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“We're the secret fourth house in Abyss. The surface world turned its back on us, and we did the same in return.”
—Balthus

Balthus is a playable character from Fire Emblem: Three Houses and Fire Emblem Warriors: Three Hopes. He is an inhabitant of Abyss, and a member of the Ashen Wolves. He bears a major Crest of Chevalier and is 27 years old at the start of the game. In Cindered Shadows, Balthus is a main protagonist, alongside the other members of the Ashen Wolves.

Profile[]

The self-proclaimed "King of Grappling," Balthus has a rough-and-tumble personality. Running from his woes (and his debts), he's gone underground—literally—in Abyss. Despite his motivations, he's big-hearted and protects those he cares for.

He is also the best friend of Holst, Hilda's older brother. Hilda had known him from childhood, refers to him as "Baltie" and tends to treat him as if he were another brother.


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Balthus' mother is a commoner from Kupala, a very secluded region within Leicester. His father is the leader of the Albrecht clan, a minor noble family from the east of the Alliance. She left Kupala to see the world, and he rescued her from danger; the two fell in love, married and had Balthus, but his mother was loathed by her husband's clansmates due to her lowborn origins so they constantly harassed her. The couple were forced to part ways: Balthus' mother returned to Kupala, and Balthus remained with his paternal family as the heir apparent, even when he did not consider himself cut to be the heir.

Some time after the departure of Balthus' mother, Lord Albrecht was forced to marry a local noblewoman who also bore him a son, albeit one with no Crest. Balthus and his younger half-brother were pretty close, but the boy's mother loathed her stepson and was obsessed with her son becoming the heir of the family. All of this was followed by Balthus' own unruly behavior and the discovery of his Crest of Chevalier when he entered the Officer's Academy; his Crest was not supposed to have been passed on to anyone after the failure of the Rite of Rising, so Balthus and Lord Albrecht had lots of problems to keep the secret from the clan. Some time after Balthus' graduation he decided to run away since not only he was harassed by debt collectors and other enemies, he greatly feared that his cruel stepmother would either harm his mother and the Kupalans as revenge against him, take her frustrations on his father, or pit him against his brother.

As he ran away from everyone in Leicester, after a bad encounter with bounty hunters near the Bridge of Myrddin he reached the territory of Lysithea's parents in Ordelia. By then, House Ordelia was already dominated by the Empire and could not give him shelter, but they still fed him and helped him escape from his pursuers despite the danger they were in. He has never forgotten the kindness of the Ordelias and hopes to repay them someday, as he explains to Lysithea in their supports.

Eventually, Balthus made his way to Abyss, managing to lay low until it was safe to come out again.

"End of spoilers. It's a pleasure doing business with you!"

Cindered Shadows[]

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"End of spoilers. It's a pleasure doing business with you!"

Academy Phase[]

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War Phase[]

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Personality[]

A rowdy man by nature, Balthus is very non-judgmental, being one of the few to not fuss over Lysithea's quirks, but he's also surprisingly empathetic, as he was close with his younger half-brother and always believed he was better suited to be the head of their family, so he chose to leave in order to make handing his inheritance to him that much easier.

Despite his hearty and careless personality, Balthus can be quite insightful, which is referenced in both his budding talent in Reason, and the fact that he's the only person who can not only keep up with Claude's defensiveness over his past and his prodding, but he even turns it back on him, leaving Claude genuinely indignant and hypocritically upset at Balthus for trying to get a read into his past.

Balthus is on good terms with Holst and his younger sister Hilda, despite not being in contact with them for years. He tries his best to take care of Hilda, even well after the timeskip, where he upholds the promise made to Holst years ago before hiding in Abyss. He also respects Holst's combat capabilities, stating that he wouldn't have a chance if he had to fight him. This respect turns into a prominent weakness that Hilda exploits to rein in Balthus' love for gambling and reckless behavior.

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His friendship with the two is so great that in Crimson Flower, if he is sent to fight Hilda, he will attempt to have her stand down, to no avail. When Hilda points out that Holst would hold him responsible for her death, Balthus does not deny this, stating that if he did kill her, he would repay it by offering his life to him and ensuring her body would be returned home.

"End of spoilers. It's a pleasure doing business with you!"

Balthus enjoys gambling and drinking, one of the primary reasons of his being in debt. Despite having numerous debts to repay, with some of these loaners demanding his death, Balthus' strong sense of honor leads to him refusing to rely on others to pay off their debts as he intends to do so himself. If someone offers him aid and he cannot repay them immediately, he vows to repay such a favor someday no matter the cost.

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This mentality ties, among other things, into Balthus' deals with Lysithea and her family. Since the Ordelia clan gave him aid even when they were in a desperate situation themselves, he considers himself in debt to them and is determined to pay it off no matter what. This can lead to him being able to open the path for Lysithea's recruitment in Crimson Flower.

"End of spoilers. It's a pleasure doing business with you!"

In-Game[]

Fire Emblem: Three Houses[]

Base Stats[]

As a Mission Assistant[]

Black Market Scheme[]
Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level E E E E C E E E - - -
Start

As an Enemy[]

A Skirmish in Abyss[]
Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level E E E E B+ E C+ E - - -
Start

Growth Rates[]

Class:

Default
HP Str Mag Dex Spd Lck Def Res Cha
50% 50% 30% 25% 30% 20% 45% 30% 30%
Noble
HP Str Mag Dex Spd Lck Def Res Cha
50% 50% 30% 25% 30% 20% 45% 30% 35%
Dancer
HP Str Mag Dex Spd Lck Def Res Cha
70% 45% 30% 25% 30% 20% 40% 25% 40%
Myrmidon
HP Str Mag Dex Spd Lck Def Res Cha
60% 50% 30% 25% 35% 20% 45% 25% 35%
Soldier
HP Str Mag Dex Spd Lck Def Res Cha
60% 50% 30% 30% 30% 20% 45% 25% 35%
Fighter
HP Str Mag Dex Spd Lck Def Res Cha
60% 55% 30% 25% 30% 20% 45% 25% 35%
Monk
HP Str Mag Dex Spd Lck Def Res Cha
55% 50% 30% 25% 30% 20% 45% 35% 35%
Mercenary
HP Str Mag Dex Spd Lck Def Res Cha
70% 55% 30% 25% 35% 20% 45% 25% 35%
Thief
HP Str Mag Dex Spd Lck Def Res Cha
70% 50% 30% 35% 40% 20% 45% 30% 35%
Armored Knight
HP Str Mag Dex Spd Lck Def Res Cha
70% 50% 30% 25% 20% 20% 55% 25% 35%
Cavalier
HP Str Mag Dex Spd Lck Def Res Cha
70% 55% 30% 30% 20% 20% 50% 30% 35%
Brigand
HP Str Mag Dex Spd Lck Def Res Cha
80% 60% 30% 25% 30% 20% 45% 25% 35%
Archer
HP Str Mag Dex Spd Lck Def Res Cha
55% 50% 30% 35% 30% 25% 45% 30% 35%
Brawler
HP Str Mag Dex Spd Lck Def Res Cha
80% 50% 20% 35% 40% 20% 45% 20% 35%
Mage
HP Str Mag Dex Spd Lck Def Res Cha
55% 45% 40% 30% 30% 20% 40% 35% 35%
Dark Mage
HP Str Mag Dex Spd Lck Def Res Cha
55% 45% 40% 30% 30% 20% 40% 25% 30%
Priest
HP Str Mag Dex Spd Lck Def Res Cha
55% 45% 35% 30% 30% 20% 40% 40% 40%
Hero
HP Str Mag Dex Spd Lck Def Res Cha
80% 60% 30% 25% 40% 20% 45% 25% 35%
Swordmaster
HP Str Mag Dex Spd Lck Def Res Cha
75% 60% 30% 25% 50% 20% 45% 25% 35%
Assassin
HP Str Mag Dex Spd Lck Def Res Cha
70% 50% 30% 45% 50% 20% 45% 30% 30%
Fortress Knight
HP Str Mag Dex Spd Lck Def Res Cha
80% 60% 30% 25% 20% 20% 60% 30% 35%
Paladin
HP Str Mag Dex Spd Lck Def Res Cha
80% 60% 30% 30% 20% 25% 50% 35% 35%
Wyvern Rider
HP Str Mag Dex Spd Lck Def Res Cha
80% 60% 25% 25% 30% 20% 50% 25% 35%
Warrior
HP Str Mag Dex Spd Lck Def Res Cha
90% 65% 25% 25% 30% 20% 45% 30% 35%
Sniper
HP Str Mag Dex Spd Lck Def Res Cha
60% 55% 30% 45% 30% 30% 45% 30% 35%
Grappler
HP Str Mag Dex Spd Lck Def Res Cha
90% 60% 30% 35% 40% 20% 45% 30% 35%
Warlock
HP Str Mag Dex Spd Lck Def Res Cha
60% 50% 40% 25% 30% 20% 40% 35% 35%
Dark Bishop
HP Str Mag Dex Spd Lck Def Res Cha
60% 50% 40% 25% 30% 20% 40% 35% 30%
Bishop
HP Str Mag Dex Spd Lck Def Res Cha
60% 50% 40% 25% 30% 30% 40% 35% 40%
Trickster
HP Str Mag Dex Spd Lck Def Res Cha
70% 50% 30% 40% 50% 30% 45% 35% 30%
War Monk
HP Str Mag Dex Spd Lck Def Res Cha
90% 60% 35% 35% 30% 20% 45% 35% 35%
Wyvern Lord
HP Str Mag Dex Spd Lck Def Res Cha
80% 65% 25% 25% 40% 20% 50% 30% 35%
Mortal Savant
HP Str Mag Dex Spd Lck Def Res Cha
70% 60% 40% 25% 20% 30% 45% 30% 35%
Great Knight
HP Str Mag Dex Spd Lck Def Res Cha
80% 60% 30% 25% 20% 20% 50% 25% 35%
Bow Knight
HP Str Mag Dex Spd Lck Def Res Cha
60% 50% 30% 25% 25% 20% 45% 30% 35%
Dark Knight
HP Str Mag Dex Spd Lck Def Res Cha
60% 55% 40% 25% 25% 20% 50% 40% 35%
Holy Knight
HP Str Mag Dex Spd Lck Def Res Cha
60% 50% 40% 25% 25% 30% 50% 50% 40%
War Master
HP Str Mag Dex Spd Lck Def Res Cha
90% 65% 30% 25% 40% 20% 45% 30% 35%

Maximum Stats[]

Default
HP Str Mag Dex Spd Lck Def Res Cha
100 71 48 39 46 35 69 43 46
With all saint statues activated
HP Str Mag Dex Spd Lck Def Res Cha
100 76 53 44 51 40 74 48 51

Learnt Magic[]

Skill Level Reason Faith
D Fire Heal
D+ - Nosferatu
C Bolganone Seraphim
C+ - -
B - Restore
B+ - -
A Ragnarok
A+ - -
Learnt Abilities[]
Ability Learned at Notes
Sword Prowess Lv 1 Sword Prowess Lv 1 Innate -
Sword Prowess Lv 2 Sword Prowess Lv 2 FE16 sword icon D+ Replaces Sword Prowess Lv 1
Sword Prowess Lv 3 Sword Prowess Lv 3 FE16 sword icon C+ Replaces Sword Prowess Lv 2
Sword Prowess Lv 4 Sword Prowess Lv 4 FE16 sword icon B+ Replaces Sword Prowess Lv 3
Sword Prowess Lv 5 Sword Prowess Lv 5 FE16 sword icon A+ Replaces Sword Prowess Lv 4
Icon Combat Art FE16 Sword Wrath Strike FE16 sword icon D -
Icon Combat Art FE16 Sword Grounder FE16 sword icon C -
Icon Combat Art FE16 Sword Bane of Monsters FE16 sword icon C+ -
Axebreaker FE16 Axebreaker FE16 sword icon B -
Sword Crit +10 FE16 Sword Crit +10 FE16 sword icon S -
Swordfaire FE16 Swordfaire FE16 sword icon S+ -
Lance Prowess Lv 1 Lance Prowess Lv 1 FE16 lance icon E+ -
Lance Prowess Lv 2 Lance Prowess Lv 2 FE16 lance icon D+ Replaces Lance Prowess Lv 1
Lance Prowess Lv 3 Lance Prowess Lv 3 FE16 lance icon C+ Replaces Lance Prowess Lv 2
Lance Prowess Lv 4 Lance Prowess Lv 4 FE16 lance icon B+ Replaces Lance Prowess Lv 3
Lance Prowess Lv 5 Lance Prowess Lv 5 FE16 lance icon A+ Replaces Lance Prowess Lv 4
Icon Combat Art FE16 Lance Tempest Lance FE16 lance icon D -
Icon Combat Art FE16 Lance Knightkneeler FE16 lance icon C -
Swordbreaker FE16 Swordbreaker FE16 lance icon B -
Lance Crit +10 FE16 Lance Crit +10 FE16 lance icon S -
Lancefaire FE16 Lancefaire FE16 lance icon S+ -
Axe Prowess Lv 2 Axe Prowess Lv 2 Innate -
Axe Prowess Lv 3 Axe Prowess Lv 3 FE16 axe icon C+ Replaces Axe Prowess Lv 2
Axe Prowess Lv 4 Axe Prowess Lv 4 FE16 axe icon B+ Replaces Axe Prowess Lv 3
Axe Prowess Lv 5 Axe Prowess Lv 5 FE16 axe icon A+ Replaces Axe Prowess Lv 4
Icon Combat Art FE16 Axe Smash Innate -
Icon Combat Art FE16 Axe Helm Splitter FE16 axe icon C -
Icon Combat Art FE16 Axe Diamond Axe FE16 axe icon C+ -
Lancebreaker FE16 Lancebreaker FE16 axe icon B -
Icon Combat Art FE16 Axe Armored Strike FE16 axe icon A -
Axe Crit +10 FE16 Axe Crit +10 FE16 axe icon S -
Axefaire FE16 Axefaire FE16 axe icon S+ -
Bow Prowess Lv 1 FE16 Bow Prowess Lv 1 FE16 bow icon E+ -
Bow Prowess Lv 2 FE16 Bow Prowess Lv 2 FE16 bow icon D+ Replaces Bow Prowess Lv 1
Bow Prowess Lv 3 FE16 Bow Prowess Lv 3 FE16 bow icon C+ Replaces Bow Prowess Lv 2
Bow Prowess Lv 4 FE16 Bow Prowess Lv 4 FE16 bow icon B+ Replaces Bow Prowess Lv 3
Bow Prowess Lv 5 Bow Prowess Lv 5 FE16 bow icon A+ Replaces Bow Prowess Lv 4
Icon Combat Art FE16 Bow Curved Shot FE16 bow icon D -
Close Counter FE16 Close Counter FE16 bow icon C -
Bow Crit +10 FE16 Bow Crit +10 FE16 bow icon S -
Bowfaire FE16 Bowfaire FE16 bow icon S+ -
Brawling Prowess Lv 2 FE16 Brawling Prowess Lv 2 Innate -
Brawling Prowess Lv 3 FE16 Brawling Prowess Lv 3 FE16 brawl icon C+ Replaces Brawling Prowess Lv 2
Brawling Prowess Lv 4 FE16 Brawling Prowess Lv 4 FE16 brawl icon B+ Replaces Brawling Prowess Lv 3
Brawling Prowess Lv 5 FE16 Brawling Prowess Lv 5 FE16 brawl icon A+ Replaces Brawling Prowess Lv 4
Icon Combat Art FE16 Brawl Fading Blow Innate -
Icon Combat Art FE16 Brawl Rushing Blow FE16 brawl icon C -
Icon Combat Art FE16 Brawl Draining Blow FE16 brawl icon C+ -
Combat Art Icon FE16 Special Healing Focus FE16 brawl icon B -
Icon Combat Art FE16 Brawl Mighty Blow FE16 brawl icon A -
Brawl Crit +10 FE16 Brawl Crit +10 FE16 brawl icon S -
Fistfaire FE16 Fistfaire FE16 brawl icon S+ -
Black Mag Crit 10 FE16 Black Magic Crit +10 FE16 reason icon FE16 hidden talent icon Unlocked after twelve tutoring sessions in Reason
Reason Lv 1 FE16 Reason Lv 1 FE16 reason icon E+ -
Reason Lv 2 FE16 Reason Lv 2 FE16 reason icon D+ Replaces Reason Lv 1
Reason Lv 3 FE16 Reason Lv 3 FE16 reason icon C+ Replaces Reason Lv 2
Reason Lv 4 FE16 Reason Lv 4 FE16 reason icon B+ Replaces Reason Lv 3
Reason Lv 5 FE16 Reason Lv 5 FE16 reason icon A+ Replaces Reason Lv 4
Black Magic Range +1 FE16 Black Magic Range +1 FE16 reason icon S -
Black Tomefaire FE16 Black Tomefaire FE16 reason icon S+ -
Faith Lv 1 Faith Lv 1 FE16 faith icon E+ -
Faith Lv 2 Faith Lv 2 FE16 faith icon D+ Replaces Faith Lv 1
Faith Lv 3 Faith Lv 3 FE16 faith icon C+ Replaces Faith Lv 2
Faith Lv 4 Faith Lv 4 FE16 faith icon B+ Replaces Faith Lv 3
Faith Lv 5 Faith Lv 5 FE16 faith icon A+ Replaces Faith Lv 4
White Magic Range +1 FE16 White Magic Range +1 FE16 faith icon S -
White Tomefaire FE16 White Tomefaire FE16 faith icon S+ -
Authority Lv 1 Authority Lv 1 Innate -
Authority Lv 2 Authority Lv 2 FE16 authority icon D+ Replaces Authority Lv 1
Authority Lv 3 Authority Lv 3 FE16 authority icon C+ Replaces Authority Lv 2
Authority Lv 4 Authority Lv 4 FE16 authority icon B+ Replaces Authority Lv 3
Authority Lv 5 Authority Lv 5 FE16 authority icon A+ Replaces Authority Lv 4
Rally Strength FE16 Rally Strength FE16 authority icon D -
Defensive Tactics FE16 Defensive Tactics FE16 authority icon B -
Battalion Desperation FE16 Battalion Desperation FE16 authority icon B -
Offensive Tactics FE16 Offensive Tactics FE16 authority icon S+ -
Weight -3 FE16 Weight -3 FE16 heavy armor icon C -
Combat Art Icon FE16 Special Smite FE16 heavy armor icon B -
Weight -5 FE16 Weight -5 FE16 heavy armor icon A+ Replaces Weight -3
Armored Effect Null FE16 Armored Effect Null FE16 heavy armor icon S+ -
Dexterity +4 FE16 Dexterity +4 FE16 riding icon C -
Movement +1 FE16 Movement +1 FE16 riding icon A+ -
Cavalry Effect Null FE16 Cavalry Effect Null FE16 riding icon S+ -
Alert Stance FE16 Alert Stance FE16 flying icon B -
Alert Stance+ FE16 Alert Stance+ FE16 flying icon A+ Replaces Alert Stance
Flying Effect Null FE16 Flying Effect Null FE16 flying icon S+ -

Recruitment[]

Balthus can be recruited in the main story after completing Chapter 4 of Cindered Shadows.

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Balthus is the self styled King of Grappling, and as such it should come as no surprise that the Brawling skill lines are his strengths, complemented by his aptitude in Axes, Swords, and Heavy Armor. This means he should have ready access to most non-mounted physical classes. His personal skill, King of Grappling, grants him +6 to both Strength and Defense when he is below half HP, giving him natural synergy with Vantage and Wrath. It is highly recommended that he masters both Mercenary and Warrior. As for any physical class, Death Blow should be acquired to strengthen Balthus' attack during the player phase. He is predisposed to end his class career in War Master, where he will enjoy excellent boosts to his growths as well as increased damage and critical rate due to its passive skills. Classing him as a Hero can also work wonders since it gives him Vantage for free, allowing him to take other abilities as a result.

In terms of stat growths, Balthus is similar to Raphael, Caspar and Hilda, having high HP, Strength, and Defense growths, but his Luck, Dexterity and Speed are all unimpressive (though he's thankfully not as slow as Raphael). His poor Dexterity is probably his biggest worry; it has the worst growth and base in the game, so even if he can dish out loads of damage, it's no good if he can't hit anything. His weakness in Bows may also exacerbate this, making it hard to acquire Hit +20 to offset his accuracy issues. As such, it is advised to give him a battalion that can compensate for his inaccuracy. His Resistance growth is acceptable for a physical character, but is by no means impressive, so magic attacks will still hurt him (though not as much as they would someone like Raphael or Dedue). His Charm is average-at-best, so Gambits are not his forte, and he may be susceptible to enemy Gambits. Much like the rest of the Ashen Wolves, his low number of Support chains make him less suited to providing assistance in Linked Attacks or Gambit Boosts.

Balthus has a budding talent in Reason and a strength in Faith, which is supposed to encourage the player to make him spend time in War Monk. However, his magic growths are shoddy (though not as bad as some other physical characters) and his spell list is subpar but he can make decent use of the Aura Knuckles and Bolt Axe, so there is little reason for him to pursue this class outside of acquiring Brawl Avoid +20, as Grappler and Warrior will provide much more for him. However, Restore is never a bad thing to have, and his access to it lets him cleanse allies of debuffs like Poison or Rattled.

Overall, Balthus joins the likes of Raphael and Caspar as a potent bruiser, but has more versatility than either of them due to his strength in magic (even if his Magic is below-par). This comes at a cost to his Accuracy and Luck, but he makes up for it with power and stamina.

Gift List[]
Gift Name Type of Gift Description Rank
Whetstone Favorite A stone used to sharpen the blades of swords or lances. Appreciated by those who enjoy weapon maintenance. ★★
Ancient Coin Favorite A coin said to have been used as currency in ancient times. Appreciated by those who enjoy traveling, art, or coins. ★★★
Ceremonial Sword Favorite A beautiful ceremonial sword with a mangled blade. Appreciated by weapon collectors. ★★★★
Blue Cheese Favorite A pungent cheese with a very distinctive taste. Appreciated by lovers of food and drink. ★★★★
Owl Feather Favorite A feather from a messenger owl that can be used in a variety of ways. Appreciated by everyone. ★★★
Fishing Float Dislike A tool that tells you when a fish is on the line. Appreciated by those who enjoy fishing.
Watering Can Dislike A tool used for watering plants. Appreciated by those who enjoy gardening. ★★
Armored Bear Stuffy Dislike A fluffy stuffed bear wearing distinguished armor. Appreciated by those who love animals or cute things. ★★★
Share a Meal List[]
Meal Name Type of Meal Description
Beast Meat Teppanyaki Favorite A dish that tastes like the wilderness. Thick slices of meat covered with Noa fruit and grilled on a hotplate.
Sautéed Jerky Favorite Jerky aged in the monastery and sautéed for a delightfully salty flavor. A perfect snack to go with your favorite drink.
Spicy Fish and Turnip Stew Favorite Spicy stew made with Teutates loach and turnips. The monastery's unique recipe features spices from Dagda.
Sweet and Salty Whitefish Sauté Favorite Whitefish is coated in spices and sautéed with dried tomatoes to bring out an addictive salty-sweet flavor.
Garreg Mach Meat Pie Favorite A crispy-brown pie packed with tomatoes, cheese, and tender chunks of meat.
Fisherman's Bounty Favorite Freshly-caught fish are cut into chunks and stewed together to make this hearty dish.
Cheesy Verona Stew Favorite A rich dish consisting of verona and sautéed Teutates loach. These ingredients are boiled and served with two kinds of melted cheese.
Pickled Rabbit Skewers Favorite Hunks of rabbit meat are pickled in bacchus, skewered, and roasted over an open flame to create this flavorful dish.
Super-Spicy Fish Dango Favorite A light snack, popular in the Empire. Small, spicy balls of fried dough packed with white trout and dried tomato.
Daphnel Stew Favorite Minced poultry and onions boiled with salt. The simple recipe lets high-quality ingredients speak for themselves.
Gronder Meat Skewers Favorite Fatty hunks of Gronder fox cooked slowly on skewers. The meat is magically aged for a full flavor.
Gautier Cheese Gratin Favorite A gratin of bird meat topped with heaps of Gautier cheese, which is famous for its low fat content. It has a unique flavor.
Cabbage and Herring Stew Favorite Cabbage and Albinean herring stewed whole. The fish guts lend this hearty dish a superbly bitter kick.
Derdriu-Style Fried Pheasant Favorite Pheasant meat is pounded flat and fried. Can be served as a sort of sandwich, with cheese between two strips of meat.
Vegetable Pasta Salad Dislike Pasta with a blend of fresh vegetables from various regions of Fódlan. This popular dish sells out almost instantly.
Fish Sandwich Dislike A simple dish. Airmid pike is pickled in vinegar and served with cabbage between two slices of bread.
Country-Style Red Turnip Plate Dislike A balanced meal including red turnip and verona stew, red turnip salad, and sautéed red turnip with garlic.
Peach Sorbet Dislike A sorbet made with thin slices of magically frozen peach, dusted with bean flour.
Pickled Seafood and Vegetables Dislike A Dagdan dish of raw fish and turnips pickled in a vinegar-based seasoning liquid. Rarely eaten in Fódlan.
Vegetable Stir-Fry Dislike A dish of dried tomatoes, cabbage, chickpeas, and other vegetables, stir-fried with eggs. Nutritious and very filling.
Fried Crayfish Dislike Fried and breaded Caledonian crayfish. Looks much tastier than it actually is.
Lost Items[]
Lost Item Description
Well-Worn Hammock A Dagdan cot for sleeping outside. It probably belongs to someone with a history of roaming from place to place.
Stiff Hand Wrap A hand bandage splotched with blood, as though used in a fist fight. It probably belongs to a seasoned brawler.

Tea Party Conversations[]

See also: Balthus/Tea Party

Supports[]

See also: Balthus/Supports

Fire Emblem Heroes[]

King of Grappling
Former noble who ran away to Abyss due to money problems. Revels in competition as Leicester's King of Grappling. Appears in Fire Emblem: Three Houses.

Base Stats[]

Rarity: ✯✯✯✯✯

Balthus Heroes spriteTitle
King of Grappling
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
44/47/50
11/12/13
39/42/46
4/5/6
21/24/28
10/11/12
34/37/40
6/7/8
28/31/34
SkillsWeapon
FEH skill offense Instant Axe+
FEH skill special Glowing Ember
FEH Axe Axe

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Axe---
Steel Axe---
Instant Axe---
Instant Axe+--FEH Star Rarity 5
FEH skill specialGlowing Ember---
IgnisGlowing Ember ---
AFEH Brazen Atk Def 1 Brazen Atk Def 1--
FEH Brazen Atk Def 2 Brazen Atk Def 2FEH Brazen Atk Def 1 Brazen Atk Def 1-
FEH Brazen Atk Def 3 Brazen Atk Def 3FEH Brazen Atk Def 2 Brazen Atk Def 2-
CFEH Close Guard 1 Close Guard 1--
FEH Close Guard 2 Close Guard 2FEH Close Guard 1 Close Guard 1-
FEH Close Guard 3 Close Guard 3FEH Close Guard 2 Close Guard 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Counters[]
Skill Inheritance[]

Meet Some of the Heroes[]

King of Grappling Balthus
Balthus king of grappling pop01 There's a place deep below Garreg Mach Monastery that they call Abyss, an underground society inhabited by those who were forced there by unfortunate circumstances. One particularly noticeable example among them is Balthus, one of the students of the Ashen Wolf House.
Balthus king of grappling pop02 Balthus is a bold and brash young man with a big heart. He's unpretentious to a fault, and strong too. He despises double-dealing and crookedness, and doesn't care much for petty details.
Balthus king of grappling pop03 Unfortunately, his headstrong, larger-than-life ways leave little room for subtlety and caution, and he can sometimes be rather careless about money. In fact, I hear that he moved to Abyss to hide from debt collectors…
Balthus king of grappling pop04 Don't forget what I said about him being big-hearted, though—he cares deeply for both friends and family. Still, as hard as it is to say no to such a loveable rogue, I strongly recommend against lending him any money!
Closely Associated Characters
Yuri Leader of the Ashen Wolf House. Behind the tough talk lies a valiant defender of the weak. One of Balthus's fellow students.
Constance Young lady of the fallen Imperial house of Nuvelle. Has an overbearing attitude until she's somewhere with sunlight. One of Balthus's fellow students.
Hapi An apathetic young woman whose sighs have the unique ability to draw monsters to her. One of Balthus's fellow students.

Warriors: Three Hopes[]

Base Stats[]

Supports[]

See also: Balthus/Warriors: Three Hopes Supports

Recruitment (Warriors)[]

Balthus can be recruited in all three routes, some more sooner than others, as long as the player picks the Persuade Balthus Strategy during the planning portions, otherwise he will be killed during the missions.

  • In Golden Wildfire, Balthus can be recruited in chapter five during the main mission, "The Derdriu Gambit".
  • In Scarlet Blaze, Balthus, alongside Ignatz and Lorenz, can be recruited in chapter six during the main mission, "The Great Coup of Myrddin".
  • In Azure Gleam, Balthus can be recruited in chapter ten during the main mission, "Subduing the Western Church".

Quotes[]

Three Houses[]

Balthus/Quotes

Heroes[]

Balthus/Heroes Quotes

Warriors: Three Hopes[]

Balthus/Warriors: Three Hopes Quotes

Possible Endings[]

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"
Balthus - King Of Grappling
Balthus disappeared shortly after the war, but rumors of his exploits swirled for a long time thereafter. Some say he returned to Kupala, where he became a protector of the mountain folk. Others say he remained right under Garreg Mach's nose as a prominent underworld figure. Whatever the truth, the tale of his domination in the first- ever All-Fódlan Tournament Brawl is likely too persistent to be a fabrication.
Balthus – King Of Grappling (Crimson Flower)
After the war for Fódlan, Balthus whole-heartedly joined the battle against those who slither in the dark. The devastation he wrought in the Battle of Shambhala was immortalized in a tapestry, entitled "Avatar of War," and passed down through the generations. Afterward, it is said he returned to Kupala and became a protector of the mountain folk.
Balthus and Byleth (Crimson Flower)
Almost as soon as Byleth and Balthus finished their lively wedding celebration, the battle with those who slither in the dark began in earnest. Leading from the front lines, the couple drove the enemy back again and again, causing such carnage on the battlefield that even their Imperial allies and subordinates were intimidated. After hostilities came to an end, their names faded from official historical records but persisted in folk tales. Of the stories that spread to every corner of Fódlan and survive to this day, the most prominent one features criminals who threaten to abduct a traveler's wife. The traveler laughs and wishes them the best of luck.
Balthus and Byleth (Azure Moon)
After taking her place as the new archbishop of the Church of Seiros, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.
Balthus and Byleth (Verdant Wind/Silver Snow)
After ascending to the throne as the first leader of the United Kingdom of Fódlan, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.
Balthus and Claude
Perhaps unexpectedly, Balthus accompanied Claude upon his return to his homeland of Almyra. While Claude assumed the role of a politically active prince, Balthus spent his days drinking, flirting, and brawling. As soon as Claude inherited the throne, however, all that changed. In the blink of an eye, Balthus became son-in-law to the great commander, Nader, and took up a position of military command in service to Claude's stated goal to improve relations with Fódlan. To foster trust, Claude frequently sent Balthus into Fódlan on missions to help quell revolts begun by Imperial loyalists.
Balthus and Hilda
Most of Balthus's debts vanished in the chaos after the war, and those few that remained were paid off with what he had earned in the fighting. Free to do as he pleased, he sought out Hilda, and the two of them went on an adventure around the world. Crossing Fódlan's Throat, they journeyed through and beyond Almyra, where they are said to have found a kingdom of gold in the far east. Though the details of their adventure are largely lost, one anecdote firmly remains. To win Holst's blessing to take his sister out of Fódlan, Balthus had to beat him in a duel.
Balthus and Lysithea
Balthus accompanied Lysithea home to help her parents restore their family land, securing the aid of his younger brother, who happened to be lord of a nearby domain. Years later, when the end to their hard work was finally in sight, Lysithea relinquished House Ordelia's claim to nobility, ceding the territory to a nearby lord. Shortly thereafter, Balthus brought her and her family to Kupala, in Fódlan's Throat. There, they fell in love and lived peaceful, happy lives blending in with the mountain folk.
Balthus and Yuri
After the war, Yuri returned to the underworld. Some time after assuming control of the illicit markets, he happened upon Balthus, who had become so down on his luck that he had collapsed in an alley. Yuri helped Balthus back to his feet and offered him work as a bodyguard. While Balthus first accepted just to get by, he came to enjoy the lifestyle so much that he remained at Yuri's side for the rest of his days. The underworld kingpin and the Indomitable King of Grappling made such an impression on the world that their names were feared for centuries.
Balthus and Constance (Crimson Flower)
Constance was the first to receive peerage from Emperor Edelgard, and though Balthus sometimes chafed from being at the mercy of his wife’s whims, the couple worked diligently to solidify the new social order under Imperial rule. House Nuvelle was given no guarantee of continued power on a hereditary basis but nevertheless achieved lasting status as a leader in the magical arts.
Balthus and Constance (Other routes)
For her service in war, and her innovations in magic, Constance von Nuvelle was among the first to receive peerage in the new Fódlan. The very next day, she and Balthus were wed, and the couple set about the restoration of House Nuvelle. For their domain, they claimed not the land once ruled by that house, but rather an area in the east of Leicester that encompassed Kupala. There, they became known as advocates for the mountain folk, and as nobles who lived moment to moment as outlandishly as they pleased.
Balthus and Hapi
Shortly after the war, Hapi and Balthus disappeared. Their absence from the world stage was not lasting, however, as before long they emerged as the leaders of an elite band of mercenaries. The group traveled all over Fódlan helping those in need, with a noted specialty in handling monsters. It is said that these mercenaries lived raucously, laughing often, and that not a single sigh of discontent was ever heard. Some years later, when those who slither in the dark returned to threaten Fódlan once again, these mercenaries were instrumental in dealing with them.
"End of spoilers. It's a pleasure doing business with you!"

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Balthus is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 - CYL4 N/A
CYL5 86 CYL Balthus Academy Portrait
Three Houses
1,147
CYL6 256
↓170
CYL Balthus War Portrait
Three Houses
351
↓796

CYL7 193
↑63
CYL Balthus Hopes Portrait
Warriors: Three Hopes/Three Houses
299
↓52

Etymology[]

Balthazar (also spelled Balthasar, Balthassar, or Baltazar) means "Bel protects the King". It is an alternate form of the Babylonian king Belshazzar. It is the name commonly attributed to one of the Three Wise Men.

Trivia[]

  • After unlocking his budding talent in Reason, Balthus is tied with Claude for having the most skill proficiencies with 6.
  • Balthus is the only member of the Ashen Wolves that can only have supports with students from one other house besides his own (the Golden Deer). The other three can have support with at least one student from two different houses.
  • Balthus is the oldest student in the Officers Academy at 27 years old.
  • Balthus uses brown colors for his classes.
  • Balthus is the tallest DLC character in the game, and the second-tallest character in the game.
  • Balthus uses a different descriptor every time he uses his title as the King of Grappling. These descriptors include: Ageless, Almighty, Awe-Inspiring, Debonair, Exalted, Great, Indebted, Indomitable, Insatiable, Legendary, Magnanimous, Majestic, One True, Relentless, Renowned, Twinkle-toed, Unbeatable, Undisputed, and Unrivaled.
    • Hilda also refers to him as the "Stupendous" King of Grappling, though Balthus himself never uses that term.
  • Balthus shares his English voice actor, Aaron Hederick, with The Binding Blade's Heath and The Sacred Stones' Gerik in their Heroes appearances with Hederick being credited as Nathaniel Lane for both characters.

Gallery[]

See main article: Balthus/Gallery.
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