Daichi is a capturable boss character from Fire Emblem Fates in Birthright and Revelation. He is a scoundrel who poaches Kitsune for their fur.
Profile[]
Birthright/Revelation[]
Daichi appears in Paralogue 10, where he chances upon Selkie when she accidentally stumbles into her father's world after chasing a bird in her Deeprealm. Daichi promptly orders his subordinates to surround and capture her as she, oblivious to the danger that he poses to her, mistakes their actions as an attempt to play with her. Fortunately for Selkie, Corrin's forces are located close by and they, following Kaden's lead, manage to halt Daichi's plans. In the ensuing battle that follows, Daichi is either slain or captured. He also appears as a potential visitor in the DLC chapter Museum Melee.
Daichi will be added into the Unit Logbook as soon as he is persuaded to join the player's army in Birthright/Revelation. In order to use him in Conquest, the only path he's not available in, said path must be purchased through the same cartridge or saved data on the Nintendo 3DS.
Personality[]
Although not much is known of his personality due to his minor involvement in the plot, several aspects of Daichi's character may still be gleaned. For one, he has been portrayed as opportunistic, eagerly seizing on any favorable situation that comes his way for personal gain. Daichi also clearly prizes monetary wealth, a fact that is revealed through his intent to sell Selkie's fur, one that sees him lamenting over his inability to do so in his defeat.
In-Game[]
As an Enemy[]
Paralogue 10 - Hunter & Prey[]
Starting Class | |||||||||
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Basara | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 |
Weapon | Starting Items | ||||||||
Lance - Varies Tome - Varies | Varies |
- Note: Stats and equipment are dependent on the player's progress in the game.
Xenologue 5 - Museum Melee[]
Starting Class | |||||||||
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Basara | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | Varies | 6 |
Skills | Weapon | Starting Items | |||||||
Varies | Lance - Varies Tome - Varies | Varies |
- Note: Stats and equipment are dependent on the player's progress in the game.
Growth Rates[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
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65% | 45% | 45% | 45% | 35% | 30% | 50% | 35% |
- Note: Growth rates are based on the character in their base class.
Max Stat Modifiers[]
Str | Mag | Skl | Spd | Luk | Def | Res |
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+1 | +2 | +2 | -1 | -1 | -1 | -2 |
Class Sets[]
Standard Sets[]
Base Classes | Promoted Classes |
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Special Classes[]
Base Classes | Promoted Classes |
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Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Daichi's starting stats are rather abysmal, especially his Luck, as generic Basara's have better Luck than him. However, Daichi can still prove useful, as his primary advantage over them is the fact that he has a positive modifier in his offensive stats, although he does take a slight blow in his defense. Despite his poor starting stats, he can recover rather quickly while as a Basara due to his well-rounded stat growths. This also makes him a good Grandmaster as his well-balanced Strength and Magic will ensure that he will benefit from Ignis greatly.
Quotes[]
Battle Quote[]
—Daichi's battle quote
Defeat Quote[]
—Daichi's defeat quote
Choose Your Legends Placement History[]
Round | Placement | Character Version | Votes |
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CYL1 | Ineligible | ||||
CYL2 | Ineligible | ||||
CYL3 | Ineligible | ||||
CYL4 | Ineligible | ||||
CYL5 | 468 | Fates |
37 | ||
CYL6 | 459 ↑9 |
Fates |
58 ↑21 |
CYL7 | 402 ↑57 |
Fates |
30 ↓28 |
Etymology[]
Daichi is a traditionally masculine name of Japanese origin. "Dai" means big or great, and "chi" can be translated as either earth/land or wisdom/intellect.