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(→‎General Classes: The claim that generic enemies get only half the class bonus onyl seems to be the case for some of the listed classes, added note for someone to to further investigate.)
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'''Class Bonuses''' are latent stats that are unique to certain classes. While some of these bonuses are never explicitly stated in-game, their effects influence a unit’s combative stats all the same.
Some promoted classes, notably the [[Swordmaster]] and [[Berserker]], have a '''Class Critical Bonus'''. This means that the class it applies to will always have a given chance for a critical hit, ignoring their [[Skill (stat)|Skill]], [[Support]]s, and weapon factors.
 
   
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== Overview ==
The bonus first appeared in ''[[Fire Emblem: Fūin no Tsurugi]]'', where Berserkers and Swordmasters received an additonal 30% critical hit chance, added to their initial [[Critical rate]]. In the following games, this bonus was reduced to 15%. In ''[[Fire Emblem: The Sacred Stones]]'', [[Amelia]] and [[Ross]] have this type of bonus, but only when you promote them into a 3rd Tier [[Recruit]], or in Ross's case, [[Journeyman]].
 
   
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Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as [[Critical Rate|critical hit rate]]. Some bonuses are never explicitly mentioned in-game. Others are stated briefly under class descriptions. And still others are mentioned through [[Skills|skill]] descriptions.
This bonus was removed in the Japanese version of ''[[Fire Emblem: Path of Radiance]]'', but it was restored in the American version, possessed by Swordmasters, Berserkers, and Snipers, giving an additional 15% critical hit chance for these classes. In ''[[Fire Emblem: Radiant Dawn]]'', there were five levels of Class Critical Bonuses (Crit +5, Crit +10, Crit +15, Crit +20, Crit +25), represented as [[Skills]] permanently attached to the [[Sniper]], [[Marksman]], [[Reaver]], [[Halberdier]], [[Sentinel]], [[Whisper]], [[Assassin]], [[Myrmidon]], [[Swordmaster]] and [[Trueblade]] classes.
 
   
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For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include [[Hit Rate|hit rate]], [[Evade|avoid rate]], [[Critical Rate|critical hit rate]], and [[Critical Evade|dodge rate]]. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously.
In ''[[Fire Emblem: Shadow Dragon]]'', Berserkers and Snipers receive a 10% and 5% bonus respectively. Strangely, the Swordmaster class has not been awarded this innate skill, even though their class descriptions describes them as having tremendous Crit.
 
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== In ''[[Fire Emblem: The Binding Blade]]'' ==
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{| class="wikitable" style="text-align:center" width=35%
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! Class
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! Critical Rate
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|-
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| [[File:FE8 Berserker Map Sprite.gif]] [[Berserker]]
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| +30
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|-
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| [[File:FE8 Male Swordmaster Map Sprite.gif]] [[Swordmaster]][[File:FE8 Female Swordmaster Map Sprite.gif]]
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| +30
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|}
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== In ''[[Fire Emblem: The Blazing Blade]]'' ==
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{| class="wikitable" style="text-align:center" width=35%
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! Class
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! Critical Rate
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|-
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| [[File:FE7 Berserker Map Sprite.gif]] [[Berserker]]
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| +15
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|-
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| [[File:FE8 Male Swordmaster Map Sprite.gif]] [[Swordmaster]][[File:FE8 Female Swordmaster Map Sprite.gif]]
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| +15
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|}
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== In ''[[Fire Emblem: The Sacred Stones]]'' ==
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{| class="wikitable" style="text-align:center" width=35%
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! Class
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! Critical Rate
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|-
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| [[File:FE8 Berserker Map Sprite.gif]] [[Berserker]]
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| +15
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|-
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| [[File:FE8 Journeyman Map Sprite.gif]] [[Journeyman]] (Tier 3)
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| +15
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|-
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| [[File:FE8 Recruit Map Sprite.gif]] [[Recruit]] (Tier 3)
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| +15
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|-
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| [[File:FE8 Male Swordmaster Map Sprite.gif]] [[Swordmaster]][[File:FE8 Female Swordmaster Map Sprite.gif]]
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| +15
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|}
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== In ''[[Fire Emblem: Path of Radiance]]'' ==
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{| class="wikitable" style="text-align:center" width=35%
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! Class
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! Critical Rate
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|-
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| [[File:FE9 Largo Berserker Sprite.png|45px]] [[Berserker]]
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| +15
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|-
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| [[File:FE9 Rolf Sniper Sprite.png|20px]] [[Sniper]]
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| +15
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|-
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| [[File:FE9 Mia Swordmaster Sprite.png|30px]][[Swordmaster]]
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| +15
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|}
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== In ''[[Fire Emblem: Radiant Dawn]]'' ==
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{| class="wikitable" style="text-align:center" width=40%
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! Class
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! Critical Rate
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|-
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| [[File:FE10 Volke Assassin Sprite.png|28px]] [[Assassin]]
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| [[File:Critical 25.png]] [[Critical +25]]
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|-
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| [[File:FE10 Aran Halberdier Sprite.png|55px]][[Halberdier]]
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| [[File:Critical 5.png]] [[Critical +5]]
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|-
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| [[File:FE10 Leonardo Marksman Sprite.png|45px]] [[Marksman]]
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| [[File:Critical 15.png]] [[Critical +15]]
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|-
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| [[File:FE10 Edward Myrmidon Sprite.png|40px]] [[Myrmidon]]
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| [[File:Critical 5.png]] [[Critical +5]]
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|-
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| [[File:FE10 Nolan Reaver Sprite.png|35px]] [[Reaver]]
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| [[File:Critical 5.png]] [[Critical +5]]
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|-
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| [[File:FE10 Nephenee Sentinel Sprite.png|60px]][[Sentinel]]
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| [[File:Critical 10.png]] [[Critical +10]]
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|-
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| [[File:FE10 Leonardo Sniper Sprite.png|38px]] [[Sniper]]
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| [[File:Critical 10.png]] [[Critical +10]]
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|-
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| [[File:FE10 Edward Swordmaster Sprite.png|40px]] [[Swordmaster]]
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| [[File:Critical 10.png]] [[Critical +10]]
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|-
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| [[File:FE10 Edward Trueblade Sprite.png|40px]] [[Trueblade]]
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| [[File:Critical 20.png]] [[Critical +20]]
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|}
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== In ''[[Fire Emblem: Shadow Dragon]]'' ==
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{| class="wikitable" style="text-align:center" width=45%
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! Class
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! Hit Rate
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! Critical Rate
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|-
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| [[File:FE11 Berserker Map Sprite.gif]] [[Berserker]]
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| -
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| +10
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|-
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| [[File:FE11 Sniper (M) Map Sprite.gif]][[Sniper]][[File:FE11 Sniper (F) Map Sprite.gif]]
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| +5
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| +5
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|-
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| [[File:FE11 Swordmaster (M) Map Sprite.gif]][[Swordmaster]][[File:FE11 Swordmaster (F) Map Sprite.gif]]
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| +10
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| -
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|}
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== In ''[[Fire Emblem: New Mystery of the Emblem]]'' ==
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{| class="wikitable" style="text-align:center" width=50%
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! Class
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! Hit Rate
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! Avoid Rate
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! Critical Rate
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|-
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| [[File:FEDS Berserker Map Sprite.gif]] [[Berserker]]
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| -
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| -
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| +10
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|-
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| [[File:FEDS Sniper Map Sprite.gif]][[Sniper]][[File:FEDS Sniper (F) Map Sprite.gif]]
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| +5
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| -
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| +5
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|-
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| [[File:FEDS Swordmaster (M) Map Sprite.gif]][[Swordmaster]]
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| -
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| +10
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| -
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|}
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== In ''[[Fire Emblem Fates]]'' ==
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=== General Classes ===
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{| class="wikitable" style="text-align:center" width=80%
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! Class
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! Hit Rate
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! Avoid Rate
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! Critical Rate
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! Dodge Rate
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|-
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| [[File:FE14 Arthur Berserker Map Sprite.gif]][[Berserker]][[File:FE14 Charlotte Berserker Map Sprite.gif]]
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| -
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| -
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| +20
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| -5
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|-
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| [[File:FE14 Suzukaze Elite Ninja Map Sprite.gif]][[Master Ninja]] [[File:FE14 Kagerou Elite Ninja Map Sprite.gif]]
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| +5
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| +5
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| +5
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| +5
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|-
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| [[File:FE14 Asama Priest Map Sprite.gif]] [[Priest|Monk]]
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| -
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| -
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| -
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| +10
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|-
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| [[File:FE14 Nishiki Nine-Tailed Fox Map Sprite.gif]] [[Nine-Tails]] [[File:FE14 Kinu Nine-Tailed Fox Map Sprite.gif]]
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| -
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| +10
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| +5
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| +10
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|-
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| [[File:FE14 Sakura Priestess Map Sprite.gif]] [[Cleric|Shrine Maiden]]
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| -
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| -
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| -
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| +10
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|-
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| [[File:FE14 Takumi Holy Bowman Map Sprite.gif]][[Sniper]][[File:FE14 Setsuna Holy Bowman Map Sprite.gif]]
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| +10
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| -
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| +10
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| -
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|-
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| [[File:FE14 Odin Sorcerer Map Sprite.gif]] [[Sorcerer]][[File:FE14 Nyx Sorcerer Map Sprite.gif]]
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| +5
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| -
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| +10
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| +5
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|-
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| [[File:FE14 Oboro Holy Lancer Map Sprite.gif]] [[Spear Master]] [[File:FE14 Shinonome Holy Lancer Map Sprite.gif]]
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| -
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| -
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| +10
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| +10
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|-
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| [[File:FE14 Ryoma Trueblade Map Sprite.gif]][[Swordmaster]][[File:FE14 Kazahana Trueblade Map Sprite.gif]]
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| -
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| +10
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| +10
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| -
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|-
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| [[File:FE14 Elise Rod Knight Map Sprite.gif]][[Troubadour]][[File:FE14 Deere Rod Knight Map Sprite.gif]]
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| -
  +
| -
  +
| -
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| +10
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|-
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| [[File:FE14 Flannel Mánagarm Map Sprite.gif]][[Wolfssegner]][[File:FE14 Velour Mánagarm Map Sprite.gif]]
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| +10
  +
| -
  +
| +5
  +
| +10
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|}
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※ Class bonuses are halved for generic enemy units. NOTE: This claim requires further testing. It would appear some of the classes get the full bonus of an effect while other enemy classes do not. Notably, enemy shrine maidens getting the full 10 dodge in Conquest Chapter 27, enemy Nine-Tails also getting the full avoid and dodge bonuses in Conquest Chapter 19, but an enemy Berserker anytime in a Conquest play-through only gets +10 crit.
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=== Special & DLC Classes ===
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{| class="wikitable" style="text-align:center" width=80%
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! Class
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! Hit Rate
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! Avoid Rate
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! Critical Rate
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! Dodge Rate
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|-
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| [[File:FE14 Marth Lodestar Map Sprite.gif]][[Lodestar]]
  +
| +10
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| +10
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| +5
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| -
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|-
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| [[File:FE14 Generic Witch Map Sprite.gif]][[Witch]]
  +
| -
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| +10
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| +10
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| -
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|-
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| [[Pegasus Knight]]<br/>(DLC Cipher)
  +
| -
  +
| +10
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| +5
  +
| +10
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|}
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※ Class bonuses are halved for generic enemy units.
   
 
{{Gmechs}}
 
{{Gmechs}}
[[Category:Game Mechanics]]
 

Latest revision as of 05:46, 29 January 2020

Class Bonuses are latent stats that are unique to certain classes. While some of these bonuses are never explicitly stated in-game, their effects influence a unit’s combative stats all the same.

Overview

Class bonuses may vary between titles and classes themselves. These bonuses alter a unit’s combative capabilities in areas such as critical hit rate. Some bonuses are never explicitly mentioned in-game. Others are stated briefly under class descriptions. And still others are mentioned through skill descriptions.

For the purposes of this article, a class bonus is defined as any class-specific modifier that influences a unit’s abilities during combat; combative stats include hit rate, avoid rate, critical hit rate, and dodge rate. Any class-specific modifier whose effects are made explicit via skills are considered if they solely influence any of the combat abilities mentioned previously.

In Fire Emblem: The Binding Blade

Class Critical Rate
FE8 Berserker Map Sprite Berserker +30
FE8 Male Swordmaster Map Sprite SwordmasterFE8 Female Swordmaster Map Sprite +30

In Fire Emblem: The Blazing Blade

Class Critical Rate
FE7 Berserker Map Sprite Berserker +15
FE8 Male Swordmaster Map Sprite SwordmasterFE8 Female Swordmaster Map Sprite +15

In Fire Emblem: The Sacred Stones

Class Critical Rate
FE8 Berserker Map Sprite Berserker +15
FE8 Journeyman Map Sprite Journeyman (Tier 3) +15
FE8 Recruit Map Sprite Recruit (Tier 3) +15
FE8 Male Swordmaster Map Sprite SwordmasterFE8 Female Swordmaster Map Sprite +15

In Fire Emblem: Path of Radiance

Class Critical Rate
FE9 Largo Berserker Sprite Berserker +15
FE9 Rolf Sniper Sprite Sniper +15
FE9 Mia Swordmaster SpriteSwordmaster +15

In Fire Emblem: Radiant Dawn

Class Critical Rate
FE10 Volke Assassin Sprite Assassin Critical 25 Critical +25
FE10 Aran Halberdier SpriteHalberdier Critical 5 Critical +5
FE10 Leonardo Marksman Sprite Marksman Critical 15 Critical +15
FE10 Edward Myrmidon Sprite Myrmidon Critical 5 Critical +5
FE10 Nolan Reaver Sprite Reaver Critical 5 Critical +5
FE10 Nephenee Sentinel SpriteSentinel Critical 10 Critical +10
FE10 Leonardo Sniper Sprite Sniper Critical 10 Critical +10
FE10 Edward Swordmaster Sprite Swordmaster Critical 10 Critical +10
FE10 Edward Trueblade Sprite Trueblade Critical 20 Critical +20

In Fire Emblem: Shadow Dragon

Class Hit Rate Critical Rate
FE11 Berserker Map Sprite Berserker - +10
FE11 Sniper (M) Map SpriteSniperFE11 Sniper (F) Map Sprite +5 +5
FE11 Swordmaster (M) Map SpriteSwordmasterFE11 Swordmaster (F) Map Sprite +10 -

In Fire Emblem: New Mystery of the Emblem

Class Hit Rate Avoid Rate Critical Rate
FEDS Berserker Map Sprite Berserker - - +10
FEDS Sniper Map SpriteSniperFEDS Sniper (F) Map Sprite +5 - +5
FEDS Swordmaster (M) Map SpriteSwordmaster - +10 -

In Fire Emblem Fates

General Classes

Class Hit Rate Avoid Rate Critical Rate Dodge Rate
FE14 Arthur Berserker Map SpriteBerserkerFE14 Charlotte Berserker Map Sprite - - +20 -5
FE14 Suzukaze Elite Ninja Map SpriteMaster Ninja FE14 Kagerou Elite Ninja Map Sprite +5 +5 +5 +5
FE14 Asama Priest Map Sprite Monk - - - +10
FE14 Nishiki Nine-Tailed Fox Map Sprite Nine-Tails FE14 Kinu Nine-Tailed Fox Map Sprite - +10 +5 +10
FE14 Sakura Priestess Map Sprite Shrine Maiden - - - +10
FE14 Takumi Holy Bowman Map SpriteSniperFE14 Setsuna Holy Bowman Map Sprite +10 - +10 -
FE14 Odin Sorcerer Map Sprite SorcererFE14 Nyx Sorcerer Map Sprite +5 - +10 +5
FE14 Oboro Holy Lancer Map Sprite Spear Master FE14 Shinonome Holy Lancer Map Sprite - - +10 +10
FE14 Ryoma Trueblade Map SpriteSwordmasterFE14 Kazahana Trueblade Map Sprite - +10 +10 -
FE14 Elise Rod Knight Map SpriteTroubadourFE14 Deere Rod Knight Map Sprite - - - +10
FE14 Flannel Mánagarm Map SpriteWolfssegnerFE14 Velour Mánagarm Map Sprite +10 - +5 +10

※ Class bonuses are halved for generic enemy units. NOTE: This claim requires further testing. It would appear some of the classes get the full bonus of an effect while other enemy classes do not. Notably, enemy shrine maidens getting the full 10 dodge in Conquest Chapter 27, enemy Nine-Tails also getting the full avoid and dodge bonuses in Conquest Chapter 19, but an enemy Berserker anytime in a Conquest play-through only gets +10 crit.

Special & DLC Classes

Class Hit Rate Avoid Rate Critical Rate Dodge Rate
FE14 Marth Lodestar Map SpriteLodestar +10 +10 +5 -
FE14 Generic Witch Map SpriteWitch - +10 +10 -
Pegasus Knight
(DLC Cipher)
- +10 +5 +10

※ Class bonuses are halved for generic enemy units.