Fire Emblem Wiki
Fire Emblem Wiki

“You need anything stolen, I'm your man. 'Course, my blade's no joke either.”
—Colm at the second attack on Renvall

Colm is a playable character in the game Fire Emblem: The Sacred Stones. He first appears after Chapter 2 and can be recruited in Chapter 3 by having Neimi talk to him inside the bandit's hideout. They can automatically have a support conversation. Before being recruited he will appear as a green unit and will walk around opening doors and treasure chests in the hideout.


A chivalrous thief from Renais and a childhood friend of Neimi, Colm managed to steal Eirika's bracelet while 'walking by'. Colm used his abilities as a thief to keep himself, and later Neimi alive. He would steal items of value from people that seemed wealthy to pay for necessities for himself and Neimi.

During Chapter 3, Colm infiltrated a bandit hideout to find Neimi's lost handmirror, stolen by bandits. Neimi, who was worried for Colm's safety, found Eirika and convinced her group to go with her to the Bandit's Hideout and find Colm.


Colm is rather snide and arrogant, but genuinely cares for Neimi. He is also quite proud of his thieving prowess. It is often hard to tell if Colm is exhibiting his uncaring for others or if he is simply clumsy. In a conversation with Moulder it is revealed he had burned a pack filled with Moulder's belongings twice, Moulder then says he is 'concerned about the condition of Colm's soul.'

Colm has a weakness for Neimi being sad or crying, which she does quite often. He will often try to pretend he doesn't care or pester her about being a "crybaby". If the two obtain an A Support, Colm will be unable to keep up his façade and comfort Neimi.


The Sacred Stones[]

Base Stats[]

Starting ClassAffinity
FE8 Thief Map Sprite ThiefGBALight Light
WeaponStarting Items
Sword Sword - EIronswordIron Sword

*12 in the Japanese version

Growth Rates[]

HP S/M Skl Spd Lck Def Res
75% 40% 40% 65% 45% 25% 20%

Promotion Gains[]

Item Required Promoted Class
Oceanseal Ocean Seal FE8 Assassin Map Sprite Assassin
1 +3 +1 +0 +0 +2 +2 +2 +0
Skills Weapon Levels
+ Silencer
- Steal
Sword +30

Item Required Promoted Class
Oceanseal Ocean Seal FE8 Rogue Map Sprite Rogue
1 +2 +1 +1 +0 +2 +2 +1 +0


See also: Colm/Supports


Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Colm has surprisingly high growths for a thief, but his low bases and swordlock mean that using him in combat tends to be tricky at best. He can take or dodge a few hits, but he needs quite a bit of leveling to become remotely self-sufficient when taking out enemies. Despite Colm's weak combat, he is still useful for a time because of his Thief utility, since he is the first Thief in the game and will probably stay that way for some time. His lack of combat skill doesn't really matter, since he tends to be running around picking locks instead of fighting. However, Colm's usefulness in this regard becomes somewhat obsolete once Chest Keys become available for purchase in the Overworld. Colm is still useful mid-game, helping out in Fog of War battles and in the desert chapter to help search for items in the sand, and while he is inferior as a combat unit compared to others, he is still capable of holding his own with training and investment.

Colm has two promotions, Assassin and Rogue, both of which give him nearly identical stat bonuses. As an Assassin, Colm gains the Silencer skill and a boost to his sword rank, but he also loses his ability to steal items from enemies. While capable of opening doors and chests, he will still require lockpicks to open them. As a Rogue, Colm can pick doors and chests without needing Lockpicks and retains his Steal ability.

Colm is generally better off as an Assassin, as it grants him the Silencer ability to kill off enemy units in a single hit. While some criticals may simply just end up killing the unit, the ability is particularly useful against high Defence targets like Generals and Draco Zombies. Likewise, Rennac will probably have been recruited and already arrives as a Rogue, essentially making Rogue Colm mostly redundant in battle. Likewise, his support with Neimi scales very quickly and provides both of them with additional critical rate when near each other, further increasing the chances of Silencer activating. However, the class has low Strength; if Ross is already a Pirate, it's best to only promote Colm once Ross has been promoted to a Berserker.

Fire Emblem Heroes[]

Capable Thief
A thief from a village in Renais called Lark. Daring enough to infiltrate the lair of the bandits who burned down his village, and do so alone. Appears in Fire Emblem: The Sacred Stones.

Base Stats[]

Rarity: ✯✯✯✯✯

Colm Heroes spriteTitle
Capable Thief
Heroes Infantry Infantry
FEH skill offense Quick Dagger+
FEH skill special New Moon
FEH Blue Dagger Icon Dagger


FEH skill offenseIron Dagger---
Steel Dagger---
Quick Dagger---
Quick Dagger+-FEH Star Rarity 5FEH Star Rarity 5
FEH skill supportPivot---
FEH skill specialNew Moon---
MoonbowNew Moon--
AFEH Speed +1 Speed +1--
FEH Atk Spd 1 Atk Spd 1FEH Speed +1 Speed +1-
FEH Atk Spd 2 Atk Spd 2FEH Atk Spd 1 Atk Spd 1-
BFEH Atk Res Link 1 Atk Res Link 1--
FEH Atk Res Link 2 Atk Res Link 2FEH Atk Res Link 1 Atk Res Link 1-
FEH Atk Res Link 3 Atk Res Link 3FEH Atk Res Link 2 Atk Res Link 2FEH Star Rarity 5


Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Base Set[]


Skill Inheritance[]

Meet Some of the Heroes[]

Capable Thief Colm
Colm capable thief pop01 Here's Colm! He's a thief with a heart of gold who comes from Lark, a village in Magvel's kingdom of Renais.
Colm capable thief pop02 When his village was burned down by bandits, Colm turned to thievery to survive. Having picked up the tricks of the trade, he started picking locks in the bandits' hideout, hoping to steal back his friend Neimi's treasured keepsake.
Colm capable thief pop03 It was there that he met Eirika, the princess of Renais, who had heard about him from Neimi. With nowhere left to go, Colm and Neimi decided to join her army.
Colm capable thief pop04 Colm continued to improve his skills with the help of some healthy competition from Rennac, a master thief. He looks out for others and refuses to ever give in—and I'd say that makes him a perfect fit for the Order of Heroes!
Closely Associated Characters
Neimi A hunter from Lark, a village in Renais. Joins the Renais military after bandits burn her hometown to the ground in the midst of war's chaos. A childhood friend of Colm.
Rennac A thief forced to accompany L'Arachel on her adventures. Member of a wealthy merchant family and well-versed in the ways of the world. He goads Colm into proving his worth as a thief.


The Sacred Stones[]

Recruit Conversation[]

  • Neimi: C-Colm…
  • Colm: Neimi?! What are you doing here? I told you to wait for me, didn't I?
  • Neimi: I couldn't… It's too dangerous. C'mon, let's go home.
  • Colm: We don't have a home! Don't you get it? Look, just leave everything to me. I can take care of it in a flash, but I don't need a clumsy oaf like you tagging along.
  • Neimi: But…but…
  • Colm: Oh, this is ridiculous. We'll talk later. Don't leave my side, Neimi.
  • Neimi: I-- All right.

Other Quotes[]

“Neimi, can you promise you'll only ever cry for me?”
—Colm to Neimi in a support conversation
“To think of it...Me...In this place...Neimi...”
—Colm's death quote in The Sacred Stones
“Fighting's all well and good, but where's all the treasure?”
—Colm's final chapter quote in The Sacred Stones


Colm/Heroes Quotes

Possible Endings[]

Colm, Good-Natured Thief (気さくな盗賊, Kisakuna tōzoku)
He politely refused an invitation to become a spy for Renais, returning instead to his hometown. He spent the rest of his days as a chivalrous rogue helping those in need from the shadows.
Colm and Neimi
The childhood friends became lovers first, then husband and wife. Worried for Neimi's well-being, Colm gave up his adventurer's ways. Neimi passed on her grandfather's skill in archery to her own son and daughter.

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Colm is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 201 CYL Colm Portrait
The Sacred Stones
CYL2 267
CYL Colm Portrait
The Sacred Stones
CYL3 243
CYL Colm Portrait
The Sacred Stones
CYL4 214
CYL Colm Portrait
The Sacred Stones
CYL5 216
CYL Colm Portrait
The Sacred Stones
CYL6 414
CYL Colm Portrait
The Sacred Stones

CYL7 367
CYL Colm Portrait
The Sacred Stones


The name 'Colm' is an Irish contraction of 'Columba,' the Latin word for 'dove'.


See main article: Colm/Gallery.