—Linoan talking about Deen
Deen (previously localized as Dean) is a playable character from Fire Emblem: Thracia 776. He is a 27-year-old Dragon Knight from Thracia who is tasked to protect Linoan of Tahra. Deen is also the older brother of Eda.
Before Thracia 776
Deen later rescued Linoan from the captivity of the Grannvale Empire, thereafter working to protect her from the many assassins hired by the Empire. At the same time, it was in working closely with Linoan that Deen fell in love with her. Although Linoan shared the same feelings for Deen, the pair never marry as Deen chose to uphold his loyalty to Prince Arion.
Deen first appears in Chapter 13, where he, Glade, and Eda survey the dire circumstances of Tahra's invasion and discuss what to do to continue its defense. When Eda recklessly offers to engage the enemy alone, he stops her, explaining that she will make a perfect target for the ballistae before imparting the hit-and-run tactics of dragon riders.
While the Empire is poised to launch a full-scale attack on Tahra in Chapter 14, Linoan shares a conversation with Eda, where it is revealed that Deen is not present for the pre-battle meeting due to being uncomfortable in such formal settings. Deen can visit the southwestern house in this chapter, where he will meet with Princess Altena. Here, she bestows the Dragonpike on him, informing him that it is a gift from Arion to help him better protect Linoan from harm.
The battle in Tahra ends with Arion entering the scene to convince Linoan to stand down. Choosing to stay with Leif's army, she retreats with it, and Deen accompanies her. The retreat itself takes place in Chapter 14x, and should Linoan be killed or captured at this point, Deen will leave Leif's army and return to Thracia.
Deen then goes on to continue supporting Leif in his cause to liberate Northern Thracia from the Grannvale Empire. When Munster is finally recaptured by Leif in the Final Chapter, he informs Linoan that he can no longer accompany her, choosing instead to return to Thracia. In a state of frenzied panic, Linoan tries to stop him, and although Deen chastises her for being childish, he chooses to remain at her side for the time being.
Deen eventually returns to Southern Thracia with an injured Arion in tow. He later emerges as the commander of the New Kingdom of Thracia's Dragon Knights.
Portrayed as stalwartly loyal to his liege Prince Arion, Deen is unwavering in his commitment to his prescribed duty of protecting Linoan. Even when he and Linoan fall in love with each other, he chooses to ignore the callings of his heart, prioritizing his duties over his feelings.
Deen is not entirely able to ignore his feelings, however. In response to Linoan's outburst of panic at the thought of him leaving her side in the Final Chapter, he is clearly stricken by distress as well, doubting the wisdom of his decision. This ultimately leads to him deciding to remain with Linoan for as long as can, even though he is no longer bound by duty to do so.
|14||Player||Automatically from the start|
|-|| Sword - A|
Lance - A
| Silver Lance|
- Supports give a bonus to Hit, Critical, Avoid, and Dodge
- Supporting characters must be within a three tile radius for the support to come into effect
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Deen is a highly competent combatant right from the moment he joins. His bases are reasonably high for his joining time, and his growths are quite excellent. He is one of the stronger combat units in the game, and certainly outclasses all the other fliers, making him the most able unit for any encounter that requires an enemy to be taken down. He can wield the strongest lances at base, pushing his combat even further.
Furthermore, Deen's 2 Movement stars help him by giving him a high chance to move again. This pairs well with his high FCM of 3, which helps him land Critical Hits more frequently to increase his damage output. As a flying unit, Deen is also able to effectively taxi his allies around outdoor maps.
Lastly, Deen boasts a personal weapon, the Dragonpike. The weapon is rather difficult to obtain, as it requires the player to go well out of their way to take down a powerful Baron and a set of ballistas for Deen to reach it safely, but if Deen does have it in hand, it will push him even further, due to the pike's Brave effect and it bestowing Vantage upon him, making him very strong on offense and defense. With the Dragonpike in hand, Deen can even capture with some success.
Deen's only real disadvantage is the fact that Dragon Knights suffer from the largest stat-losses indoors when they dismount. Deen makes up for this with a superb Sword rank of A, allowing him to continue functioning as a decent combatant even when dismounted.
—Deen's death quote
—Deen's escape quote
Deen: The full-scale attack has begun... Well, what do we do, Glade?
Glade: We're far outnumbered. Our defeat will only be a matter of time.
Eda: Shall I go derange the enemy lines? It should buy some time for us.
Deen: No, that won't do. The enemies have ballistas. You'll just be a perfect target if you go out alone. The basics of fighting from dragon-back are to run in for a surprise hit, and then immediately retreat. You must never rush, Eda.
Eda: Yes, my brother.
Glade: I will send out my knights.
Deen: Will that be enough? The mercenaries all fled.
Glade: Hm... What about Prince Shannan? If he is a direct descendant of the Sword Saint Od, he must have power far greater than ours. Why does he refuse to help?
Deen: Oh...him. He apparently has no interest in battles in lower places.
Glade: Hmph, and he spends his time playing with the women, eh? ...We have no choice. We will have to fight on our own.
Deen: Be careful. This is only the beginning. ...The worst still has yet to come.
Glade: I know.
- (Visit the house in the bottom left of the map with Deen)
Woman: Oh, Deen... Lady Altena is waiting for you.
Altena: Hello, Deen. I'm glad you seem well.
Deen: Lady Altena!? What are you doing here?
Altena: You haven't changed, have you, Deen? I came all this way to give you this spear.
Deen: Spear...? But...this is Lord Arion's Dragonpike...
Altena: He wants you to use it. He was saying that it is his apology to you for making you a traitor.
Deen: It was me who chose to leave the army. I appreciate the offer, but I can't take this.
Altena: Deen, don't step on my brother's kindness. If you won't take it, I will order you as the queen of Thracia.
Deen: Haha... I'm no longer a knight of Thracia... But very well. I can't go against Lady Altena's orders. I will take this Dragonpike for now.
Altena: Good... Deen, protect Linoan with that spear. Linoan and my brother are to be wed... I'm sure Arion would have liked to protect her himself, but he can't leave the country for very long. I think that's why he gave the spear to you.
Deen: ...I think you've misunderstood, Lady Altena... Please don't worry about Lady Linoan. I will protect her in place of Lord Arion!
Deen - Hero of the Clear Blue Skies (蒼き天空の勇者 Aoki tenkū no yūsha)
- "After the war's end, Deen escorted the wounded Arion to the former region of South Thracia. Continuing to watch over him, Deen was later appointed the head of the reborn Dracoknights of Thracia. A few years later, he reentered the stage of world politics, his new post elevating him to a key role."
Deen is illustrated in the trading card game with the following cards:
Choose Your Legends Placement History
|CYL3 saw the transition to different counting mechanisms involving versions of characters and ties, so change measured between CYL2 and CYL3 shouldn't be taken at face value.|
- Deen is the first playable member of the Wyvern class line to be male.
- In an early build, Arion would have killed Deen for his relationship with Linoan, leaving the latter to live in grieving memory of him.
- Deen bears strong resemblance to the crusader Dáinn, from his similar sounding name and appearance to his use of a wyvern in battle. This fact is also noticed and acknowledged by Linoan.