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(Added missing informatio about the chapter.)
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*Map Affinity: Thunder
 
*Map Affinity: Thunder
 
*Enemy reinforcements (1 fire mage, 1 thunder mage, 1 wind mage, and 1 fighter) come at start of turn 3 and turn 7.
 
*Enemy reinforcements (1 fire mage, 1 thunder mage, 1 wind mage, and 1 fighter) come at start of turn 3 and turn 7.
  +
*Also, 2 thieves will appear at the start turn 2.
 
'''Defeat'''
 
'''Defeat'''
 
*[[Micaiah]] or [[Sothe]] dies, [[Nailah]] dies, [[Black Knight (character)|Black Knight]] dies.
 
*[[Micaiah]] or [[Sothe]] dies, [[Nailah]] dies, [[Black Knight (character)|Black Knight]] dies.

Revision as of 06:00, 26 September 2016

“A figure from Daein's past appears unexpectedly in the night. A figure thought to have perished in the Mad King's War, the blood-stained right hand of the king himself, the mysterious Black Knight. The Black Knight protects Micaiah against Jarod's cowardly surprise attack. However, Micaiah senses that Jarod has one last move to make. Deprived of his chance to capture Micaiah, Jarod abandons all notions of retreat or negotiation. Instead, he makes plans for revenge. He murders an emissary from his homeland of Begnion and reclaims control of Daein Keep. From within the keep, he launches a savage barrage of catapult fire, all but destroying the castle town. The momentary peace that arrived with the Begnion emissary shatters along with Nevassa's walls, and the people of the city see their kin and their capital crushed under a rain of stone. This treachery proves too much for them, and their grief explodes into rage. Micaiah and company have pitched camp on a nearby hillside. When this merciless attack begins, its brutality leaves them lost for words.”
—Opening Narration

Daein, Arise (デイン復活 Dein Fukkatsu) is the final chapter of Part 1 in Fire Emblem: Radiant Dawn.

  • Map Affinity: Thunder
  • Enemy reinforcements (1 fire mage, 1 thunder mage, 1 wind mage, and 1 fighter) come at start of turn 3 and turn 7.
  • Also, 2 thieves will appear at the start turn 2.

Defeat

Base

Shop Bargain

Info

Name Value Requirement Obtain
Fiona *** Fiona must be alive Thani
Volug *** Volug must be alive Blue Gem

Items

Chests

Bonus Experience

  • Clear chapter: (easy/normal: 2500) (Hard: 1250)
  • Clear within 12 Turns: (easy/normal: 1250) (Hard:625)

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

This is your last chance to level up the Dawn Brigade before harder levels . You can spar with Jarod with healing and galdrar until your units are 2nd or 3rd tier depending on how many weapons you have. After Jarod breaks his weapon levelling up is even easier.