Fire Emblem Wiki

Editing

Camilla

1
  • The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. If you are undoing an edit that is …
Latest revision Your text
Line 740: Line 740:
 
Camilla is a flying axe wielder and one of the first three released with Heroes. She is a well-balanced unit with no particular strengths or weaknesses. One of her most notable quirks is her unusually high Res, which once upon a time let her be a great mage killer, especially when running [[Distant Counter]], but she has since been used flexibly. However, if looking for a more focused unit, Camilla is outclasses defensively by [[Minerva]] and [[Michalis]] while [[Cherche]] and [[Gerome]] perform better offensively. Nevertheless, she is an excellent budget unit for general safety in investment and good overall support for flying and cavalry teams for reasons mentioned below.
 
Camilla is a flying axe wielder and one of the first three released with Heroes. She is a well-balanced unit with no particular strengths or weaknesses. One of her most notable quirks is her unusually high Res, which once upon a time let her be a great mage killer, especially when running [[Distant Counter]], but she has since been used flexibly. However, if looking for a more focused unit, Camilla is outclasses defensively by [[Minerva]] and [[Michalis]] while [[Cherche]] and [[Gerome]] perform better offensively. Nevertheless, she is an excellent budget unit for general safety in investment and good overall support for flying and cavalry teams for reasons mentioned below.
   
Camilla began Heroes with [[Brave Axe]] delivering guaranteed double attacks when initiating. She received a personal weapon, [[Camilla's Axe]], which grants her a Atk/Spd +4 buff when she is in combat while a flying or cavalry unit is within two spaces of her, granting her a decent, easy to activate buff, pushing her Atk to 50 and Spd to 36 with neutral IVs in either. When refined, Camilla can return these buffs to flying and cavalry units within two spaces herself, giving her supportive capabilities on certain teams.
+
Camilla began Heroes with [[Brave Axe]] delivering guaranteed double attacks when initiating. She received a personal weapon, [[Camilla’s Axe]], which grants her a Atk/Spd +4 buff when she is in combat while a flying or cavalry unit is within two spaces of her, granting her a decent, easy to activate buff, pushing her Atk to 50 and Spd to 36 with neutral IVs in either. When refined, Camilla can return these buffs to flying and cavalry units within two spaces herself, giving her supportive capabilities on certain teams.
   
 
Camilla overall has a rather mismatched skill set including [[Draconic Aura]] which she can deal decent damage when it activates, though she will likely need an Atk asset to make it worthwhile. [[Darting Blow]] increases her Spd by 6 when initiating, which could have allowed her Brave Axe build to potentially Quad attack or ensure a double against certain matchups with her personal weapon. Finally [[Savage Blow]] which inflicts 7 non-lethal damage to enemies within two spaces of her target if she initiates combat, which leads to decent splash damage as well as makes her a valuable unit to fodder to Staff users.
 
Camilla overall has a rather mismatched skill set including [[Draconic Aura]] which she can deal decent damage when it activates, though she will likely need an Atk asset to make it worthwhile. [[Darting Blow]] increases her Spd by 6 when initiating, which could have allowed her Brave Axe build to potentially Quad attack or ensure a double against certain matchups with her personal weapon. Finally [[Savage Blow]] which inflicts 7 non-lethal damage to enemies within two spaces of her target if she initiates combat, which leads to decent splash damage as well as makes her a valuable unit to fodder to Staff users.
  Loading editor