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==Overview== |
==Overview== |
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Combat Arts are special skills and techniques that characters can use in battle. Unlike [[Skills]] which are learned based on a character's current class, Arts are learned by using specific weapons, shields, or rings. The more a character uses an equipment item, they begin to learn new attacks with different properties from the standard attacks. They can increase range, deal effective damage against a specific type of enemy, or deal more damage. Once a character has learned an Art, any subsequent weapon that has the same Art as the ones a character has learned will be automatically usable from the start. |
Combat Arts are special skills and techniques that characters can use in battle. Unlike [[Skills]] which are learned based on a character's current class, Arts are learned by using specific weapons, shields, or rings. The more a character uses an equipment item, they begin to learn new attacks with different properties from the standard attacks. They can increase range, deal effective damage against a specific type of enemy, or deal more damage. Once a character has learned an Art, any subsequent weapon that has the same Art as the ones a character has learned will be automatically usable from the start. |
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+ | ==Gallery== |
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+ | <gallery> |
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+ | Echoes Personal Skill icon.png |
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+ | Echoes Class Skill icon.png |
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+ | Echoes Shield Skill icon.png |
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+ | Echoes Ring Skill icon.png |
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+ | Echoes Sword Skill icon.png |
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+ | Echoes Lance Skill icon.png |
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+ | Echoes Bow Skill icon.png |
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+ | Echoes Defense Skill icon.png |
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+ | </gallery> |
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{{Gmechs}} |
{{Gmechs}} |
Revision as of 18:04, 25 August 2019
Combat Arts or simply Arts are a gameplay mechanic introduced in Fire Emblem Echoes: Shadows of Valentia.
Overview
Combat Arts are special skills and techniques that characters can use in battle. Unlike Skills which are learned based on a character's current class, Arts are learned by using specific weapons, shields, or rings. The more a character uses an equipment item, they begin to learn new attacks with different properties from the standard attacks. They can increase range, deal effective damage against a specific type of enemy, or deal more damage. Once a character has learned an Art, any subsequent weapon that has the same Art as the ones a character has learned will be automatically usable from the start.