—Dice talking to his daughter in Archanea Saga
Dice is a playable character in Fire Emblem: Archanea Saga and Fire Emblem: New Mystery of the Emblem. He is the father of Malice who ends up joining Rickard in taking treasures from the Archanean palace. He is a Fighter who resembles a Viking.
In Fire Emblem: New Mystery of the Emblem, he joins at the end of Chapter 10 in the main story, along with his daughter, Malice. He also appears in Archanea Saga Episode 3: Thieves' Gang of Justice, where he is a recruitable enemy, and in the third downloadable episode, where again he is recruitable alongside Malice, this time after a conversation with her.
In-Game[]
Fire Emblem: Archanea Saga[]
Base Stats[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Fighter | |||||||||
Level | HP | Str | Skl | Spd | Lck | Def | Res | Wlv | Mov |
10 | 30 | 13 | 7 | 10 | 5 | 7 | 0 | 8 | 6 |
Weapon | Starting Items | ||||||||
Axe | Devil Axe Hand Axe |
- Note: He already has 32 experience points when you get him.
Growth Rates[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
60% | 50% | 50% | 50% | 70% | 60% | 50% | 3% |
Fire Emblem: New Mystery of the Emblem[]
Recruitment[]
- Chapter 10x: From battle preparations.
Base Stats[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Fighter | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
12 | 32 | 15 | 0 | 7 | 11 | 6 | 8 | 0 | 6 |
Weapon | Starting Items | ||||||||
Axe - C | Devil Axe Hand Axe |
Growth Rates[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
90% | 60% | 0% | 45% | 40% | 40% | 15% | 5% |
Support Relationships[]
Supports
Supported by
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Dice generally will cap his HP and Strength, along with average Skill, Luck, and Speed to boot. The only setback are his defenses: with a growth rate of 15%, Dice is likely to get low Defense, making him de facto a glass cannon. Regardless, he is still useful unit to have if Barst, Bord, or Cord were not properly trained or died. Should one seek to reclass Dice, Pirate/Berserker is recommended.
If the reclass sets have been merged, Dice's strangely high Resistance growth can be beneficial as a Dracoknight.
Ending[]
New Mystery of the Emblem[]
- Gambling Sellsword
- After the war, Dice received an outrageous reward from Prince Marth. He soon spent all of it gambling, however.
Choose Your Legends Placement History[]
Round | Placement | Character Version | Votes |
---|
CYL1 | 669 | New Mystery of the Emblem |
80 |
CYL2 | 792 ↓123 |
New Mystery of the Emblem |
23 ↓57 |
CYL3 | 557 ↑235 |
New Mystery of the Emblem |
31 ↑8 |
CYL4 | 544 ↑13 |
New Mystery of the Emblem |
45 ↑14 |
CYL5 | 493 ↑51 |
New Mystery of the Emblem |
11 ↓34 |
CYL6 | 500 ↓7 |
New Mystery of the Emblem |
13 ↑2 |
CYL7 | 421 ↑79 |
New Mystery of the Emblem |
11 ↓2 |
CYL8 | 439 ↓18 |
New Mystery of the Emblem |
3 ↓8 |
Etymology[]
Dice (the plural form of die) are common tools used in games of chance. This is appropriate given Dice's love of gambling.
Trivia[]
- Dice is one of the few characters to have higher growth rates in the original SNES game than in New Mystery of the Emblem. In particular, Dice's Luck and Defense growths are much lower in the DS remake.
- Dice's love of gambling is reflected by his choice of weapon, the Luck-based Devil Axe.