—Dagdar, in Thracia 776
Dagdar is a playable character in Fire Emblem: Thracia 776. 45 years of age in Thracia 776, he is the leader of the reformed Mount Violdrake Bandits and the father of Tanya. He also serves as a father figure to Marty. Alongside Eyvel and Finn, Dagdar is a founder of the Fiana Freeblades.
Profile[edit | edit source]
Dagdar, along with the rest of the Fiana Freeblades, is later separated from Leif and Eyvel in Chapter 3, as the prince is captured by Raydrik. He then retreats back to Mount Violdrake to plan an assault on Manster.
Leif then storms Dagdar's mansion in Chapter 8x, where he finds Dagdar and Tanya overwhelmed by the bandits under Gomes' command. Dagdar reunites with Leif here, and although shocked by the news of Eyvel's capture, resolves to aid Leif in rescuing her.
After Leif's army successfully secures control over Manster in Chapter 24, they embark on a mission to rescue Eyvel in Chapter 24x. Here, Sara uses the Kia Staff to undo Eyvel's petrification, reuniting Dagdar with Eyvel. In response to her
Dagdar then goes on to continue supporting Leif in his cause to liberate Northern Thracia from the Grannvale Empire in the Final Chapter. Dagdar returns back to Mount Violdrake thereafter, rallying his brigand underlings to continue farming the wastelands, eventually transforming them into a land rich with nutrition.
Personality[edit | edit source]
Though uncouth in his mannerisms due to having spent much of his life as a brigand, Dagdar has a heart of gold, one that sees him willing to lend his aid to people whom he cares for. This can be seen in Chapter 1, where he chooses to help Eyvel to quell Raydrik's invasion of his own free will, worried that she is unable to stave off the advancing troops on her own.
While he may be coarse in his speech, Dagdar is not prone to anger easily, as he initially attempts to parley with Gomes in Chapter 8x. He is only provoked to retaliate against Gomes with violence when the latter refuses to talk and insults him.
In-Game[edit | edit source]
Recruitment[edit | edit source]
|Dagdar||Warrior||1||Player||Automatically from the start of Turn 3|
Base Stats[edit | edit source]
|Charge|| Axe - A|
Bow - E
Growth Rates[edit | edit source]
Supports[edit | edit source]
- Supports give a bonus to Hit, Critical, Avoid, and Dodge
- Supporting characters must be within a three tile radius for the support to come into effect
Overall[edit | edit source]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Dagdar's poor growths is offset by his solid base stats. Charge enables him to strike more often due to his high HP and enemies generally lacking Speed. Combined with the Brave or Master Axe, Dagdar's mediocre Speed is rendered negligible. He also has 7 Movement, which is 1 more than the average infantry unit, allowing him to keep up with mounted units outdoors and outpace other units indoors. His bow rank, though very low, can come in handy on occasion.
Dagdar does not need any skill manuals since he can do well enough with Charge. He can still benefit from having Vantage and a Brave or Master Axe, which will enable him to deal two powerful strikes before the enemy has a chance to even initiate combat.
Dagdar's main weakness, atypically, is not his growths, but Charge itself. Due to the manner in which it triggers, it can often activate in situations the player would not prefer, primarily ones where Dagdar is being attacked by a foe he cannot respond to (meaning they effectively get two free shots at him). Given Dagdar's very high HP, he can soak up enough hits to not fear archers or standard magic units, but ballistae or long-range tomes like Bolting can rip through him with frightening speed. This makes it somewhat risky to bring Dagdar to maps where such things are in abundance. That being said, on some maps, particularly 14, it can be useful to have Dagdar soak up ballista hits at double the normal rate, permitting fliers to advance much quicker on the map due to ballistas having limited ammunition.
Overall, Dagdar is an excellent character early on and remains useful throughout Thracia 776 because of his good base stats. He is a solid choice if you need to add another combat unit to your army, and remains one of, if not the best capture bot for indoor maps throughout the game.
SpotPass[edit | edit source]
|Axe - C|
Bow - D
*Enemy only, joins unequipped
Endings[edit | edit source]
Thracia 776[edit | edit source]
Dagdar - Ex-brigand of Mount Violdrake (紫竜山の元山賊 Murasaki Tatsuyama no moto sanzoku)
- "Returning to Mount Violdrake, Dagdar again gathered his underlings and set them to restoring the barren land. After a few years, the soil around Mount Violdrake was reborn into rich, fertile farmland."
Quotes[edit | edit source]
Thracia 776[edit | edit source]
—Dagdar's death quote
—Dadgar's escape quote
Awakening[edit | edit source]
—Dagdar's SpotPass parley quote
—Dagdar's SpotPass battle quote
—Dagdar's SpotPass recruitment quote
—Dagdar's battle quote as an enemy, in Lost Bloodlines 1
—Dagdar's battle quote versus Donnel, in Lost Bloodlines 1
—Dagdar's battle quote as an enemy, in Lost Bloodlines 3
—Dagdar's battle quote versus Donnel, in Lost Bloodlines 3
—Dadgar's death quote as an enemy, in Lost Bloodlines 1
—Dagdar's death quote as an enemy, in Lost Bloodlines 3
Etymology[edit | edit source]
Dagda is an important god in Irish mythology and a father-figure. This is befitting of Dagdar's relationship with Tanya and Marty.
Trivia[edit | edit source]
- Due to Marty's ending title, it is speculated that Dagdar may have fatherly or even romantic feelings towards the young brigand.