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'''Calill''' is a [[Fire Sage]] in [[Fire Emblem:Path of Radiance]] & [[Fire Emblem:Radiant Dawn]]. She is also the tutor of [[Tormod]]. She is married to the [[Berserker]] [[Largo]] and a mother for their adopted (and [[Branded]]) child [[Amy]]. She and Largo also run a bar in [[Crimea]], and are close friends with Queen [[Elincia]] and the [[Royal Knights]]. The Royal Knight [[Makalov]] usually stops by there and drinks and gambles all his money away very often. What was even worse is that the Royal Knight and former [[Begnion]] noble [[Astrid]] often tends to him and often names him as the nicest gentlemen she had ever met, possibly because of all the tortures that Vice-Minister [[Lekain]] had done to her made her think that anyone who respects her would be the nicest person she would know.
 
'''Calill''' is a [[Fire Sage]] in [[Fire Emblem:Path of Radiance]] & [[Fire Emblem:Radiant Dawn]]. She is also the tutor of [[Tormod]]. She is married to the [[Berserker]] [[Largo]] and a mother for their adopted (and [[Branded]]) child [[Amy]]. She and Largo also run a bar in [[Crimea]], and are close friends with Queen [[Elincia]] and the [[Royal Knights]]. The Royal Knight [[Makalov]] usually stops by there and drinks and gambles all his money away very often. What was even worse is that the Royal Knight and former [[Begnion]] noble [[Astrid]] often tends to him and often names him as the nicest gentlemen she had ever met, possibly because of all the tortures that Vice-Minister [[Lekain]] had done to her made her think that anyone who respects her would be the nicest person she would know.
   
When the civil war broke out in Radiant Dawn, Calill said that she would be perfect to go and help [[Geoffrey]] and the other Knights round up the Felirae nobles, but was told that Elincia did not want civillians involved with the civil war as much as she wanted [[Gallia]] to be involved, since it would cause the Crimean aristocrats to riot and possibly take Elincia's powers away, or worse. (Which in one's view is that they would hand over Crimea to Begnion so that they would stay safe from [[Daein]]. In fact, the whole uprising was because one too many nobles thought that the restored Daein and its ruler, [[Pelleas]], would call to attack and seize Crimea again, like it did 3 years before) Luckily, [[Devdan|Danved]] came in to say that he could fill in for Calill, and he did. Around the time that the Royal Knights were about to seize Castle Felirae and Elincia was being moved to Fort Alpea, Lady [[Lucia]] told Calill if that Elincia ever found herself between a rock and a hard place, Calill would come to Alpea to aid the [[Queen (Playable class)|Queen]]. When Duke [[Ludveck]] of Felirae and the rest of his forces invaded Fort Alpea, Calill was able to assist with staving off the rebels. After Lucia's close encounter with death and the re-arrival of [[Ike]] and the [[Greil Mercenaries]], Calill and Largo hosted the success party at her Shop.
+
When the civil war broke out in Radiant Dawn, Calill said that she would be perfect to go and help [[Geoffrey]] and the other Knights round up the Felirae nobles, but was told that Elincia did not want civilians involved with the civil war as much as she wanted [[Gallia]] to be involved, since it would cause the Crimean aristocrats to riot and possibly take Elincia's powers away, or worse. (Which in one's view is that they would hand over Crimea to Begnion so that they would stay safe from [[Daein]]. In fact, the whole uprising was because one too many nobles thought that the restored Daein and its ruler, [[Pelleas]], would call to attack and seize Crimea again, like it did 3 years before) Luckily, [[Devdan|Danved]] came in to say that he could fill in for Calill, and he did. Around the time that the Royal Knights were about to seize Castle Felirae and Elincia was being moved to Fort Alpea, Lady [[Lucia]] told Calill if that Elincia ever found herself between a rock and a hard place, Calill would come to Alpea to aid the [[Queen (Playable class)|Queen]]. When Duke [[Ludveck]] of Felirae and the rest of his forces invaded Fort Alpea, Calill was able to assist with staving off the rebels. After Lucia's close encounter with death and the re-arrival of [[Ike]] and the [[Greil Mercenaries]], Calill and Largo hosted the success party at her Shop.
   
When the Culbert forces raided Crimea, the Royal Knights, along with Calill, were summoned to stave them off of the villages and make them leave the country. Calill was also with the Royal Knights when Elincia declared Crimea's neutrality. Unfortunately, [[Valtome]] did not care, and ordered the Culberts to attack anyway.
+
When the Duke of Culbert's forces raided Crimea, the Royal Knights, along with Calill, were summoned to stave them off of the villages and make them leave the country. Calill was also with the Royal Knights when Elincia declared Crimea's neutrality. Unfortunately, [[Valtome]] did not care, and ordered his men to attack anyway.
   
When [[Ashera]]'s judgement passed upon [[Tellius]], Calill survived the petrifying light, but Largo was not so lucky. When [[Geoffrey]], [[Bastian]], [[Volke]], [[Izuka]] and [[Renning]] arrived at [[Tibarn]] and Elincia's camp, Amy had been riding with Geoffrey, and asked to talk to her mother. It is unknown why Amy was not petrified by the judgement, but one can theorize that since all Branded are gifted with great power, and that the judgement only affects the weaker soldiers and those that were not there when [[Micaiah]] sung the Galdr of Release, all Branded people are spared from Ashera's judgement. This fact is also given some more proof behind the theory because [[Stefan]], who lives in a colony of Branded people in the [[Grann Desert]], claimed to not know of any blinding light that struck Tellius. However, because like beorc and laguz, individual potential/power vary among members of the Branded, one could assume that this explanation does not hold true for all Branded characters. Another possible explanation for this occurrence appears in a conversation between Yune and Stefan in which Yune states that the very existence Branded was neither predicted nor known for a large period of time by either goddess. For this reason, Ashera's judgement would not extend to the Branded due to the fact that they were not creations of the goddesses and therefore exempt from their judgements/punishments.
+
When [[Ashera]]'s judgment passed upon [[Tellius]], Calill survived the petrifying light, but Largo was not so lucky. When [[Geoffrey]], [[Bastian]], [[Volke]], [[Izuka]] and [[Renning]] arrived at [[Tibarn]] and Elincia's camp, Amy had been riding with Geoffrey, and asked to talk to her mother. It is unknown why Amy was not petrified by the judgment, but one can theorize that since all Branded are gifted with great power, and that the judgment only affects the weaker soldiers and those that were not there when [[Micaiah]] sung the Galdr of Release, all Branded people are spared from Ashera's judgment. This fact is also given some more proof behind the theory because [[Stefan]], who lives in a colony of Branded people in the [[Grann Desert]], claimed to not know of any blinding light that struck Tellius. However, because like beorc and laguz, individual potential/power vary among members of the Branded, one could assume that this explanation does not hold true for all Branded characters. Another possible explanation for this occurrence appears in a conversation between Yune and Stefan in which Yune states that the very existence Branded was neither predicted nor known for a large period of time by either goddess. For this reason, Ashera's judgment would not extend to the Branded due to the fact that they were not creations of the goddesses and therefore exempt from their judgments/punishments.
   
 
==Personality==
 
==Personality==
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===Ending===
 
===Ending===
   
If Calill and Largo are both still alive when the game reaches the Epilouge, they decide to open an inn in Crimea, hoping to get rich from all the people coming and going due to Crimea's reconstruction. They also offer Ike to come down any time, even offering him special rates and to have the inn named after him!
+
If Calill and Largo are both still alive when the game reaches the Epilogue, they decide to open an inn in Crimea, hoping to get rich from all the people coming and going due to Crimea's reconstruction. They also offer Ike to come down any time, even offering him special rates and to have the inn named after him!
   
 
Sometime between the two games they adopt Amy, and raise her as if she were their own. It is unknown if they are aware at that point that she is one of the Branded.
 
Sometime between the two games they adopt Amy, and raise her as if she were their own. It is unknown if they are aware at that point that she is one of the Branded.
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==Radiant Dawn==
 
==Radiant Dawn==
   
You can recruit Calill in an info conversationin Part 2-Endgame. She will happily volunteer to help Queen Elincia free of charge.
+
You can recruit Calill in an info conversation in Part 2-Endgame. She will happily volunteer to help Queen Elincia free of charge.
   
 
===Base Stats===
 
===Base Stats===
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===Availability===
 
===Availability===
   
With the excetion of [[Tormod]], and [[Pelleas]] in later playthroughs, Calill is one of the least available sage in the game. Therefore, unless you equip her with paragon and are prepared to put some effort into training Calill, choosing her for the endgame of part 4 is ill advised.
+
With the exception of [[Tormod]], and [[Pelleas]] in later playthroughs, Calill is one of the least available sages in the game. Therefore, unless you equip her with [[Paragon]] and are prepared to put some effort into training Calill, choosing her for the Endgame of Part 4 is ill-advised.
   
 
===Ending===
 
===Ending===
   
 
After the main events of the game, Calill returns to running the store with her beloved Largo and daughter, Amy. Her bright smile is said to cheer many hearts.
 
After the main events of the game, Calill returns to running the store with her beloved Largo and daughter, Amy. Her bright smile is said to cheer many hearts.
  +
 
{{PoR}}
 
{{PoR}}
 
{{RD}}
 
{{RD}}

Revision as of 17:34, 10 August 2009

“Tormod, magic is unlike any other weapon. It does not forgive. If you lose concentration... If you hesitate... If you fail to respect it... People will die. Friends...will die.”
—Calill to Tormod in a support conversation.

Calill is a Fire Sage in Fire Emblem:Path of Radiance & Fire Emblem:Radiant Dawn. She is also the tutor of Tormod. She is married to the Berserker Largo and a mother for their adopted (and Branded) child Amy. She and Largo also run a bar in Crimea, and are close friends with Queen Elincia and the Royal Knights. The Royal Knight Makalov usually stops by there and drinks and gambles all his money away very often. What was even worse is that the Royal Knight and former Begnion noble Astrid often tends to him and often names him as the nicest gentlemen she had ever met, possibly because of all the tortures that Vice-Minister Lekain had done to her made her think that anyone who respects her would be the nicest person she would know.

When the civil war broke out in Radiant Dawn, Calill said that she would be perfect to go and help Geoffrey and the other Knights round up the Felirae nobles, but was told that Elincia did not want civilians involved with the civil war as much as she wanted Gallia to be involved, since it would cause the Crimean aristocrats to riot and possibly take Elincia's powers away, or worse. (Which in one's view is that they would hand over Crimea to Begnion so that they would stay safe from Daein. In fact, the whole uprising was because one too many nobles thought that the restored Daein and its ruler, Pelleas, would call to attack and seize Crimea again, like it did 3 years before) Luckily, Danved came in to say that he could fill in for Calill, and he did. Around the time that the Royal Knights were about to seize Castle Felirae and Elincia was being moved to Fort Alpea, Lady Lucia told Calill if that Elincia ever found herself between a rock and a hard place, Calill would come to Alpea to aid the Queen. When Duke Ludveck of Felirae and the rest of his forces invaded Fort Alpea, Calill was able to assist with staving off the rebels. After Lucia's close encounter with death and the re-arrival of Ike and the Greil Mercenaries, Calill and Largo hosted the success party at her Shop.

When the Duke of Culbert's forces raided Crimea, the Royal Knights, along with Calill, were summoned to stave them off of the villages and make them leave the country. Calill was also with the Royal Knights when Elincia declared Crimea's neutrality. Unfortunately, Valtome did not care, and ordered his men to attack anyway.

When Ashera's judgment passed upon Tellius, Calill survived the petrifying light, but Largo was not so lucky. When Geoffrey, Bastian, Volke, Izuka and Renning arrived at Tibarn and Elincia's camp, Amy had been riding with Geoffrey, and asked to talk to her mother. It is unknown why Amy was not petrified by the judgment, but one can theorize that since all Branded are gifted with great power, and that the judgment only affects the weaker soldiers and those that were not there when Micaiah sung the Galdr of Release, all Branded people are spared from Ashera's judgment. This fact is also given some more proof behind the theory because Stefan, who lives in a colony of Branded people in the Grann Desert, claimed to not know of any blinding light that struck Tellius. However, because like beorc and laguz, individual potential/power vary among members of the Branded, one could assume that this explanation does not hold true for all Branded characters. Another possible explanation for this occurrence appears in a conversation between Yune and Stefan in which Yune states that the very existence Branded was neither predicted nor known for a large period of time by either goddess. For this reason, Ashera's judgment would not extend to the Branded due to the fact that they were not creations of the goddesses and therefore exempt from their judgments/punishments.

Personality

In Path of Radiance, Calill is very confident in her abilities as a sage, and often high-rates herself. This is evident when she first meets Ike, repeatedly declaring herself a world class mage. Such is her confidence in her abilities that she lets Ike hire her free of charge, letting him decide how much she's worth on the battlefield, and then paying her a reasonable fee.

However, because of her over-confident, self-absorbed personality, she looks down and criticizes most people around, especially the drunk knight Makalov, and even her sweetheart Largo. She also comes off as very bossy, like when she's teaching the modest, unsuspecting Nephenee how to be a city lady in a support conversation between them. However, it's later revealed that Calill is really a country girl at heart, due to how familiar she is with eating beedle nuts.

Calill is also very hypocritical, scolding Tormod for being over confident in his skills in the support between them. However, she later reveals to Tormod that her skills are not just all talk she really does know what she's talking about when it comes to magic, for she shows awareness of the dangers of magic and the commitment you have to make towards learning it.

It is also revealed, during a support conversation between her and Geoffrey, that even thought she's in a relation ship with Largo, she's very open to possibilities, since she immediately starts flirting with Geoffrey. Eventually Calill decides just to be friends with him.

In Radiant Dawn, while she's still slightly narcissistic, Calill is more accepting with her fellow comrades, with the exception of Makalov of course, and more willing to help out in a tight spot, like in the siege at Fort Alpea. She's become more domestic as well, thanks to her marriage with Largo, parenting Amy, and supervising the inn.

Path of Radiance

You recruit Calill during an info conversation in chapter 20. If you choose to hire her, she will join Ike's group, provided he gives her reasonable fee once he's since seen her in combat.

Base Stats

Template:Charstat/start

|Sage
|6
|32
|8/19
|7
|18
|18
|16                                                        
|8
|17
|6
|Fire-B Thunder-B Wind-B
Template:Charstat/end

In Path of Radiance, Calill starts off with the tomes Elthunder and Meteor as well as a Knife and the skill Nihil.

Growth Rates

HP: 50% Strength: 25% Magic: 45% Skill: 45% Speed: 45% Luck: 30% Defense: 40% Resistance: 35%

Supports

Nephenee, Tormod, Geoffrey

Ending

If Calill and Largo are both still alive when the game reaches the Epilogue, they decide to open an inn in Crimea, hoping to get rich from all the people coming and going due to Crimea's reconstruction. They also offer Ike to come down any time, even offering him special rates and to have the inn named after him!

Sometime between the two games they adopt Amy, and raise her as if she were their own. It is unknown if they are aware at that point that she is one of the Branded.

Radiant Dawn

You can recruit Calill in an info conversation in Part 2-Endgame. She will happily volunteer to help Queen Elincia free of charge.

Base Stats

Template:Charstat/start

|Fire Sage
|6
|32
|9/19
|7
|18
|18
|16                                                        
|11
|17
|6
|Fire-A Thunder-B Wind-B
Template:Charstat/end

In Radiant Dawn, Calill starts off with the tomes Elfire, Thunder, and Meteor, as well as a Vulnerary and the skill Nihil.

Growth Rates

HP: 35% Strength: 25% Magic: 45% Skill: 60% Speed: 55% Luck: 55% Defense: 15% Resistance: 50%

Availability

With the exception of Tormod, and Pelleas in later playthroughs, Calill is one of the least available sages in the game. Therefore, unless you equip her with Paragon and are prepared to put some effort into training Calill, choosing her for the Endgame of Part 4 is ill-advised.

Ending

After the main events of the game, Calill returns to running the store with her beloved Largo and daughter, Amy. Her bright smile is said to cheer many hearts.

Template:PoR Template:RD