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The '''Battle Save''' feature is a unique option available in ''[[Fire Emblem: Radiant Dawn]]'', and to a certain extent, ''[[Fire Emblem: Genealogy of the Holy War]]''. In ''Radiant Dawn'', it allows the player to save in the middle of a chapter and resume from where they saved after reloading the file, while in ''Genealogy of the Holy War'' the player can continue from the beginning of a new turn. Battle Saves are very useful in case the player lost a unit, since they can be used to reload from the last Battle Save until the outcome becomes positive rather than restart from the beginning of the chapter.
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The '''Battle Save''' feature is an option present in certain games throughout the ''Fire Emblem'' series. It is a feature that allows the player to save the game in the middle of a chapter. It is different from the [[Bookmark]] feature in that Battle Saves are a permanent save file, while Bookmarks are merely a temporary save file that is erased upon loading.
   
Unlike the suspend option that was available in previous games in the [[Fire Emblem (series)|''Fire Emblem'' series]], Battles Saves are differentiated from them since while both options allow the player to save and resume the game during the middle of a battle, the suspend option is only a temporary save and it is completely erased if the player restarts the chapter, whereas the Battle Save is a permanent save.
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The feature debuted in [[Fire Emblem: Genealogy of the Holy War|''Genealogy of the Holy War'']], where the player is allowed to make Battle Saves at the beginning of a new turn. As chapters in this game are quite long, this is a helpful and sometimes necessary feature to make use of.
   
Some players would Battle Save right before a [[Level|level up]] occurred, and then reload the Battle Save until they procured the desired stats in the level up. This can happen because the Battle Save does not reuse the same [[Random Number Generator|random numbers]] but generates new ones with each reloaded save. These manipulations made it much easier for characters to cap their stats, or just generally get decent level ups. The Battle Save feature is disabled on [[Hard Mode]] and replaced by the suspend option. It is also unavailable in the Japanese version of ''Radiant Dawn''.
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Following ''Genealogy'', Battle Saves did not return until [[Fire Emblem: Radiant Dawn|''Radiant Dawn'']], where they then became a regular feature of the series from that point on. In ''Radiant Dawn'', Battle Saves can now be made at any point during the Player Phase, except in [[Hard Mode]], where they are disabled and replaced by the "[[Bookmark]]" feature (also known as "Suspend"). The Battle Save feature was also completely absent from the original Japanese release of ''Radiant Dawn''.
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In [[Fire Emblem: Shadow Dragon|''Shadow Dragon'']] and [[Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'']], Battle Saves are present in a much more limited form. Here, Battle Saves can only be made at "'''save points'''", glowing circles that are present on the map. You must move a unit onto a save point and use the "save" command, which allows you to make a single Battle Save and concludes the unit's turn. Save points disappear after a single use, and cannot be used again unless you restart the chapter, so they must be used wisely. Some chapters feature multiple save points.
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In [[Fire Emblem Awakening|''Awakening'']] and [[Fire Emblem Fates|''Fates'']], Battle Saves return to functioning as they did in ''Radiant Dawn'', but they can only be used in [[Casual Mode]]. In [[Classic Mode]], Battle Saves are replaced by the "[[Bookmark]]" feature.
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Battle Saves are very useful in the event that the player loses a unit, since they can reload the Battle Save until the outcome becomes positive, rather than restart from the beginning of the chapter. Some players would also make a Battle Save right before a [[Level|level up]] occurred, and then reload the Battle Save if the level up does not produce good stat increases, and try again in hopes of better stats. This can happen because the Battle Save does not reuse the same [[Random Number Generator|random numbers]] but generates new ones with each reloaded save. These manipulations made it much easier for characters to cap their stats, or just generally get decent level ups. However, this cannot be done in ''Fates'', as the game will remember the last few random numbers that were generated, so you must do things differently if you wish to change the outcome of a battle or a level up.
   
 
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Latest revision as of 11:09, May 30, 2017

The Battle Save feature is an option present in certain games throughout the Fire Emblem series. It is a feature that allows the player to save the game in the middle of a chapter. It is different from the Bookmark feature in that Battle Saves are a permanent save file, while Bookmarks are merely a temporary save file that is erased upon loading.

The feature debuted in Genealogy of the Holy War, where the player is allowed to make Battle Saves at the beginning of a new turn. As chapters in this game are quite long, this is a helpful and sometimes necessary feature to make use of.

Following Genealogy, Battle Saves did not return until Radiant Dawn, where they then became a regular feature of the series from that point on. In Radiant Dawn, Battle Saves can now be made at any point during the Player Phase, except in Hard Mode, where they are disabled and replaced by the "Bookmark" feature (also known as "Suspend"). The Battle Save feature was also completely absent from the original Japanese release of Radiant Dawn.

In Shadow Dragon and New Mystery of the Emblem, Battle Saves are present in a much more limited form. Here, Battle Saves can only be made at "save points", glowing circles that are present on the map. You must move a unit onto a save point and use the "save" command, which allows you to make a single Battle Save and concludes the unit's turn. Save points disappear after a single use, and cannot be used again unless you restart the chapter, so they must be used wisely. Some chapters feature multiple save points.

In Awakening and Fates, Battle Saves return to functioning as they did in Radiant Dawn, but they can only be used in Casual Mode. In Classic Mode, Battle Saves are replaced by the "Bookmark" feature.

Battle Saves are very useful in the event that the player loses a unit, since they can reload the Battle Save until the outcome becomes positive, rather than restart from the beginning of the chapter. Some players would also make a Battle Save right before a level up occurred, and then reload the Battle Save if the level up does not produce good stat increases, and try again in hopes of better stats. This can happen because the Battle Save does not reuse the same random numbers but generates new ones with each reloaded save. These manipulations made it much easier for characters to cap their stats, or just generally get decent level ups. However, this cannot be done in Fates, as the game will remember the last few random numbers that were generated, so you must do things differently if you wish to change the outcome of a battle or a level up.

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