Editing (section) Dedue 0 You are not logged in. The rich text editor does not work with JavaScript switched off. Please either enable it in your browser options, or visit your preferences to switch to the old MediaWiki editor <h3 data-rte-empty-lines-before="1">Overall</h3> <div class="placeholder placeholder-double-brackets" data-rte-instance="941-16220961695dea598928467" data-rte-meta="%7B%22type%22%3A%22double-brackets%22%2C%22wikitext%22%3A%22%7B%7BSubjective%7D%7D%22%2C%22lineStart%22%3A%221%22%2C%22title%22%3A%22Subjective%22%2C%22placeholder%22%3A1%2C%22spacesafter%22%3A%22%22%7D" contenteditable="false">​ <table class="notice notice-compact" cellpadding="0" cellspacing="0" data-rte-attribs="class=notice notice-compact cellpadding=0 cellspacing=0" data-rte-empty-lines-before="1"> <tr> <td><img data-rte-meta="%7B%22type%22%3A%22image%22%2C%22wikitext%22%3A%22%7B%7BSubjective%7D%7D%22%2C%22title%22%3A%22Secret_Book_%28Artwork%29.png%22%2C%22params%22%3A%7B%22alt%22%3A%22Secret%20Book%20%28Artwork%29%22%2C%22caption%22%3A%22%22%2C%22width%22%3A40%7D%7D" data-rte-instance="941-16220961695dea598928467" alt="" src="https://vignette.wikia.nocookie.net/fireemblem/images/0/01/Secret_Book_%28Artwork%29.png/revision/latest/scale-to-width-down/40?cb=20160429232011" width="40" height="41" class="image" data-image-name="Secret Book (Artwork).png" data-image-key="Secret_Book_%28Artwork%29.png" type="image" /> </td><td><div data-rte-washtml="1" data-rte-style="margin-left: 10px" style="margin-left: 10px" data-rte-attribs=" style=margin-left: 10px"><b data-rte-washtml="1" data-rte-style="color:#ceb766; font-family: times; font-size: 130%" style="color:#ceb766; font-family: times; font-size: 130%" data-rte-attribs=" style=color:#ceb766; font-family: times; font-size: 130%">Subjective:</b> The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers. </div> </td></tr></table> ​</div>Dedue will be the primary defensive wall for the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Blue%20Lions%22%2C%22link%22%3A%22Blue%20Lions%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BBlue%20Lions%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Blue_Lions" title="Blue Lions">Blue Lions</a> and is only available if leading that class. With a primary focus on his <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Defense%22%2C%22link%22%3A%22Defense%20%28stat%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BDefense%20%28stat%29%7CDefense%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Defense_(stat)" title="Defense (stat)">Defense</a> and <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22HP%22%2C%22link%22%3A%22HP%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BHP%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/HP" title="HP">HP</a> growths, he is virtually untouchable against physical units save for <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Mace%22%2C%22link%22%3A%22Mace%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BMace%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" class="new" title="Mace (page does not exist)" rel="nofollow" data-uncrawlable-url="L3dpa2kvTWFjZT9hY3Rpb249ZWRpdCZyZWRsaW5rPTE=">Mace</a>, <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Hammer%22%2C%22link%22%3A%22Hammer%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BHammer%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Hammer" title="Hammer">Hammer</a>, or <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Armorslayer%22%2C%22link%22%3A%22Armorslayer%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BArmorslayer%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Armorslayer" title="Armorslayer">Armorslayer</a> units. His <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Strength%22%2C%22link%22%3A%22Strength%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BStrength%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Strength" title="Strength">Strength</a> growth is also quite high, dishing out reasonable damage as it grows. His growths leave a lot to be desired for his other stats, especially his <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Resistance%22%2C%22link%22%3A%22Resistance%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BResistance%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Resistance" title="Resistance">Resistance</a> and <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Speed%22%2C%22link%22%3A%22Speed%20%28stat%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BSpeed%20%28stat%29%7CSpeed%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Speed_(stat)" title="Speed (stat)">Speed</a>, both of which make him extremely vulnerable to <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Mage%22%2C%22link%22%3A%22Mage%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BMage%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Mage" title="Mage">Mages</a>. Luckily, he can shore up the issue of the latter when attacking by using Gauntlets which give him an immediate follow-up attack that he would otherwise not have. His Personal Skill, <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Staunch%20Shield%22%2C%22link%22%3A%22Staunch%20Shield%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BStaunch%20Shield%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Staunch_Shield" title="Staunch Shield">Staunch Shield</a>, grants him a bonus +4 Defense on selecting the Wait command, letting him further shut down most incoming physical damage. <p data-rte-fromparser="true" data-rte-empty-lines-before="1">Dedue excels mainly in physical oriented classes with a primary focus on becoming an <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Heavy%20Armor%22%2C%22link%22%3A%22Armored%20Unit%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BArmored%20Unit%7CHeavy%20Armor%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Armored_Unit" title="Armored Unit">Heavy Armor</a> unit such as the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Armor%20Knight%22%2C%22link%22%3A%22Knight%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BKnight%7CArmor%20Knight%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Knight" title="Knight">Armor Knight</a> and <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Fortress%20Knight%22%2C%22link%22%3A%22General%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BGeneral%7CFortress%20Knight%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/General" title="General">Fortress Knight</a> as his strengths lie in that as well as <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Axe%22%2C%22link%22%3A%22Axe%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BAxe%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Axe" title="Axe">Axes</a>, <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Lances%22%2C%22link%22%3A%22Lance%20%28weapon%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BLance%20%28weapon%29%7CLances%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Lance_(weapon)" title="Lance (weapon)">Lances</a>, and <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Brawl%22%2C%22link%22%3A%22Brawl%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BBrawl%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Brawl" title="Brawl">Brawling</a> for his preferred weapons. Mastering these two classes will provide <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Armored%20Blow%22%2C%22link%22%3A%22Armored%20Blow%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BArmored%20Blow%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Armored_Blow" title="Armored Blow">Armored Blow</a>, increasing his bulk when initiating combat and <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Pavise%22%2C%22link%22%3A%22Pavise%20%28Skill%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BPavise%20%28Skill%29%7CPavise%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Pavise_(Skill)" title="Pavise (Skill)">Pavise</a> to further shave damage from direct attacks. He will have issues with movement as the naturally low movement range means that he will lag behind allies when moving to new battle zones on a map, but if he is set up properly in certain places, he makes for an excellent physical choke-point to wall off other enemies from entering a location while your ranged units can pummel them. <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Flayn%22%2C%22link%22%3A%22Flayn%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BFlayn%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Flayn" title="Flayn">Flayn</a> and her <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Rescue%22%2C%22link%22%3A%22Rescue%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BRescue%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Rescue" title="Rescue">Rescue</a> spell can be an excellent partner for him as not only can she increase his movement range with the staff, but she also gives him support bonuses. Movement can also be solved by making him a <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Great%20Knight%22%2C%22link%22%3A%22Great%20Knight%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BGreat%20Knight%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Great_Knight" title="Great Knight">Great Knight</a>, helping him retain his bulky nature, but his subject weakness in the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Riding%22%2C%22link%22%3A%22Horseback%20Unit%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BHorseback%20Unit%7CRiding%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Horseback_Unit" title="Horseback Unit">Riding</a> stat makes it difficult to reach the appropriate proficiency and <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Flying%22%2C%22link%22%3A%22Flying%20Unit%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BFlying%20Unit%7CFlying%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Flying_Unit" title="Flying Unit">Flying</a> being his only other subject weakness movement-wise provides little for his overall potential. </p><p data-rte-fromparser="true" data-rte-empty-lines-before="1">Dedue can excel in the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Brigand%22%2C%22link%22%3A%22Brigand%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BBrigand%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Brigand" title="Brigand">Brigand</a> or <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Brawler%22%2C%22link%22%3A%22Brawler%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BBrawler%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Brawler" title="Brawler">Brawler</a> classes and their <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Warrior%22%2C%22link%22%3A%22Warrior%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BWarrior%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Warrior" title="Warrior">Warrior</a> and <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Grappler%22%2C%22link%22%3A%22Grappler%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BGrappler%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Grappler" title="Grappler">Grappler</a> promotions as well given his weapon strengths. He lacks Caspar's Speed growths but is much better at taking hits. Spending time particularly in the Brigand line will provide <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Death%20Blow%22%2C%22link%22%3A%22Death%20Blow%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BDeath%20Blow%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Death_Blow" title="Death Blow">Death Blow</a> to improve his damage when initiating combat and later <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Wrath%22%2C%22link%22%3A%22Wrath%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BWrath%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Wrath" title="Wrath">Wrath</a> which pushes his <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Critical%20Hit%22%2C%22link%22%3A%22Critical%20Hit%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BCritical%20Hit%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Critical_Hit" title="Critical Hit" class="mw-redirect">Critical Hit</a> rate by 50 when under half health. The Brawler's <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Unarmed%20Combat%22%2C%22link%22%3A%22Unarmed%20Combat%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BUnarmed%20Combat%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Unarmed_Combat" title="Unarmed Combat">Unarmed Combat</a> does open the door for him to fight without a weapon to save some funds for weapons for other units, but without the Gauntlet's ability to perform follow-ups, it is a matter of preference or for the gimmick. <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Tomebreaker%22%2C%22link%22%3A%22Tomebreaker%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BTomebreaker%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Tomebreaker" title="Tomebreaker">Tomebreaker</a> on the other hand is extremely useful to him as it will remove some of the pressure Mages present to him, but it does not make him immune as he will still likely take heavy damage if they land a hit. The <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22War%20Master%22%2C%22link%22%3A%22War%20Master%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BWar%20Master%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/War_Master" title="War Master">War Master</a> class is the final form of the Brawler line and is great for a purely offensive Dedue. Most importantly, the class has one of the most beneficial skills for him, <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Quick%20Riposte%22%2C%22link%22%3A%22Quick%20Riposte%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BQuick%20Riposte%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Quick_Riposte" title="Quick Riposte">Quick Riposte</a>, which guarantees a follow-up attack so long as his health is over 50%. With this skill on hand, he is an extremely punishing physical bait unit and can smash through a good chuck of enemies who dare to initiate on him. </p><p data-rte-fromparser="true" data-rte-empty-lines-before="1">Dedue's options outside of the above classes either has issues with developing his stats in them in order to take the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Certification%20Exam%22%2C%22link%22%3A%22Certification%20Exam%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BCertification%20Exam%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Certification_Exam" title="Certification Exam">Certification Exam</a> for the class or simply having no real synergy or use as a permanent option outside of his class. The skills desired by him may take effort to use the class and even more to master them to use its skills, but taking time to develop him provides some skills that help him. In particular, the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Bishop%22%2C%22link%22%3A%22Bishop%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BBishop%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Bishop" title="Bishop">Bishop</a> class has <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Renewal%22%2C%22link%22%3A%22Renewal%20%28Skill%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BRenewal%20%28Skill%29%7CRenewal%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Renewal_(Skill)" title="Renewal (Skill)">Renewal</a> for self-healing while the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Paladin%22%2C%22link%22%3A%22Paladin%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BPaladin%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Paladin" title="Paladin">Paladin</a> class has <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Aegis%22%2C%22link%22%3A%22Aegis%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BAegis%5D%5D%22%7D" data-rte-instance="941-16220961695dea598928467" href="/wiki/Aegis" title="Aegis">Aegis</a> to shave damage from ranged units, particularly against Mages. </p><p /> <!-- Saved in parser cache with key fireemblem:rte-parser-cache:80418 --> Loading editor Below are some commonly used wiki markup codes. 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