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Nephenee acquiring BEXP in Fire Emblem: Radiant Dawn

Nephenee acquiring BEXP in Fire Emblem: Radiant Dawn

Bonus Experience (also referred to as BEXP) is a mechanic that appears in the Tellius Series titles.

Overview[]

Bonus Experience is a pool of additional experience points that the player is awarded upon the completion of each chapter. The amount of Bonus Experience a player earns is dependent on the chapter and the conditions required for earning the bonuses. The conditions for gaining the maximum amount of Bonus Experience for each chapter is listed on their respective pages on the wiki, as well as here for Path of Radiance and here for Radiant Dawn.

Bonus Experience can be distributed to any of the player's units through the Base Menu. In Path of Radiance, units that receive BEXP level up as they would through combat, with the number of stats that receive boosts being random. It is therefore also possible for a unit to receive no stat boosts at all. However, in Radiant Dawn, units that level up via BEXP will always receive three stat boosts per level gained.

Tips for efficient use[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.


Fire Emblem: Path of Radiance[]

You can first use Bonus EXP once you reach Chapter 8. You can use a little on Ike and Oscar, Kieran, or even Boyd at that time, but your best bet is to save it for two chapters and immediately pour as much as possible into Marcia. As a flier, she can make good use of it to instantly become a stronger, more mobile version of Titania.

Other popular targets include Jill and Astrid, for similar reasons, and Mist and Rhys, who can use it to quickly gain access to offensive magic (and a mount, in the case of Mist).

Fire Emblem: Radiant Dawn[]

Most players wait until their unit has maxed certain stats they normally would max out. For example, Mia normally maxes out Speed, Skill, and Strength. If the player has leveled her using BEXP, she would grow in other stats that she normally would not grow in. If the player waits to apply BEXP until a unit has at least one stat maxed, that stat will no longer raise when a new level is reached, therefore deferring to a less typical stat upgrade.

Additionally, while in the base the player can use BEXP to push the individual EXP of your preferred units to 99. By doing this, the very next action taken by the units will level them up. Since the level is in the context of a battle and is therefore considered an "organic" level, the level will not suffer from the three stat upgrade restrictions that comes with growing levels using BEXP.