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“OF COURSE we're here to help you. I'm a delicate flower, but I know how to battle.”
—Charlotte introducing herself and Benny

Charlotte is a playable character in Fire Emblem Fates and an ally in the Conquest and Revelation routes.


Charlotte was born in the capital of Nohr, Windmire, and grew up a pauper. Her childhood was more difficult than some due to her parents both being very poor, but they looked after her to the best of their ability.

Charlotte eventually found herself as a member of the Royal Guard, where the pay was high and as gratitude to her parents she sent them part of her pay. However, as Charlotte feared that showing her true personality would cause problems, she used her innocent side while on the job. This resulted in her being deemed unsuitable for a Royal Guard, and as such was demoted to a border guard, where she met Benny. Though disappointed with the lower pay that came with her new position, she still continued to send part of her pay to her parents.

She is the strongest fighter in the army.


Charlotte appears briefly in Chapter 14 as Corrin and the Hoshidan army launches an assault at the Border Walls where she and Benny are defending. The border guards are defeated and Charlotte's fate is unknown as her dialog does not confirm whether she has fallen or simply wounded. Players can optionally ignore her. But she can only move out of her space after Benny has been defeated.


During Corrin's attempt to quell the rebellion at Cheve in Chapter 13, Charlotte hears the ruckus happening outside the Border Walls and comes out with Benny to see the reason. They eventually discover Corrin and their army in the middle of a battle. Although she initially throws a fit due to being disturbed in her sleep, after hearing of Corrin's royalty status, she quickly butters up to them and offers to fight alongside them with Benny in tow. With the prospect of a better opportunity for pay, Charlotte joins Corrin's cause.


After hearing Corrin stopping Xander and Ryoma from clashing at the Destroyed Town, King Garon sends Charlotte and Benny, alongside Silas to Port Dia to stop Corrin. Sick of her job and the low pay for her task, Charlotte encounters Elise who had just joined Corrin's army. Though initially mean to her, she quickly defects to Corrin's army when she realizes who Elise actually is and the increased pay she would get for protecting her.


Charlotte is normally perceived as a cordial, authentic girl by most men who interact with her, though she can be quite flirtatious and forward during her courting attempts. However, behind their backs, she is brutish, rough, and potent. She is a ferocious fighter and loves throwing herself into battle without a thought of danger, but tries her best to keep these impulses in check around men. Apparently her true personality can worry even the otherwise cocky Niles, who immediately regrets having teased her in their Support. She interacts with her "kind" personality when speaking with men as she has received negative reactions when she showed her true personality to them, which badly affected her self-esteem and led her to believe that she would never be really loved. Her facade does not work all the time however; Xander, Odin and Jakob are able to see through it and Kaze is seemingly unaffected by it. The only male character she does not put up a facade for is Benny, since they are always working together. In fact, in her support conversations with him, she actually expresses relief that she can drop the act with him (so long as there's no one else around). Charlotte is particularly skilled in barehanded combat, as Xander notes her skill when she takes down a Faceless without any weapons and was able to fell a tree with a single punch in her support with Corrin. Charlotte also dislikes flattery.

Her personality as a whole stems from her childhood where she was raised poor, but was well loved by her parents. As a way of saying thanks to her parents, she became a soldier and sent part of her pay to them. She wishes to get into nobility so that she can increase the amount of money she can send to her parents, shown through her supports with Xander and Leo. However, in Leo's case, she does not want to marry to nobility just for the sake of their wealth, concerned that her feelings may be impure or that she may hurt them by accident. It is also shown that she will marry nonwealthy people if she truly loves them.

Her support with Nyx reveals that she also has a soft and caring side, making Nyx act like a child so that she can feel comfortable in her body.


Fire Emblem Fates

Base Stats

As an Enemy

Birthright Chapter 14 - Light Scatters
  • In Guard Stance with Benny (All difficulties)

Growth Rates


Starting class
HP Str Mag Skl Spd Lck Def Res
85% 75% 0% 50% 65% 50% 25% 5%
HP Str Mag Skl Spd Lck Def Res
95% 80% 0% 50% 65% 45% 20% 5%
HP Str Mag Skl Spd Lck Def Res
85% 70% 0% 55% 65% 50% 30% 5%

Max Stat Modifiers

Str Mag Skl Spd Luk Def Res
+3 0 0 +2 0 -2 -2


See also: Charlotte/Supports

Romantic Supports

Other Supports

Class Sets

Standard Sets
Base Classes Promoted Classes
Friendship Sets

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Partner Sets

Marriage Sets
Possible Candidates Base Classes Possible Promotions

Marriage Sets
Possible Candidates Base Classes Possible Promotions

Special Classes
Base Classes Promoted Classes


Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Class Set

Charlotte is the second playable Fighter that joins in Conquest and Revelation after Arthur. While Arthur's stats favor a more balanced spread, Charlotte's stat builds lean towards a typical Berserker build. For the most part, she is an impeccable glass cannon unit, boasting extremely high Strength, and Speed to hit hard and dodge well. While she has a significant growth in HP, with an 85% chance to gain a point per level, her defenses are low, leading to significant damage if she cannot avoid an attack. While she has the health to survive a hit, the health lost will be much higher than most other characters with similar HP. Charlotte's base class is the Fighter class. Regardless of the route that she is recruited in, she already has both Fighter skills equipped. HP +5 further increases her already high HP by 5 points, which is always welcome, even in later stages of the game. Gamble drops her hit rate by 10 while raising her critical by 10. While Axes may have naturally low Hit rates, giving her weapons with high critical chances like a Killer Axe or Beruka's Axe can ensure that activating critical attacks happens as much as possible to when she does manage to land an attack.

Charlotte's Personal Skill is Unmask which increases her critical hit rate by 20 and boosts her damage by 4 when fighting female enemies. For its selective usage, it requires that she engage specific enemy units- meaning that its reliability is low, given that the ratio of generic female units are vastly outnumbered by the Male units. In Conquest, aside from the playable Birthright characters, it applies to units in the Shrine Maiden, Priestess, Sky Knight, Falcon Knight, and Kinshi Knight classes, all of which have low Defense, but high Speed and Skill. In Revelation, the Troubadour, Strategist, and Maid classes are added to the enemy unit pool. For the most part, these classes are healing units that sport low defense, but high speed/skill, making her good for eliminating the enemy's healing units, though Strategists may be risky as Tomes have an advantage over Axes and her low Resistance can lead to catastrophic damage if she does not kill them.

Charlotte's two promotions are the Berserker and Hero class.

The Berserker class continues to highlight her strengths by boosting her HP, Strength, and Speed growths even more while continuing to downplay her defenses. It is the best class when looking to keep Charlotte as a glass cannon, as the class' innate 15% critical hit bonus stacks nicely on most of her existing skill and her personal skill. The first Berserker skill, Rally Strength, is a supportive skill that could be useful to help other units attack other units in case Charlotte herself cannot reach them. Axefaire further increases her raw damage output and is extremely useful for her.

The Hero class is a slightly safer Charlotte, losing some Strength in exchange for Skill and Defense. For a slightly more balanced Charlotte, Hero is the route to take. Even if not keeping Charlotte in this class, the main perk of the class is that it has her only guaranteed offensive skill, Sol, which, given her powerful attacks, can easily dish out powerful blows and heal a significant amount of any lost HP, especially at later levels. Axebreaker boosts her hit and evasion against axemen so she can become an anti-unit for her fellow Berserker units.

Charlotte has a myriad of useful Support partners to pair up with. Keaton provides Strength and Speed alongside a bit of Defense, if planning to promote both into Berserkers, Arthur makes a great partner, as he can use the Strength and Speed, and more Strength and Speed alongside some skill are helpful for Charlotte.

Secondary Class Set

Charlotte's secondary class is the Troubadour. This class and its promotions are mainly to help Charlotte gain some much-needed Resistance, as that is the main stat strength of this class. Unfortunately, given that Charlotte's stats suit a more physically oriented class, she is not nearly as good as a healer as Elise or even Felicia and Flora. Skill-wise, Troubadour gives her Resistance +2, which is good as she needs as much Resistance as she can get, though this can be replaced later. Demoiselle is another supporting skill to help out male units near her by reducing damage dealt to them by 2. If she becomes a Strategist, Charlotte continues to struggle, as her low magic makes her ill-suited for offensive play. The skills tied to this class are also a bit ill-suited for an offensive Charlotte as Rally Resistance is good to help others, but the skill itself does not apply to her when she uses it. The same goes for Inspiration, which boosts damage dealt by allies by 2 and reducing damage taken by 2. If she becomes a Maid, however, she will be the physically strongest Maid out of all playable potential Maids, which may be useful in Conquest where dagger users are rare and generally rather weak. However, again, she is nowhere near as potent in her healing as her other competitors. The Maid's secondary skill is the only one useful for her base class, as Tomebreaker allows her to avoid a bit of stress from engaging her biggest threat, magic units, as it raises her Hit and Evasion against them.

Friendship Class Sets

Charlotte can A+ with Nyx, Beruka, and Peri, as well as Rinkah in Revelation.

  • Nyx: Dark Mage does not at all suit Charlotte and her purely physical build. The skills offered and the boosted Resistance growths are nice, but Charlotte should return to her base classes as soon as possible. Malefic Aura has no use on Charlotte, but Heartseeker can both cancel out the Hit reduction of Gamble and make attacking with Axes generally much easier. Sorcerer offers Vengeance, which when coupled with her high HP growths, high HP cap on Berserker, and low defensive abilities can make the activation of Vengeance exceptionally deadly. Bowbreaker lets Charlotte easily deal with Bows that she otherwise isn't able to counterattack without using a Hand Axe or Tomahawk. Dark Knight gives Seal Magic to lower the damage that Magic users deal, but does require her to first enter combat with them and survive, considering her already low Resistance, this could be a hefty fee. Lifetaker gives a guaranteed form of HP recovery when she attacks and kills an enemy, taking into account her High HP, the amount recovered can be immense.
  • Beruka: Wyvern Rider offers some of the same levels of offense that Fighter offers as well as physical defense while dropping Charlotte's speed. Strength +2 should not be needed on Charlotte due to her already being so strong, but Lunge can be used to set up on the enemy or forcibly remove a unit from a tile such as a fort. Wyvern Lord gives Rally Defense, which can be useful if Charlotte can't reach the enemy but can see better use on other units, and Swordbreaker, useful for fighting against high Avoid Swordmasters, and can be combined with great effect with Tomebreaker to mostly ignore the weapon triangle advantages swords and tomes have against axes. Malig Knight grants Savage Blow, a skill that inflicts damage on enemies within 2 spaces, great especially if for some reason Charlotte can't kill the targeted enemy. Trample boosts damage by +5 when attacking unmounted units, effectively being a Faire skill against said units and further making Charlotte a dangerous unit.
  • Peri: The Cavalier line offers balanced out stats, but Shelter sees little use on Charlotte, a character specialized around offense. However, Elbow Room adds more blanket damage for Charlotte to inflict, though she has little issues battling her foe without it. From Paladin, Defender can be helpful early by boosting stats when the lead in a Guard Stance, but can be dropped for better skills. Aegis will cut damage done by long range weapons like tomes and bows in half when activated, which can be considered mostly needed due to Charlotte's rather nonexistent defense and resistance. Great Knight offers Luna, which ignores half of the targeted enemy's Defense or Resistance to her attack as damage, but should not be needed due to Charlotte having very high attack anyways and most Hoshidan classes not having much Defense to begin with. Armored Blow lowers damage taken when attacking by -10, which helps in terms of dealing with Counterattacks, which can be helpful or not as she can easily wipe out a unit with a solid hit, but on the other hand, she can easily miss her target.
  • Rinkah: Oni Savage, the rival class to Fighter, has more focus on Defense compared to speed or skill. Seal Resistance and Shove are mostly useless on Charlotte. Oni Chieftain offers Death Blow, which raises her Critical Hit rate during the Player's turn. It syncs well with the Berserker's innate Critical Rate bonus, making her a very dangerous aggressive unit during the player's turn. Counter will return the damage dealt by adjacent enemies, which can be deadly thanks to Charlotte's low defensive ability but high HP. Blacksmith grants Salvage Blow, which allows grinding for Hoshidan Iron weapons (except Ox Spirit) but has no combat usage. Charlotte's luck growths aren't the highest, making this skill difficult to activate. Lancebreaker lets Charlotte further punish Lance users when using an Axe.
Partner Class Sets
  • Corrin - Depending on Corrin's class, Charlotte can receive many classes that she cannot receive from any of her other Partners or Buddies. Aside from the classes listed below and above, Corrin is the only one that can provide her with the Apothecary, Archer, Samurai, Shrine Maiden, Sky Knight, and Spear Fighter classes, all of which are Hoshido exclusive. Each contains a plethora of skills for her to use though a few are considerably worth more compared to the others, especially for some of the strategies listed above. The Samurai and its promotions have Vantage to pair well with Vengeance for a powerful and dangerous unit during both the Player and Enemy turns, further more, her High HP will allow it to be triggered rather reliably. Shrine Maiden's promotion Priestess has Renewal for a more solid and constant regeneration skill. The Archer line gives Certain Blow, which greatly helps by fixing her horrible hit rate with axes.
  • Silas/Xander/Arthur - Silas, Xander and Arthur all provide the Cavalier class set, entailing the Paladin and Great Knight; the benefits of this class set are explained under Peri in friendship classes.
  • Kaze/Saizo - Both Kaze and Saizo provide the Ninja class set, entailing the Master Ninja and Mechanist promotions. As a Ninja, Charlotte can perform well due to her high Health, Strength and Speed growths, meaning that she will be able to last a lot longer and deal more powerful double attacks; however, her below average Luck and abysmal Defense and Resistance growths means that she will struggle to withstand many enemy attacks, so you will need to feed her Tonics and/or stat-boosting items to make up for them. For skills, Charlotte first learns Locktouch, which isn't too useful due to the decline of locks in later segments of the game, meaning that it can be traded for a more preferable skill.
  • Leo/Odin - Both Leo and Odin provide the Dark Mage class set, entailing the Sorcerer and Dark Knight promotions; the benefits of this class set are explained under Nyx in friendship classes.
  • Benny - Benny provides the Knight class set, entailing the General and Great Knight promotions. From the Knight class she will learn Defense +2 which is useful given her low defense but gets outclassed by other skills as higher levels, and Natural Cover, which is generally too niche to be widely used. Luna, the first skill learned as a Great Knight, can be useful on high defense enemies due to Charlotte's very high strength but is often overkill on weaker enemies. Armored Blow is a very useful skill for an offensive Charlotte, as it will allow her to attack more often without worrying as much about her damage taken. General offers Wary Fighter, although due to Charlotte's high speed often will hurt more than help her. Pavise, on the other hand, can help protect against physical damage given her decent Skill stat.
  • Niles/Keaton - Both Niles and Keaton provide the Outlaw class set, entailing the Adventurer and Bow Knight promotions. Locktouch can be situationally useful, although due to the decline of locked doors and chests later in the game loses its utility. Movement +1 can be useful, although is not needed. As an Adventurer, Charlotte will be rather ineffective as a healer due to her poor magic, but is considerably stronger and has higher HP than Niles, making her a decent offensive bow user. As an Adventurer she will get Lucky Seven which can help in the earlier turns of a fight but sees its utility go away in prolonged fights. The Adventurer's second skill, Pass, can be used to move through enemies and take out ranged units easily, which can be invaluable in Conquest where enemy shuriken and scroll users are common and often behind stronger melee units. Bow Knight allows her access to Rally Skill, which is generally a poor choice on such a strong character but can be combined with Rally Strength from the Berserker class to serve as a good offensive buffer. Shurikenbreaker, combined with her favored weapon of axes already having an advantage over shurikens and daggers, can allow her to take out enemy dagger users very easily.
  • Laslow - Laslow provides the Mercenary class set, entailing the Hero and Bow Knight promotions. The benefits of both Hero are covered under her base class, while the benefits of Bow Knight are covered under Niles/Keaton.
  • Kaden - Kaden provides the Diviner class set, entailing the Onmyoji and Basara promotions. Magic +2 from the Diviner can be used as a last-ditch effort to raise Charlotte's magic, although even with the boost it will be very low. Future Sight, however, can be somewhat useful in leveling her due to her decent luck. Onmyoji is a very poor choice for Charlotte, as both skills, Rally Magic and Tomefaire, will see little use on an offensive, strength-based character. Charlotte does however stand to gain some useful skills from the Basara, namely Rend Heaven which activates relatively often and adds lots of extra damage due to her high strength. Quixotic is a gamble, as she will be able to activate her own skills more often and will greatly mitigate the poor hit rate of axes, although the enemy will be able to do the same. Given her low defenses, Quixotic is rather risky; while the has very high HP, she may be guaranteeing enemy hits and will not be able to withstand enough before dying.

Fire Emblem Heroes

Wily Warrior
A Nohrian border guard who dreams of rising above the class of her middling birth. Appears in Fire Emblem Fates.

Base Stats

Rarity: ✯✯✯✯✯

Charlotte Heroes sprite.pngTitle
Wily Warrior
Heroes Infantry.png Infantry
FEH skill offense.png Fair-Fury Axe
FEH skill special.png Night Sky
FEH Axe.png Axe


FEH skill offense.pngIron Axe---
Steel Axe-FEH Star Rarity 3.png-
Silver AxeSteel AxeFEH Star Rarity 4.pngFEH Star Rarity 3.png
Fair-Fury AxeSilver Axe-FEH Star Rarity 5.png
FEH skill special.pngNight Sky-FEH Star Rarity 4.pngFEH Star Rarity 3.png
GlimmerNight Sky-FEH Star Rarity 4.png
AFEH Death Blow 1.png Death Blow 1--
FEH Swift Sparrow 1.png Swift Sparrow 1FEH Death Blow 1.png Death Blow 1-
FEH Swift Sparrow 2.png Swift Sparrow 2FEH Swift Sparrow 1.png Swift Sparrow 1-
FEH Swift Sparrow 3.png Swift Sparrow 3FEH Swift Sparrow 2.png Swift Sparrow 2-
BFEH Frenzy 1.png Frenzy 1--
FEH Frenzy 2.png Frenzy 2FEH Frenzy 1.png Frenzy 1-
FEH Frenzy 3.png Frenzy 3FEH Frenzy 2.png Frenzy 2FEH Star Rarity 5.png
CFEH Time's Pulse 1.png Time's Pulse 1--
FEH Time's Pulse 2.png Time's Pulse 2FEH Time's Pulse 1.png Time's Pulse 1-
FEH Time's Pulse 3.png Time's Pulse 3FEH Time's Pulse 2.png Time's Pulse 2FEH Star Rarity 5.png


Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Much like her role in Fates, Charlotte is an incredibly powerful offensive oriented Axe Infantry unit who is focused on dishing out heavy damage through her neutral 43 Atk and 41 Spd. While she does have a solid 48 HP and a low 25 Def, giving her a somewhat decent physical bulk score of 73, her low Res leaves her vulnerable to very powerful magic users. Nonetheless, through her sheer offensive prowess, Charlotte does not need to worry about her weaknesses if she can simply dispatch them before they get the chance to.
Fair-Fury Axe gives Charlotte a faster special cooldown. In addition, if she either initiates combat or is within two spaces of an ally, she deals bonus damage equal to 15% of her Atk plus an added Atk/Spd+6 to boot. An average Charlotte with at least a neutral Atk stat can expect to dish out the equivalent of 72 Atk and will likely score a follow-up attack, especially when paired with certain skills that are easily accessible.
Glimmer boosts her damage by 50% when it activates and given the sheer amount of offensive pressure she exudes through her weapon alone, the activation of this skill is basically a death sentence for her unfortunate foe. Swift Sparrow 3 gives Charlotte Atk+6 and Spd+7 if she initiates combat for even more power behind her Fair-Fury Axe when going in aggressively on her foes. Frenzy is a skill that she introduced which reduces damage recieved from her foe if her Spd is greater than theirs (and determined by the diffrence between the two, giving her a small bit of extra space to survive a hit from a foe that was somehow able to withstand her hit. It also gives her a Desperation effect if she initiats combat below 50%. Time's Pulse accelerates her cooldown during combat if she starts her turn at maximum charge.


Charlotte's Res is ultimately her biggest weakness and attacking her first is a far better method of dispatching her than hoping to bait her with a defensive unit. A good portion of mage units can heavily damage her, though her Frenzy skill may require multiple attacks to actually kill her outright. Magical units that can ignore damage reduction, like Legendary Male Byleth makes this latter issue a moot point. Units with good enough damage reduction like Fallen Edelgard can weather her attacks but only a select few can safely do so.

Skill Inheritance
Charlotte's starting base kit is incredibly stacked into a solid player-turn oriented build that is only missing an assist skill, in which Reposition is a generally solid option given the universally powerful positioning effect this skill provides. She is a great Galeforce user especially given that she has the innate Time's Pulse built into her kit and she can use this skill to mow down her foe that underestimates how physically agressive she can be.

Money Maiden
Nohrian border guard always on patrol, whether to find enemies to fight or a rich fellow to marry. Appears in Fire Emblem Fates.

Base Stats

Rarity: ✯✯✯✯✯

Heroes Charlotte Sprite (Bride).pngTitle
Money Maiden
Heroes Infantry.png Infantry
FEH skill offense.png First Bite+
FEH skill support.png Smite
FEH Lance.png Lance


FEH skill offense.pngIron Lance---
Steel Lance---
First Bite---
First Bite+-FEH Star Rarity 5.png-
FEH skill support.pngSmite-FEH Star Rarity 5.png-
AFEH Wind Boost 1.png Wind Boost 1--
FEH Wind Boost 2.png Wind Boost 2FEH Wind Boost 1.png Wind Boost 1-
FEH Wind Boost 3.png Wind Boost 3FEH Wind Boost 2.png Wind Boost 2FEH Star Rarity 5.png
CFEH Threaten Atk 1.png Threaten Atk 1--
FEH Threaten Atk 2.png Threaten Atk 2FEH Threaten Atk 1.png Threaten Atk 1-
FEH Threaten Atk 3.png Threaten Atk 3FEH Threaten Atk 2.png Threaten Atk 2FEH Star Rarity 5.png


Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Bridal Charlotte existed in the shallow Lance Infantry pool which gave her some form of standout from others in that combination. However, her stat standouts are easily comparable to her Fates origins where she has an incredible base Atk, sitting at neutral 36 and a high HP pool of 46. She trades these high points for a middling Spd stat and low defensive stats, particularly in her low 19 Res. Charlotte is best described as a hard hitting unit, but does not have true bulk to be a true tank, thus is more akin to a close range glass cannon. As a seasonal unit, this also proves to be her downfall as she not only has difficulty getting merges, but she also will not get a preferred weapon, thus requires a high amount of investment to compete with the growing pool. Still, she has her niches a that can allow her to keep up in the current state of Heroes, but not enough to outshine the hoards of units released after here even in the minimal units with the same weapon/movement combination.

First Bite is a supportive weapon that grants a +2 Def/Res buff to all allies within two spaces of her when she initiates combat. While this may have been somewhat of a decent effect, the potency of the effect has severely been reduced overtime and is a shell of its former self. While it can be refined to give her bonus stats, ideally her Spd, she is better off inheriting a combat oriented lance to make better usage of her offensively.

Smite allows Bridal Charlotte to push an ally two spaces away from her, giving a means to extend their movement range which is particularly useful in Aether Raids, although she is not the sole unit who starts with this skill. Wind Boost grants +6 Spd if she has at least 3 HP more than her foe. At neutral 46, she can actually activate this skill on a reasonable basis, though there are far better options for nearly the same effect for her to inherit. Finally Threaten Attack inflicts a -5 Atk debuff on any foe within two spaces of her at the start of either turn, which pseudo increases the physical bulk she has, though once again, the reduction can be minimal at best.


Bridal Charlotte's defensive stats both are quite low and can be exploited by all types of Green units and a handful of hard hitting blue units. Green mages like Nino or Sonya can easily kill her in a single round. Ideally, Bridal Charlotte should focus on launching a single hit and kill them in a single round, hence alternatively a Green with decent bulk can take her hard hit and retaliate through color advantage. Particularly strong candidates include Hector and Sheena

Skill Inheritance

Bridal Charlotte is flexible to be ran as a player turn specialist or a defensive specialist, but not both at the same time. Most of her sets run the same skills. Reposition is the standard ally unit positioning skill, Luna or Moonbow allows her to ignore enemy defenses, thus increasing her damage output. Finally Panic Ploy or Infantry Pulse syncs nicely with her high HP, allowing her to use both effectively depending on the player's desire to debuff or charge her ally's specials. Bridal Charlotte's inheritance options can focus solely on increasing her player turn power through a Brave Lance, giving her two guaranteed attacks before her opponent's can. Maximizing her initiation means that she needs Death Blow for its in-combat Atk boost. Lancebreaker can allow her to check her fellow lance wielders as well as her natural advantage over red units. If trying to compete against armor units in the Arenas, giving her a Slaying Spear will give her bonus damage against the likes of Zelgius or even Idunn and can deal critical damage to powerful blues.

If choosing the defensive route, a Slaying Lance accelerates her special cooldown. Steady Breath focuses on improving her Def when attacked while accelerating her cooldown. In tandem with Aether instead as her special, Bridal Charlotte can quickly charge it in just a single round of combat and smash her enemies using its power. Quick Riposte addresses her low Spd, granting her the ability to double attack so long as her health is over 70% at the start of combat. Aether will keep herself healed, though a Staff unit or use of Ardent Sacrifice can keep her in the skill's activation range.



Charlotte/Fates Quotes


Charlotte/Heroes Quotes

Possible Endings

Charlotte - Wily Warrior (女の本性 Onna no honsei lit. Woman's True Nature)

Charlotte returned to the castle guard and took her duty quite seriously. She never married, but she never stopped appearing at royal balls, bewitching the hearts of eligible young men.
Charlotte and Corrin (Conquest)
Corrin was hailed as a hero, working alongside his spouse to spread peace worldwide. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Corrin (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise king of Valla. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Arthur
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Benny
Benny was assigned to train new soldiers but soon retired to live in the forest with his animal friends. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Jakob
Jakob served as a butler for the rest of his life, but his true love was reserved for his wife alone. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Kaden
Despite marriage, Kaden continued to travel, returning favors. Later he served as chief of his village. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Kaze
While no official records of Kaze survive, he appears in many rumors and tales of heroic exploits. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Keaton
Keaton returned to his homeland. He frequently visited old friends and got lost on the way home. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Laslow
Laslow vanished after the war, but he inspired generations of dancers and rallied the spirits of many. His wife, Charlotte, went with him, but scholars note they sent their daughter an allowance every year.
Charlotte and Leo
Leo sacrificed much for Nohr, leading the effort to spread King Xander's radical new policies. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Niles
Niles continued to take care of Lord Leo's dirty work while helping reform Nohr's criminal population. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Odin
There are no official records of Odin from after the war, but much was written about (and by) him. His wife, Charlotte, went with him, but scholars note they sent their daughter an allowance every year.
Charlotte and Saizo
Saizo disappeared from official records after the war, but no doubt he served the royal family forever. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Charlotte and Silas
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Records show his wire, Charlotte, was a caring wife and mother, and they had a happy life.
Charlotte and Xander
As King of Nohr, Xander laid the foundation for a new era of peace and prosperity for the kingdom. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Charlotte is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History

Round Placement Character Version Votes

CYL1 72
CYL2 67
CYL3 saw the transition to different counting mechanisms involving versions of characters and ties, so change measured between CYL2 and CYL3 shouldn't be taken at face value.
CYL3 74
CYL4 97
CYL5 72

CYL6 170


Charlotte is a female given name, a female form of the male name Charles. It is of French origin meaning "free man".


  • Charlotte is the first female character to start off as a Fighter in the Fire Emblem series.
    • Charlotte is also the second female to start with an infantry class capable of wielding axes, with the first being Echidna from Binding Blade.
      • However, Charlotte is the first female infantry axe wielder to start with an unpromoted class.
  • Charlotte placed 9th in the official character popularity poll held on the game's official site for the females.
  • Charlotte shares her English voice actress, Brianna Knickerbocker, with Sakura, Ninian from Heroes, as well as Est in her appearances in Heroes and Echoes.
  • In her C support with the Male Corrin, Charlotte refers to him as "milady" in an oversight by the localization team.
  • Charlotte is the first character in Fire Emblem Heroes to appear as an event exclusive unit before their normal game of origin appearance has been revealed.'
    • Charlotte currently holds the record in Heroes for the longest period of time for a unit introduced as a Special Hero first to have their base game form added. Her record stands at 4 years, 1 month, and 20 days.
  • When Charlotte is recruited in Conquest, when talking to Male Corrin, she calls Benny "My Totally Platonic Friend". However, if talking with Female Corrin, this isn't mentioned whatsoever.
  • In Fates, whenever Charlotte defeats an enemy unit as a Fighter/Berserker, she does a special victory pose when she drops her weapon, and then starts acting cute and flirtatious.


See main article: Charlotte/Gallery.