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Azura

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====Overall====
 
====Overall====
{{Subjective}}
 
 
=====Base Class=====
 
=====Base Class=====
 
Azura is a typical [[Dancer]]-like unit in her unique [[Songstress]] class, allowing her to reinvigorate one allied unit per turn through her [[Dance|Sing]] command. Like other units from past games like her, Azura is a fragile unit with low HP, Defense, and Resistance growths, but offset by high Speed, Skill, and Luck growths to help her avoid attacks altogether rather than enduring them. In stark contrast to the Dancers from previous games, Azura has a high [[Strength]] growth, and can use this to destroy stray enemy units in a pinch. While Azura is generally better off using her song to give units an additional turn, she can still deal reasonable damage as a secondary attacker while in [[Attack Stance]]. However, her low defense and health make her fragile to almost any attack and should avoid facing groups of reasonably strong enemies. Due to the fact that her base class does not promote, she is permanently stuck with 5 movement. This can be remedied by teaching her [[Movement +1]] or give her [[Boots]] to increase her movement range.
 
Azura is a typical [[Dancer]]-like unit in her unique [[Songstress]] class, allowing her to reinvigorate one allied unit per turn through her [[Dance|Sing]] command. Like other units from past games like her, Azura is a fragile unit with low HP, Defense, and Resistance growths, but offset by high Speed, Skill, and Luck growths to help her avoid attacks altogether rather than enduring them. In stark contrast to the Dancers from previous games, Azura has a high [[Strength]] growth, and can use this to destroy stray enemy units in a pinch. While Azura is generally better off using her song to give units an additional turn, she can still deal reasonable damage as a secondary attacker while in [[Attack Stance]]. However, her low defense and health make her fragile to almost any attack and should avoid facing groups of reasonably strong enemies. Due to the fact that her base class does not promote, she is permanently stuck with 5 movement. This can be remedied by teaching her [[Movement +1]] or give her [[Boots]] to increase her movement range.
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====Overall====
 
====Overall====
{{Subjective}}
 
 
=====Base Set=====
 
=====Base Set=====
 
Azura's is one of two [[Dancer]] units that was released in the initial roster of ''Heroes''. Unlike [[Olivia]], she is not as easily accessible, being restricted to 5 Star exclusive. She has a lower Base Stat Total than other units, but she makes up for it thanks to her invaluable ability to [[Sing]], allowing another unit to take another action during the player's turn. On her own, Azura is decent in combat, with good offensive stats, but nothing that makes her a particularly strong offensive unit. She can handle her own against Red units thanks in part to her [[Sapphire Lance|Sapphire Lance+]], which boosts her damage when attacking them. She has [[Speed +|Speed +3]] for her Skill A for a semi-decent flat speed increase and [[Fortify Resistance|Fortify Res]] for ally support. Azura overall is an exceptional Dancer unit and is well worth utilizing not just in PvP modes, but also for general modes including [[Chain Challenge]], [[Tempest Trials]], and unit training.
 
Azura's is one of two [[Dancer]] units that was released in the initial roster of ''Heroes''. Unlike [[Olivia]], she is not as easily accessible, being restricted to 5 Star exclusive. She has a lower Base Stat Total than other units, but she makes up for it thanks to her invaluable ability to [[Sing]], allowing another unit to take another action during the player's turn. On her own, Azura is decent in combat, with good offensive stats, but nothing that makes her a particularly strong offensive unit. She can handle her own against Red units thanks in part to her [[Sapphire Lance|Sapphire Lance+]], which boosts her damage when attacking them. She has [[Speed +|Speed +3]] for her Skill A for a semi-decent flat speed increase and [[Fortify Resistance|Fortify Res]] for ally support. Azura overall is an exceptional Dancer unit and is well worth utilizing not just in PvP modes, but also for general modes including [[Chain Challenge]], [[Tempest Trials]], and unit training.
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====Overall====
 
====Overall====
{{Subjective}}
 
 
=====Base Set=====
 
=====Base Set=====
 
Performing Arts Azura is near identical to her standard variation, having only a one point decrease to her HP and Defense in exchange for a one point increase to her Atk and Spd. As such, Azura remains a powerful dueling Singing unit. However, her biggest perk is her own personal weapon [[Urðr]] which allows her refreshing ability to also be a 3 point buff to all stats, except for HP, to any ally she Sings for. It does, however, mean that Azura's supporting comes at its strongest after she sings. Nevertheless, Performing Arts Azura is a powerful ally and worth the effort to obtain, especially if she is paired with a Blade Tome user who appreciates the stat buffs even if it is delayed. Azura comes with [[Triangle Adept|Triangle Adept 3]] which solidifies herself as a blue unit counter. [[Drive Resistance]] is a serviceable support skill to assist allies in combat.
 
Performing Arts Azura is near identical to her standard variation, having only a one point decrease to her HP and Defense in exchange for a one point increase to her Atk and Spd. As such, Azura remains a powerful dueling Singing unit. However, her biggest perk is her own personal weapon [[Urðr]] which allows her refreshing ability to also be a 3 point buff to all stats, except for HP, to any ally she Sings for. It does, however, mean that Azura's supporting comes at its strongest after she sings. Nevertheless, Performing Arts Azura is a powerful ally and worth the effort to obtain, especially if she is paired with a Blade Tome user who appreciates the stat buffs even if it is delayed. Azura comes with [[Triangle Adept|Triangle Adept 3]] which solidifies herself as a blue unit counter. [[Drive Resistance]] is a serviceable support skill to assist allies in combat.
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====Overall====
 
====Overall====
{{Subjective}}
 
 
=====Base Set=====
 
=====Base Set=====
 
New Year Azura is the first Flying Dancer unit and the first playable Pegasus Axe user introduced to ''Heroes''. Her existence opened up a huge amount of new tactics and team compositions thanks in part to the support she can give as a Singer and a Flying unit. Her Speed remains consistent with her other forms and she has respectable Res as well. [[Sing]] is still a valuable supportive skill like all of her other forms, but now without the restrictions of terrain. New Year Azura's base weapon is the [[Hagoita|Hagoita+]], boosting the Def/Res of all allies within two spaces of her by 2. She has [[Earth Dance]], boosting the Def of allies she dances to by 5. She also has [[Hone Fliers]] giving her flying allies a stat buff when they are adjacent to her at the start of the player turn. While New Year Azura can find a place on any team, Azura shines best as a supportive Flying unit with her base skill set.
 
New Year Azura is the first Flying Dancer unit and the first playable Pegasus Axe user introduced to ''Heroes''. Her existence opened up a huge amount of new tactics and team compositions thanks in part to the support she can give as a Singer and a Flying unit. Her Speed remains consistent with her other forms and she has respectable Res as well. [[Sing]] is still a valuable supportive skill like all of her other forms, but now without the restrictions of terrain. New Year Azura's base weapon is the [[Hagoita|Hagoita+]], boosting the Def/Res of all allies within two spaces of her by 2. She has [[Earth Dance]], boosting the Def of allies she dances to by 5. She also has [[Hone Fliers]] giving her flying allies a stat buff when they are adjacent to her at the start of the player turn. While New Year Azura can find a place on any team, Azura shines best as a supportive Flying unit with her base skill set.
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====Overall====
 
====Overall====
{{Subjective}}
 
 
=====Base Set=====
 
=====Base Set=====
 
Young Azura is the first Tempest Trial dancer and is thus the easiest version of Azura to acquire. She still retains her ability to [[Sing]] for allies making her a valuable support ally and is also a Green Tome user with great Atk, making her a powerful offensive ally despite her refreshing unit status. However, ultimately Young Azura is hindered by her low Base stats as is case for refreshing units, her low bulk leaves her vulnerable even to neutral match ups and is thus either best used as a utility or as a clean up unit.
 
Young Azura is the first Tempest Trial dancer and is thus the easiest version of Azura to acquire. She still retains her ability to [[Sing]] for allies making her a valuable support ally and is also a Green Tome user with great Atk, making her a powerful offensive ally despite her refreshing unit status. However, ultimately Young Azura is hindered by her low Base stats as is case for refreshing units, her low bulk leaves her vulnerable even to neutral match ups and is thus either best used as a utility or as a clean up unit.
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====Overall====
 
====Overall====
{{Subjective}}
 
 
=====Base Set=====
 
=====Base Set=====
 
Legendary Azura is the first refreshing Legendary Hero and is underwhelming in terms of stats when compared to other Legendary Heroes with her only notable stat being her speed, but this is expected of a refresher unit. What separates Legendary Azura from all other Refresher units is her [[Sing]] ability which has been upgraded to [[Gray Waves]]. Not only can she renew an ally, but if that ally is an Infantry or Flying unit, they gain one additional movement range, extending it to three spaces. While useful, it can be awkward as she herself does not have any means to catch up if she uses it, but the additional range is more of a benefit than anything. Her Legendary Weapon [[Prayer Wheel]] takes the highest visible stat boost on an ally she sings for and applies it to all of their stats, thus if an ally received a [[Hone Attack|Hone Atk 4]] buff, all of their stats receive the +7 bonus rather than their Atk alone, thus potentially having the highest buffs of all units available.
 
Legendary Azura is the first refreshing Legendary Hero and is underwhelming in terms of stats when compared to other Legendary Heroes with her only notable stat being her speed, but this is expected of a refresher unit. What separates Legendary Azura from all other Refresher units is her [[Sing]] ability which has been upgraded to [[Gray Waves]]. Not only can she renew an ally, but if that ally is an Infantry or Flying unit, they gain one additional movement range, extending it to three spaces. While useful, it can be awkward as she herself does not have any means to catch up if she uses it, but the additional range is more of a benefit than anything. Her Legendary Weapon [[Prayer Wheel]] takes the highest visible stat boost on an ally she sings for and applies it to all of their stats, thus if an ally received a [[Hone Attack|Hone Atk 4]] buff, all of their stats receive the +7 bonus rather than their Atk alone, thus potentially having the highest buffs of all units available.
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