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Def/Res Catch is a type A passive skill introduced in Fire Emblem Heroes.
It is learned without Skill Inheritance by Summer Freyr.
Stats[]
Fire Emblem Heroes[]
Name | Activation | SP |
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Def/Res Catch 1 | Start of turn | 60 |
Effects | At start of combat, if foe's HP equals 100% or if【Penalty】is active on foe, grants Def/Res+3 to unit during combat.
【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | |
Users | -
|
Name | Activation | SP |
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Def/Res Catch 2 | Start of turn | 120 |
Effects | At start of combat, if foe’s HP equals 100% or if【Penalty】is active on foe, grants Def/Res+4 to unit during combat.
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | |
Users | -
|
Name | Activation | SP |
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Def/Res Catch 3 | Start of turn | 240 |
Effects | At start of combat, if foe’s HP equals 100% or if【Penalty】is active on foe, grants Def/Res+5 to unit during combat.
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | |
Users | -
|
Name | Activation | SP |
---|---|---|
Def/Res Catch 4 | Start of turn | 300 |
Effects | At start of combat, if foe’s HP equals 100% or [Penalty] is active on foe, grants Def/Res +7 to unit during combat. At start of combat, if foe’s HP equals 100% and [Penalty] is active on foe, grants an additional Def/Res +2 to unit during combat.
【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | |
Users | -
|
Fire Emblem | Main Games | Genealogy of the Holy War - Thracia 776 - The Sacred Stones - Path of Radiance - Radiant Dawn - Awakening - Fates (personal) - Echoes: Shadows of Valentia - Three Houses - Engage |
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Spin-Off Games | Heroes - Warriors - Warriors: Three Hopes - Tokyo Mirage Sessions ♯FE | |
TearRing Saga | Utna Heroes Saga - Berwick Saga |