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Battalions are a mechanic introduced in Fire Emblem: Three Houses.

Overview Edit

Battalions take the form of squads of units that can be deployed alongside characters and will assist them in battle. Different battalions can be equipped to a character depending on their rank of Authority, and the strength of battalions is based on a character's Charm stat. Additionally, battalions have movement types—infantry, armored, cavalry, and flying—like units that limit which battalions they may equip; infantry, armored, and cavalry units may equip all battalions, but flying units are limited to flying battalions.

As a character ranks up their Authority, they can equip different battalions and learn different Gambits. Certain battalions are obtained as rewards from completing paralogues, requiring that a particular character be recruited. Said battalions generally reference a character's homeland and are usually equipped by the required character when encountered as an enemy. Others are acquired instead as rewards from completing quests; these battalions tend to not be aligned with any particular place and cannot be hired from the battalion guild.

Battalions have an endurance stat, similar to HP, which increments from 0 to some number, 30 at the lowest. Each battalion has a unique maximum endurance which does not increase will a level up, unlike the other stats. As a character takes damage, their equipped battalion takes half the damage (rounded down in case of decimals) from their endurance; when a battalion's endurance hits 0, effects from the battalion will disappear and Gambits cannot be used. Unlike HP, battalion endurance does not refresh once a battle is done, requiring instead to be replenished at the battalion guild; unlike units, battalions reduced to 0 endurance are not permanently lost, and their endurance can be replenished like any other battalion.

List of Battalions Edit

Movement Type Battalion Gambit Authority Cost Sale Value
Infantry Church of Seiros Soldiers Disturbance E 1,000 200
Infantry Seiros Mercenaries Onslaught E 1,200 240
Infantry Seiros Holy Monks Stride E 1,200 240
Infantry Seiros Sacred Monks Resonant White Magic E 1,200 240
Infantry Seiros Brawlers Disturbance E 1,200 240
Infantry Seiros Magic Corps Group Flames D 1,200 240
Infantry Seiros Archers Fusillade D 1,200 240
Armored Seiros Armored Co. Onslaught D 1,200 240
Flying Seiros Pegasus Co. Assembly D 1,200 240
Cavalry Knights of Seiros Blaze C 1,500 300
Cavalry Holy Knights of Seiros Assault Troop B 2,000 400
Armored Indech Sword Fighters Retribution A 2,500 500
Infantry Macuil Evil Repelling Co. Resonant Liightning A 2,500 500
Infantry Empire infantry Lure E 1,000 200
Infantry Empire Warriors Random Shot E 1,200 240
Infantry Empire Brawlers Disturbance E 1,200 240
Infantry Empire Magic Corps Group Flames D 1,200 240
Infantry Empire Archers Fusillade D 1,200 240
Cavalry Empire Cavalry Assault Troop D 1,200 240
Armoured Empire Armored Co. Impregnable Wall D 1,200 240
Cavalry Empire Knights Blaze C 1,500 300
Infantry Empire Snipers Flash-Fire Arrows C 1,500 300
Infantry Empire Magic Users Resonant Flames C 1,500 300
Armored Empire Pavise Co. Blaze C 1,500 300
Flying Empire Pegasus Co. Group Lance Attack D 1,500 300
Flying Empire Wyvern Co. Reversal C 1,500 300
Armoured Empire Heavy Soldiers Line of Lances B 2,000 400
Infantry Empire Holy Magic Users Blessing B 2,000 400
Infantry Empire Raiders Absorption B 2,000 400
Armored Imperial Guard Blaze B 2,000 400
Flying Empire Elite Wyvern Co. Assembly B 2,000 400
Armored Black Eagle Heavy Axes Onslaught A 2,500 500
Cavalry Black Eagle Cavalry Linked Horses A 2,500 500
Flying Black Eagle Pegasus Co. Retribution A 2,500 500
Infantry Kingdom Infantry Lure E 1,000 200
Infantry Kingdom Lance Co. Group Lance Attack E 1,200 240
Infantry Kingdom Brawlers Disturbance E 1,200 240
Infantry Kingdom Magic Corps Group Ice D 1,200 240
Infantry Kingdom Archers Retribution D 1,200 240
Cavalry Kingdom Cavalry Stride D 1,200 240
Armored Kingdom Armored Co. Impregnale Wall D 1,200 240
Cavalry Kingdom Knights Assault Troop C 1,500 300
Infantry Kingdom Snipers Fusillade C 1,500 300
Infantry Kingdom Magic Users Resonant Ice C 1,500 300
Infantry Kingdom Brave Lance Co Onslaught C 1,500 300
Flying Kingdom Pegasus Co. Assembly D 1,500 300
Flying Kingdom Wyvern Co. Recovery Roar C 1,500 300
Armored Kingdom Heavy Soldiers Group Lance Attack B 2,000 400
Cavalry Kingdom Holy Knights Linked Horses B 2,000 400
Armored Kingdom Heavy Knights Sacred Shield B 2,000 400
Infantry Royal Guard Line of Lances B 2,000 400
Infantry Kingdom Priests Blessing B 2,000 400
Cavalry Blue Lion Knights Linked Horses A 2,500 500
Infantry Blue Lion Magic Corps Resonant Ice A 2,500 500
Infantry Blue Lion Dancers Dance of the Goddess A 2,500 500
Infantry Alliance Infantry Lure E 1,000 200
Infantry Alliance Duelists Mad Melee E 1,200 240
Infantry Alliance Brawlers Disturbance E 1,200 240
Infantry Alliance Magic Corps Group Lightning D 1,200 240
Infantry Alliance Archers Poisoned Arrows D 1,200 240
Cavalry Alliance Cavalry Assault Troop D 1,200 240
Armored Alliance Armored Co. Disturbance D 1,200 240
Cavalry Alliance Knights Blaze C 1,500 300
Infantry Alliance Snipers Fusillade C 1,500 300
Infantry Alliance Magic Users Resonant Lightning C 1,500 300
Infantry Alliance Veteran Duelists Absorption C 1,500 300
Flying Alliance Pegasus Co. Assembly D 1,500 300
Flying Alliance Wyvern Co. Impregnable Wall C 1,500 300
Armored Alliance Pavise Co. Group Lance Attack B 2,000 400
Infantry Alliance Physicians Resonant White Magic B 2,000 400
Infantry AllianceSages Blessing B 2,000 400
Infantry Alliance Master Archers Flash-Fire Arrows B 2,000 400
Infantry Alliance Guard Poison Tactic B 2,000 400
Flying Golden Deer Wyvern Co. Assault Troop A 2,500 500
Infantry Golden Deer Archers Poison Tactic A 2,500 500
Cavalry Golden Deer Cavalry Linked Horses A 2,500 500
Armored Supreme Armored Co. Raging Flames C - 0
Infantry King of Lions Corps Wave Attack C - 0
Flying Immortal Corps Ashes and Dust C - 0
Infantry Vestra Sorcery Enginers Resonant Lightning C - 0
Cavalry Aegir Astral Knights Assault Troop B - 0
Infantry Hevring Prayer Troops Blessing B - 0
Infantry Bergliez War Group Onslaught B - 0
Infantry Varley Archers Fusillade B - 0
Infantry Opera Co. Volunteers Dance of the Goddess B - 0
Infantry Brigid Hunters Poison Tactic B - 0
Armored Duscur Heavy Soldiers Line of Lances B - 0
Infantry Fraldarius Soldiers Onslaught B - 0
Armored Gaspard Knights Assault Troop B - 0
Cavalry Gautier Knights Stride B - 0
Infantry Church Soldiers Resonant White Magic C - 0
Infantry School of Sorcery Soldiers Resonant Flames C - 0
Flying Galatea Pegasus Co. Lure B - 0
Cavalry Gloucester Knights Assault Troop B - 0
Infantry Leicester Mercenaries Blaze B - 0
Infantry Victor Private Military Assembly C - 0
Infantry Ordelia Sorcery Co. Resonant Lightning B - 0
Infantry Edmund Troops Flash-Fire Arrows B - 0
Infantry Goneril Valkyries Assault Troop B - 0
Infantry Sauin Militia Poisoned Arrows C - 0
Flying Cichol Wyvern Co. Assault Troop A - 0
Infantry Cethleann Monks Resonant White Magic A - 0
Infantry Jeralt's Mercenaries Assault Troop E - 0
Infantry Remire Milita Disturbance E - 200
Infantry Empire Youths Disturbance E - 200
Infantry Kingdom Youths Disturbance E - 200
Infantry Alliance Youths Disturbance E - 200
Infantry Duscur Infantry Disturbance E - 400
Infantry Almyra Mercenaries Fusillade E - 400
Infantry Brigid Mercenaries Onslaught E - 400
Infantry Morfis Magic Corps Resonant Lightning C - 400
Infantry Essar Research Group Blessing E
Infantry Holst's Chosen Assault Troop C - 400
Cavalry Duscur Cavalry Assault Troop E - 400
Infantry Merchant Military Poison Tactic E - 400
Infantry Thieves Disturbance E - 400
Infantry Bandits Disturbance E - 400
Infantry Rogues Disturbance E - 400
Infantry Pirates Disturbance E - 400

DLC Battalions Edit

Movement Type Battalion Gambit Authority Cost
Infantry Leicester Dicers Corps Onslaught B
Infantry Mockingbird’s Thieves Absorption B
Infantry Nuvelle Chamberlain Co. Battleground Cafe C
Infantry Nuvelle Stewards Co. Battleground Clean Up C
Infantry Nuvelle Attendants Co. Absolute Defense C
Infantry Timotheos Magi Corps Resonant Flames B
Cavalry Reaper Knights Assault Troop B
Flying Nuvelle Fliers Corps Resonant Lightning B
Flying Secret Transport Force Stride B

Enemy-only Battalions Edit

Movement Type Battalion Gambit Authority Cost
Infantry Alliance Guard Poison Tactic B
Infantry Ancient Infantry Disturbance E
Infantry Dahlman PMC Onslaught E
Infantry Dark Infantry Onslaught E
Infantry Duscur Infantry Onslaught E
Infantry Einherjar Assault Troop E
Infantry Enhanced Infantry Disturbance E
Infantry Gaspard Militia Disturbance E
Infantry Iron King's Thieves Disturbance E
Infantry Kronya Subordinates Onslaught E
Infantry Miklan Private Militia Assault Troop E
Infantry Mysterious Infantry Disturbance E
Infantry Pallardó Bodyguards Poison Tactic E
Infantry Phantasmal Infantry Disturbance E
Infantry Reaper Infantry Onslaught E
Infantry Royal Guard Line of Lances B
Infantry West Church Corps Group Lightning E
Infantry West Church Mercenaries Onslaught E
Infantry House Rowe Archers Flash-Fire Arrows E
Infantry Phantasmal Archers Disturbance E
Infantry Arundel Magic Corps Resonant Flames E
Infantry Dahlman Guard Resonant Flames E
Infantry Dahlman Magic Co. Group Flames E
Infantry Dark Magic Corps Resonant Lightning E
Infantry Mysterious Magic Users Resonant Flames E
Infantry Phantasmal Magic Corps Resonant Flames E
Infantry Solon Subordinates Resonant Flames E
Infantry West Church Sages Group Lightning E
Armored Ancient Armored Co. Onslaught E
Armored Dahlman Armored Group Assault Troop E
Armored Flame Emperor Co. Raging Flames C
Armored Imperial Guard Blaze B
Armored Rowe Armored Co. Group Lance Attack E
Cavalry Almyra Cavalry Assault Troop E
Cavalry Enhanced Cavalry Linked Horses E
Cavalry Phantasmal Cavalry Assault Troop E
Cavalry Rowe Cavalry Assault Troop E
Cavalry Rowe Knights Linked Horses E
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