Charm is a core character statistic introduced in Fire Emblem: Three Houses. Like the other core stats, a character's Charm has a chance of increasing when they level up. Among other effects, Charm affects the effectiveness of Gambits utilized by the Battalion under a character's command.
Overview[]
Fire Emblem: Three Houses[]
Charm affects a character's Gambit Mt (by 1 for every 5 points of Charm), Gambit Hit (by 5 per point) and Gambit Avoid (by 5 per point).
Charm is also a vital statistic for acquiring the Dancer class in Three Houses. The class is a reward to the student representing the house that wins the White Heron Cup, a dancing competition between the three houses of the Officers Academy. The winner is determined by the participants' Charm. Prior to the contest, Byleth is asked to select a student to represent their house, and is allowed one session to train their chosen student in dancing, which will give that student a permanent Charm boost. Byleth's chosen student will win the competition if they have a Charm stat of at least 13.
Charm can also be increased when Byleth and a guest share a Great or Perfect session with a Tea Party, granting a permanent 1 Charm increase to both Byleth and the character they are sharing tea with.
The stat boosting items Golden Apple and Black Pearl will permanently increase charm by 1 and 2 points respectively to the character that uses them.
Fire Emblem Warriors: Three Hopes[]
Charm governs the endurance of the character's assigned battalion.
Scoring a Perfect Conversation during an Expedition will grant both Shez and their expedition partner a permanent Charm boost. Additionally, the stat-boosting Golden Apple and Black Pearl provide permanent stat boosts of 2 and 5 points respectively for the character that uses them.