Semajdraehs (talk | contribs) mNo edit summary |
No edit summary Tags: Visual edit apiedit |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Critical Evade''' (also known as '''Critical Dodge''') is equivalent to regular [[Evade]], but instead reduces the enemy's chance of performing a [[critical hit]]. In most games, it is equal to [[Luck]] + [[Support]] bonuses. |
+ | '''Critical Evade''' (also known as '''Critical Dodge''') is equivalent to regular [[Evade]], but instead reduces the enemy's chance of performing a [[critical hit]]. In most games, it is equal to [[Luck]] + [[Support]] bonuses. In ''[[Fire Emblem: Genealogy of the Holy War]]'' critical evasion is always 0, and in ''[[Fire Emblem: Thracia 776]]'' critical evasion is calculated by half of the unit's luck stat instead of all of it. |
{{Stub}} |
{{Stub}} |
Revision as of 19:54, 27 March 2017
Critical Evade (also known as Critical Dodge) is equivalent to regular Evade, but instead reduces the enemy's chance of performing a critical hit. In most games, it is equal to Luck + Support bonuses. In Fire Emblem: Genealogy of the Holy War critical evasion is always 0, and in Fire Emblem: Thracia 776 critical evasion is calculated by half of the unit's luck stat instead of all of it.
- This article is a stub. You can help the wiki by expanding it.