FarEastwood (talk | contribs) m (FarEastwood moved page Class Critical Bonus to Class Bonus: Expanded the article to discuss class bonuses associated with non-critical rate, such as hit rate or avoid rate.) |
m (→In ''[[Fire Emblem: The Binding Blade]]'': replaced: Binding Blade → The Binding Blade) Tag: apiedit |
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== Overview == |
== Overview == |
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− | Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as [[Critical Rate|critical hit rate]]. Some |
+ | Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as [[Critical Rate|critical hit rate]]. Some bonuses are never explicitly mentioned in-game. Others are stated briefly under class descriptions. And still others are mentioned through [[Skills|skill]] descriptions. |
For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include [[Hit Rate|hit rate]], [[Evade|avoid rate]], [[Critical Rate|critical hit rate]], and [[Critical Evade|dodge rate]]. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously. |
For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include [[Hit Rate|hit rate]], [[Evade|avoid rate]], [[Critical Rate|critical hit rate]], and [[Critical Evade|dodge rate]]. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously. |
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− | == In ''[[Fire Emblem: Binding Blade]]'' == |
+ | == In ''[[Fire Emblem: The Binding Blade]]'' == |
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{| class="wikitable" style="text-align:center" width=35% |
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− | == In ''[[Fire Emblem: |
+ | == In ''[[Fire Emblem: The Blazing Blade]]'' == |
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{| class="wikitable" style="text-align:center" width=35% |
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| +15 |
| +15 |
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− | | [[File:FE8 Journeyman Map Sprite.gif]] [[Journeyman]] (3) |
+ | | [[File:FE8 Journeyman Map Sprite.gif]] [[Journeyman]] (Tier 3) |
| +15 |
| +15 |
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|- |
|- |
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− | | [[File:FE8 Recruit Map Sprite.gif]] [[Recruit]] (3) |
+ | | [[File:FE8 Recruit Map Sprite.gif]] [[Recruit]] (Tier 3) |
| +15 |
| +15 |
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− | == In ''[[Fire Emblem: |
+ | == In ''[[Fire Emblem: New Mystery of the Emblem]]'' == |
− | {| class="wikitable" style="text-align:center" width= |
+ | {| class="wikitable" style="text-align:center" width=50% |
! Class |
! Class |
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! Hit Rate |
! Hit Rate |
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+ | ! Avoid Rate |
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! Critical Rate |
! Critical Rate |
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|- |
|- |
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| [[File:FEDS Berserker Map Sprite.gif]] [[Berserker]] |
| [[File:FEDS Berserker Map Sprite.gif]] [[Berserker]] |
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⚫ | |||
| - |
| - |
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| +10 |
| +10 |
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| [[File:FEDS Sniper Map Sprite.gif]][[Sniper]][[File:FEDS Sniper (F) Map Sprite.gif]] |
| [[File:FEDS Sniper Map Sprite.gif]][[Sniper]][[File:FEDS Sniper (F) Map Sprite.gif]] |
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| +5 |
| +5 |
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⚫ | |||
| +5 |
| +5 |
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|- |
|- |
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| [[File:FEDS Swordmaster (M) Map Sprite.gif]][[Swordmaster]] |
| [[File:FEDS Swordmaster (M) Map Sprite.gif]][[Swordmaster]] |
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⚫ | |||
| +10 |
| +10 |
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| - |
| - |
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== In ''[[Fire Emblem Fates]]'' == |
== In ''[[Fire Emblem Fates]]'' == |
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+ | === General Classes === |
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{| class="wikitable" style="text-align:center" width=80% |
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! Class |
! Class |
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| +20 |
| +20 |
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| -5 |
| -5 |
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⚫ | |||
⚫ | |||
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| [[File:FE14 Suzukaze Elite Ninja Map Sprite.gif]][[Master Ninja]] [[File:FE14 Kagerou Elite Ninja Map Sprite.gif]] |
| [[File:FE14 Suzukaze Elite Ninja Map Sprite.gif]][[Master Ninja]] [[File:FE14 Kagerou Elite Ninja Map Sprite.gif]] |
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| +5 |
| +5 |
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− | | [[File:FE14 Oboro Holy Lancer Map Sprite.gif]] [[Spear Master]] [[File:FE14 |
+ | | [[File:FE14 Oboro Holy Lancer Map Sprite.gif]] [[Spear Master]] [[File:FE14 Shinonome Holy Lancer Map Sprite.gif]] |
| - |
| - |
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| - |
| - |
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| +10 |
| +10 |
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− | | [[File:FE14 |
+ | | [[File:FE14 Flannel Mánagarm Map Sprite.gif]][[Wolfssegner]][[File:FE14 Velour Mánagarm Map Sprite.gif]] |
⚫ | |||
| - |
| - |
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⚫ | |||
| +10 |
| +10 |
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+ | |} |
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+ | ※ Class bonuses are halved for generic enemy units. |
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+ | |||
+ | === Special & DLC Classes === |
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+ | {| class="wikitable" style="text-align:center" width=80% |
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+ | ! Class |
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+ | ! Hit Rate |
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+ | ! Avoid Rate |
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+ | ! Critical Rate |
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+ | ! Dodge Rate |
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+ | |- |
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⚫ | |||
| +10 |
| +10 |
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⚫ | |||
⚫ | |||
| - |
| - |
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|- |
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− | | [[File:FE14 |
+ | | [[File:FE14 Generic Witch Map Sprite.gif]][[Witch]] |
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| - |
| - |
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| +10 |
| +10 |
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+ | | +10 |
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+ | | - |
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| [[Pegasus Knight]]<br/>(DLC Cipher) |
| [[Pegasus Knight]]<br/>(DLC Cipher) |
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| +10 |
| +10 |
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+ | ※ Class bonuses are halved for generic enemy units. |
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{{Gmechs}} |
{{Gmechs}} |
Revision as of 11:18, 26 January 2017
Class Bonuses are latent stats that are unique to certain classes. While some of these bonuses are never explicitly stated in-game, their effects influence a unit’s combative stats all the same.
Overview
Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as critical hit rate. Some bonuses are never explicitly mentioned in-game. Others are stated briefly under class descriptions. And still others are mentioned through skill descriptions.
For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include hit rate, avoid rate, critical hit rate, and dodge rate. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously.
In Fire Emblem: The Binding Blade
Class | Critical Rate |
---|---|
Berserker | +30 |
Swordmaster | +30 |
In Fire Emblem: The Blazing Blade
Class | Critical Rate |
---|---|
Berserker | +15 |
Swordmaster | +15 |
In Fire Emblem: The Sacred Stones
Class | Critical Rate |
---|---|
Berserker | +15 |
Journeyman (Tier 3) | +15 |
Recruit (Tier 3) | +15 |
Swordmaster | +15 |
In Fire Emblem: Path of Radiance
Class | Critical Rate |
---|---|
Berserker | +15 |
Sniper | +15 |
Swordmaster | +15 |
In Fire Emblem: Radiant Dawn
In Fire Emblem: Shadow Dragon
Class | Hit Rate | Critical Rate |
---|---|---|
Berserker | - | +10 |
Sniper | +5 | +5 |
Swordmaster | +10 | - |
In Fire Emblem: New Mystery of the Emblem
Class | Hit Rate | Avoid Rate | Critical Rate |
---|---|---|---|
Berserker | - | - | +10 |
Sniper | +5 | - | +5 |
Swordmaster | - | +10 | - |
In Fire Emblem Fates
General Classes
Class | Hit Rate | Avoid Rate | Critical Rate | Dodge Rate |
---|---|---|---|---|
Berserker | - | - | +20 | -5 |
Master Ninja | +5 | +5 | +5 | +5 |
Monk | - | - | - | +10 |
Nine-Tails | - | +10 | +5 | +10 |
Shrine Maiden | - | - | - | +10 |
Sniper | +10 | - | +10 | - |
Sorcerer | +5 | - | +10 | +5 |
Spear Master | - | - | +10 | +10 |
Swordmaster | - | +10 | +10 | - |
Troubadour | - | - | - | +10 |
Wolfssegner | +10 | - | +5 | +10 |
※ Class bonuses are halved for generic enemy units.
Special & DLC Classes
Class | Hit Rate | Avoid Rate | Critical Rate | Dodge Rate |
---|---|---|---|---|
Lodestar | +10 | +10 | +5 | - |
Witch | - | +10 | +10 | - |
Pegasus Knight (DLC Cipher) |
- | +10 | +5 | +10 |
※ Class bonuses are halved for generic enemy units.