Deadeye is a skill that debuted in Fire Emblem: Path of Radiance.

History in the Series[edit | edit source]

In Path of Radiance, Deadeye is the Occult skill of the Sniper class, whereupon it doubles its user's hit rate and putting the enemy unit to sleep when activated in battle.

In Radiant Dawn, this skill triples the amount of damage the user is able to inflict, alongside sending an enemy unit to Sleep when activated in battle.

In Three Houses, Deadeye is a Combat Art that's a more powerful shot that has further reach than Curved Shot, but comes with a drop to weapon accuracy.

Stats[edit | edit source]

Fire Emblem: Path of Radiance[edit | edit source]

Name Activation Capacity
Deadeye (FE9).gif
Deadeye
(Skill/2)% 20
Effects Doubles its user's hit rate and sends an enemy unit to sleep.
Users Occult skill: Sniper; Can be assigned with the MasteryBook.gifOccult Scroll.
Notes -

Fire Emblem: Radiant Dawn[edit | edit source]

Name Activation Capacity
Deadeye.png
Deadeye
(Skill/2)% 25
Effects Triples damage and sends an enemy unit to sleep.
Users Class skill: Marksman
Notes -

Fire Emblem: Three Houses[edit | edit source]

Name Icon Combat Art FE16 Bow.png
Deadeye
HP/Dur Rng Mt Hit Avo Crt
-5 3-5 +6 ±0 ±0 ±0
Effects -
Users Learned Skill: C+ in Bows (Bernadetta, Ashe)

Budding Talent: Yuri

Notes -

Gallery[edit | edit source]

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