“I understand. But be warned, Cimbaeth: if you break your promise, you'll deeply regret it. Cross me, and I will pursue you to the very depths of the inferno itself, till I take your head. Remember this well!”
—Ayra to Cimbaeth, after the latter kidnaps Shannan in Genealogy of the Holy War
Ayra is a playable character from Fire Emblem: Genealogy of the Holy War.
Ayra is the first female "Sword Fighter" to appear in the Fire Emblem franchise and has been credited with introducing the current form of the Myrmidon class and refining the Navarre Archetype into a distinct class from the Mercenary or standard Ogma-pattern sword fighter.
Alongside Shannan, Ayra is one of the first characters to appear in the default demo sequence of Genealogy of the Holy War. She is officially introduced at the beginning of Chapter 1 of the game, shortly after Eldigan speaks with Sigurd at Evans castle. When she is introduced, she is seen speaking to her employer Cimbaeth, threatening to kill him if he infringes on their deal.
Ayra is a descendant of Od, one of the Twelve Crusaders of Jugdral. She was born and raised in Isaach Castle, the capital city of that country. She is the daughter of King Mananan and an unnamed deceased mother and the half-sister of Prince Mariccle, who is 12 years her senior. If paired, she will be the mother of Larcei and Ulster.
According to unofficial sources, Ayra was born in the Gran Calendar year 738~740 and stands at 169 centimeters. She weighs 53 kilograms, and her blood type is AB. It is revealed that she knew Chulainn during their childhood.
In Gran 757, the Kingdom of Isaach was on the verge of destruction. After the Isaachian army of Rivough Castle attacked Grannvale's territory in Darna, Prince Kurth of Grannvale led a counterattack in response to reports of atrocities being carried out by Rivough. Ayra's father Mananan intended to tell Prince Kurth that only the Rivough army had attacked Darna, but was assassinated by Duke Reptor of Freege under the influence of Manfroy. Manfroy and Reptor wanted the Isaachian-Grannvaleian war to continue, in a conspiracy that also involved Duke Lombard, in a bid to obtain more power for themselves.
At the time of the Isaachian-Grannvaleian war, the defeated men and children of Isaachian royalty were to be executed and the women were brutalized and enslaved, with many of them dying as well. Mariccle foresaw his own death and the fall of Isaach, and did not wish for either Ayra or Shannan to endure this suffering. Knowing that Grannvale's military was stronger than Isaach's, he ordered Ayra and Shannan to flee to Verdane. Verdane was the only country not allied with Grannvale at that time due to their own border disputes.
Upon arriving in Verdane, Shannan found his new life in Verdane amusing, even going so far as to make a game out of it. However, Ayra struggled to make ends meet both for herself and Shannan, and forced herself to work as a mercenary for Cimbaeth.
She first appears with Cimbaeth in Chapter 1 of Genealogy of the Holy War, taking place in the Gran Calendar year 757. She is employed to guard his castle, Genoa, while he advances northward to retake Evans Castle. Cimbaeth, having left only a pittance of his army at Genoa, had Shannan locked in the dungeon to prevent Ayra from shirking from her duties. This results in Ayra threatening to impale Cimbaeth on a stick in order to prevent him from breaking his promise.
When Sigurd and his forces approach Genoa Castle, Ayra declares that she will kill anyone who dares to come near her and goes on the attack. However, Sigurd manages to conquer Genoa Castle, rescuing Shannan in the process. After Shannan explains his and Ayra's situation, Sigurd speaks with her and makes a promise to protect Shannan despite their countries being at war. Despite still viewing Grannvale as her sworn enemy, Ayra pledges her sword to Sigurd and enlists in his army to repay him.
Later in Chapter 1, after Sigurd manages to convince her to join his army, she will discuss the political situation between Isaach and Grannvale with Quan. Through this conversation, it is revealed that Quan's father, King Calf of Leonster, holds Ayra's father Mananan in high regard. Ayra then informs Quan that in response to her father's death, her brother Mariccle launched a full-scale war against Grannvale. However, Grannvale's military might is far beyond that of Isaach, and Marricle has perished.
In Chapter 3, either Lex or Chulainn may present Ayra the Brave Sword. If it is Chulainn, he will tell her that the battle will likely escalate and he cannot always be there to defend her.
In Chapter 5, after Sigurd conquers Lubeck Castle, Ayra's children, Larcei and Ulster (provided she is paired up by this time), will flee alongside Shannan, Oifey, and Seliph to the safety of Isaach, where they eventually settle down in the town of Tirnanog. After the three depart, Ayra will inform Sigurd that she has decided to clear her debt to him by fighting in the Battle of Belhalla, expressing the desire to raise Shannan. However, Sigurd and his forces are soon betrayed and ambushed by Arvis. Ayra becomes one of the many characters who disappear from history.
Neither the game itself nor other official sources explicitly reveal her fate after the Battle of Belhalla, leaving her whereabouts ambiguous. According the manga adaptation by Oosawa Mitsuki, Ayra survived the Battle of Belhalla but died years afterwards. However, Genealogy of the Holy War and Thracia 776 confirm that the all of the other female members of Sigurd's army who were present in the Battle of Belhalla managed to survive. In that sense, the lack of explicit confirmation of Ayra's own survival suggests that she perished in the Battle of Belhalla. Ayra's dialogue in Fire Emblem Heroes refers to the Battle of Belhalla in the past tense, and that she fought "to the very end" alongside Sigurd. This suggests that she did in fact meet her own end in the battle, though this is not made explicit.
A strong believer in action over words, Ayra is a brash, straightforward warrior princess who dismisses royal formalities in favor of taking up arms. She views herself as equal to her comrades, and is even insulted by being called womanly by Arden in their support. Like many Isaachian warriors, she is very confident in her abilities, shown in both her threat to Cimbaeth, and her various Chapter 5 supports where she vows to see the fight through to the end.
Ayra loves her home country of Isaach dearly and is very loyal to its customs and morals, vowing to repay her debts as dictated by Isaach's moral code. Through the years she spends fighting, she always has the best interests of Isaach, and Prince Shannan, in mind. If trust is shown in her and her capabilities, she will reciprocate that trust, hence her choice to join sides with Sigurd.
Getting Ayra to join Sigurd's forces is somewhat difficult, but her gameplay potential makes this well worth the effort. Firstly, Sigurd and his forces must lure her away from Genoa Castle. Alec and Arden are good candidates to accomplish this because of their Nihil skill, which prevents her from activating Astra and becoming a bigger threat. This will give Sigurd the chance to approach Genoa Castle and retake it without Ayra engaging in battle with him. She will be recruited upon speaking to her with Sigurd after Genoa Castle is captured.
Another way to recruit her is to lure her away from the castle by a mounted unit she cannot reach. With this, Sigurd can capture the castle. Upon capturing the castle, Ayra will go towards it to see Shannan, upon which Sigurd can intercept her and talk to her.
|Starting Class||Holy Blood|
Sword - A
(With Holy Blood Bonuses)
- Sigurd: N/A
- Quan: N/A
- Finn: 0+2
- Naoise: 0+2
- Alec: 0+2
- Arden: 0+2
- Lex: 0+2
- Azelle: 0+2
- Midayle: 0+2
- Dew: 0+2
- Jamke: 0+2
- Chulainn: 0+2
- Lewyn: 50+2
- Beowolf: 50+2
- Claud: 200+2
In Chapter 1, after Genoa Castle is captured, Sigurd may speak to Ayra to recruit her.
In Chapter 1, after Ayra is recruited, Quan may speak to her, but nothing will result of it.
In Chapter 3, if neither Ayra, Lex, nor Chulainn has a lover, either one of the two male characters may speak to her, resulting in her receiving a Brave Sword and 100 love points with the conversation initiator.
In Chapter 5, after Lubeck Castle is captured, Sigurd may speak to Ayra, but nothing will result of it.
In Chapter 5, if Ayra's lover is either Lex, Chulainn, or Arden, she may speak to him, but nothing will result of it.
Ayra displays traits of the Navarre archetype: deadly offense, high Evasion, and low durability. However, unlike other Navarre-type characters in the series, her lethality comes from her Astra skill, which allows her to attack five times in a row, where other Navarres usually come equipped with the high-crit Killing Edge. Ayra has the deadliest offensive potential in the first generation between her Hero Sword and Astra skill.
Ayra can be trained to her promotional level rather easily without using Boss Abuse or the Elite Ring. On top of killing enemy units with minimal effort, she also has a very easy time clearing the Arena as her offensive potential can make short work of almost any arena enemy. Without even feeding her many enemies on the map, she should promote around the beginning of Chapter 4 due to clearing the Arena every map.
Ayra does come with two notable downsides despite her amazing potential for damage dealing. The first of which is her low overall durability. While she can dish out a lot of damage, she is not durable enough to withstand multiple hits from enemy units and it can be a risk to leave her at the front. Secondly, she has low Movement. In Genealogy of the Holy War, maps are very large and it is quite easy for your mounted units to clear up the majority of enemy units before your units on foot can even reach the battle. You can have your mounted units restrict their movement so that your ground units can keep up, but this often comes at the price of losing potent items to burnt down villages or recruitable characters dying. To alleviate this, you could have Ayra obtain the Leg Ring during Chapter 3, though many players opt to give this item to either Sigurd, Sylvia, Erinys, or their favorite mounted unit.
Overall, Ayra is a potent damage dealer and Boss killer, but her usefulness in most maps is limited due to her inability to keep up with your mounted units as well as her inability to withstand multiple attacks.
Because of Ayra's excellent stats, both of her children being the same class, and both of her children already having Pursuit, any playable male character in Sigurd's tale can be the father of her children without ruining them. Ayra is most often the ideal choice of mother for the male units. Though Lex and Chulainn can give Ayra a Brave Sword, she is not required to take either of them as a husband to obtain the weapon, and therefore should accept the event whether or not she is meant to marry the character granting it.
Ayra is best paired with Lex, Chulainn, Naoise, or Dew. The males that do not do anything for Ayra's children and should probably be avoided are Azelle, Alec and Claud as they give no skills and most other pairings offer better stats or weaponry. Lewyn is her best magic oriented option, and for this pairing, it is recommended that you pass down magic swords to her children.
- Lex: Lex offers solid stats with his Neir Holy Blood, giving Ayra's children better durability and giving them great Strength. Paragon is always a great skill for children to inherit, and Ayra's children are no exception. Vantage is of some marginal use to them as well as it may get them out of a pinch. One of the only downsides to this pairing is that Lex cannot pass any Swords on to Ulster normally. He must either obtain a Sword from a Boss drop to pass on to Ulster, or Ulster will have to buy one from his companions.
- Chulainn: Pairing Ayra and Chulainn gives their children major Od Holy Blood. Chulainn will pass along great stats to the children, and will allow Ulster to inherit a full array of useful Swords. While the children inheriting the Luna skill is definitely nice, it is worth nothing that Astra, Luna, and Sol cannot simultaneously activate, which creates some redundancy issues. However, it also gives the character better odds of activating at least one of them.
- Naoise: Ulster and Larcei will inherit not only solid Strength, HP, and Defense growths from Naoise, but they also gain Critical and Charge which heavily compliment their class and stats. Since Naoise can only have B-level swords, it is recommended you sell Ayra's Brave Sword to him during the first generation to pass on to Ulster and have Ayra obtain the Silver Blade from Chagall so that both children inherit a powerful weapon. This will also help Naoise be significantly better during his generation.
- Dew: Dew offers perhaps the best stat growths overall for the children. He is capable of passing down a good array of Swords to Ulster assuming he promoted. The Bargain skill is only of marginal use to them, but is a bonus nonetheless. While the children inheriting the Sol skill is definitely nice, it is worth noting that Astra, Luna, and Sol cannot simultaneously activate, which creates some redundancy issues. However, it also gives the character better odds of activating at least one of them.
- Lewyn: If you want a magic oriented Ayra pairing, Lewyn is the best option. It is recommended that you pass down Thunder or Wind sword to one of Ayra's children, and have the other one buy the Flame Sword during Chapter 7. That said, this pairing is not recommended as it will leave you without a Forseti user in the second generation.
Sword - A
*Enemy only, joins unequipped
- Astra's Wielder
- Princess of Isaach, master of the sword, and descendant of the crusader Od. She fights for her homeland. Appears in Fire Emblem: Genealogy of the Holy War.
|Ayra's Blade||-||16||1||Grants Spd +3. If unit's Spd - foe's Spd ≥1, gain Special cooldown charge +1 per attack.|
(If similar skill also used, only highest value applied.)
|Name||Prerequisite||Effects||Charge Cost||SP Cost||Default||Unlocked|
|Night Sky||-||Grants +50% to damage dealt.||3||100||-|
|Astra||Night Sky||Grants +150% to damage dealt.||4||200||-|
|Regnal Astra||Night Sky||Boosts damage dealt by 40% of unit's Spd.|
(Skill cannot be inherited.)
|Darting Blow 1||-||Grants Spd +2 if unit initiates combat.||60||-||A|
|Swift Sparrow 1||Darting Blow 1||If unit initiates combat, unit granted Atk/Spd +2 during battle.||120||-||A|
|Swift Sparrow 2||Swift Sparrow 1||If unit initiates combat, unit 25px Atk/Spd +4 during battle.||240||A|
|Desperation 1||-||If unit initiates combat with HP ≤25%, follow-up attacks occur immediately after unit's attack.||50||-||B|
|Desperation 2||Desperation 1||If unit initiates combat with HP ≤50%, follow-up attacks occur immediately after unit's attack.||100||-||B|
|Desperation 3||Desperation 2||If unit initiates combat with HP ≤75%, follow-up attacks occur immediately after unit's attack.||200||B|
Ayra possesses an outstanding offensive spread that allows her to become one of the most formidable Red Sword users in the game, if not arguably the best in the entire game. She possesses high Atk and very high SPD bases, which allows her to deal high damage and guarantees that she can double a vast majority of the game's cast while subsequently avoid being doubled by nearly all unbuffed units. Her personal weapon Ayra's Blade plays a very integral part of her potential, as it allows her to build her Special quickly as long as her SPD is +1 higher than the opponents, which is a guarantee considering her high SPD. Combining Ayra's Blade and SPD makes building her unique Special Regnal Astra (which has a cooldown of 2) easy enough for her to trigger every round and deal very high damage due to Regnal Astra dealing damage based on 40% of Ayra's SPD. Ayra's base skills work extremely well, with Swift Sparrow amplifying her high ATK and SPD when initiating combat, and Desperation guaranteeing that Ayra defeats the enemy. Her base kit favors the player phase but those who are willing to invest can make her suitable for either phase based on her builds.
Ayra's only glaring weakness is her low Res, but seldom is this a true problem for her. Her only true counters are bulky Blue units who can shrug off her assaults. Nowi and Female Corrin solidly dispatch her, especially if either run Triangle Adept. Many of the top tier Blue mages like Reinhardt and Delthea can also effectively defeat her in one round with proper set up. Brave Lance+ users like Cordelia and Hinoka also can smash through her average Def with advantage. Firesweep Sword+ Hana and Elincia can also easily contest her, but need to be wary as baiting her with these two as she can kill them if she initiates.
Skill Inheritance OptionsEdit
Ayra, as mentioned above, can operate both as a player phase or an enemy phase unit depending on player preference.
If seeking a player phase build, her Skill A and B already are effective skills for her on top of her personal sword. She can take Spd Smoke to reduce speed of her enemies and ensure that she can double many more units. However, due to Spd Smoke 3 exclusivity to two 5 star units, Threaten Speed works well as an alternative to a slightly less, but similar effect. Trading Wrath for Desperation helps to accelerate her Special cooldown and add bonus damage but like Spd Smoke, its restriction to Nephenee who is 5 star exclusive does restrict its availability to fodder to her. Finally Reposition is her overall best Support skill for unit placement manipulation.
For those who are willing to try an enemy phase unit, giving her a Slaying Edge+ or Wo Dao+ with a Spd Refine gives her either quicker Special triggers or even more damage to her specials. This will pair with Distant Counter which gives her better coverage and a chance to deal with mages. Wrath also works nicely like her player phase build. Alternatively, running Quick Riposte on top of this ensures she can dish as many attacks as she possibly can, but similarly the exclusivity to 5-Star units reduces the likeliness of its usage. And like her player phase build, running Spd Smoke is best for her Skill with Threaten Spd as an alternative.
Genealogy of the Holy WarEdit
- Sigurd: Ayra, wait! We've got Prince Shannan. You don't need to fight anymore!
- Ayra: What!? YOU rescued Shannan? Prove it to me!
- Sigurd: Prince Shannan told me that you're the younger sister to the King of Isaach. He also said that you'd be hostile towards us since we're from Grannvale. But consider the facts. You have a young prince to protect. Is this war really worth risking your life over!?
- Ayra: My brother, the king, was prepared for death when he entrusted Shannan with me. We've come this far ... But you're right. I can't risk my life for Verdane! I must see Shannan through until he's old enough to become a respectable king.
- Sigurd: Then put down your sword. As descendant of Baldur, the Crusader of Light, I will not betray you.
- Ayra: ... Consider yourself reciprocated then. That's the way of the Isaachian warrior. For now I consecrate my sword to thee. But I still view Grannvale as my sworn enemy. Just so prepare for the day when that enemy may include you.
- Sigurd: War sure can be cruel. Ayra, warrior of Isaach ... I pray that day never comes.
“Shannan... I'm sorry.”
—Ayra's death quote as an enemy in Genealogy of the Holy War
“Shannan, be strong...”
—Ayra's death quote in Genealogy of the Holy War
“Shannan, be strong. [Lover], I want to see you again ...”
—Ayra's death quote in Genealogy of the Holy War, if she has a lover
“I'm the keenest blade in Isaach.”
—Ayra's SpotPass parley quote
“Woe be to all who cross me!”
—Ayra's SpotPass battle quote
“Then count my blade as yours.”
—Ayra's SpotPass recruitment quote
“Get in my way, love, and you'll soon be lying by the wayside.”
—Ayra's battle quote as an enemy, in Lost Bloodlines 1
“Are you standing in my way, love? Unwise if you're fond of your limbs.”
—Ayra's battle quote versus Say'ri in Lost Bloodlines 1
“I have a debt to repay!”
—Ayra's battle quote as an enemy, in Lost Bloodlines 3
“In Isaach, we repay our debts. Have you no such custom?”
—Ayra's battle quote versus Say'ri in Lost Bloodlines 3
“Are all otherworldly warriors this... nngh, powerful...?”
—Ayra's death quote as an enemy, in Lost Bloodlines 1
“What has befallen me... Why can I not...tame these hounds?”
—Ayra's death quote as an NPC, in Lost Bloodlines 2
“I cannot stand saying it, but...my strength pales to yours...”
—Ayra's death quote as a enemy, in Lost Bloodlines 3
- See Main Article: Ayra/Heroes Quotes
Ayra is illustrated in the trading card game with the following cards:
Ayra's Japanese name, Ira, is Latin for "wrath". It is also a diminutive form of Irina, a given feminine Slavic name, and Irene, meaning "peace". Ira is also a unisex given Hebrew name meaning "watchful".
- Ayra is the rare figurine in the Fire Emblem: Exceed a Generation Trading Figure collection.
- The Fire Emblem Treasure family tree reveals that Mariccle and Ayra may have different mothers.
- Ayra is paired with Lex in the Oosawa Mitsuki manga adaptation of the game. In said adaptation, they are shown to engage each other in battle when they first meet.
- In the Nattsu Fujimori manga adaptation, Ayra is first courted by Alec, but is shown to reject his affections. Later, she is paired with Chulainn, whose child self appears to her in her dreams, although it took her quite a while to recognize him.
- The "Choose Your Legends" event of Fire Emblem Heroes revealed that Ayra was 65th place out of 791, with a total of 4,489 votes. This makes her the second highest scored character of Genealogy of the Holy War and the only female character of the game, placed between two males of the game Sigurd and Arden, to be placed in the top 100.
- In Fire Emblem Heroes, Ayra shares her English voice actress Brina Palencia with Lute from Fire Emblem: The Sacred Stones.