aversa an excellent unit on a budget. While she suffers from needing outside assistance of various quality skills to shine, Aversa is a strong support unit worth building if looking for one.
Aversa's Night is her unique tome that gives her +3 Res to help her magical bulk a little more. If any foe on the field has at least 39 HP and is adjacent to their own ally, they suffer a -3 visible debuff to their four core stats at the start of their turn, crippling their stats while also flipping any bonuses they have into penalties, essentially having a Sudden Panic 2 effect. While there are a host of units that can avoid this, thanks to Trait Fruit, Aversa can at least push this threshold to 42 without merging by making her HP her Asset. The more merges, Dragonflowers, and some particular skills that she receives, the more this threshold is pushed. Its later refine boosts the debuff to -4. If her foe has any sort of【Penalty】, she then doubles the current penalty during combat and adds four more stat drops to each stat independently. Either by her own skills alone or through synergizing with other allies, Aversa can severely hamper enemies and make them easier pickings for herself or her stronger offensive allies to dispatch.
Dragon Fang boost her Atk by 50%, though this boost is heavily dependent on the buffs she receives as her 47 Atk with her tome equipped is not particularly high. HP/Spd 2 gives Aversa a flat +4 HP and +2 Spd increase, with the former in particular bringing her neutral HP to 43 and giving her another strong buff to one of her two other good stats. Odd Resistance Wave grants +6 Res to herself and adjacent allies at the start of odd numbered turns.

Counters[]

Aversa's low Def is her main weakness, which does not help when Bow units already deal effective damage against her. Any sort of physical damage dealing Blue with even mediocre Atk will likely defeat her in a single round of combat. While her magical bulk is good, it is not enough to stop high damaging blues like Ishtar, Ophelia, and Linde.

Skill Inheritance[]

Pushing Aversa's HP as high as possible will guarantee she can make full usage of her weapon, thus HP/Atk+2 gives a better buff to Atk as the +2 Spd is marginally weaker due to the plethora of stronger units introduced far after her that has Spd high enough that without a high amount of merges/dragonflower put into Aversa, the effect is moot. Red Duel Flying is her overall strongest Skill A option as it gives +5 HP and +2 to all of her core stats while also boosting her Arena score to 180 BST as well. Reposition is always a solid option for a support skill for a flier to use due to the utility nature of the skill. Glimmer or Moonbow are generally much more reliable Specials for her to use as the former gains benefits if she can get visible buffs while the later just does flat damage increase due to ignoring parts of enemy's Res, helping to whittle down tanks if needed. Skill B has flexibility from Chill Resistance to help her in particular and can help to spread her【Penalty】to enemies unaffected by Aversa's Night's conditions. Sudden Panic at tier 3 allows Aversa to better inflict her tome conditions, though it is a bit redundant since her tome has the tier 2 HP threshold instead. Renewal gives her good healing in case she needs it in a pinch. Avera's Skill C is also similarly flexible uses as she can use a host of Flier skills such as Hone Fliers when used on a pure flying team. Smoke skills helps to spread debuffs as does Rein skills. Ground Orders, Flier Guidance, and Guidance also help in supporting allies by effectively increasing their movement.

Meet Some of the Heroes[]

Dark One Aversa
Aversa dark one pop01 Aversa was the right hand of Gangrel, the Mad King of Plegia, and used her influence to oppose Chrom and his Shepherds, who fought for the Halidom of Ylisse.
Aversa dark one pop02 As Gangrel's advisor, she was the instigator who manipulated him into starting a war between the two kingdoms.
Aversa dark one pop03 But Aversa wasn't acting entirely on her own. She was secretly taking orders from Validar—the leader of the Grimleal, worshippers of the Fell Dragon Grima!
Aversa dark one pop04 Aversa is fiercely loyal to Validar and would even die for him. That said, I hear she's been shaken by strange headaches lately... I hope she's able to clear her head!
Closely Associated Characters
Validar The leader of the Grimleal, a group that worships the Fell Dragon Grima. Works in the shadows to revive his dark god. Aversa is fiercely loyal to him.
Gangrel The King of Plegia, who thirsts for battle. Together with Aversa, he begins a war against the Halidom of Ylisse.

Quotes[]

Awakening[]

Aversa/Awakening Quotes

Heroes[]

Aversa/Heroes Quotes

Possible Endings[]

Aversa - Dark One
Having reclaimed the truth, Aversa returned to the town of her birth and started life anew as an ordinary girl—as if making up for the time that was stolen from her.
Aversa and Robin
Many wrote of Robin's legendary exploits, but accounts of his origins and character varied. Scholars, poets, and bards agreed on one thing alone—he loved his wife, Aversa, above all else.

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Aversa is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 111 CYL Aversa Portrait
Awakening
2,538
CYL2 41
↑70
CYL Aversa Portrait
Awakening
5,033
↑2,495
CYL3 130
↓89
CYL Aversa Portrait
Awakening
1,998
↓3,035
CYL4 232
↓102
CYL Aversa Portrait
Awakening
618
↓420
CYL5 250
↓18
CYL Aversa Portrait
Awakening
340
↓278
CYL6 265
↓15
CYL Aversa Portrait
Awakening
333
↓7

CYL7 216
↑49
CYL Aversa Portrait
Awakening
255
↓78

Etymology[]

Her name is most likely based on the Italian "avversiera" which means "female devil."

Aversa's name could also come from the word "aversion", which means a strong dislike or disinclination of someone or something that arouses such feelings.

Inverse means something that is the opposite or reverse of something else.

Trivia[]

  • In the Japanese script, it is not explained why Validar chose to brainwash her. The overseas localization, however, implies Aversa always had a talent for Dark Magic.
  • Aversa's outfit as a Dark Flier, both in official art and in character model, is unique; no other character shares the design of her outfit. Her outfit appears to be shorter in-game compared to her official art.
  • Her artwork shows her wielding a Dark Tome, likely Goetia.
  • Aversa shares her English voice actress, Cindy Robinson, with Libra. In Heroes, Cindy Robinson also voices as Peri and Hinoka. In addition, she also voiced fellow dark-magic user Nuibaba in Echoes: Shadows of Valentia.
    • She also shares her Japanese voice actress, Kumi Tanaka, with Nowi, and Tana as she appears in Heroes.
  • Early concept art of Aversa suggests that she was originally planned to be a Sorcerer.
  • Aversa's birthday is the same day that Fire Emblem: The Blazing Blade was first released in North America.
  • An alternate version of Aversa serves as the main antagonist of several DLC chapters in Awakening. She was one of the reasons why some of the Einherjar were fighting Chrom and his army. Notably this Aversa had a relationship with Old Hubba although this was merely a feint in order to get access to the cards of the Einherjar.
  • Aversa is shown wielding a sword in Chapter 9 while still in her Dark Flier attire. Though Dark Fliers cannot wield swords, one of Aversa's reclassing options, Dark Knight, can.
  • Aversa is the only non-DLC character that has a weapon named after her; Aversa's Night.
  • In her B support with Female Robin, Aversa reveals that she is eight years older than Chrom. This would make her roughly 27 years old during her first appearance.
  • If Aversa is reclassed into a class with an outfit that bares her arms or legs, she uses a generic model with light skin, rather than a dark-skinned model. She shares this characteristic with Flavia.
  • A set of map sprites featuring Aversa in the Mage class line exists within the game data, although they are unused in the main game itself.
  • Aversa is the second Spotpass Character in Awakening to be playable in Heroes.
  • In Tokyo Mirage Sessions, Aversa is the only boss that is fought outside an idolsphere.
  • In Heroes, Aversa is the first GHB unit to receive Resplendent Hero attire through Feh Pass.

Gallery[]

See main article: Aversa/Gallery.
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