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{{ClassInfobox
 
{{ClassInfobox
|image = [[File:FatesBerserkerPortrait.png]]
+
|image = Boucheron Berserker.png
|title = Berserker
+
|caption = Boucheron as a Berserker in Engage.
 
|firstseen = [[Fire Emblem: Thracia 776]]
 
|firstseen = [[Fire Emblem: Thracia 776]]
  +
|jpn_name = {{Hover|バーサーカー|Bāsākā}}
|promofrom = [[Brigand]]/[[Barbarian]]<br>[[Pirate]]<br>[[Fighter]] <sup>([[Fire Emblem: Fates|FE14]] only)</sup><br>[[Knight]] <sup>([[Genei Ibun Roku ♯FE|GIR♯FE]] only)</sup>
+
|promofrom = [[Brigand]]<br>[[Barbarian]]<br>[[Pirate]]<br>[[Fighter]] <sup>([[FE14]]/[[TearRing Saga: Berwick Saga|BS]]/[[FE17]])</sup><br>[[Knight]] <sup>([[TMS♯FE]] only)</sup>
|promoto = N/A
 
|weapons = [[Axe]]
+
|weapons = [[File:FE14_Axe.png]][[Axe]]
  +
|skills = [[Wrath]]<br>
|skills = [[Critical +15]]<br>[[Wrath]]<br>[[Rally Strength]] <sup>(FE14)</sup> <br>[[Axefaire]] <sup>(FE13-14)</sup>}}
 
  +
[[Class Critical Bonus|Critical Bonus]]<br>
  +
[[Rally Strength]] <sup>(FE14)</sup><br>
  +
[[Axefaire]]<sup>(FE13-14)</sup><br>
  +
[[Smash+]]<sup>(FE17)</sup>
  +
}}
   
  +
''For the [[Sword]]-wielding class appearing in'' [[Fire Emblem: Mystery of the Emblem]], ''see [[Berserker (Mystery of the Emblem)]].''
'''Berserkers''' (バーサーカー ''Bāsākā'') are powerful axe-wielding units that usually promote from [[Brigand|Brigands]], [[Pirate|Pirates]], and [[Barbarian|Barbarians]]. They have high HP and Strength, but low Skill and resistance. Also, they possess a special characteristic: they have 15% extra Critical Hit ratings, just like [[Swordmaster|Swordmasters]] and [[Sniper|Snipers]]. Although the class has traditionally been male-only, in ''[[Fire Emblem: Fates|Fates]]'' the class became unisex with female berserkers.
 
   
  +
The '''Berserker''' is a combat physical class that recurrently appears across the ''[[Fire Emblem (series)|Fire Emblem Series]]'', beginning from ''[[Fire Emblem: Thracia 776]]''. The promoted form of [[Axe]]-wielding infantry classes, the Berserker has traditionally been male-only, wields Axes as their sole weapon of choice, and usually promotes from [[Brigand]], [[Pirate]], or [[Barbarian]]. They also possess a skill that grants critical hit bonuses.
== History in the Series ==
 
   
 
==History in the Series==
The name Berserker was first used for the [[Berserker (Mystery of the Emblem)|unrelated class]] in the original ''[[Fire Emblem: Mystery of the Emblem]].'' This Berserker was a variation of the [[Hero]] class.
+
The term "Berserker" is originally used to refer to the [[Berserker (Mystery of the Emblem)|unrelated class]] in ''[[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]].'' This version of the Berserker class is considered a variation of the [[Hero (class)|Hero]] class.
   
The traditional Berserkers modern incarnation appeared in ''[[Fire Emblem: Thracia 776]]'' in which they were enemy-only axe users with [[Wrath]] as a class skill and the ability to walk across mountain and water tiles.
+
Beginning from ''[[Thracia 776]]'', Berserkers are instated as an [[axe]] using class that is, much like the Brigands and Pirates of old, intrinsically linked to thievery and pillaging. This iteration of the class is enemy-exclusive, possessing [[Wrath]] as a class skill and the ability to walk across mountainous and water-based [[terrain|tiles]].
   
  +
With the onset of ''[[Fire Emblem: The Binding Blade|The Binding Blade]]'', the Berserker class is established as playable, the staple promoted form of both Pirates and Brigands alike, both of whom require [[Hero Crest]]s in order to trigger the promotion. This iteration of the class continues to wields Axes as its sole weapon of choice, and has their [[critical]] hit chance increased by 30%.
The Third appearance of Berserkers was their first a playable class in ''[[Fire Emblem: Binding Blade]]''. Pirates and Brigands in ''[[Fire Emblem: Binding Blade]]'' could promote into Berserkers by using a [[Hero Crest]].
 
   
In ''[[Fire Emblem: Rekka no Ken]]'' and ''[[Fire Emblem: The Sacred Stones]]'', Pirates have to use an [[Ocean Seal]] to promote into Berserkers. The Enemy Only Brigands could still promote into Berserkers in the game data with a [[Master Seal]].  
+
In ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]'', the Berserker class is again the promoted form of both Pirates and Brigands. In these two titles, [[Ocean Seal]]s are used in place of Hero Crests in order for the Pirate class to access the Berserker class. Although Brigands are non-playable in both titles, in-game data reveals that usage of [[Master Seal]]s allows them to access the Berserker class. The innate [[critical]] rate of the class has been moved to 15% which it will remain for most of the series.
   
  +
In ''[[Fire Emblem: Path of Radiance|Path of Radiance]]'', the Berserker class is the promoted form of the enemy-only [[Bandit]] class, like before. [[Largo (Path of Radiance)|Largo]] acts as the only playable Berserker in the game, and no other character has access to the class, though enemy bandits still have the ability to the change into the class within the game data. In the localized versions of the game, the class continues to have an innate critical rate of 15%. Berserkers have an unusually high defense cap in this game, surpassing Warrior for the only time.
In ''[[Fire Emblem: Path of Radiance]]'', the class that promotes into Berserkers, [[Bandit|Bandits]], are enemy-only, but they can promote the very same way as any other unit (i.e. with a Master Seal or upon reaching Lv. 21).
 
   
Though Bandits are present in ''[[Fire Emblem: Radiant Dawn]]'', Berserkers are strangely absent, meaning the playable Berserker from Path Of Radiance, [[Largo (Path of Radiance)|Largo]], is non-playable.
+
Although Bandits are present in ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]'', Berserkers are strangely absent.
   
  +
Berserkers are added in the remake of the first game, ''[[Fire Emblem: Shadow Dragon|Shadow Dragon]]'', once again promoting from Pirates.  Berserkers have the highest innate critical rate of all classes in exchange for slow accuracy and rarity in the player's army.
In the spinoff ''[[Genei Ibun Roku ♯FE]]'', Berserkers are retooled as Armored axe users, being an alternate class change for the [[Knight|Armor Knight]] [[Mirage]] [[Draug]].
 
   
  +
Returning in ''[[Fire Emblem: New Mystery of the Emblem|New Mystery of the Emblem]]'', the remake of Book 2 of ''Mystery of the Emblem.'' In the latter, they are also the promotion of the unplayable [[Barbarian]] class, which is only used offscreen within the game data on hard, or when hacking.
==In Game==
 
  +
  +
In ''[[Fire Emblem Awakening|Awakening]]'', owing to the fact that Brigands and Pirates have been replaced by the [[Barbarian]] class, the Berserker class thus acts as the promoted form of this class instead. The extra critical rate of the class is gone entirely, as is the ability to walk across mountain, and water terrain.
  +
  +
In ''[[Fire Emblem Fates|Fates]]'', the Berserker class is made unisex for the first time in the series and is treated as a [[Nohr]]ian class. This iteration of the class acts as the promoted form of the [[Fighter]] class for the first time in the series as well due to the lack of Brigands, Pirates, or Barbarians. This is the first time that Berserkers do not class change from a criminal axe using class. The Berserker class regains its increased critical rate from past games, which is now a 20% increase, the highest out of any playable class. However, Berserkers in this game also have their critical evade decreased by 5%.
  +
 
In the spinoff ''[[Tokyo Mirage Sessions ♯FE]]'', Berserkers are retooled as Armored Axe users, being an alternate class change option for the [[Knight|Armor Knight]] [[Mirage]] [[Draug]].
  +
  +
In the spin-off title [[Fire Emblem Warriors]], the class appears as a Nohrian enemy-only clone of the [[Warrior]] class, which itself is a half-clone of the [[War Cleric]] class.
  +
  +
=== Other Games ===
  +
In ''[[TearRing Saga: Berwick Saga]]'', the ''Slayer'' personal class, which promotes from [[Fighter]], could be considered a form of Berserker. In addition to specializing in axes, the sole member of the class has a innately high critical and the Wrath skill. [[Shouzou Kaga]] also explicitly compares Dean's style of fighting to that of a Berserker's in his developer notes.<ref>[http://zeeksweb.blog120.fc2.com/blog-date-200805.html Published on May 24, 2008]</ref>
  +
  +
==Overview==
 
===Combat===
 
===Combat===
Berserkers fight in much the same way as [[Pirate]]s and [[Brigand]]s do. Their increased critical hit rate, and ability to cross terrain (such as Peaks and Water) makes them valuable attacking units.
+
Berserkers fight in much the same way as [[Pirate]]s and [[Brigand]]s do. Their increased critical hit rate and ability to cross terrain imbued with [[Movement]] penalties (such as Peaks and Water) makes them valuable attacking units.
   
  +
Berserkers are purely offensive units, complete with [[Strength]] that is practically unrivaled by most other classes. The fact that they solely wield [[Axe]]s, a weapon type renowned for its superior [[Might]], further enhances the deadliness of the blows that they are able to inflict. Additionally, they have high speed for axe users, capable of dodging and even doubling many enemies. All of these strengths do, however, come at very significant costs; their defensive capabilities, for one, are subpar, making them unsuited to sustaining vast amounts of damage, a vulnerability that even their extremely high [[HP]] is unable to effectively offset. In addition to this, Axes are also known to be very inaccurate weapons, and this, coupled with the Berserker class's low [[Skill (stat)|Skill]], severely dampens the efficacy of their strikes.
Berserkers are purely offensive units: their [[Defense]] and [[Resistance]] are very shallow, making them unsuited to take lots of abuse, despite their humongous [[HP]] growths. Since they wield axes, Beserkers can take maximum advantage of their [[Strength]] without worrying about range, though this has the drawback of being rather inaccurate. In ''Awakening'', the two skills Berserkers can learn are [[Wrath]] and [[Axefaire]]. Wrath boosts the user's Critical Rate by 20 when at least half of their HP has been depleted. This skill can be combined with [[Vantage]] to swiftly defeat the enemy before the user can be touched. In addition, stack the former two skills on [[Gamble]] and [[Zeal]] (from the Fighter class) as well as equip the Berserker with a [[Killer Axe]] and watch the guaranteed massacre. Axefaire boosts the user's Strength by 5 when he is equipped with an axe. It is very useful for bolstering the Berserker's already gigantic Attack, so to your discretion.
 
   
  +
Berserkers tend to be a rarely obtainable class among the player army due to the class, and its prepromoted forms association with unlawful behavior. Oftentimes there will be only one obtainable Berserker such as in ''Path of Radiance'', ''Shadow Dragon'', and ''New Mystery.'' In ''Thracia 776'', and ''Awakening'', no Berserkers are recruitable.
In all of their appearances, Berserkers are rare units, the player's army often recruiting only one, ''Binding Blade'' containing the largest amount of recruitable Berserkers at three. Sometimes the only playable Berserker will be [[Pre-Promoted]].
 
   
  +
The [[Reclassing|reclass]] feature introduced in ''Shadow Dragon'' somewhat alleviates this by allowing certain characters who do not start out in the Berserker to take the class. Though it should be noted the DS games have a limit allowing only two characters to be in the Berserker line, and few characters in Awakening have the class line in their set.
In [[WiFi battle]]s, Berserkers are considered to be good units because they possess enough speed to not be doubled, yet have far higher strength than normal high-speed units like Swordmasters and Snipers. This ability means they can kill units like [[General]]s and [[Wyvern Rider|Dracoknights]]. However, they lack the ability to double some other units, such as [[Paladin]]s and [[Sage]]s. Their high strength also allows them to use [[Poleaxe]]s as a good means of attack. There exists combos based around using cards like Judgement, warping and Berserkers. These combos allow a player to effectively win a battle on the first turn. Berserkers' main weakness is their low movement. This is slightly mitigated by their ability to cross sea terrain, but few WiFi maps have such terrain.
 
   
  +
The highest number of Berserkers obtainable in a game without reclassing or [[Capture|capturing]] is three in ''The Binding Blade.''
==Stats==
 
  +
===Base===
 
 
In ''Awakening'', the two skills berserkers can learn are [[Wrath]] and [[Axefaire]]. Wrath, for one, boosts its user's Critical Rate by 20 when at least half of their HP has been depleted. This skill can be combined with [[Vantage (Skill)|Vantage]] to swiftly defeat enemy units before the user sustains any damage. In addition, stacking the former two skills with [[Gamble]] and [[Zeal]] (from the Fighter class), alongside outfitting the berserker in question with a [[Killer Axe]] allows for them to transform into an effective massacre machine. Axefaire boosts its user's Strength by 5 when an Axe is equipped, and is best utilised to further bolster their already high Strength.
  +
  +
In ''Fates'', berserkers have been significantly buffed in terms of Skill, making their attacks more accurate, alongside enhancing the potency of their passive boosted critical attack rate (+20). Their defenses remain poor, however, and when this is combined with their terrible [[Luck]] and passive -5 critical evasion, Berserkers become particularly vulnerable to critical attacks. Also, instead of having the "wrath" skill, they are given [[Rally Strength]] in its (and the warrior's) absence. Though not as useful at first glace, a berserker who is none too sure of surviving an encounter against their enemies thanks to terrible defensive stats can instead function as a supporting unit that boosts the strength of their nearby physical allies who are lacking in killing power. Though unlikely to see much use, this can power other berserkers who are more confident in coming out of an encounter with little worries.
 
===Uniform===
  +
Throughout much of the series, the typical berserker is primarily depicted as a shirtless, muscular man with very little clothing aside of a skirt/kilt, boots, negligent amounts of armor of any, and a headdress that is either a horned helmet or a headdress made of a felled animal's head (as seen in ''Path of Radiance'').
  +
Berserkers are almost always depicted as large men, surpassing or at least rivalling [[Warrior]] in bulk. In games with the [[Constitution]], the Berserker class always has a high base consitution, even surpassing [[General]] in ''[[Path of Radiance]]''. Like Brigands and pirates, it is common for Berserker characters to be covered in scars.
  +
  +
In their debut appearance, ''Thracia 776, Berserkers'' wore no armor and wore a simple garment consiting of a torn tunic, shin wraps, a single strap across their chest, and a bandana similar to pirates; this game would form the basis of their future appearances as well as their statistical flavouring. ''Binding Blade'' added pants and a horned helmet that the berserkers would keep until ''Path of Radiance''. In said Archanean games, berserkers don a surprisingly decent amount of armor that slightly falls short of fully armored units (yet their defenses remains poor in spite of this); here the berserkers also gain spiked pauldrons and overall look quite similar to vikings.
  +
  +
In ''Awakening'' and ''Fates'', the berserker undergoes another redesign as with the rest of the classes, casting off the fully clothed appearance the previous two games gave them and gaining a more classical depiction. Both games feature the horned headdresses, pauldrons, shin-guards, and skirts/kilts, though ''Awakening's'' iteration looks far less like soldiers and more like ferocious savages; the horned helmets and spiked pauldrons are all skulls of felled beasts (with the "gorget" worn by the berserker being that of such a beast's jaw), and the shin-guards also have the appearance of crude, bone-like material. The pauldrons are also fastened together by simple harnesses going around to the back. Aside of the golden bands on the helmet's horns (one of which has a flag-like decoration), the berserker appears to wear little metal on them. When playable characteres are reclassed to Berserker in Awakening, they use a scrawny model, with the sole exception of Basilio. Despite their skinnier build, the skinny Berserkers still wear the same size pauldrons.
  +
  +
''Fates''' depiction of the berserker has them more clothed, but admittedly not by much. Building upon the fighter's new attire in the game, the berserker dons golden pieces of armor as their pauldrons, plackart, gorget, forearm guards, greaves, and helmet. In this appearance the berserker more closely (though somewhat historically inaccurate) resembles its namesake than in many previous games; scattered throughout the outfit is fur draped below their plackart (with a wolf-like tail in the back), at the top edges of their forearm guards and greaves, and at the back of their helmets like a ponytail or braid. Atop their helmet rests horns modeled after the deer family. Berserkers were said to were pelts made of bear fur, though the Ulfhednar (the counterpart of the berserkers) wore wolf pelts instead (much like the ''Path of Radiance'' and ''Fates'' incarnation of the class), and the vikings—closely related to the savage warriors of Odin, are sometimes depicted as wearing headdresses with deer-like horns on top. Female berserkers additionally wear leggings going up to their mid thighs.
  +
  +
In ''Tear Ring Saga: Berwick Saga'', Dean dresses wears light armor and pants as a slayer. He does not don a helmet or skirt common in the other berserker designs and instead wears a long, green cape.
  +
 
==In-Game==
 
===Base Stats===
 
{{Classstat
 
{{Classstat
|fe5=32*12*0*12*10*0*8*-*{{weapon|5|axe}} B
+
|fe5=32*12*0*12*10*0*8*-*7*12*-*{{weapon|5|axe}} B*-
|fe6=24*7*-*6*7*0*6*0*{{weapon|6|axe}} C
+
|fe6=24*7*-*6*7*0*6*0*6*13*-*{{weapon|6|axe}} C*-
|fe7=24*7*-*6*7*0*6*0*{{weapon|7|axe}} C
+
|fe7=24*7*-*6*7*0*6*0*6*13*-*{{weapon|7|axe}} C*-
|fe8=24*7*-*6*7*0*6*0*{{weapon|8|axe}} C
+
|fe8=24*7*-*6*7*0*6*0*6*13*-*{{weapon|8|axe}} C*-
|fe9=28*8*0*5*7*0*6*0*{{weapon|9|axe}} C
+
|fe9=28*8*0*5*7*0*6*0*7*14*16*{{weapon|9|axe}} C*-
|fe11=24*7*0*2*7*0*6*0*{{weapon|11|axe}} D
+
|fe11=24*7*0*2*7*0*6*0*7*-*-*{{weapon|11|axe}} D*-
|fe12=24*9*0*2*9*0*6*0*{{weapon|12|axe}} D
+
|fe12=24*9*0*2*9*0*6*0*7*-*-*{{weapon|12|axe}} D*-
|fe13=30*13*0*5*11*0*5*1*{{weapon|13|axe}} E
+
|fe13=30*13*0*5*11*0*5*1*6*-*-*{{weapon|13|axe}} E*-
|fe14=24*12*0*8*9*0*5*0*{{weapon|14|axe}} E
+
|fe14=24*12*0*8*9*0*5*0*6*-*-*{{weapon|14|axe}} E*-
  +
|fe17=29*13*0*6*6*2*3*2*5*9*-*{{weapon|17|axe}} ?*-
 
}}
 
}}
   
===Maximum===
+
===Maximum Stats===
 
{{Classstat
 
{{Classstat
|fe5=80*20*20*20*20*20*20*-*{{weapon|5|axe}} A
+
|fe5=80*20*20*20*20*20*20*-*20*20*-*{{weapon|5|axe}} A*-
|fe6=60*30*-*24*28*30*22*24*{{weapon|6|axe}} S
+
|fe6=60*30*-*24*28*30*22*24*15*20*-*{{weapon|6|axe}} S*-
|fe7=60*30*-*29*28*30*23*21*{{weapon|7|axe}} S
+
|fe7=60*30*-*29*28*30*23*21*15*20*-*{{weapon|7|axe}} S*-
|fe8=60*30*-*29*28*30*23*21*{{weapon|8|axe}} S
+
|fe8=60*30*-*29*28*30*23*21*15*25*-*{{weapon|8|axe}} S*-
|fe9=60*30*20*24*28*40*35*27*{{weapon|9|axe}} S
+
|fe9=60*30*20*24*28*40*26*20*7*14*16*{{weapon|9|axe}} S*-
|fe11=60*30*20*24*28*22*24*20*{{weapon|11|axe}} A
+
|fe11=60*30*20*24*28*22*24*20*7*-*-*{{weapon|11|axe}} A*-
|fe12=60*30*20*24*28*22*24*20*{{weapon|12|axe}} A
+
|fe12=60*30*20*24*28*22*24*20*7*-*-*{{weapon|12|axe}} A*-
|fe13=80*50*30*35*44*45*34*30*{{weapon|13|axe}} A
+
|fe13=80*50*30*35*44*45*34*30*6*-*-*{{weapon|13|axe}} A*-
|fe14=70*40*25*32*33*25*27*25*{{weapon|14|axe}} S
+
|fe14=70*40*25*32*33*25*27*25*6*-*-*{{weapon|14|axe}} S*-
  +
|fe17=96*49*17*23*29*23*20*11*7*24*-*{{weapon|17|axe}} S*-
 
}}
 
}}
   
===Growth rates===
+
===Growth Rates===
 
{{Classstat
 
{{Classstat
|fe5=70%*20%*0%*15%*15%*10%*10%*-*-
+
|fe5=70%*20%*0%*15%*15%*10%*10%*-*0%*20%*-*-*-
|fe6=58%*35%*-*25%*12%*15%*10%*10%*-
+
|fe6=58%*35%*-*25%*12%*15%*10%*10%*-*-*-*-*-
|fe7=75%*50%*-*35%*25%*15%*10%*13%*-
+
|fe7=75%*50%*-*35%*25%*15%*10%*13%*-*-*-*-*-
|fe8=75%*50%*-*35%*25%*15%*10%*13%*-
+
|fe8=75%*50%*-*35%*25%*15%*10%*13%*-*-*-*-*-
|fe9=80%*60%*10%*25%*40%*25%*35%*15%*-
+
|fe9=80%*60%*10%*25%*40%*25%*35%*15%*-*-*-*-*-
|fe11=80/{{Abbr|90|Enemy}}%*40/{{Abbr|50|Enemy}}%*-20/{{Abbr|0|Enemy}}%*15/{{Abbr|10|Enemy}}%*10/{{Abbr|20|Enemy}}%*0%*0/{{Abbr|50|Enemy}}%*-15/{{Abbr|10|Enemy}}%*-
+
|fe11=80/{{Abbr|90|Enemy}}%*40/{{Abbr|50|Enemy}}%*-20/{{Abbr|0|Enemy}}%*15/{{Abbr|10|Enemy}}%*10/{{Abbr|20|Enemy}}%*0%*0/{{Abbr|50|Enemy}}%*-15/{{Abbr|10|Enemy}}%*-*-*-*-*-
|fe12=70/{{Abbr|90|Enemy}}%*30/{{Abbr|50|Enemy}}%*-20/{{Abbr|0|Enemy}}%*15/{{Abbr|10|Enemy}}%*30/{{Abbr|20|Enemy}}%*0%*0/{{Abbr|50|Enemy}}%*-15/{{Abbr|10|Enemy}}%*-
+
|fe12=70/{{Abbr|90|Enemy}}%*30/{{Abbr|50|Enemy}}%*-20/{{Abbr|0|Enemy}}%*15/{{Abbr|10|Enemy}}%*30/{{Abbr|20|Enemy}}%*0%*0/{{Abbr|50|Enemy}}%*-15/{{Abbr|10|Enemy}}%*-*-*-*-*-
|fe13=50%*25%*0%*15%*20%*0%*5%*5%*-
+
|fe13=50%*25%*0%*15%*20%*0%*5%*5%*-*-*-*-*-
|fe14=30%*25%*0%*15%*15%*0%*0%*0%*-
+
|fe14=30%*25%*0%*15%*15%*0%*0%*0%*-*-*-*-*-
  +
|fe17=30%*30%*0%*5%*10%*0%*5%*0%*-*10%*-*-*-
  +
}}
  +
  +
===Class Skills===
  +
{{ClassSkills
  +
|fe5=[[File:Wrath (SNES).gif]][[Wrath]]*Class skill of the Berserker class.
  +
|fe6=Critical +30*Class skill of the Berserker class. Not Listed
  +
|fe7=[[Critical +15]]*Class skill of the Berserker class. Not listed.
  +
|fe8=[[Critical +15]]*Class skill of the Berserker class. Not listed.
  +
|fe9=[[Critical +15]]*Class skill of the Berserker class. Not listed.
  +
|fe11=[[Critical +10]]*Class skill of the Berserker class. Not listed.
  +
|fe12=[[Critical +10]]*Class skill of the Berserker class. Not listed.
  +
|fe13=[[File:Wrath (FE13).png]][[Wrath]]<br>[[File:Axeexpert.png]][[Axefaire]]*Learnt at Level 5.<br>Learnt at Level 15.
  +
|fe14=[[File:Rally Strength (FE14).png]][[Rally Strength]]<br>[[File:Axefaire (FE14).png]][[Axefaire]]<br>[[Critical +20]]<br>Critical Evade -5*Learnt at Level 5 and above.<br>Learnt at Level 15 and above.<br>Innate bonus from the class. Not listed.<br>Innate bonus from the class. Not listed.
  +
|fe17=[[File:FE17 Smash+ Icon.png|20px]][[Smash+]]<br>[[File:FE17 Cornered Beast Icon.png|20px]][[Cornered Beast]]*Class Skill of Berserkers.<br>{{Hover|Maddening mode skill.|Occasionally appears on Level 5+ enemies.}}
  +
}}
  +
  +
===Promotions===
  +
{{ClassPromotions
  +
|fe6=[[File:FE6Brigand.gif]][[Brigand]]<br>[[File:FE8 Pirate Map Sprite.gif]][[Pirate]]*Use a [[File:Herocrest.gif]][[Hero Crest]] on a Level 10+ Brigand or Pirate.*[[File:FE8 Berserker Map Sprite.gif]]Berserker
  +
|fe7=[[File:FE6Brigand.gif]][[Brigand]]*Use a [[File:Herocrest.gif]][[Hero Crest]] on a Level 10+ Brigand.*[[File:FE7 Berserker Map Sprite.gif]]Berserker
  +
|fe7-1=*[[File:FE8 Pirate Map Sprite.gif]][[Pirate]]*Use an [[File:Oceanseal.gif]][[Ocean Seal]] on a Level 10+ Pirate.*[[File:FE7 Berserker Map Sprite.gif]]Berserker
  +
|fe8=[[File:FE6Brigand.gif]][[Brigand]]*Use a [[File:Herocrest.gif]][[Hero Crest]] on a Level 10+ Brigand.*[[File:FE8 Berserker Map Sprite.gif]]Berserker
  +
|fe8-1=*[[File:FE8 Pirate Map Sprite.gif]][[Pirate]]*Use an [[File:Oceanseal.gif]][[Ocean Seal]] on a Level 10+ Pirate.*[[File:FE8 Berserker Map Sprite.gif]]Berserker
  +
|fe9=[[File:FE9 Havetti Bandit Sprite.png|50px]]<br>[[Bandit]]*Use a [[File:FE9masterseal.gif]][[Master Seal]] on a Level 10+ Bandit or train a Bandit to Level 21.*[[File:FE9 Largo Berserker Sprite.png|60px]]<br>Berserker
  +
|fe11=[[File:FE11 Pirate Map Sprite.gif]][[Pirate]]*Use a [[File:FE11masterseal.png]][[Master Seal]] on a Level 10+ Pirate.*[[File:FE11 Berserker Map Sprite.gif]]Berserker
  +
|fe12=[[File:FEDS Pirate Map Sprite.gif]][[Pirate]]*Use a [[File:FE11masterseal.png]][[Master Seal]] on a Level 10+ Pirate.*[[File:FEDS Berserker Map Sprite.gif]]Berserker
  +
|fe12-1=*[[File:Enemy Barbarian FE12 Map Icon.png]][[Barbarian]]*Use a [[File:FE11masterseal.png]][[Master Seal]] on a Level 10+ Barbarian.*[[File:FEDS Berserker Map Sprite.gif]]Berserker
  +
|fe13=[[File:FE13 Barbarian Map Sprite.gif]][[Barbarian]]*Use a [[File:Master Seal FE13 Icon.png]][[Master Seal]] on a Level 10+ Barbarian.*[[File:FE13 Generic Berserker Map Sprite.gif]]Berserker
  +
|fe14=[[File:FE14 Generic Fighter Map Sprite.gif]][[Fighter]]*Use a [[File:Master Seal FE13 Icon.png]][[Master Seal]] on a Level 10+ Fighter.*[[File:FE14 Generic Berserker Map Sprite.gif]]Berserker
  +
|fe17=[[File:BoucheronFE17Sprite.png]] [[Fighter|Axe Fighter]]*Use [[File:FE17MasterSealSprite.png|20px]][[Master Seal]] on Level 10+ Axe Fighter.*[[File:PanetteFE17Sprite.png]]Berserker
 
}}
 
}}
   
 
==Notable Berserkers==
 
==Notable Berserkers==
 
[[File:BerserkerGBAIcon.gif|right]]
 
[[File:BerserkerGBAIcon.gif|right]]
===''Binding Blade''===
+
===''[[Fire Emblem: The Binding Blade|The Binding Blade]]''===
*[[Garret]] - An honorable bandit making a living from the war
+
*[[Garret]] - An honorable bandit making a living from the war.
*[[Scott]] - A pirate who plagues the Western isles
+
*[[Scott]] - A pirate who plagues the Western isles.
 
*[[Gelero]] - An echoing Bandit seeking [[Armads]].
 
*[[Gelero]] - An echoing Bandit seeking [[Armads]].
 
*[[Maggie]] - showy bandit seeking the treasure of Arcadia with Rose.
 
*[[Maggie]] - showy bandit seeking the treasure of Arcadia with Rose.
Line 86: Line 155:
 
*Possible Promotion for: [[Geese]] and [[Gonzales]]
 
*Possible Promotion for: [[Geese]] and [[Gonzales]]
   
  +
===''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]''===
===''Rekka no Ken''===
 
 
*[[Hawkeye (character)|Hawkeye]] - The protector of the [[Nabata]] Desert.
 
*[[Hawkeye (character)|Hawkeye]] - The protector of the [[Nabata]] Desert.
*[[Fargus]] - Leader of the pirate group, Fargus's Corsairs
+
*[[Fargus]] - Leader of the pirate group, Fargus's Corsairs.
*[[Georg]] - Spirit guardian of the Blazing Sword [[Durandal]]
+
*[[Georg]] - Spirit guardian of the Blazing Sword [[Durandal]].
 
*Promotion for: [[Dart]]
 
*Promotion for: [[Dart]]
   
===''The Sacred Stones''===
+
===''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]''===
 
*[[Dozla]] - A bodyguard of [[L'Arachel]]
 
*[[Dozla]] - A bodyguard of [[L'Arachel]]
* Possible promotion for: [[Ross (The Sacred Stones)|Ross]], 
+
* Possible promotion for: [[Ross (The Sacred Stones)|Ross]], if first promoted into a [[Pirate]].
   
===''Path of Radiance''===
+
===''[[Fire Emblem: Path of Radiance|Path of Radiance]]''===
*[[Gashilama]] - A [[laguz]] slave trader
+
*[[Gashilama]] - A [[laguz]] slave trader.
*[[Largo (Path of Radiance)|Largo]]- The husband of [[Calill]], a self-proclaimed world class Berserker
+
*[[Largo (Path of Radiance)|Largo]]- The husband of [[Calill]], a self-proclaimed world class Berserker.
   
===''Shadow Dragon''===
+
=== ''[[TearRing Saga: Berwick Saga]].'' ===
  +
* Possible Promotion for: [[Dean (Berwick Saga)]]
  +
  +
===''[[Fire Emblem: Shadow Dragon|Shadow Dragon]]''===
 
*Possible Promotion for: [[Darros]]
 
*Possible Promotion for: [[Darros]]
   
  +
===''[[Fire Emblem: New Mystery of the Emblem|New Mystery of the Emblem]]''===
===''Shin Monshō no Nazo''===
 
 
*[[Legion]] - An assassin working for [[Eremiya]].
 
*[[Legion]] - An assassin working for [[Eremiya]].
 
*[[Darros]] - A pirate who fought in the War of Shadows.
 
*[[Darros]] - A pirate who fought in the War of Shadows.
   
===''Awakening''===
+
===''[[Fire Emblem Awakening|Awakening]]''===
 
*[[Victor (Awakening)|Victor]] - The brother of Vincent.
 
*[[Victor (Awakening)|Victor]] - The brother of Vincent.
 
*[[Vincent]] - The brother of Victor.
 
*[[Vincent]] - The brother of Victor.
*[[Mustafa]] - A Plegian general and the boss of Chapter 10
+
*[[Mustafa]] - A Plegian general.
 
*[[Algol]] - A Plegian member of the Grimleal.
 
*[[Algol]] - A Plegian member of the Grimleal.
 
*[[Morristan]] - A Ruffian wyvern hunter.
 
*[[Morristan]] - A Ruffian wyvern hunter.
 
*[[Zanth]] - The Southron Sea King. 
 
*[[Zanth]] - The Southron Sea King. 
   
=== Fates ===
+
===''[[Fire Emblem Fates|Fates]]''===
 
*[[Lloyd (Fates)|Lloyd]] - The ostentatious brother of [[Llewelyn]]. (encountered as a boss; can be [[capture]]d)
*[[Ganz]] - A soldier of [[Nohr]] who has committed a multitude of crimes.
 
*[[William (Fates)|William]] - The ostentatious brother of [[Hormone]]. (encountered as a boss; must be [[Capture|captured]])
+
*[[Llewelyn]] - The flamboyant brother of Lloyd. (encountered as a boss; can be captured)
  +
*[[Hans]] - A soldier and criminal from [[Nohr]] who is willing to do whatever it takes for success and power.
*[[Hormone]] - The flamboyant brother of William. (encountered as a boss; must be captured)
 
*[[Banba]] - A bandit leader in the secluded desert realms. (encountered as a boss; must be captured)
+
*[[Tarba]] - A bandit leader in the secluded desert realms. (encountered as a boss; can be captured)
* Possible promotion for: [[Arthur (Fates)|Arthur]], [[Charlotte]], and [[Gazzak (Fates)|Gazzak]].
+
* Possible promotion for: [[Arthur (Fates)|Arthur]], [[Charlotte]], and [[Gazak]] (encountered as a boss; can be captured).
  +
  +
=== [[Fire Emblem Engage|''Engage'']] ===
  +
*[[Panette]] - Retainer to [[Timerra]].
  +
*[[Abyme]] - A general of [[Elusia]].
  +
* Possible promotion for: [[Boucheron]], [[Anna]]
   
 
==Trivia==
 
==Trivia==
*In ''[[Fire Emblem: Rekka no Ken]]'', the map icon for the Berserker is different, seemingly to match Hawkeye's animation, than the one appearing in ''Binding Blade'' and ''The Sacred Stones''.
+
*In ''The Blazing Blade'', the map sprite for the Berserker class is different from that which is featured in the other two GBA titles. This iteration of the class is specifically designed to match Hawkeye's design.
 
*In ''Awakening'', the NPC and Enemy Berserkers are more muscular as compared to the skinny model used by most playable units. The only playable character to use the larger model is [[Basilio]]. In the case of [[Vaike]], he strangely utilises the skinny model, despite being featured with muscular models for all his other classes.
*In ''Rekka no Ken'', [[Hawkeye (character)|Hawkeye]] has a unique battle animation as a Berserker.
 
 
**If the generic enemy Berserkers are made playable through cheating devices, they will also switch to the generic player model.
*In ''Awakening'', the NPC and Enemy Berserker are more muscular compared to the skinny model used by most playable units. The only playable character to use the larger model is [[Basilio]]. This is odd for [[Vaike]] as he is muscular for all his classes except Berserker.
 
 
*The Berserker class consistently surpasses, or ties with the [[General]] class for the highest [[Strength]] cap in any appearance, boss classes excluded.
** If the Enemy Generic Berserkers are made playable via cheating devices, they will also switch to the generic player model.
 
  +
*Notably in the GBA titles, enemy Berserkers never attack any villages. However, their unpromoted forms (the Pirates and Brigands) will attack villages if there are no player units within their reach to prevent them from doing so.
* The Berserker consistently possess, or tie tied the [[General]] class for the highest [[Strength]] cap in any appearance, boss classes excluded.
 
  +
*In ''Awakening'', the Berserker class is the only playable promoted class that cannot be reached by any playable character without the use of a Second Seal.
 
  +
**This is due to the fact that the [[Barbarian]] class is the only class that is capable of promoting to the Berserker class normally. No playable character in ''Awakening'' starts off as a Barbarian.
  +
*In ''Fates'', Berserkers are the only Nohrian class that can learn a weaponfaire skill. The other weaponfaire skills ([[Swordfaire]], [[Lancefaire]], [[Bowfaire]], [[Tomefaire]] and [[Shurikenfaire]]) are learned by the [[Swordmaster]], [[Spear Master]], [[Sniper]], [[Sage|Onmyoji]] and [[Master Ninja]] respectively, all of them being Hoshidan classes.
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:Berserker.jpg|Concept artwork of the Berserker class from ''Awakening''.
+
Berserker.jpg|Concept artwork of the Berserker class from ''Awakening''.
File:Ibunroku Draug Berserker.png|Artwork of [[Draug]] as a Berserker from ''[[Genei Ibun Roku ♯FE]]''.
+
BerserkerFem.jpg|Concept art of a female Berserker from Fates
  +
BerserkerMale.jpg|Concept art of a male Berserker from Fates
File:BerserkerTCG.jpg|A Level 10 generic Berserker, as he appears in the fourth series of the TCG.
 
File:Berserker p.PNG|Generic CG portrait of the Berserker class from the DS titles.
+
Ibunroku Draug Berserker.png|Artwork of [[Draug]] as a Berserker from ''[[Tokyo Mirage Sessions ♯FE]]''.
 
BerserkerTCG.jpg|A Level 10 generic Berserker, as he appears in the fourth series of the TCG.
File:AwakeningBerserkerPortrait.png|Generic portrait of the Berserker class from ''Awakening''.
 
File:Berserker animation.gif|Animation of a Berserker performing a normal attack in the GBA titles.
+
Berserker p.PNG|Generic CG portrait of the Berserker class from the DS titles.
File:FE6 Berserker Critical.gif|Animation of [[Gonzales]], a Berserker from ''Binding Blade'', performing a critical attack.
+
AwakeningBerserkerPortrait.png|Generic class portrait of a Berserker from ''Awakening''.
File:FE13Berserkers.jpg|Playable characters reclassed to Berserker in ''Awakening.''
+
FatesBerserkerPortrait.png|Generic class portrait of a Berserker from ''Fates''.
  +
FE5BerserkerSprite.png|The sprite of a [[Hammer]] wielding Berserker from Thracia 776
File:FE7 Berserker Map Sprite.gif|Map sprite of the Berserker class from ''[[Fire Emblem: Rekka no Ken]]''.
 
File:FE8 Berserker Map Sprite.gif|Map sprite of the Berserker class from '' The Sacred Stones''.
+
Berserker animation.gif|Attack animation of the Berserker class from the GBA titles.
File:Berserker FE12 Map Icon.png|Map sprite of the Berserker class from ''Shin Monshō no Nazo ~Hikari to Kage no Eiyū~''.
+
FE6 Berserker Critical.gif|Critical attack animation of the Berserker class from the GBA titles.
  +
FE9 Berserker (Largo).png|[[Largo]], A Berserker in Path of Radiance
File:Enemy Berserker FE12 Map Icon.png|Map sprite of the enemy variant of the Berserker class from ''Shin Monshō no Nazo ~Hikari to Kage no Eiyū~''.
 
  +
FE9 Berserker (Gashilama).png|[[Gashilama]]'s battle model as a Berserker in Path of Radiance.
  +
FE13Berserkers.jpg|Playable characters reclassed into Berserkers in ''Awakening.''
 
FE7 Berserker Map Sprite.gif|Map sprite of the Berserker class from ''[[Fire Emblem: The Blazing Blade]]''.
  +
FE8 Berserker Map Sprite.gif|Map sprite of the Berserker class from '' The Sacred Stones''.
  +
Berserker FE12 Map Icon.png|Map sprite of the Berserker class from ''New Mystery of the Emblem''.
 
Enemy Berserker FE12 Map Icon.png|Map sprite of the enemy variant of the Berserker class from ''New Mystery of the Emblem''.
  +
Cherilyn berserker.jpg|The female Avatar as a berserker in ''Fates''.
  +
16AFCB75-80D8-4DD1-AA69-DA49F2E6B381.jpeg|Battle Model of [[Gazak]] as a. Berserker in Fates
  +
Hans Berserker FE14.jpg|Battle Model of [[Hans]] as an Berserker in Fates
 
</gallery>
 
</gallery>
  +
{{Classnav}}
 
  +
== References ==
  +
<references />
  +
{{Classnav}}[[es:Bárbaro_(clase)]]

Latest revision as of 22:32, 10 November 2023

For the Sword-wielding class appearing in Fire Emblem: Mystery of the Emblem, see Berserker (Mystery of the Emblem).

The Berserker is a combat physical class that recurrently appears across the Fire Emblem Series, beginning from Fire Emblem: Thracia 776. The promoted form of Axe-wielding infantry classes, the Berserker has traditionally been male-only, wields Axes as their sole weapon of choice, and usually promotes from BrigandPirate, or Barbarian. They also possess a skill that grants critical hit bonuses.

History in the Series

The term "Berserker" is originally used to refer to the unrelated class in Mystery of the Emblem. This version of the Berserker class is considered a variation of the Hero class.

Beginning from Thracia 776, Berserkers are instated as an axe using class that is, much like the Brigands and Pirates of old, intrinsically linked to thievery and pillaging. This iteration of the class is enemy-exclusive, possessing Wrath as a class skill and the ability to walk across mountainous and water-based tiles.

With the onset of The Binding Blade, the Berserker class is established as playable, the staple promoted form of both Pirates and Brigands alike, both of whom require Hero Crests in order to trigger the promotion. This iteration of the class continues to wields Axes as its sole weapon of choice, and has their critical hit chance increased by 30%.

In The Blazing Blade and The Sacred Stones, the Berserker class is again the promoted form of both Pirates and Brigands. In these two titles, Ocean Seals are used in place of Hero Crests in order for the Pirate class to access the Berserker class. Although Brigands are non-playable in both titles, in-game data reveals that usage of Master Seals allows them to access the Berserker class. The innate critical rate of the class has been moved to 15% which it will remain for most of the series.

In Path of Radiance, the Berserker class is the promoted form of the enemy-only Bandit class, like before. Largo acts as the only playable Berserker in the game, and no other character has access to the class, though enemy bandits still have the ability to the change into the class within the game data. In the localized versions of the game, the class continues to have an innate critical rate of 15%. Berserkers have an unusually high defense cap in this game, surpassing Warrior for the only time.

Although Bandits are present in Radiant Dawn, Berserkers are strangely absent.

Berserkers are added in the remake of the first game, Shadow Dragon, once again promoting from Pirates.  Berserkers have the highest innate critical rate of all classes in exchange for slow accuracy and rarity in the player's army.

Returning in New Mystery of the Emblem, the remake of Book 2 of Mystery of the Emblem. In the latter, they are also the promotion of the unplayable Barbarian class, which is only used offscreen within the game data on hard, or when hacking.

In Awakening, owing to the fact that Brigands and Pirates have been replaced by the Barbarian class, the Berserker class thus acts as the promoted form of this class instead. The extra critical rate of the class is gone entirely, as is the ability to walk across mountain, and water terrain.

In Fates, the Berserker class is made unisex for the first time in the series and is treated as a Nohrian class. This iteration of the class acts as the promoted form of the Fighter class for the first time in the series as well due to the lack of Brigands, Pirates, or Barbarians. This is the first time that Berserkers do not class change from a criminal axe using class. The Berserker class regains its increased critical rate from past games, which is now a 20% increase, the highest out of any playable class. However, Berserkers in this game also have their critical evade decreased by 5%.

In the spinoff Tokyo Mirage Sessions ♯FE, Berserkers are retooled as Armored Axe users, being an alternate class change option for the Armor Knight Mirage Draug.

In the spin-off title Fire Emblem Warriors, the class appears as a Nohrian enemy-only clone of the Warrior class, which itself is a half-clone of the War Cleric class.

Other Games

In TearRing Saga: Berwick Saga, the Slayer personal class, which promotes from Fighter, could be considered a form of Berserker. In addition to specializing in axes, the sole member of the class has a innately high critical and the Wrath skill. Shouzou Kaga also explicitly compares Dean's style of fighting to that of a Berserker's in his developer notes.[1]

Overview

Combat

Berserkers fight in much the same way as Pirates and Brigands do. Their increased critical hit rate and ability to cross terrain imbued with Movement penalties (such as Peaks and Water) makes them valuable attacking units.

Berserkers are purely offensive units, complete with Strength that is practically unrivaled by most other classes. The fact that they solely wield Axes, a weapon type renowned for its superior Might, further enhances the deadliness of the blows that they are able to inflict. Additionally, they have high speed for axe users, capable of dodging and even doubling many enemies. All of these strengths do, however, come at very significant costs; their defensive capabilities, for one, are subpar, making them unsuited to sustaining vast amounts of damage, a vulnerability that even their extremely high HP is unable to effectively offset. In addition to this, Axes are also known to be very inaccurate weapons, and this, coupled with the Berserker class's low Skill, severely dampens the efficacy of their strikes.

Berserkers tend to be a rarely obtainable class among the player army due to the class, and its prepromoted forms association with unlawful behavior. Oftentimes there will be only one obtainable Berserker such as in Path of Radiance, Shadow Dragon, and New Mystery. In Thracia 776, and Awakening, no Berserkers are recruitable.

The reclass feature introduced in Shadow Dragon somewhat alleviates this by allowing certain characters who do not start out in the Berserker to take the class. Though it should be noted the DS games have a limit allowing only two characters to be in the Berserker line, and few characters in Awakening have the class line in their set.

The highest number of Berserkers obtainable in a game without reclassing or capturing is three in The Binding Blade.

In Awakening, the two skills berserkers can learn are Wrath and Axefaire. Wrath, for one, boosts its user's Critical Rate by 20 when at least half of their HP has been depleted. This skill can be combined with Vantage to swiftly defeat enemy units before the user sustains any damage. In addition, stacking the former two skills with Gamble and Zeal (from the Fighter class), alongside outfitting the berserker in question with a Killer Axe allows for them to transform into an effective massacre machine. Axefaire boosts its user's Strength by 5 when an Axe is equipped, and is best utilised to further bolster their already high Strength.

In Fates, berserkers have been significantly buffed in terms of Skill, making their attacks more accurate, alongside enhancing the potency of their passive boosted critical attack rate (+20). Their defenses remain poor, however, and when this is combined with their terrible Luck and passive -5 critical evasion, Berserkers become particularly vulnerable to critical attacks. Also, instead of having the "wrath" skill, they are given Rally Strength in its (and the warrior's) absence. Though not as useful at first glace, a berserker who is none too sure of surviving an encounter against their enemies thanks to terrible defensive stats can instead function as a supporting unit that boosts the strength of their nearby physical allies who are lacking in killing power. Though unlikely to see much use, this can power other berserkers who are more confident in coming out of an encounter with little worries.

Uniform

Throughout much of the series, the typical berserker is primarily depicted as a shirtless, muscular man with very little clothing aside of a skirt/kilt, boots, negligent amounts of armor of any, and a headdress that is either a horned helmet or a headdress made of a felled animal's head (as seen in Path of Radiance). Berserkers are almost always depicted as large men, surpassing or at least rivalling Warrior in bulk. In games with the Constitution, the Berserker class always has a high base consitution, even surpassing General in Path of Radiance. Like Brigands and pirates, it is common for Berserker characters to be covered in scars.

In their debut appearance, Thracia 776, Berserkers wore no armor and wore a simple garment consiting of a torn tunic, shin wraps, a single strap across their chest, and a bandana similar to pirates; this game would form the basis of their future appearances as well as their statistical flavouring. Binding Blade added pants and a horned helmet that the berserkers would keep until Path of Radiance. In said Archanean games, berserkers don a surprisingly decent amount of armor that slightly falls short of fully armored units (yet their defenses remains poor in spite of this); here the berserkers also gain spiked pauldrons and overall look quite similar to vikings.

In Awakening and Fates, the berserker undergoes another redesign as with the rest of the classes, casting off the fully clothed appearance the previous two games gave them and gaining a more classical depiction. Both games feature the horned headdresses, pauldrons, shin-guards, and skirts/kilts, though Awakening's iteration looks far less like soldiers and more like ferocious savages; the horned helmets and spiked pauldrons are all skulls of felled beasts (with the "gorget" worn by the berserker being that of such a beast's jaw), and the shin-guards also have the appearance of crude, bone-like material. The pauldrons are also fastened together by simple harnesses going around to the back. Aside of the golden bands on the helmet's horns (one of which has a flag-like decoration), the berserker appears to wear little metal on them. When playable characteres are reclassed to Berserker in Awakening, they use a scrawny model, with the sole exception of Basilio. Despite their skinnier build, the skinny Berserkers still wear the same size pauldrons.

Fates' depiction of the berserker has them more clothed, but admittedly not by much. Building upon the fighter's new attire in the game, the berserker dons golden pieces of armor as their pauldrons, plackart, gorget, forearm guards, greaves, and helmet. In this appearance the berserker more closely (though somewhat historically inaccurate) resembles its namesake than in many previous games; scattered throughout the outfit is fur draped below their plackart (with a wolf-like tail in the back), at the top edges of their forearm guards and greaves, and at the back of their helmets like a ponytail or braid. Atop their helmet rests horns modeled after the deer family. Berserkers were said to were pelts made of bear fur, though the Ulfhednar (the counterpart of the berserkers) wore wolf pelts instead (much like the Path of Radiance and Fates incarnation of the class), and the vikings—closely related to the savage warriors of Odin, are sometimes depicted as wearing headdresses with deer-like horns on top. Female berserkers additionally wear leggings going up to their mid thighs.

In Tear Ring Saga: Berwick Saga, Dean dresses wears light armor and pants as a slayer. He does not don a helmet or skirt common in the other berserker designs and instead wears a long, green cape.

In-Game

Base Stats

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE532120121008-712-FE5 Axe Icon B-
FE6247-67060613-Axe C-
FE7247-67060613-Axe C-
FE8247-67060613-Axe C-
FE928805706071416FE9 Axe C-
FE112470270607--FE12 Axe D-
FE122490290607--FE12 Axe D-
FE13301305110516--AxeIconFE13 E-
FE1424120890506--FE14 Axe E-
FE17291306623259-FE17 Axe ?-

Maximum Stats

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE580202020202020-2020-FE5 Axe Icon A-
FE66030-24283022241520-Axe S-
FE76030-29283023211520-Axe S-
FE86030-29283023211525-Axe S-
FE9603020242840262071416FE9 Axe S-
FE1160302024282224207--FE12 Axe A-
FE1260302024282224207--FE12 Axe A-
FE1380503035444534306--AxeIconFE13 A-
FE1470402532332527256--FE14 Axe S-
FE179649172329232011724-FE17 Axe S-

Growth Rates

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE570%20%0%15%15%10%10%-0%20%---
FE658%35%-25%12%15%10%10%-----
FE775%50%-35%25%15%10%13%-----
FE875%50%-35%25%15%10%13%-----
FE980%60%10%25%40%25%35%15%-----
FE1180/90%40/50%-20/0%15/10%10/20%0%0/50%-15/10%-----
FE1270/90%30/50%-20/0%15/10%30/20%0%0/50%-15/10%-----
FE1350%25%0%15%20%0%5%5%-----
FE1430%25%0%15%15%0%0%0%-----
FE1730%30%0%5%10%0%5%0%-10%---

Class Skills

SkillRequirements
FE5Wrath (SNES)WrathClass skill of the Berserker class.
FE6Critical +30Class skill of the Berserker class. Not Listed
FE7Critical +15Class skill of the Berserker class. Not listed.
FE8Critical +15Class skill of the Berserker class. Not listed.
FE9Critical +15Class skill of the Berserker class. Not listed.
FE11Critical +10Class skill of the Berserker class. Not listed.
FE12Critical +10Class skill of the Berserker class. Not listed.
FE13Wrath (FE13)Wrath
AxeexpertAxefaire
Learnt at Level 5.
Learnt at Level 15.
FE14Rally Strength (FE14)Rally Strength
Axefaire (FE14)Axefaire
Critical +20
Critical Evade -5
Learnt at Level 5 and above.
Learnt at Level 15 and above.
Innate bonus from the class. Not listed.
Innate bonus from the class. Not listed.
FE17FE17 Smash+ IconSmash+
FE17 Cornered Beast IconCornered Beast
Class Skill of Berserkers.
Maddening mode skill.

Promotions

Base ClassPromotion MethodPromoted Class
FE6FE6BrigandBrigand
FE8 Pirate Map SpritePirate
Use a HerocrestHero Crest on a Level 10+ Brigand or Pirate.FE8 Berserker Map SpriteBerserker
FE7FE6BrigandBrigandUse a HerocrestHero Crest on a Level 10+ Brigand.FE7 Berserker Map SpriteBerserker
FE7 FE8 Pirate Map SpritePirateUse an OceansealOcean Seal on a Level 10+ Pirate.FE7 Berserker Map SpriteBerserker
FE8FE6BrigandBrigandUse a HerocrestHero Crest on a Level 10+ Brigand.FE8 Berserker Map SpriteBerserker
FE8 FE8 Pirate Map SpritePirateUse an OceansealOcean Seal on a Level 10+ Pirate.FE8 Berserker Map SpriteBerserker
FE9FE9 Havetti Bandit Sprite
Bandit
Use a FE9mastersealMaster Seal on a Level 10+ Bandit or train a Bandit to Level 21.FE9 Largo Berserker Sprite
Berserker
FE11FE11 Pirate Map SpritePirateUse a FE11mastersealMaster Seal on a Level 10+ Pirate.FE11 Berserker Map SpriteBerserker
FE12FEDS Pirate Map SpritePirateUse a FE11mastersealMaster Seal on a Level 10+ Pirate.FEDS Berserker Map SpriteBerserker
FE12 Enemy Barbarian FE12 Map IconBarbarianUse a FE11mastersealMaster Seal on a Level 10+ Barbarian.FEDS Berserker Map SpriteBerserker
FE13FE13 Barbarian Map SpriteBarbarianUse a Master Seal FE13 IconMaster Seal on a Level 10+ Barbarian.FE13 Generic Berserker Map SpriteBerserker
FE14FE14 Generic Fighter Map SpriteFighterUse a Master Seal FE13 IconMaster Seal on a Level 10+ Fighter.FE14 Generic Berserker Map SpriteBerserker
FE17BoucheronFE17Sprite Axe FighterUse FE17MasterSealSpriteMaster Seal on Level 10+ Axe Fighter.PanetteFE17SpriteBerserker

Notable Berserkers

BerserkerGBAIcon

The Binding Blade

  • Garret - An honorable bandit making a living from the war.
  • Scott - A pirate who plagues the Western isles.
  • Gelero - An echoing Bandit seeking Armads.
  • Maggie - showy bandit seeking the treasure of Arcadia with Rose.
  • Rose - flashy bandit seeking the treasure of Arcadia with Maggie.
  • Possible Promotion for: Geese and Gonzales

The Blazing Blade

The Sacred Stones

Path of Radiance

TearRing Saga: Berwick Saga.

Shadow Dragon

  • Possible Promotion for: Darros

New Mystery of the Emblem

Awakening

  • Victor - The brother of Vincent.
  • Vincent - The brother of Victor.
  • Mustafa - A Plegian general.
  • Algol - A Plegian member of the Grimleal.
  • Morristan - A Ruffian wyvern hunter.
  • Zanth - The Southron Sea King. 

Fates

  • Lloyd - The ostentatious brother of Llewelyn. (encountered as a boss; can be captured)
  • Llewelyn - The flamboyant brother of Lloyd. (encountered as a boss; can be captured)
  • Hans - A soldier and criminal from Nohr who is willing to do whatever it takes for success and power.
  • Tarba - A bandit leader in the secluded desert realms. (encountered as a boss; can be captured)
  • Possible promotion for: Arthur, Charlotte, and Gazak (encountered as a boss; can be captured).

Engage

Trivia

  • In The Blazing Blade, the map sprite for the Berserker class is different from that which is featured in the other two GBA titles. This iteration of the class is specifically designed to match Hawkeye's design.
  • In Awakening, the NPC and Enemy Berserkers are more muscular as compared to the skinny model used by most playable units. The only playable character to use the larger model is Basilio. In the case of Vaike, he strangely utilises the skinny model, despite being featured with muscular models for all his other classes.
    • If the generic enemy Berserkers are made playable through cheating devices, they will also switch to the generic player model.
  • The Berserker class consistently surpasses, or ties with the General class for the highest Strength cap in any appearance, boss classes excluded.
  • Notably in the GBA titles, enemy Berserkers never attack any villages. However, their unpromoted forms (the Pirates and Brigands) will attack villages if there are no player units within their reach to prevent them from doing so.
  • In Awakening, the Berserker class is the only playable promoted class that cannot be reached by any playable character without the use of a Second Seal.
    • This is due to the fact that the Barbarian class is the only class that is capable of promoting to the Berserker class normally. No playable character in Awakening starts off as a Barbarian.
  • In Fates, Berserkers are the only Nohrian class that can learn a weaponfaire skill. The other weaponfaire skills (Swordfaire, Lancefaire, Bowfaire, Tomefaire and Shurikenfaire) are learned by the Swordmaster, Spear Master, Sniper, Onmyoji and Master Ninja respectively, all of them being Hoshidan classes.

Gallery

References