FarEastwood (talk | contribs) m (→In Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~: Correction for swordmaster bonus) Tag: sourceedit |
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For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include [[Hit Rate|hit rate]], [[Evade|avoid rate]], [[Critical Rate|critical hit rate]], and [[Critical Evade|dodge rate]]. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously. |
For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include [[Hit Rate|hit rate]], [[Evade|avoid rate]], [[Critical Rate|critical hit rate]], and [[Critical Evade|dodge rate]]. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously. |
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− | == In ''[[Fire Emblem: Binding Blade]]'' == |
+ | == In ''[[Fire Emblem: The Binding Blade]]'' == |
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− | == In ''[[Fire Emblem: |
+ | == In ''[[Fire Emblem: The Blazing Blade]]'' == |
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− | == In ''[[Fire Emblem: |
+ | == In ''[[Fire Emblem: New Mystery of the Emblem]]'' == |
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== In ''[[Fire Emblem Fates]]'' == |
== In ''[[Fire Emblem Fates]]'' == |
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− | | [[File:FE14 Oboro Holy Lancer Map Sprite.gif]] [[Spear Master]] [[File:FE14 |
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※ Class bonuses are halved for generic enemy units. |
※ Class bonuses are halved for generic enemy units. |
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+ | === Special & DLC Classes === |
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Revision as of 11:18, 26 January 2017
Class Bonuses are latent stats that are unique to certain classes. While some of these bonuses are never explicitly stated in-game, their effects influence a unit’s combative stats all the same.
Overview
Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as critical hit rate. Some bonuses are never explicitly mentioned in-game. Others are stated briefly under class descriptions. And still others are mentioned through skill descriptions.
For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include hit rate, avoid rate, critical hit rate, and dodge rate. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously.
In Fire Emblem: The Binding Blade
Class | Critical Rate |
---|---|
Berserker | +30 |
Swordmaster | +30 |
In Fire Emblem: The Blazing Blade
Class | Critical Rate |
---|---|
Berserker | +15 |
Swordmaster | +15 |
In Fire Emblem: The Sacred Stones
Class | Critical Rate |
---|---|
Berserker | +15 |
Journeyman (Tier 3) | +15 |
Recruit (Tier 3) | +15 |
Swordmaster | +15 |
In Fire Emblem: Path of Radiance
Class | Critical Rate |
---|---|
Berserker | +15 |
Sniper | +15 |
Swordmaster | +15 |
In Fire Emblem: Radiant Dawn
In Fire Emblem: Shadow Dragon
Class | Hit Rate | Critical Rate |
---|---|---|
Berserker | - | +10 |
Sniper | +5 | +5 |
Swordmaster | +10 | - |
In Fire Emblem: New Mystery of the Emblem
Class | Hit Rate | Avoid Rate | Critical Rate |
---|---|---|---|
Berserker | - | - | +10 |
Sniper | +5 | - | +5 |
Swordmaster | - | +10 | - |
In Fire Emblem Fates
General Classes
Class | Hit Rate | Avoid Rate | Critical Rate | Dodge Rate |
---|---|---|---|---|
Berserker | - | - | +20 | -5 |
Master Ninja | +5 | +5 | +5 | +5 |
Monk | - | - | - | +10 |
Nine-Tails | - | +10 | +5 | +10 |
Shrine Maiden | - | - | - | +10 |
Sniper | +10 | - | +10 | - |
Sorcerer | +5 | - | +10 | +5 |
Spear Master | - | - | +10 | +10 |
Swordmaster | - | +10 | +10 | - |
Troubadour | - | - | - | +10 |
Wolfssegner | +10 | - | +5 | +10 |
※ Class bonuses are halved for generic enemy units.
Special & DLC Classes
Class | Hit Rate | Avoid Rate | Critical Rate | Dodge Rate |
---|---|---|---|---|
Lodestar | +10 | +10 | +5 | - |
Witch | - | +10 | +10 | - |
Pegasus Knight (DLC Cipher) |
- | +10 | +5 | +10 |
※ Class bonuses are halved for generic enemy units.