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Bonus Doubler is a type A passive skill introduced in Fire Emblem Heroes exclusive to Infantry units. As the name suggests; Bonus Doubler works by taking the visible stat buffs available at the start of combat and adding an equal amount on top; essentially doubling the stat bonuses.

It can be learned without inheriting by Nah and Roy (Blazing Lion).

The status of Bonus Doubler is also granted by Eliwood (Blazing Knight)'s Ardent Durandal.

Stats[]

Name Activation SP
FEH Bonus Doubler 1 Bonus Doubler 1 In combat 60
Effects -
Users Grants bonus to Atk/Spd/Def/Res during combat equal to 50% of current bonus on each of unit's stats. Calculates each stat bonus independently.
Notes Only usable by Infantry units.

Name Activation SP
FEH Bonus Doubler 2 Bonus Doubler 2 In combat 120
Effects -
Users Grants bonus to Atk/Spd/Def/Res during combat equal to 75% of current bonus on each of unit's stats. Calculates each stat bonus independently.
Notes Only usable by Infantry units.

Name Activation SP
FEH Bonus Doubler 3 Bonus Doubler 3 In combat 240
Effects -
Users Grants bonus to Atk/Spd/Def/Res during combat equal to the current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
Notes Only usable by Infantry units.

Name Activation SP
FEH Bonus Doubler 4 Bonus Doubler 4 In combat 300
Effects -
Users If [Bonus] is active on unit or an ally within 2 spaces of unit, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit: calculates each stat bonus independently).
Notes Only usable by Infantry units.

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