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m (→In ''[[Fire Emblem: The Binding Blade]]'': replaced: Binding Blade → The Binding Blade) Tag: apiedit |
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+ | '''Class Bonuses''' are latent stats that are unique to certain classes. While some of these bonuses are never explicitly stated in-game, their effects influence a unit’s combative stats all the same. |
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− | Some promoted classes, notably the [[Swordmaster]] and [[Berserker]], have a '''Class Critical Bonus'''. This means that the class it applies to will always have a given chance for a critical hit, ignoring their [[Skill (stat)|Skill]], [[Support]]s, and weapon factors. |
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+ | == Overview == |
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− | The bonus first appeared in [[Fire Emblem: Fūin no Tsurugi]], where Berserkers and Swordmasters received an additonal 30% critical hit chance, added to their initial [[Critical rate]]. In the following games, this bonus was reduced to 15%. In [[Fire Emblem: The Sacred Stones]], [[Amelia]] and [[Ross]] have this type of bonus, but only when you promote them into a 3rd Tier [[Recruit]], or in Ross's case, [[Journeyman]]. |
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+ | Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as [[Critical Rate|critical hit rate]]. Some bonuses are never explicitly mentioned in-game. Others are stated briefly under class descriptions. And still others are mentioned through [[Skills|skill]] descriptions. |
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− | This bonus was removed in the Japanese version of [[Fire Emblem: Path of Radiance]], but it was restored in the American version, possessed by Swordmasters, Berserkers and [[Sniper]]s. In [[Fire Emblem: Radiant Dawn]], there were five levels of Class Critical Bonuses (Crit +5, Crit +10, Crit +15, Crit +20, Crit +25), represented as [[Skills]] permanently attached to the [[Sniper]], [[Marksman]], [[Reaver]], [[Halberdier]], [[Sentinel]], [[Whisper]], [[Assassin]], [[Myrmidon]], [[Swordmaster]] and [[Trueblade]] classes. |
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+ | For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include [[Hit Rate|hit rate]], [[Evade|avoid rate]], [[Critical Rate|critical hit rate]], and [[Critical Evade|dodge rate]]. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously. |
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− | In [[Fire Emblem: Shadow Dragon]], Berserkers and Snipers receive a 10% and 5% bonus respectively. |
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+ | |||
− | [[Category:Game Mechanics]] |
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+ | == In ''[[Fire Emblem: The Binding Blade]]'' == |
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+ | |||
+ | {| class="wikitable" style="text-align:center" width=35% |
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+ | ! Class |
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+ | ! Critical Rate |
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+ | |- |
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+ | | [[File:FE8 Berserker Map Sprite.gif]] [[Berserker]] |
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+ | | +30 |
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+ | |- |
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+ | | [[File:FE8 Male Swordmaster Map Sprite.gif]] [[Swordmaster]][[File:FE8 Female Swordmaster Map Sprite.gif]] |
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+ | | +30 |
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+ | |} |
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+ | |||
+ | == In ''[[Fire Emblem: The Blazing Blade]]'' == |
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+ | |||
+ | {| class="wikitable" style="text-align:center" width=35% |
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+ | ! Class |
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+ | ! Critical Rate |
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+ | |- |
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+ | | [[File:FE7 Berserker Map Sprite.gif]] [[Berserker]] |
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+ | | +15 |
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+ | |- |
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+ | | [[File:FE8 Male Swordmaster Map Sprite.gif]] [[Swordmaster]][[File:FE8 Female Swordmaster Map Sprite.gif]] |
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+ | | +15 |
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+ | |} |
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+ | |||
+ | == In ''[[Fire Emblem: The Sacred Stones]]'' == |
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+ | |||
+ | {| class="wikitable" style="text-align:center" width=35% |
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+ | ! Class |
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+ | ! Critical Rate |
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+ | |- |
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+ | | [[File:FE8 Berserker Map Sprite.gif]] [[Berserker]] |
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+ | | +15 |
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+ | |- |
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+ | | [[File:FE8 Journeyman Map Sprite.gif]] [[Journeyman]] (Tier 3) |
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+ | | +15 |
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+ | |- |
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+ | | [[File:FE8 Recruit Map Sprite.gif]] [[Recruit]] (Tier 3) |
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+ | | +15 |
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+ | |- |
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+ | | [[File:FE8 Male Swordmaster Map Sprite.gif]] [[Swordmaster]][[File:FE8 Female Swordmaster Map Sprite.gif]] |
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+ | | +15 |
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+ | |} |
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+ | |||
+ | == In ''[[Fire Emblem: Path of Radiance]]'' == |
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+ | |||
+ | {| class="wikitable" style="text-align:center" width=35% |
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+ | ! Class |
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+ | ! Critical Rate |
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+ | |- |
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+ | | [[File:FE9 Largo Berserker Sprite.png|45px]] [[Berserker]] |
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+ | | +15 |
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+ | |- |
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+ | | [[File:FE9 Rolf Sniper Sprite.png|20px]] [[Sniper]] |
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+ | | +15 |
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+ | |- |
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+ | | [[File:FE9 Mia Swordmaster Sprite.png|30px]][[Swordmaster]] |
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+ | | +15 |
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+ | |} |
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+ | |||
+ | == In ''[[Fire Emblem: Radiant Dawn]]'' == |
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+ | |||
+ | {| class="wikitable" style="text-align:center" width=40% |
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+ | ! Class |
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+ | ! Critical Rate |
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+ | |- |
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+ | | [[File:FE10 Volke Assassin Sprite.png|28px]] [[Assassin]] |
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+ | | [[File:Critical 25.png]] [[Critical +25]] |
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+ | |- |
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+ | | [[File:FE10 Aran Halberdier Sprite.png|55px]][[Halberdier]] |
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+ | | [[File:Critical 5.png]] [[Critical +5]] |
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+ | |- |
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+ | | [[File:FE10 Leonardo Marksman Sprite.png|45px]] [[Marksman]] |
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+ | | [[File:Critical 15.png]] [[Critical +15]] |
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+ | |- |
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+ | | [[File:FE10 Edward Myrmidon Sprite.png|40px]] [[Myrmidon]] |
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+ | | [[File:Critical 5.png]] [[Critical +5]] |
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+ | |- |
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+ | | [[File:FE10 Nolan Reaver Sprite.png|35px]] [[Reaver]] |
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+ | | [[File:Critical 5.png]] [[Critical +5]] |
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+ | |- |
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+ | | [[File:FE10 Nephenee Sentinel Sprite.png|60px]][[Sentinel]] |
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+ | | [[File:Critical 10.png]] [[Critical +10]] |
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+ | |- |
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+ | | [[File:FE10 Leonardo Sniper Sprite.png|38px]] [[Sniper]] |
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+ | | [[File:Critical 10.png]] [[Critical +10]] |
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+ | |- |
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+ | | [[File:FE10 Edward Swordmaster Sprite.png|40px]] [[Swordmaster]] |
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+ | | [[File:Critical 10.png]] [[Critical +10]] |
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+ | |- |
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+ | | [[File:FE10 Edward Trueblade Sprite.png|40px]] [[Trueblade]] |
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+ | | [[File:Critical 20.png]] [[Critical +20]] |
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+ | |} |
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+ | |||
+ | == In ''[[Fire Emblem: Shadow Dragon]]'' == |
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+ | |||
+ | {| class="wikitable" style="text-align:center" width=45% |
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+ | ! Class |
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+ | ! Hit Rate |
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+ | ! Critical Rate |
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+ | |- |
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+ | | [[File:FE11 Berserker Map Sprite.gif]] [[Berserker]] |
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+ | | - |
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+ | | +10 |
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+ | |- |
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+ | | [[File:FE11 Sniper (M) Map Sprite.gif]][[Sniper]][[File:FE11 Sniper (F) Map Sprite.gif]] |
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+ | | +5 |
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+ | | +5 |
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+ | |- |
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+ | | [[File:FE11 Swordmaster (M) Map Sprite.gif]][[Swordmaster]][[File:FE11 Swordmaster (F) Map Sprite.gif]] |
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+ | | +10 |
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+ | | - |
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+ | |} |
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+ | |||
+ | == In ''[[Fire Emblem: New Mystery of the Emblem]]'' == |
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+ | |||
+ | {| class="wikitable" style="text-align:center" width=50% |
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+ | ! Class |
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+ | ! Hit Rate |
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+ | ! Avoid Rate |
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+ | ! Critical Rate |
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+ | |- |
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+ | | [[File:FEDS Berserker Map Sprite.gif]] [[Berserker]] |
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+ | | - |
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+ | | - |
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+ | | +10 |
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+ | |- |
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+ | | [[File:FEDS Sniper Map Sprite.gif]][[Sniper]][[File:FEDS Sniper (F) Map Sprite.gif]] |
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+ | | +5 |
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+ | | - |
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+ | | +5 |
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+ | |- |
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+ | | [[File:FEDS Swordmaster (M) Map Sprite.gif]][[Swordmaster]] |
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+ | | - |
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+ | | +10 |
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+ | | - |
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+ | |} |
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+ | |||
+ | == In ''[[Fire Emblem Fates]]'' == |
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+ | |||
+ | === General Classes === |
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+ | {| class="wikitable" style="text-align:center" width=80% |
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+ | ! Class |
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+ | ! Hit Rate |
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+ | ! Avoid Rate |
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+ | ! Critical Rate |
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+ | ! Dodge Rate |
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+ | |- |
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+ | | [[File:FE14 Arthur Berserker Map Sprite.gif]][[Berserker]][[File:FE14 Charlotte Berserker Map Sprite.gif]] |
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+ | | - |
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+ | | - |
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+ | | +20 |
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+ | | -5 |
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+ | |- |
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+ | | [[File:FE14 Suzukaze Elite Ninja Map Sprite.gif]][[Master Ninja]] [[File:FE14 Kagerou Elite Ninja Map Sprite.gif]] |
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+ | | +5 |
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+ | | +5 |
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+ | | +5 |
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+ | | +5 |
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+ | |- |
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+ | | [[File:FE14 Asama Priest Map Sprite.gif]] [[Priest|Monk]] |
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+ | | - |
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+ | | - |
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+ | | - |
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+ | | +10 |
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+ | |- |
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+ | | [[File:FE14 Nishiki Nine-Tailed Fox Map Sprite.gif]] [[Nine-Tails]] [[File:FE14 Kinu Nine-Tailed Fox Map Sprite.gif]] |
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+ | | - |
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+ | | +10 |
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+ | | +5 |
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+ | | +10 |
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+ | |- |
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+ | | [[File:FE14 Sakura Priestess Map Sprite.gif]] [[Cleric|Shrine Maiden]] |
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+ | | - |
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+ | | - |
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+ | | - |
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+ | | +10 |
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+ | |- |
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+ | | [[File:FE14 Takumi Holy Bowman Map Sprite.gif]][[Sniper]][[File:FE14 Setsuna Holy Bowman Map Sprite.gif]] |
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+ | | +10 |
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+ | | - |
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+ | | +10 |
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+ | | - |
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+ | |- |
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+ | | [[File:FE14 Odin Sorcerer Map Sprite.gif]] [[Sorcerer]][[File:FE14 Nyx Sorcerer Map Sprite.gif]] |
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+ | | +5 |
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+ | | - |
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+ | | +10 |
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+ | | +5 |
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+ | |- |
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+ | | [[File:FE14 Oboro Holy Lancer Map Sprite.gif]] [[Spear Master]] [[File:FE14 Shinonome Holy Lancer Map Sprite.gif]] |
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+ | | - |
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+ | | - |
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+ | | +10 |
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+ | | +10 |
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+ | |- |
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+ | | [[File:FE14 Ryoma Trueblade Map Sprite.gif]][[Swordmaster]][[File:FE14 Kazahana Trueblade Map Sprite.gif]] |
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+ | | - |
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+ | | +10 |
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+ | | +10 |
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+ | | - |
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+ | |- |
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+ | | [[File:FE14 Elise Rod Knight Map Sprite.gif]][[Troubadour]][[File:FE14 Deere Rod Knight Map Sprite.gif]] |
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+ | | - |
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+ | | - |
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+ | | - |
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+ | | +10 |
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+ | |- |
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+ | | [[File:FE14 Flannel Mánagarm Map Sprite.gif]][[Wolfssegner]][[File:FE14 Velour Mánagarm Map Sprite.gif]] |
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+ | | +10 |
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+ | | - |
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+ | | +5 |
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+ | | +10 |
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+ | |} |
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+ | ※ Class bonuses are halved for generic enemy units. |
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+ | |||
+ | === Special & DLC Classes === |
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+ | {| class="wikitable" style="text-align:center" width=80% |
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+ | ! Class |
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+ | ! Hit Rate |
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+ | ! Avoid Rate |
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+ | ! Critical Rate |
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+ | ! Dodge Rate |
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+ | |- |
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+ | | [[File:FE14 Marth Lodestar Map Sprite.gif]][[Lodestar]] |
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+ | | +10 |
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+ | | +10 |
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+ | | +5 |
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+ | | - |
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+ | |- |
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+ | | [[File:FE14 Generic Witch Map Sprite.gif]][[Witch]] |
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+ | | - |
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+ | | +10 |
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+ | | +10 |
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+ | | - |
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+ | |- |
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+ | | [[Pegasus Knight]]<br/>(DLC Cipher) |
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+ | | - |
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+ | | +10 |
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+ | | +5 |
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+ | | +10 |
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+ | |} |
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+ | ※ Class bonuses are halved for generic enemy units. |
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+ | |||
+ | {{Gmechs}} |
Revision as of 11:18, 26 January 2017
Class Bonuses are latent stats that are unique to certain classes. While some of these bonuses are never explicitly stated in-game, their effects influence a unit’s combative stats all the same.
Overview
Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as critical hit rate. Some bonuses are never explicitly mentioned in-game. Others are stated briefly under class descriptions. And still others are mentioned through skill descriptions.
For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include hit rate, avoid rate, critical hit rate, and dodge rate. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously.
In Fire Emblem: The Binding Blade
Class | Critical Rate |
---|---|
Berserker | +30 |
Swordmaster | +30 |
In Fire Emblem: The Blazing Blade
Class | Critical Rate |
---|---|
Berserker | +15 |
Swordmaster | +15 |
In Fire Emblem: The Sacred Stones
Class | Critical Rate |
---|---|
Berserker | +15 |
Journeyman (Tier 3) | +15 |
Recruit (Tier 3) | +15 |
Swordmaster | +15 |
In Fire Emblem: Path of Radiance
Class | Critical Rate |
---|---|
Berserker | +15 |
Sniper | +15 |
Swordmaster | +15 |
In Fire Emblem: Radiant Dawn
In Fire Emblem: Shadow Dragon
Class | Hit Rate | Critical Rate |
---|---|---|
Berserker | - | +10 |
Sniper | +5 | +5 |
Swordmaster | +10 | - |
In Fire Emblem: New Mystery of the Emblem
Class | Hit Rate | Avoid Rate | Critical Rate |
---|---|---|---|
Berserker | - | - | +10 |
Sniper | +5 | - | +5 |
Swordmaster | - | +10 | - |
In Fire Emblem Fates
General Classes
Class | Hit Rate | Avoid Rate | Critical Rate | Dodge Rate |
---|---|---|---|---|
Berserker | - | - | +20 | -5 |
Master Ninja | +5 | +5 | +5 | +5 |
Monk | - | - | - | +10 |
Nine-Tails | - | +10 | +5 | +10 |
Shrine Maiden | - | - | - | +10 |
Sniper | +10 | - | +10 | - |
Sorcerer | +5 | - | +10 | +5 |
Spear Master | - | - | +10 | +10 |
Swordmaster | - | +10 | +10 | - |
Troubadour | - | - | - | +10 |
Wolfssegner | +10 | - | +5 | +10 |
※ Class bonuses are halved for generic enemy units.
Special & DLC Classes
Class | Hit Rate | Avoid Rate | Critical Rate | Dodge Rate |
---|---|---|---|---|
Lodestar | +10 | +10 | +5 | - |
Witch | - | +10 | +10 | - |
Pegasus Knight (DLC Cipher) |
- | +10 | +5 | +10 |
※ Class bonuses are halved for generic enemy units.