Fire Emblem Wiki
Fire Emblem Wiki
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(It's a lot better than it was, but I doubt I can improve it further.)
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'''Class Critical Bonus''': Some promoted classes, notably the Swordmaster and Berserker, have a "class critical bonus", which represents a base critical hit rate a member of the class will almost always have in battle. In Fire Emblem: Radiant Dawn, there were five levels of Class Critical Bonuses (Crit +5, Crit +10, Crit +15, Crit +20, Crit +25), represented as skills permanently attached to the [[Sniper]], [[Marksman]], [[Reaver]], [[Halberdier]], [[Sentinel]], [[Whisper]], [[Assassin]], [[Myrmidon]], [[Swordmaster]] and [[Trueblade]] classes.
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'''Class Critical Bonus''': Some promoted classes, notably the Swordmaster and Berserker, have a "class critical bonus". This means that the class it applies to will ALWAYS have a given chance for a critical hit, ignoring their Skill, Luck, supports, and weapon factors.
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For example, Berserkers and Swordmasters (the two most common types of these classes) will get 15% chance for criticals added to what it would normally be. In [[Fire Emblem: Fūin no Tsurugi]], that changes to 30% (which means that a promoted Fir with a Wo Dao basically has a two-thirds chance for critical or better). In [[Fire Emblem: The Sacred Stones]], Amelia becomes the only lance-using unit with this type of bonus, but only you promote her into a 3rd Tier Recruit.
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In Fire Emblem: Radiant Dawn, there were five levels of Class Critical Bonuses (Crit +5, Crit +10, Crit +15, Crit +20, Crit +25), represented as skills permanently attached to the [[Sniper]], [[Marksman]], [[Reaver]], [[Halberdier]], [[Sentinel]], [[Whisper]], [[Assassin]], [[Myrmidon]], [[Swordmaster]] and [[Trueblade]] classes.
   
 
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Revision as of 21:12, 8 January 2010

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Class Critical Bonus: Some promoted classes, notably the Swordmaster and Berserker, have a "class critical bonus". This means that the class it applies to will ALWAYS have a given chance for a critical hit, ignoring their Skill, Luck, supports, and weapon factors.

For example, Berserkers and Swordmasters (the two most common types of these classes) will get 15% chance for criticals added to what it would normally be. In Fire Emblem: Fūin no Tsurugi, that changes to 30% (which means that a promoted Fir with a Wo Dao basically has a two-thirds chance for critical or better). In Fire Emblem: The Sacred Stones, Amelia becomes the only lance-using unit with this type of bonus, but only you promote her into a 3rd Tier Recruit.

In Fire Emblem: Radiant Dawn, there were five levels of Class Critical Bonuses (Crit +5, Crit +10, Crit +15, Crit +20, Crit +25), represented as skills permanently attached to the Sniper, Marksman, Reaver, Halberdier, Sentinel, Whisper, Assassin, Myrmidon, Swordmaster and Trueblade classes.



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