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Charm is a support Skill that debuted in Fire Emblem: Genealogy of the Holy War.

Overview[]

First introduced in Fire Emblem: Genealogy of the Holy War, Charm is a supportive skill that grants Accuracy and Avoid to nearby allies. The skill maintained this functionality in all appearances through Fire Emblem Awakening.

Fire Emblem Fates was the first game to change Charm. While still a supportive skill, Charm now granted a boost to damage dealt for all nearby allies. The skill had this functionality through Fire Emblem: Three Houses.

In Fire Emblem Warriors: Three Hopes, the functionality of Charm shifted to restoring HP to surrounding allies whenever an enemy commander is defeated.

In Fire Emblem Engage, Charm is a Sync Skill unique to Emblems Chrom and Robin. This time, the skill is tied to Chain Attacks, increasing the accuracy of chain attacks to 90% if the user triggered it. A unit can inherit the skill for use permanently if they develop their bond levels with Chrom and Robin and then spend SP to acquire it.

Stats[]

Fire Emblem: Genealogy of the Holy War[]

Name Activation Capacity
Charisma
Charisma
Passive -
Effects All units within a 3 square radius receive a 10% support bonus to Accuracy and Avoid from the user.
Users Class skill of the Princess, Emperor, and Queen classes; Base skill of Laylea, Nanna, Diarmuid, and Lachesis.


Fire Emblem: Thracia 776[]

Name Activation Capacity
Charisma
Charisma
Passive -
Effects All units within a 3 square radius receive a 10% support bonus to Accuracy and Avoid from the user.
Users Base skill of Nanna and Diarmuid.


TearRing Saga: Utna Heroes Saga[]

Name Activation Capacity
TS Charisma
Charisma
Passive -
Effects All units within a 3 square radius receive a 5% support bonus to Accuracy and Avoid from the user.
Users Base skill of Sasha and Sennet.


Fire Emblem Awakening[]

Name Activation Capacity
Charisma FE13
Charm
Passive -
Effects All units within a 3 square radius receive a 5% support bonus to Accuracy and Avoid from the user.
Users Base skill of Level 10 Lords.


Fire Emblem Fates[]

Name Activation Capacity
Charm (FE14)
Charm
Passive -
Effects Allies within 2 spaces inflict +2 damage in combat.
Users Base skill of Level 10 Lodestars and Great Lords.


Fire Emblem Echoes: Shadows of Valentia[]

Name Activation Capacity
Charm Passive -
Effects Allies within 3 spaces inflict +2 damage in combat.
Users Unused


Fire Emblem: Three Houses[]

Name Activation Capacity
Charm FE16
Charm
Passive -
Effects Allies within 1 space inflict +3 damage in combat.
Users Class Ability of: Lord, Armored Lord, High Lord, Wyvern Master, Emperor, Great Lord, Barbarossa


Fire Emblem Warriors: Three Hopes[]

Name Activation Capacity
Charm FE16
Charm
Passive -
Effects Restores HP to surrounding allies when an enemy commander is defeated.
Users Class ability of Armored Lord, High Lord, Wyvern Master, Emperor, Great Lord, Barbarossa, and Saint


Fire Emblem Engage[]

Name Activation Capacity
FE17 Charm Icon
Charm
Passive -
Effects If unit’s attack triggers a chain attack, increases chain attack accuracy to 90%.
Users Sync Skill of Emblems Chrom and Robin
Notes Can be inherited for 800 SP
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