Chaos Named acts as an, in a way, improved Ploy skill. It affects a larger (though only vertical) area, but instead of focusing on a specific stat it debuffs the highest.
|Chaos Named||Start of turn||300|
|Effects||At start of turn, if foes within 3 columns centered on unit have Res ≤ unit's Res-3, inflicts -5 on the highest of those foes' Atk/Spd/Def/Res through their next actions. (When calculating highest stat, treats Atk as -15. Calculates each stat penalty independently.)|
|Users||Skill cannot be inherited.