Dagr is a character from Book V of Fire Emblem Heroes. She is Nótt's younger twin sister and the younger princess of Jötunheimr.
Profile[]
Three years before the events of Book V, Nótt and Dagr were told by their mother that they had to fight each other in order to prove who was greater in order to inherit the throne. Dagr refused, as she didn't want to turn against her own sister and went to their mother to plead her case, claiming that she doesn't want the throne and that Nótt should have it. However, the queen refused, stating that it was 'not for Dagr or herself to decide, it is our way.'
After this event, Dagr avoided and refused to speak to Nótt for her compliance, though later accepted the situation and claimed to their Mother that one day the throne will be hers, and the sisters have kept their distance since then.
Upon reaching Barnstokkr, Dagr points out that on their way to Nótt, she hasn't seen a single Jötunheimr soldier in the forts leading up to the castle, and then figures out that Nótt never intended to give Gramr to the Order of Heroes, and set up an ambush for them instead.
Taking advantage of Nótt being lovestruck for Ótr, Dagr defeats her, and despite her sister cooperating with Ótr to give him both Gramr and Kiran while turning her blade against Dagr and the Order of Heroes knowing that she was being manipulated, Dagr brushes over that and instead asks her to aid the Order of Heroes as compensation.
Dagr and Nótt stay with the Order of Heroes for the rest of the campaign, including joining them on the siege of Niðavellir's castle after Fáfnir is turned into a dragon by Eitri. As Reginn attempts to reason with Fáfnir's dragon form to avoid having to kill him, Dagr follows her to protect her from Fáfnir's attacks. However, as Dagr is about to take a deadly blow for Reginn, Nótt jumps in the way. The Order of Heroes fights off Fáfnir, but Nótt is mortally wounded. As she dies, Dagr at first coldly reprimands her for getting killed, but breaks down into tears and confesses that she needs her sister. Nótt bids Dagr goodbye and encourages her that she is strong enough to be queen.
Afterwards, Dagr charges Reginn to kill Fáfnir with Gramr for her sister's sake, as well as Niðavellir's. As Reginn is then mourning Fáfnir's death, Dagr encourages her that it is okay to cry.
Personality[]
Despite her nation following a pacifist ideology, Dagr is a cheerful and hearty princess who enjoys a good fight. She is not one for formalities or décor, casually ribbing with others. Her jests can even leave the normally calm and collected Alfonse annoyed and speechless. She is blunt in criticizing her sisters flaws, such as when she calls out Nótt for becoming lovestruck over Ótr and falling for his ploy as a result.
Eager to prove herself in battle due to seeing her sister as a rival to the throne of Jötunheimr, Dagr tries to prove herself to her mother that she can beat her sister to the throne by going so far as trying to best the Order of Heroes and Reginn in order to prove being stronger than her. This stems from Nótt accepting without hesitation to follow the tradition that one can only become queen by proving to be the stronger one, where Dagr was initially on board on Nótt ascending the throne and despised the idea of them having to go against each other.
Despite her rivalry with Nótt, Dagr is devastated at her sister's death at the hands of a rampaging Fáfnir, and is absolutely furious at Eitri for her actions leading to the murder of her sister.
In-Game[]
- Sun's Radiance
- The younger of the princesses of Jötunheimr, and Nótt's twin sister. Cheerful and big-hearted, but also ready for a scrap when the time comes.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Sun's Radiance | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 18/19/20 37/41/44 | 8/9/10 36/39/43 | 10/11/12 38/41/45 | 7/8/9 26/30/33 | 5/6/7 22/25/29 |
Skills | Weapon | ||||
Skinfaxi Dragon Fang | Axe |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Axe | - | - | - | |
Steel Axe | - | - | - | |
Silver Axe | - | - | - | |
Skinfaxi | - | - | ||
Dragon Gaze | - | - | - | |
Dragon Fang | Dragon Gaze | - | - | |
A | Atk/Spd Push 1 | - | - | |
Atk/Spd Push 2 | Atk/Spd Push 1 | - | ||
Atk/Spd Push 3 | Atk/Spd Push 2 | - | ||
Atk/Spd Push 4 | Atk/Spd Push 3 | |||
Atk/Spd Hexblade | - | |||
B | Sun-Twin Wing | - | - | |
Sun-Twin Wing+ | - | - | ||
C | Even Tempest 1 | - | - | |
Even Tempest 2 | Even Tempest 1 | - | ||
Even Tempest 3 | Even Tempest 2 |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Base Kit[]
Dagr is a Axe Infantry Light season Mythic Hero who is immediately beneficial to players who wish to maximize their Aether Raids offense scores as her blessing allows the player to bring up to six Heroes into their Light season offensive teams. On her own, Dagr paints a clear role as an offensive powerhouse unit with 39 Atk and 41 Spd. She has a modest 71 physical bulk, but she is not quite as magically resilient with a mere 25 Res. Dagr is a general dueling character and is fine with taking a blow or two, but due to her Spd, unique weapon, and Mythic Skill, she can easily pile damage onto her foes while making it extremely difficult for most of her foes to score a follow-up attack on her.
Skinfaxi is a peculiar axe as it has both benefits for Dagr herself during battle while also having map utility. Alongside a +3 Spd flat increase, if Dagr has at least 25% of her HP at the start of battle, she will gain +5 to her four core stats and if she is has any stat penalties on her four core stats, she gains the total of her penalties x2 calculated for each penalty. As such, she actually does not mind being targeted by foe's debuffs like Ploys, which her low Res does make it easy to target, and Chill ATk/Spd is likely to impact her given her high stats for both. Her map utility comes in the form of a unique condition,【Pathfinder】. The tile that Dagr currently stands on becomes a unique "space", reducing the tile's movement usage to 0, allowing her to extend the range of fellow units by one space. Thus an infantry unit that passes over Dagr effectively has a movement range of 3 barring any other movement buff or debuff currently on them. It can also negate the terrain penalty/restriction such as a forest title or a trench tile, thus allowing Cavalry for example to move directly over them while still gaining the extra space of movement.
Her Mythic Skill is Sun-Twin Wing, a Skill-B. If she starts combat with at least 25% of her max HP, she inflicts -5 Spd/Def onto her foe and gains a Null Follow-Up effect. As such, the former effect makes it easier for her to perform follow-ups and deal more damage while the latter ensures that she can do so on her foe as long as she meets the Spd requirements to do the follow-up.
Dragon Fang takes boosts her Atk by 50% with Skinfaxi, thus giving her a net Atk, before her other buffs are taken into account, to 77 Atk. Atk/Spd Push grants her +7 Atk/Spd if she has at least 25% of her HP at the start of combat, synching perfectly with her various other skills thus far. She does take 5 non-lethal recoil if she does attack, so players should be care in not overtaxing Dagr as she can quickly wear herself down due to this recoil. Even Tempest grants Dagr an additional space of movement on even number turns. In the player's hands, this should be kept in mind when trying to go on the offensive while as an enemy character, players should pay heed to the movement range she can have if they accidentally put a Hero in a precarious spot.
Counters[]
Dagr is very vulnerable to magic units, especially some of the more potent Red Mages like Lysithea, Fallen Julia, and Summer Byleth. Dagr is also naturally resilient to most melee range units thanks to the massive stat gains she acquires when under her full kit's damage threshold, thus getting her down below 10 HP can take some effort, thus AOE specials that are able to hit her can quickly whittle her down as well as the likes of Savage Blow and Pain staffs.
Skill Inheritance[]
Dagr's only empty skill slot is her Assist skill, which Reposition fills nicely since it can be used to put an ally who can counter her counter in front of her or pull her ally out of danger so she can deal with the looming threat instead. She can quickly charge her Special thanks to her naturally strong offensive stats so she can be an excellent Galeforce unit. Luna is also a decent Special instead if trying to maintain an combat offensive style of special since reducing her foe's Def has higher damage potential than just flat out increasing her own Atk. Some may consider Swift Sparrow 3 since it offers nearly the same benefits as Atk/Spd Push 4 but only during the player's initiated combat without the recoil. Skill C is flexible and can be filled with other supportive options like Time's Pulse to slow enemies from activating their specials or Joint Hone Atk to further increase the Atk of herself and her allies.
Meet Some of the Heroes[]
Sun's Radiance Dagr | |||
---|---|---|---|
Dagr is the second princess of Jötunheimr, kingdom of the Jötnar. She and her older twin sister Nótt are generals of Jötunheimr's army! | |||
Dagr has a cheerful, bubbly personality, and she just loves to chat. She's friendly with just about anyone regardless of their status, making her popular with the common people of her kingdom! | |||
During their early childhood, Dagr and Nótt were the best of friends. But a wedge was driven between them when their mother declared that the most accomplished of the two would inherit the throne, and their relationship never recovered. | |||
I can't think of many things sadder than a falling-out between siblings. Being a princess and a sister myself, I wish there were something that I could do to help them patch things up... | |||
Closely Associated Characters | |||
Nótt | The elder of the princesses of Jötunheimr, and Dagr's twin sister. She has an elegant, regal air. Nótt and Dagr are bitterly divided over the right to claim the throne. |
- New Year Jötnar
- Dagr and Nótt, twin princesses of Jötunheimr, realm of the jötnar. With these two side-by-side, it's sure to be an eventful New Year!
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
New Year Jötnar | |||||
Group | |||||
Flying | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 10/11/12 38/41/45 | 11/12/13 39/42/46 | 4/5/6 23/27/30 | 2/3/4 19/22/26 |
Skills | Weapon | ||||
Jötnar Bow New Moon | Bow |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Bow | - | - | - | |
Steel Bow | - | - | - | |
Silver Bow | - | - | - | |
Jötnar Bow | - | |||
New Moon | - | - | - | |
Luna | New Moon | - | - | |
A | Atk Spd Push 1 | - | - | |
Atk Spd Push 2 | Atk Spd Push 1 | - | ||
Atk Spd Push 3 | Atk Spd Push 2 | - | ||
Atk Spd Push 4 | Atk Spd Push 3 | |||
B | Sun-Twin Wing | - | ||
C | Atk Def Rein 1 | - | - | |
Atk Def Rein 2 | Atk Def Rein 1 | - | ||
Atk Def Rein 3 | Atk Def Rein 2 | - |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Counters[]
Skill Inheritance[]
Meet Some of the Heroes[]
New Year Jötnar Dagr | |||
---|---|---|---|
The twin princesses of the Jötnar have come to join the New Year celebrations here in Askr! Let's give a warm welcome to Dagr and Nótt! | |||
For this special occasion, they've dressed up in kimonos to start the year with a bang! The way they wear their new outfits really shows the difference in their personalities, with Nótt wearing hers in a more elegant style while Dagr gives it a little flair of her own. | |||
They've also chosen different weapons to go with their seasonal attire. Dagr's brought a bow, while Nótt's carrying a short sword. Their weapons in hand, the two look ready to get things done in the coming year! | |||
Dagr and Nótt may argue sometimes, but at the end of the day, they're still inseparable twins. I hope this year gives them both something to smile about! | |||
Closely Associated Characters | |||
Alfonse | A prince of Askr and member of the Order of Heroes. Kind and serious, and eager to maintain peace. Forges an alliance with Jötunheimr in order to resist the continued invasion by Niðavellir, the realm of dvergar. | ||
Ótr | Adoptive brother of Niðavellir's king, Fáfnir. Worships his brother and supports his ambition. He manipulated Nótt after she fell for him at first sight. |
- Bluster Princess
- Princess of Jötunheimr, she set her royal duties aside and rushed to join in the wind-themed festivities.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Bluster Princess | |||||
Group | |||||
Cavalry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 16/17/18 38/41/44 | 9/10/11 42/45/48 | 15/16/17 43/46/50 | 5/6/7 27/30/33 | 2/3/4 19/22/26 |
Skills | Weapon | ||||
Fujin Uchiwa Dragon Gaze | Sword |
Skills[]
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Counters[]
Skill Inheritance[]
Meet Some of the Heroes[]
Bluster Princess Dagr | |||
---|---|---|---|
Dagr, princess of Jötunheimr, is here for the wind festival—and she’s definitely dressed the part! | |||
Her festival outfit is appropriately breezy and loose-fitting, and her bangles have streamers that dance in the wind. Of course, the red-and-white color scheme remains unmistakably Dagr! | |||
She's also personalized her festival look with a sword that resembles a tengu fan...but it's that bird kite that really catches my eye! Has she always been this good at flying kites, I wonder? | |||
Full of energy as she is, Dagr is a natural fit for a lively festival like this one. I hope she gets the chance to relax and enjoy herself! | |||
Closely Associated Characters | |||
Nótt | The crown princess of Jötunheimr and twin sister of Dagr. Appreciates the finer things in life, prizing beauty and elegance. |
Quotes[]
Choose Your Legends Placement History[]
Round | Placement | Character Version | Votes |
---|
CYL8 | 226 ↓27 |
Heroes |
249 ↓36 |
Etymology[]
In Norse Mythology, Dagr is the personification of Day and the son of Nótt, the giantess associated with night, and Dellingr, the god of dawn. Since Nott has been married three times, Dagr has two half-siblings including Joro, the personification of Earth and the mother of Thor, and Auor, the male personification of night. Dagr is also a common noun simply meaning "day." Dagr rides a horse named Skinfaxi.
Trivia[]
- According to the official artist, Dagr's attacking and special art are based on the Olympic sprint and long jump respectively.
- According to the Fire Emblem Heroes Character Illustrations Vol. 2 book, Dagr stands at 196cm (or about 6'5").
- She shares this height with Gustav.
Gallery[]
- See main article: Dagr/Gallery.